0,0 → 1,103 |
####################################################################### |
# Common SCons code |
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import os |
import os.path |
import re |
import subprocess |
import sys |
import platform as _platform |
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import SCons.Script.SConscript |
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####################################################################### |
# Defaults |
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host_platform = _platform.system().lower() |
if host_platform.startswith('cygwin'): |
host_platform = 'cygwin' |
|
# Search sys.argv[] for a "platform=foo" argument since we don't have |
# an 'env' variable at this point. |
if 'platform' in SCons.Script.ARGUMENTS: |
target_platform = SCons.Script.ARGUMENTS['platform'] |
else: |
target_platform = host_platform |
|
_machine_map = { |
'x86': 'x86', |
'i386': 'x86', |
'i486': 'x86', |
'i586': 'x86', |
'i686': 'x86', |
'BePC': 'x86', |
'Intel': 'x86', |
'ppc' : 'ppc', |
'BeBox': 'ppc', |
'BeMac': 'ppc', |
'AMD64': 'x86_64', |
'x86_64': 'x86_64', |
'sparc': 'sparc', |
'sun4u': 'sparc', |
} |
|
|
# find host_machine value |
if 'PROCESSOR_ARCHITECTURE' in os.environ: |
host_machine = os.environ['PROCESSOR_ARCHITECTURE'] |
else: |
host_machine = _platform.machine() |
host_machine = _machine_map.get(host_machine, 'generic') |
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default_machine = host_machine |
default_toolchain = 'default' |
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if target_platform == 'windows' and host_platform != 'windows': |
default_machine = 'x86' |
default_toolchain = 'crossmingw' |
|
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# find default_llvm value |
if 'LLVM' in os.environ: |
default_llvm = 'yes' |
else: |
default_llvm = 'no' |
try: |
if target_platform != 'windows' and \ |
subprocess.call(['llvm-config', '--version'], stdout=subprocess.PIPE) == 0: |
default_llvm = 'yes' |
except: |
pass |
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####################################################################### |
# Common options |
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def AddOptions(opts): |
try: |
from SCons.Variables.BoolVariable import BoolVariable as BoolOption |
except ImportError: |
from SCons.Options.BoolOption import BoolOption |
try: |
from SCons.Variables.EnumVariable import EnumVariable as EnumOption |
except ImportError: |
from SCons.Options.EnumOption import EnumOption |
opts.Add(EnumOption('build', 'build type', 'debug', |
allowed_values=('debug', 'checked', 'profile', 'release'))) |
opts.Add(BoolOption('verbose', 'verbose output', 'no')) |
opts.Add(EnumOption('machine', 'use machine-specific assembly code', default_machine, |
allowed_values=('generic', 'ppc', 'x86', 'x86_64'))) |
opts.Add(EnumOption('platform', 'target platform', host_platform, |
allowed_values=('cygwin', 'darwin', 'freebsd', 'haiku', 'linux', 'sunos', 'windows'))) |
opts.Add(BoolOption('embedded', 'embedded build', 'no')) |
opts.Add('toolchain', 'compiler toolchain', default_toolchain) |
opts.Add(BoolOption('gles', 'EXPERIMENTAL: enable OpenGL ES support', 'no')) |
opts.Add(BoolOption('llvm', 'use LLVM', default_llvm)) |
opts.Add(BoolOption('openmp', 'EXPERIMENTAL: compile with openmp (swrast)', 'no')) |
opts.Add(BoolOption('debug', 'DEPRECATED: debug build', 'yes')) |
opts.Add(BoolOption('profile', 'DEPRECATED: profile build', 'no')) |
opts.Add(BoolOption('quiet', 'DEPRECATED: profile build', 'yes')) |
opts.Add(BoolOption('texture_float', 'enable floating-point textures and renderbuffers', 'no')) |
if host_platform == 'windows': |
opts.Add(EnumOption('MSVC_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0', '10.0', '11.0'))) |