0,0 → 1,503 |
/************************************************************************** |
* |
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. |
* All Rights Reserved. |
* |
* Permission is hereby granted, free of charge, to any person obtaining a |
* copy of this software and associated documentation files (the |
* "Software"), to deal in the Software without restriction, including |
* without limitation the rights to use, copy, modify, merge, publish, |
* distribute, sub license, and/or sell copies of the Software, and to |
* permit persons to whom the Software is furnished to do so, subject to |
* the following conditions: |
* |
* The above copyright notice and this permission notice (including the |
* next paragraph) shall be included in all copies or substantial portions |
* of the Software. |
* |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
* |
**************************************************************************/ |
|
/* |
* New regs for broadwater -- we need to split this file up sensibly somehow. |
*/ |
#define BRW_3D(Pipeline,Opcode,Subopcode) ((3 << 29) | \ |
((Pipeline) << 27) | \ |
((Opcode) << 24) | \ |
((Subopcode) << 16)) |
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#define BRW_URB_FENCE BRW_3D(0, 0, 0) |
#define BRW_CS_URB_STATE BRW_3D(0, 0, 1) |
#define BRW_CONSTANT_BUFFER BRW_3D(0, 0, 2) |
#define BRW_STATE_PREFETCH BRW_3D(0, 0, 3) |
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#define BRW_STATE_BASE_ADDRESS BRW_3D(0, 1, 1) |
#define BRW_STATE_SIP BRW_3D(0, 1, 2) |
#define BRW_PIPELINE_SELECT BRW_3D(0, 1, 4) |
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#define NEW_PIPELINE_SELECT BRW_3D(1, 1, 4) |
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#define BRW_MEDIA_STATE_POINTERS BRW_3D(2, 0, 0) |
#define BRW_MEDIA_OBJECT BRW_3D(2, 1, 0) |
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#define BRW_3DSTATE_PIPELINED_POINTERS BRW_3D(3, 0, 0) |
#define BRW_3DSTATE_BINDING_TABLE_POINTERS BRW_3D(3, 0, 1) |
# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_PS (1 << 12)/* for GEN6 */ |
# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_GS (1 << 9) /* for GEN6 */ |
# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_VS (1 << 8) /* for GEN6 */ |
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#define BRW_3DSTATE_VERTEX_BUFFERS BRW_3D(3, 0, 8) |
#define BRW_3DSTATE_VERTEX_ELEMENTS BRW_3D(3, 0, 9) |
#define BRW_3DSTATE_INDEX_BUFFER BRW_3D(3, 0, 0xa) |
#define BRW_3DSTATE_VF_STATISTICS BRW_3D(3, 0, 0xb) |
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#define BRW_3DSTATE_DRAWING_RECTANGLE BRW_3D(3, 1, 0) |
#define BRW_3DSTATE_CONSTANT_COLOR BRW_3D(3, 1, 1) |
#define BRW_3DSTATE_SAMPLER_PALETTE_LOAD BRW_3D(3, 1, 2) |
#define BRW_3DSTATE_CHROMA_KEY BRW_3D(3, 1, 4) |
#define BRW_3DSTATE_DEPTH_BUFFER BRW_3D(3, 1, 5) |
# define BRW_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT 29 |
# define BRW_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT 18 |
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#define BRW_3DSTATE_POLY_STIPPLE_OFFSET BRW_3D(3, 1, 6) |
#define BRW_3DSTATE_POLY_STIPPLE_PATTERN BRW_3D(3, 1, 7) |
#define BRW_3DSTATE_LINE_STIPPLE BRW_3D(3, 1, 8) |
#define BRW_3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP BRW_3D(3, 1, 9) |
/* These two are BLC and CTG only, not BW or CL */ |
#define BRW_3DSTATE_AA_LINE_PARAMS BRW_3D(3, 1, 0xa) |
#define BRW_3DSTATE_GS_SVB_INDEX BRW_3D(3, 1, 0xb) |
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#define BRW_PIPE_CONTROL BRW_3D(3, 2, 0) |
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#define BRW_3DPRIMITIVE BRW_3D(3, 3, 0) |
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#define BRW_3DSTATE_CLEAR_PARAMS BRW_3D(3, 1, 0x10) |
/* DW1 */ |
# define BRW_3DSTATE_DEPTH_CLEAR_VALID (1 << 15) |
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/* for GEN6+ */ |
#define GEN6_3DSTATE_SAMPLER_STATE_POINTERS BRW_3D(3, 0, 0x02) |
# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_PS (1 << 12) |
# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_GS (1 << 9) |
# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_VS (1 << 8) |
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#define GEN6_3DSTATE_URB BRW_3D(3, 0, 0x05) |
/* DW1 */ |
# define GEN6_3DSTATE_URB_VS_SIZE_SHIFT 16 |
# define GEN6_3DSTATE_URB_VS_ENTRIES_SHIFT 0 |
/* DW2 */ |
# define GEN6_3DSTATE_URB_GS_ENTRIES_SHIFT 8 |
# define GEN6_3DSTATE_URB_GS_SIZE_SHIFT 0 |
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#define GEN6_3DSTATE_VIEWPORT_STATE_POINTERS BRW_3D(3, 0, 0x0d) |
# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CC (1 << 12) |
# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_SF (1 << 11) |
# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CLIP (1 << 10) |
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#define GEN6_3DSTATE_CC_STATE_POINTERS BRW_3D(3, 0, 0x0e) |
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#define GEN6_3DSTATE_VS BRW_3D(3, 0, 0x10) |
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#define GEN6_3DSTATE_GS BRW_3D(3, 0, 0x11) |
/* DW4 */ |
# define GEN6_3DSTATE_GS_DISPATCH_START_GRF_SHIFT 0 |
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#define GEN6_3DSTATE_CLIP BRW_3D(3, 0, 0x12) |
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#define GEN6_3DSTATE_SF BRW_3D(3, 0, 0x13) |
/* DW1 */ |
# define GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT 22 |
# define GEN6_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT 11 |
# define GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT 4 |
/* DW2 */ |
/* DW3 */ |
# define GEN6_3DSTATE_SF_CULL_BOTH (0 << 29) |
# define GEN6_3DSTATE_SF_CULL_NONE (1 << 29) |
# define GEN6_3DSTATE_SF_CULL_FRONT (2 << 29) |
# define GEN6_3DSTATE_SF_CULL_BACK (3 << 29) |
/* DW4 */ |
# define GEN6_3DSTATE_SF_TRI_PROVOKE_SHIFT 29 |
# define GEN6_3DSTATE_SF_LINE_PROVOKE_SHIFT 27 |
# define GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT 25 |
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#define GEN6_3DSTATE_WM BRW_3D(3, 0, 0x14) |
/* DW2 */ |
# define GEN6_3DSTATE_WM_SAMPLER_COUNT_SHITF 27 |
# define GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18 |
/* DW4 */ |
# define GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT 16 |
/* DW5 */ |
# define GEN6_3DSTATE_WM_MAX_THREADS_SHIFT 25 |
# define GEN6_3DSTATE_WM_DISPATCH_ENABLE (1 << 19) |
# define GEN6_3DSTATE_WM_16_DISPATCH_ENABLE (1 << 1) |
# define GEN6_3DSTATE_WM_8_DISPATCH_ENABLE (1 << 0) |
/* DW6 */ |
# define GEN6_3DSTATE_WM_NUM_SF_OUTPUTS_SHIFT 20 |
# define GEN6_3DSTATE_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15) |
# define GEN6_3DSTATE_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14) |
# define GEN6_3DSTATE_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13) |
# define GEN6_3DSTATE_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12) |
# define GEN6_3DSTATE_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11) |
# define GEN6_3DSTATE_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10) |
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#define GEN6_3DSTATE_CONSTANT_VS BRW_3D(3, 0, 0x15) |
#define GEN6_3DSTATE_CONSTANT_GS BRW_3D(3, 0, 0x16) |
#define GEN6_3DSTATE_CONSTANT_PS BRW_3D(3, 0, 0x17) |
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#define GEN6_3DSTATE_SAMPLE_MASK BRW_3D(3, 0, 0x18) |
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#define GEN6_3DSTATE_MULTISAMPLE BRW_3D(3, 1, 0x0d) |
/* DW1 */ |
# define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER (0 << 4) |
# define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_UPPER_LEFT (1 << 4) |
# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1 (0 << 1) |
# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_4 (2 << 1) |
# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_8 (3 << 1) |
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/* on GEN7+ */ |
/* _3DSTATE_VERTEX_BUFFERS on GEN7*/ |
/* DW1 */ |
#define GEN7_VB0_ADDRESS_MODIFYENABLE (1 << 14) |
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/* _3DPRIMITIVE on GEN7 */ |
/* DW1 */ |
# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL (0 << 8) |
# define GEN7_3DPRIM_VERTEXBUFFER_ACCESS_RANDOM (1 << 8) |
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/* 3DSTATE_WM on GEN7 */ |
/* DW1 */ |
# define GEN7_WM_STATISTICS_ENABLE (1 << 31) |
# define GEN7_WM_DEPTH_CLEAR (1 << 30) |
# define GEN7_WM_DISPATCH_ENABLE (1 << 29) |
# define GEN6_WM_DEPTH_RESOLVE (1 << 28) |
# define GEN7_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27) |
# define GEN7_WM_KILL_ENABLE (1 << 25) |
# define GEN7_WM_PSCDEPTH_OFF (0 << 23) |
# define GEN7_WM_PSCDEPTH_ON (1 << 23) |
# define GEN7_WM_PSCDEPTH_ON_GE (2 << 23) |
# define GEN7_WM_PSCDEPTH_ON_LE (3 << 23) |
# define GEN7_WM_USES_SOURCE_DEPTH (1 << 20) |
# define GEN7_WM_USES_SOURCE_W (1 << 19) |
# define GEN7_WM_POSITION_ZW_PIXEL (0 << 17) |
# define GEN7_WM_POSITION_ZW_CENTROID (2 << 17) |
# define GEN7_WM_POSITION_ZW_SAMPLE (3 << 17) |
# define GEN7_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 16) |
# define GEN7_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 15) |
# define GEN7_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 14) |
# define GEN7_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 13) |
# define GEN7_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 12) |
# define GEN7_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 11) |
# define GEN7_WM_USES_INPUT_COVERAGE_MASK (1 << 10) |
# define GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 8) |
# define GEN7_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 8) |
# define GEN7_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 8) |
# define GEN7_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 8) |
# define GEN7_WM_LINE_AA_WIDTH_0_5 (0 << 6) |
# define GEN7_WM_LINE_AA_WIDTH_1_0 (1 << 6) |
# define GEN7_WM_LINE_AA_WIDTH_2_0 (2 << 6) |
# define GEN7_WM_LINE_AA_WIDTH_4_0 (3 << 6) |
# define GEN7_WM_POLYGON_STIPPLE_ENABLE (1 << 4) |
# define GEN7_WM_LINE_STIPPLE_ENABLE (1 << 3) |
# define GEN7_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 2) |
# define GEN7_WM_MSRAST_OFF_PIXEL (0 << 0) |
# define GEN7_WM_MSRAST_OFF_PATTERN (1 << 0) |
# define GEN7_WM_MSRAST_ON_PIXEL (2 << 0) |
# define GEN7_WM_MSRAST_ON_PATTERN (3 << 0) |
/* DW2 */ |
# define GEN7_WM_MSDISPMODE_PERPIXEL (1 << 31) |
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#define GEN7_3DSTATE_CLEAR_PARAMS BRW_3D(3, 0, 0x04) |
#define GEN7_3DSTATE_DEPTH_BUFFER BRW_3D(3, 0, 0x05) |
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#define GEN7_3DSTATE_CONSTANT_HS BRW_3D(3, 0, 0x19) |
#define GEN7_3DSTATE_CONSTANT_DS BRW_3D(3, 0, 0x1a) |
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#define GEN7_3DSTATE_HS BRW_3D(3, 0, 0x1b) |
#define GEN7_3DSTATE_TE BRW_3D(3, 0, 0x1c) |
#define GEN7_3DSTATE_DS BRW_3D(3, 0, 0x1d) |
#define GEN7_3DSTATE_STREAMOUT BRW_3D(3, 0, 0x1e) |
#define GEN7_3DSTATE_SBE BRW_3D(3, 0, 0x1f) |
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/* DW1 */ |
# define GEN7_SBE_SWIZZLE_CONTROL_MODE (1 << 28) |
# define GEN7_SBE_NUM_OUTPUTS_SHIFT 22 |
# define GEN7_SBE_SWIZZLE_ENABLE (1 << 21) |
# define GEN7_SBE_POINT_SPRITE_LOWERLEFT (1 << 20) |
# define GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT 11 |
# define GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT 4 |
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#define GEN7_3DSTATE_PS BRW_3D(3, 0, 0x20) |
/* DW1: kernel pointer */ |
/* DW2 */ |
# define GEN7_PS_SPF_MODE (1 << 31) |
# define GEN7_PS_VECTOR_MASK_ENABLE (1 << 30) |
# define GEN7_PS_SAMPLER_COUNT_SHIFT 27 |
# define GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18 |
# define GEN7_PS_FLOATING_POINT_MODE_IEEE_754 (0 << 16) |
# define GEN7_PS_FLOATING_POINT_MODE_ALT (1 << 16) |
/* DW3: scratch space */ |
/* DW4 */ |
# define GEN7_PS_MAX_THREADS_SHIFT_IVB 24 |
# define GEN7_PS_MAX_THREADS_SHIFT_HSW 23 |
# define GEN7_PS_SAMPLE_MASK_SHIFT_HSW 12 |
# define GEN7_PS_PUSH_CONSTANT_ENABLE (1 << 11) |
# define GEN7_PS_ATTRIBUTE_ENABLE (1 << 10) |
# define GEN7_PS_OMASK_TO_RENDER_TARGET (1 << 9) |
# define GEN7_PS_DUAL_SOURCE_BLEND_ENABLE (1 << 7) |
# define GEN7_PS_POSOFFSET_NONE (0 << 3) |
# define GEN7_PS_POSOFFSET_CENTROID (2 << 3) |
# define GEN7_PS_POSOFFSET_SAMPLE (3 << 3) |
# define GEN7_PS_32_DISPATCH_ENABLE (1 << 2) |
# define GEN7_PS_16_DISPATCH_ENABLE (1 << 1) |
# define GEN7_PS_8_DISPATCH_ENABLE (1 << 0) |
/* DW5 */ |
# define GEN7_PS_DISPATCH_START_GRF_SHIFT_0 16 |
# define GEN7_PS_DISPATCH_START_GRF_SHIFT_1 8 |
# define GEN7_PS_DISPATCH_START_GRF_SHIFT_2 0 |
/* DW6: kernel 1 pointer */ |
/* DW7: kernel 2 pointer */ |
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#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL BRW_3D(3, 0, 0x21) |
#define GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC BRW_3D(3, 0, 0x23) |
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#define GEN7_3DSTATE_BLEND_STATE_POINTERS BRW_3D(3, 0, 0x24) |
#define GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS BRW_3D(3, 0, 0x25) |
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#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS BRW_3D(3, 0, 0x26) |
#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS BRW_3D(3, 0, 0x27) |
#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS BRW_3D(3, 0, 0x28) |
#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS BRW_3D(3, 0, 0x29) |
#define GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS BRW_3D(3, 0, 0x2a) |
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#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS BRW_3D(3, 0, 0x2b) |
#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS BRW_3D(3, 0, 0x2e) |
#define GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS BRW_3D(3, 0, 0x2f) |
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#define GEN7_3DSTATE_URB_VS BRW_3D(3, 0, 0x30) |
#define GEN7_3DSTATE_URB_HS BRW_3D(3, 0, 0x31) |
#define GEN7_3DSTATE_URB_DS BRW_3D(3, 0, 0x32) |
#define GEN7_3DSTATE_URB_GS BRW_3D(3, 0, 0x33) |
/* DW1 */ |
# define GEN7_URB_ENTRY_NUMBER_SHIFT 0 |
# define GEN7_URB_ENTRY_SIZE_SHIFT 16 |
# define GEN7_URB_STARTING_ADDRESS_SHIFT 25 |
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#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS BRW_3D(3, 1, 0x12) |
#define GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS BRW_3D(3, 1, 0x16) |
/* DW1 */ |
# define GEN7_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT 16 |
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#define PIPELINE_SELECT_3D 0 |
#define PIPELINE_SELECT_MEDIA 1 |
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#define UF0_CS_REALLOC (1 << 13) |
#define UF0_VFE_REALLOC (1 << 12) |
#define UF0_SF_REALLOC (1 << 11) |
#define UF0_CLIP_REALLOC (1 << 10) |
#define UF0_GS_REALLOC (1 << 9) |
#define UF0_VS_REALLOC (1 << 8) |
#define UF1_CLIP_FENCE_SHIFT 20 |
#define UF1_GS_FENCE_SHIFT 10 |
#define UF1_VS_FENCE_SHIFT 0 |
#define UF2_CS_FENCE_SHIFT 20 |
#define UF2_VFE_FENCE_SHIFT 10 |
#define UF2_SF_FENCE_SHIFT 0 |
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/* for BRW_STATE_BASE_ADDRESS */ |
#define BASE_ADDRESS_MODIFY (1 << 0) |
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/* for BRW_3DSTATE_PIPELINED_POINTERS */ |
#define BRW_GS_DISABLE 0 |
#define BRW_GS_ENABLE 1 |
#define BRW_CLIP_DISABLE 0 |
#define BRW_CLIP_ENABLE 1 |
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/* for BRW_PIPE_CONTROL */ |
#define BRW_PIPE_CONTROL_CS_STALL (1 << 20) |
#define BRW_PIPE_CONTROL_NOWRITE (0 << 14) |
#define BRW_PIPE_CONTROL_WRITE_QWORD (1 << 14) |
#define BRW_PIPE_CONTROL_WRITE_DEPTH (2 << 14) |
#define BRW_PIPE_CONTROL_WRITE_TIME (3 << 14) |
#define BRW_PIPE_CONTROL_DEPTH_STALL (1 << 13) |
#define BRW_PIPE_CONTROL_WC_FLUSH (1 << 12) |
#define BRW_PIPE_CONTROL_IS_FLUSH (1 << 11) |
#define BRW_PIPE_CONTROL_TC_FLUSH (1 << 10) |
#define BRW_PIPE_CONTROL_NOTIFY_ENABLE (1 << 8) |
#define BRW_PIPE_CONTROL_GLOBAL_GTT (1 << 2) |
#define BRW_PIPE_CONTROL_LOCAL_PGTT (0 << 2) |
#define BRW_PIPE_CONTROL_STALL_AT_SCOREBOARD (1 << 1) |
#define BRW_PIPE_CONTROL_DEPTH_CACHE_FLUSH (1 << 0) |
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/* VERTEX_BUFFER_STATE Structure */ |
#define VB0_BUFFER_INDEX_SHIFT 27 |
#define GEN6_VB0_BUFFER_INDEX_SHIFT 26 |
#define VB0_VERTEXDATA (0 << 26) |
#define VB0_INSTANCEDATA (1 << 26) |
#define GEN6_VB0_VERTEXDATA (0 << 20) |
#define GEN6_VB0_INSTANCEDATA (1 << 20) |
#define VB0_BUFFER_PITCH_SHIFT 0 |
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/* VERTEX_ELEMENT_STATE Structure */ |
#define VE0_VERTEX_BUFFER_INDEX_SHIFT 27 |
#define GEN6_VE0_VERTEX_BUFFER_INDEX_SHIFT 26 /* for GEN6 */ |
#define VE0_VALID (1 << 26) |
#define GEN6_VE0_VALID (1 << 25) /* for GEN6 */ |
#define VE0_FORMAT_SHIFT 16 |
#define VE0_OFFSET_SHIFT 0 |
#define VE1_VFCOMPONENT_0_SHIFT 28 |
#define VE1_VFCOMPONENT_1_SHIFT 24 |
#define VE1_VFCOMPONENT_2_SHIFT 20 |
#define VE1_VFCOMPONENT_3_SHIFT 16 |
#define VE1_DESTINATION_ELEMENT_OFFSET_SHIFT 0 |
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/* 3DPRIMITIVE bits */ |
#define BRW_3DPRIMITIVE_VERTEX_SEQUENTIAL (0 << 15) |
#define BRW_3DPRIMITIVE_VERTEX_RANDOM (1 << 15) |
/* Primitive types are in brw_defines.h */ |
#define BRW_3DPRIMITIVE_TOPOLOGY_SHIFT 10 |
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#define BRW_SVG_CTL 0x7400 |
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#define BRW_SVG_CTL_GS_BA (0 << 8) |
#define BRW_SVG_CTL_SS_BA (1 << 8) |
#define BRW_SVG_CTL_IO_BA (2 << 8) |
#define BRW_SVG_CTL_GS_AUB (3 << 8) |
#define BRW_SVG_CTL_IO_AUB (4 << 8) |
#define BRW_SVG_CTL_SIP (5 << 8) |
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#define BRW_SVG_RDATA 0x7404 |
#define BRW_SVG_WORK_CTL 0x7408 |
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#define BRW_VF_CTL 0x7500 |
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#define BRW_VF_CTL_SNAPSHOT_COMPLETE (1 << 31) |
#define BRW_VF_CTL_SNAPSHOT_MUX_SELECT_THREADID (0 << 8) |
#define BRW_VF_CTL_SNAPSHOT_MUX_SELECT_VF_DEBUG (1 << 8) |
#define BRW_VF_CTL_SNAPSHOT_TYPE_VERTEX_SEQUENCE (0 << 4) |
#define BRW_VF_CTL_SNAPSHOT_TYPE_VERTEX_INDEX (1 << 4) |
#define BRW_VF_CTL_SKIP_INITIAL_PRIMITIVES (1 << 3) |
#define BRW_VF_CTL_MAX_PRIMITIVES_LIMIT_ENABLE (1 << 2) |
#define BRW_VF_CTL_VERTEX_RANGE_LIMIT_ENABLE (1 << 1) |
#define BRW_VF_CTL_SNAPSHOT_ENABLE (1 << 0) |
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#define BRW_VF_STRG_VAL 0x7504 |
#define BRW_VF_STR_VL_OVR 0x7508 |
#define BRW_VF_VC_OVR 0x750c |
#define BRW_VF_STR_PSKIP 0x7510 |
#define BRW_VF_MAX_PRIM 0x7514 |
#define BRW_VF_RDATA 0x7518 |
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#define BRW_VS_CTL 0x7600 |
#define BRW_VS_CTL_SNAPSHOT_COMPLETE (1 << 31) |
#define BRW_VS_CTL_SNAPSHOT_MUX_VERTEX_0 (0 << 8) |
#define BRW_VS_CTL_SNAPSHOT_MUX_VERTEX_1 (1 << 8) |
#define BRW_VS_CTL_SNAPSHOT_MUX_VALID_COUNT (2 << 8) |
#define BRW_VS_CTL_SNAPSHOT_MUX_VS_KERNEL_POINTER (3 << 8) |
#define BRW_VS_CTL_SNAPSHOT_ALL_THREADS (1 << 2) |
#define BRW_VS_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1) |
#define BRW_VS_CTL_SNAPSHOT_ENABLE (1 << 0) |
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#define BRW_VS_STRG_VAL 0x7604 |
#define BRW_VS_RDATA 0x7608 |
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#define BRW_SF_CTL 0x7b00 |
#define BRW_SF_CTL_SNAPSHOT_COMPLETE (1 << 31) |
#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_0_FF_ID (0 << 8) |
#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_0_REL_COUNT (1 << 8) |
#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_1_FF_ID (2 << 8) |
#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_1_REL_COUNT (3 << 8) |
#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_2_FF_ID (4 << 8) |
#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_2_REL_COUNT (5 << 8) |
#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_COUNT (6 << 8) |
#define BRW_SF_CTL_SNAPSHOT_MUX_SF_KERNEL_POINTER (7 << 8) |
#define BRW_SF_CTL_MIN_MAX_PRIMITIVE_RANGE_ENABLE (1 << 4) |
#define BRW_SF_CTL_DEBUG_CLIP_RECTANGLE_ENABLE (1 << 3) |
#define BRW_SF_CTL_SNAPSHOT_ALL_THREADS (1 << 2) |
#define BRW_SF_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1) |
#define BRW_SF_CTL_SNAPSHOT_ENABLE (1 << 0) |
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#define BRW_SF_STRG_VAL 0x7b04 |
#define BRW_SF_RDATA 0x7b18 |
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#define BRW_WIZ_CTL 0x7c00 |
#define BRW_WIZ_CTL_SNAPSHOT_COMPLETE (1 << 31) |
#define BRW_WIZ_CTL_SUBSPAN_INSTANCE_SHIFT 16 |
#define BRW_WIZ_CTL_SNAPSHOT_MUX_WIZ_KERNEL_POINTER (0 << 8) |
#define BRW_WIZ_CTL_SNAPSHOT_MUX_SUBSPAN_INSTANCE (1 << 8) |
#define BRW_WIZ_CTL_SNAPSHOT_MUX_PRIMITIVE_SEQUENCE (2 << 8) |
#define BRW_WIZ_CTL_SINGLE_SUBSPAN_DISPATCH (1 << 6) |
#define BRW_WIZ_CTL_IGNORE_COLOR_SCOREBOARD_STALLS (1 << 5) |
#define BRW_WIZ_CTL_ENABLE_SUBSPAN_INSTANCE_COMPARE (1 << 4) |
#define BRW_WIZ_CTL_USE_UPSTREAM_SNAPSHOT_FLAG (1 << 3) |
#define BRW_WIZ_CTL_SNAPSHOT_ALL_THREADS (1 << 2) |
#define BRW_WIZ_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1) |
#define BRW_WIZ_CTL_SNAPSHOT_ENABLE (1 << 0) |
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#define BRW_WIZ_STRG_VAL 0x7c04 |
#define BRW_WIZ_RDATA 0x7c18 |
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#define BRW_TS_CTL 0x7e00 |
#define BRW_TS_CTL_SNAPSHOT_COMPLETE (1 << 31) |
#define BRW_TS_CTL_SNAPSHOT_MESSAGE_ERROR (0 << 8) |
#define BRW_TS_CTL_SNAPSHOT_INTERFACE_DESCRIPTOR (3 << 8) |
#define BRW_TS_CTL_SNAPSHOT_ALL_CHILD_THREADS (1 << 2) |
#define BRW_TS_CTL_SNAPSHOT_ALL_ROOT_THREADS (1 << 1) |
#define BRW_TS_CTL_SNAPSHOT_ENABLE (1 << 0) |
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#define BRW_TS_STRG_VAL 0x7e04 |
#define BRW_TS_RDATA 0x7e08 |
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#define BRW_TD_CTL 0x8000 |
#define BRW_TD_CTL_MUX_SHIFT 8 |
#define BRW_TD_CTL_EXTERNAL_HALT_R0_DEBUG_MATCH (1 << 7) |
#define BRW_TD_CTL_FORCE_EXTERNAL_HALT (1 << 6) |
#define BRW_TD_CTL_EXCEPTION_MASK_OVERRIDE (1 << 5) |
#define BRW_TD_CTL_FORCE_THREAD_BREAKPOINT_ENABLE (1 << 4) |
#define BRW_TD_CTL_BREAKPOINT_ENABLE (1 << 2) |
#define BRW_TD_CTL2 0x8004 |
#define BRW_TD_CTL2_ILLEGAL_OPCODE_EXCEPTION_OVERRIDE (1 << 28) |
#define BRW_TD_CTL2_MASKSTACK_EXCEPTION_OVERRIDE (1 << 26) |
#define BRW_TD_CTL2_SOFTWARE_EXCEPTION_OVERRIDE (1 << 25) |
#define BRW_TD_CTL2_ACTIVE_THREAD_LIMIT_SHIFT 16 |
#define BRW_TD_CTL2_ACTIVE_THREAD_LIMIT_ENABLE (1 << 8) |
#define BRW_TD_CTL2_THREAD_SPAWNER_EXECUTION_MASK_ENABLE (1 << 7) |
#define BRW_TD_CTL2_WIZ_EXECUTION_MASK_ENABLE (1 << 6) |
#define BRW_TD_CTL2_SF_EXECUTION_MASK_ENABLE (1 << 5) |
#define BRW_TD_CTL2_CLIPPER_EXECUTION_MASK_ENABLE (1 << 4) |
#define BRW_TD_CTL2_GS_EXECUTION_MASK_ENABLE (1 << 3) |
#define BRW_TD_CTL2_VS_EXECUTION_MASK_ENABLE (1 << 0) |
#define BRW_TD_VF_VS_EMSK 0x8008 |
#define BRW_TD_GS_EMSK 0x800c |
#define BRW_TD_CLIP_EMSK 0x8010 |
#define BRW_TD_SF_EMSK 0x8014 |
#define BRW_TD_WIZ_EMSK 0x8018 |
#define BRW_TD_0_6_EHTRG_VAL 0x801c |
#define BRW_TD_0_7_EHTRG_VAL 0x8020 |
#define BRW_TD_0_6_EHTRG_MSK 0x8024 |
#define BRW_TD_0_7_EHTRG_MSK 0x8028 |
#define BRW_TD_RDATA 0x802c |
#define BRW_TD_TS_EMSK 0x8030 |
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#define BRW_EU_CTL 0x8800 |
#define BRW_EU_CTL_SELECT_SHIFT 16 |
#define BRW_EU_CTL_DATA_MUX_SHIFT 8 |
#define BRW_EU_ATT_0 0x8810 |
#define BRW_EU_ATT_1 0x8814 |
#define BRW_EU_ATT_DATA_0 0x8820 |
#define BRW_EU_ATT_DATA_1 0x8824 |
#define BRW_EU_ATT_CLR_0 0x8830 |
#define BRW_EU_ATT_CLR_1 0x8834 |
#define BRW_EU_RDATA 0x8840 |
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/* End regs for broadwater */ |
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