0,0 → 1,110 |
/* |
Copyright (C) 1996-1997 Id Software, Inc. |
|
This program is free software; you can redistribute it and/or |
modify it under the terms of the GNU General Public License |
as published by the Free Software Foundation; either version 2 |
of the License, or (at your option) any later version. |
|
This program is distributed in the hope that it will be useful, |
but WITHOUT ANY WARRANTY; without even the implied warranty of |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
|
See the GNU General Public License for more details. |
|
You should have received a copy of the GNU General Public License |
along with this program; if not, write to the Free Software |
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
|
*/ |
// |
// spritegn.h: header file for sprite generation program |
// |
|
// ********************************************************** |
// * This file must be identical in the spritegen directory * |
// * and in the Quake directory, because it's used to * |
// * pass data from one to the other via .spr files. * |
// ********************************************************** |
|
//------------------------------------------------------- |
// This program generates .spr sprite package files. |
// The format of the files is as follows: |
// |
// dsprite_t file header structure |
// <repeat dsprite_t.numframes times> |
// <if spritegroup, repeat dspritegroup_t.numframes times> |
// dspriteframe_t frame header structure |
// sprite bitmap |
// <else (single sprite frame)> |
// dspriteframe_t frame header structure |
// sprite bitmap |
// <endrepeat> |
//------------------------------------------------------- |
|
#ifdef INCLUDELIBS |
|
#include <stdlib.h> |
#include <stdio.h> |
#include <math.h> |
#include <string.h> |
|
#include "cmdlib.h" |
#include "scriplib.h" |
#include "dictlib.h" |
#include "trilib.h" |
#include "lbmlib.h" |
#include "mathlib.h" |
|
#endif |
|
#define SPRITE_VERSION 1 |
|
// must match definition in modelgen.h |
#ifndef SYNCTYPE_T |
#define SYNCTYPE_T |
typedef enum {ST_SYNC=0, ST_RAND } synctype_t; |
#endif |
|
// TODO: shorten these? |
typedef struct { |
int ident; |
int version; |
int type; |
float boundingradius; |
int width; |
int height; |
int numframes; |
float beamlength; |
synctype_t synctype; |
} dsprite_t; |
|
#define SPR_VP_PARALLEL_UPRIGHT 0 |
#define SPR_FACING_UPRIGHT 1 |
#define SPR_VP_PARALLEL 2 |
#define SPR_ORIENTED 3 |
#define SPR_VP_PARALLEL_ORIENTED 4 |
|
typedef struct { |
int origin[2]; |
int width; |
int height; |
} dspriteframe_t; |
|
typedef struct { |
int numframes; |
} dspritegroup_t; |
|
typedef struct { |
float interval; |
} dspriteinterval_t; |
|
typedef enum { SPR_SINGLE=0, SPR_GROUP } spriteframetype_t; |
|
typedef struct { |
spriteframetype_t type; |
} dspriteframetype_t; |
|
#define IDSPRITEHEADER (('P'<<24)+('S'<<16)+('D'<<8)+'I') |
// little-endian "IDSP" |
|