0,0 → 1,108 |
#!/bin/sh |
# Generate quake-rogue.spec |
# $1 is version |
# $2 is release |
# $3 is install dir (assumed to be in /var/tmp) |
cat <<EOF |
%define name quake-rogue |
%define version ${1} |
%define release ${2} |
%define builddir \$RPM_BUILD_DIR/%{name}-%{version} |
Name: %{name} |
Version: %{version} |
Release: %{release} |
Vendor: id Software/Rogue Entertainment |
Packager: Dave "Zoid" Kirsch <zoid@idsoftware.com> |
URL: http://www.rogue-ent.com/ |
Source: quake-rogue-%{version}.tar.gz |
BuildArchitectures: noarch |
Group: Games |
Copyright: Restricted |
Icon: quake.gif |
BuildRoot: /var/tmp/%{name}-%{version} |
Summary: Quake Rogue Mission Pack #2: Dissolution of Eternity |
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%description |
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16 entirely new, and totally intense levels! The environmental experience of |
Quake is unparalleled. Dissolution of Eternity sustains the same dynamic |
sense of reality and dramatic visuals; yet adds an impression of purpose |
and continuity. This expansion pack is most definitely not a conglomeration |
of clone levels! |
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8 new monsters! Quake is solid, hard-hitting action with a host of evil |
enemies. We've made additions to the Quake monster roster to intensify the |
action and fill every dimly lit and evil corner of the game. |
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4 new weapons! The Quake weapons are awesome, but we've pushed them beyond |
that with the addition of extreme power-ups to make the arsenal more |
effective, and more deadly. |
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Oh yeah, the Power-Ups! |
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Single player mode power-ups include: |
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The Anti-Grav Belt. The theory here is simple. It counters the force of |
gravity and allows the player to make difficult jumps. |
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The Power Shield. This 'little gem' significantly decreases the damage you |
receive from most enemy attacks. If you're feelin' frisky in Deathmatch, |
try out the ram attack. It's an added 'weapon' to send your opponents flying. |
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Deathmatch will introduce the player to: |
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The Vengeance Sphere. We'd like you to experience it before we let you in on |
what it does. Here's a hint: Ultimate retribution from the grave! |
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Random Respawn. This feature will toss in a bit of Deathmatch variety. Hey, |
we can't be responsible for what awesome power up 'pops up' next. |
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Multi-player! |
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Normal Deathmatch. Friend fraggin' action! |
Team Play. Bring a friend, to kill a foe. |
Tag. You played it as a kid, but nothin' says "Tag!" like a face full of |
Plasma. |
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And, a much enhanced version of Capture the Flag! |
Capture the Flag. You've seen it on the Internet; now it's in your hands. |
Additional value, additional excitement, and additional Deathmatch 'down and |
dirty' devastation. CTF is one of the most exciting team multi-player |
directions for Quake to date; and the most popular too! |
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Including two brand new CTF features. |
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One Flag - It's a mad race for the flag, the loser gets a rocket up his |
privates. |
Three Team - Red, Blue, and the new Rogue (pun intended) Grey team. The good |
news? You can take either flag and bring to it either Red or Blue base. The |
bad news? You don't have your own base! |
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Also, a collection of lethal environmental hazards have been placed at every |
turn. They are challenging, and terminal! Here are just a few of them. |
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The Pendulums - Set to slice the player to shreds when he least expects it! |
Lightning Shooters - Well, they shoot lightning and can be directed at any |
angle to make some rooms extremely hazardous. |
Lava Nail Shooters - Well, they shoot, you get the idea here! |
Earthquakes - Earthshaking environments! Level areas that tremor with |
seismic activity. Now the Quake player can literally quake! |
Buzz Saws - Compact. Cordless. And completely gib-o-matic! These dreaded |
traps are set in floors and ceilings. |
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%install |
|
%files |
%attr(644,root,root) $3/rogue/pak0.pak |
%attr(644,root,root) $3/rogue/docs/manual.doc |
%attr(644,root,root) $3/rogue/docs/manual.htm |
%attr(644,root,root) $3/rogue/docs/manual.txt |
%attr(644,root,root) $3/rogue/docs/readme.doc |
%attr(644,root,root) $3/rogue/docs/readme.htm |
%attr(644,root,root) $3/rogue/docs/readme.txt |
%attr(644,root,root) $3/rogue/docs/ctf.doc |
%attr(644,root,root) $3/rogue/docs/ctf.htm |
%attr(644,root,root) $3/rogue/docs/ctf.txt |
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EOF |
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