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1805 yogev_ezra 1
/* Rocket Forces
2
 * Filename: rforces.cpp
3
 * Version 0.1.1
4
 * Copyright (c) Serial 2007
5
 */
6
 
7
 
8
#include 
9
 
10
#include "kosSyst.h"
11
#include "kosFile.h"
12
#include "mymath.h"
13
#include "properties.h"
14
#include "objects.h"
15
#include "rforces.h"
16
 
17
 
18
const char header[] = GAME_NAME;
19
cCursor *cursor;
20
cGun *gun = new cGun;
21
cCross **crosses = new cCross*[R_COUNT];
22
cRocket **rockets = new cRocket*[R_COUNT];
23
cBomb **bombs = new cBomb*[B_COUNT];
24
cExplode **explodes = new cExplode*[R_COUNT + B_COUNT];
25
cBuilding *house = new cBuilding();
26
Dword *cur_handle;
27
int score, health;
28
 
29
struct MouseState
30
{
31
	int x, y, lbclick;
32
	Dword buttons;
33
} ms;
34
 
35
 
36
void kos_Main()
37
{
7480 leency 38
	Dword btn_id;
1805 yogev_ezra 39
	Dword frame_start, frame_end;
40
	OnStart();
41
	Menu();
7484 leency 42
	kos_SetMaskForEvents(EVM_REDRAW + EVM_KEY + EVM_BUTTON + EVM_MOUSE + EVM_MOUSE_FILTER);
1805 yogev_ezra 43
	for (;;)
44
	{
45
		frame_start = kos_GetTime();
46
		switch (kos_CheckForEvent())
47
		{
7484 leency 48
		case EM_WINDOW_REDRAW:
1805 yogev_ezra 49
			DrawWindow();
50
			break;
7484 leency 51
		case EM_KEY_PRESS:
1805 yogev_ezra 52
			Byte keyCode;
53
			kos_GetKey(keyCode);
54
			if (keyCode == 27)
55
			{
56
				OnExit();
57
			}
58
			if (keyCode == 51)
59
			{
60
				OnStart();
61
			}
62
			break;
7484 leency 63
		case EM_BUTTON_CLICK: // button pressed; we have only one button, close
1805 yogev_ezra 64
			OnExit();
65
			break;
7484 leency 66
		case EM_MOUSE_EVENT: // событие от мыши (нажатие на кнопку мыши или перемещение; сбрасывается при прочтении)
1805 yogev_ezra 67
			OnMouseMove();
68
			if (ms.lbclick == 1)
69
			{
70
				OnLMBClick();
71
			}
72
			break;
73
		}
7481 leency 74
		if (kos_GetButtonID(btn_id)) OnExit();
1805 yogev_ezra 75
		DrawBombs();
76
		DrawRocketsAndCrosses();
77
		DrawExplodes();
78
		frame_end = kos_GetTime();
79
		if (frame_end - frame_start < FRAME_TIME)
80
		{
81
			kos_Pause(FRAME_TIME - (frame_end - frame_start));
82
		}
83
		if (health <= 0)
84
		{
85
			OnExit();
86
		}
87
	}
88
}
89
 
90
void DrawWindow()
91
{
92
	kos_WindowRedrawStatus(1);
7484 leency 93
	kos_DefineAndDrawWindow(10, 40, WINDOW_WIDTH + 8, WINDOW_HEIGHT + kos_GetSkinHeight() + 12, 0x34, BG_COLOR, 0, 0, (Dword)header);
1805 yogev_ezra 94
	kos_WindowRedrawStatus(2);
95
 
96
	OnMouseMove();
97
 
98
	// Draw buildings
99
	for (int i = 20; i < 5 * 50; i += 50)
100
	{
101
		house->Draw(i, 467, H_COLOR);
102
	}
103
	for (int i = 8 * 50; i < 13 * 50; i += 50)
104
	{
105
		house->Draw(i, 467, H_COLOR);
106
	}
107
 
108
}
109
 
110
void DrawBombs()
111
{
112
	for (int i = 0; i < B_COUNT; i++)
113
	{
114
		if (bombs[i]->IsEnabled() == 0)
115
		{
116
			int rnd;
117
			rnd = rtlRand() % B_POSSIBILITY;
118
			if (rnd == 1)
119
			{
120
				rnd = 10 + rtlRand() % 620;
121
				bombs[i]->Enable(rnd, 0, 4, 9, rnd + 2, 0);
122
			}
123
		}
124
		else
125
		{
126
			if (bombs[i]->cy > gun->cy + 5)
127
			{
128
				health -= 5;
129
				if (explodes[R_COUNT + i]->IsEnabled() == 1)
130
				{
131
					explodes[R_COUNT + i]->Disable(BG_COLOR);
132
				}
133
				explodes[R_COUNT + i]->Enable(bombs[i]->cx, bombs[i]->cy);
134
				bombs[i]->Disable(BG_COLOR);
135
			}
136
			else
137
			{
138
				bombs[i]->cy += B_SPEED;
139
				bombs[i]->DrawAngle(bombs[i]->cx, 639, B_COLOR);
140
			}
141
		}
142
	}
143
}
144
 
145
void DrawRocketsAndCrosses()
146
{
147
	double a;
148
	for (int i = 0; i < R_COUNT; i++)
149
	{
150
		if (crosses[i]->IsEnabled() == 1)
151
		{
152
			if (sqrt(((long int) (crosses[i]->x - rockets[i]->cx) * (crosses[i]->x - rockets[i]->cx)) + ((long int) (crosses[i]->y - rockets[i]->cy) * (crosses[i]->y - rockets[i]->cy))) < 5)
153
			{
154
				if (explodes[i]->IsEnabled() == 1)
155
				{
156
					explodes[i]->Disable(BG_COLOR);
157
				}
158
				explodes[i]->Enable(crosses[i]->x, crosses[i]->y);
159
				crosses[i]->Disable(BG_COLOR);
160
				rockets[i]->Disable(BG_COLOR);
161
			}
162
			else
163
			{
164
				crosses[i]->Draw(CROSS_COLOR);
165
				if (rockets[i]->cx - crosses[i]->x == 0)
166
				{
167
					a = M_PI / 2;
168
				}
169
				else
170
				{
171
					a = atan((double)(rockets[i]->cy - crosses[i]->y) / (double)(rockets[i]->cx - crosses[i]->x));
172
					if (rockets[i]->cx - crosses[i]->x < 0) a += M_PI;
173
				}
174
				rockets[i]->cx = round_int(rockets[i]->cx - R_SPEED * cos(a));
175
				rockets[i]->cy = round_int(rockets[i]->cy - R_SPEED * sin(a));
176
				rockets[i]->DrawAngle(crosses[i]->x, crosses[i]->y, R_COLOR);
177
			}
178
		}
179
	}
180
}
181
 
182
void DrawExplodes()
183
{
184
	for (int i = 0; i < R_COUNT + B_COUNT; i++)
185
	{
186
		if (explodes[i]->IsEnabled() == 1)
187
		{
188
			explodes[i]->DrawNext(EXP_COLOR);
189
			for (int j = 0; j < B_COUNT; j++)
190
			{
191
				if ( bombs[j]->IsEnabled() == 1 &&
192
					 bombs[j]->cx > explodes[i]->cx - explodes[i]->step - 1 && bombs[j]->cx < explodes[i]->cx + explodes[i]->step + 1 &&
193
					 bombs[j]->cy + 5 > explodes[i]->cy - explodes[i]->step - 1 && bombs[j]->cy + 5 < explodes[i]->cy + explodes[i]->step + 1
194
					)
195
				{
196
					score += B_COUNT + 2;
197
					if (explodes[R_COUNT + j]->IsEnabled() == 1)
198
					{
199
						explodes[R_COUNT + j]->Disable(BG_COLOR);
200
					}
201
					explodes[R_COUNT + j]->Enable(bombs[j]->cx, bombs[j]->cy);
202
					bombs[j]->Disable(BG_COLOR);
203
				}
204
			}
205
		}
206
	}
207
}
208
 
209
void OnMouseMove()
210
{
211
	Dword old_buttons = ms.buttons;
212
	kos_GetMouseWindowXY(ms.x, ms.y);
213
	kos_GetMouseButtonsState(ms.buttons);
214
	if ((old_buttons & 0x00000001) == 0 && (ms.buttons & 0x00000001) == 1)
215
	{
216
		ms.lbclick = 1;
217
	}
218
	else
219
	{
220
		ms.lbclick = 0;
221
	}
222
 
7491 leency 223
	kos_DrawBar(8, 10, 6*11, 22, 0);
224
	kos_WriteTextToWindow(8, 10, 0, TEXT_COLOR, "Population:    %", 16);
225
	kos_WriteTextToWindow(8, 22, 0, TEXT_COLOR, "Score:", 6);
226
 
1805 yogev_ezra 227
	kos_DisplayNumberToWindowBg(health, 3, 79, 10, TEXT_COLOR, BG_COLOR, nbDecimal, false);
228
	kos_DisplayNumberToWindowBg(score, 4, 49, 22, TEXT_COLOR, BG_COLOR, nbDecimal, false);
229
 
230
	if (ms.x >= 0 && ms.x < WINDOW_WIDTH &&  ms.y >= 0 && ms.y < WINDOW_HEIGHT)
231
	{
232
		gun->DrawAngle(ms.x, ms.y, G_COLOR);
233
	}
234
 
235
	if (HARDWARE_CURSOR == 0)
236
	{
237
		cursor->Draw(ms.x, ms.y, CUR_COLOR);
238
	}
239
 
240
	/*if (DEBUG == 1)
241
	{
242
		kos_DisplayNumberToWindowBg(ms.x, 3, WINDOW_WIDTH - 30, 10, TEXT_COLOR, BG_COLOR, nbDecimal, false);
243
		kos_DisplayNumberToWindowBg(ms.y, 3, WINDOW_WIDTH - 30, 22, TEXT_COLOR, BG_COLOR, nbDecimal, false);
244
		kos_DisplayNumberToWindowBg(ms.buttons, 1, WINDOW_WIDTH - 30, 34, TEXT_COLOR, BG_COLOR, nbDecimal, false);
245
	}*/
246
 
247
}
248
 
249
void OnLMBClick()
250
{
251
	if (ms.y < gun->cy - 10)
252
	{
253
		double a;
254
		int j = -1;
255
		for (int i = 0; i < R_COUNT; i++)
256
		{
257
			if (crosses[i]->IsEnabled() == 0)
258
			{
259
				if (j >= -1) j = i;
260
			}
261
			else if (ms.x > crosses[i]->x - 10 && ms.x < crosses[i]->x + 10 && ms.y > crosses[i]->y - 10 && ms.y < crosses[i]->y + 10)
262
			{
263
				j = -2;
264
				break;
265
			}
266
		}
267
		if (j >= 0)
268
		{
269
			if (score > 0) score -= 1;
270
			crosses[j]->Enable(ms.x, ms.y);
271
			if (gun->cx - ms.x == 0)
272
			{
273
				a = M_PI/2;
274
			}
275
			else
276
			{
277
				a = atan((double)gun->cy - ms.y / (double) gun->cx - ms.x);
278
				if (gun->cx - ms.x < 0) a += M_PI;
279
			}
280
			rockets[j]->Enable(round_int(gun->cx - 15 * cos(a)) - 2, round_int(gun->cy - 15 * sin(a)) - 5, 3, 6, round_int(gun->cx - 15 * cos(a)), round_int(gun->cy - 15 * sin(a)));
281
		}
282
	}
283
}
284
 
285
void OnRMBClick()
286
{
287
}
288
 
289
void ChangeCursor()
290
{
291
	Dword *cur = new Dword[1024];
292
	for (int i = 0; i < 1024; i++)
293
	{
294
		cur[i] = 0x00000000;
295
	}
296
	if (HARDWARE_CURSOR == 1)
297
	{
298
		Dword cur_color = 0xFF000000 | CUR_COLOR;
299
		cur[0 * 32 + 5] = cur_color;
300
		cur[1 * 32 + 5] = cur_color;
301
		cur[2 * 32 + 5] = cur_color;
302
		cur[2 * 32 + 3] = cur_color;
303
		cur[2 * 32 + 4] = cur_color;
304
		cur[2 * 32 + 6] = cur_color;
305
		cur[3 * 32 + 2] = cur_color;
306
		cur[4 * 32 + 2] = cur_color;
307
		cur[5 * 32 + 2] = cur_color;
308
		cur[5 * 32 + 1] = cur_color;
309
		cur[5 * 32 + 0] = cur_color;
310
 
311
		cur[5 * 32 + 5] = cur_color;
312
 
313
		cur[8 * 32 + 4] = cur_color;
314
		cur[8 * 32 + 5] = cur_color;
315
		cur[8 * 32 + 6] = cur_color;
316
		cur[8 * 32 + 7] = cur_color;
317
		cur[9 * 32 + 5] = cur_color;
318
		cur[10 * 32 + 5] = cur_color;
319
		cur[7 * 32 + 8] = cur_color;
320
		cur[6 * 32 + 8] = cur_color;
321
		cur[5 * 32 + 8] = cur_color;
322
		cur[5 * 32 + 9] = cur_color;
323
		cur[5 * 32 + 10] = cur_color;
324
	}
325
	cur_handle = kos_LoadMouseCursor(cur, 0x05050002);
326
	delete[] cur;
327
	kos_SetMouseCursor(cur_handle);
328
}
329
 
330
void Menu()
331
{
332
	NewGame();
333
}
334
 
335
void NewGame()
336
{
337
	gun->DrawAngle((WINDOW_WIDTH / 2) - 5, WINDOW_HEIGHT - 20, G_COLOR);
338
}
339
 
340
void OnStart()
341
{
342
	if (HARDWARE_CURSOR == 0)
343
	{
344
		cursor = new cCursor();
345
	}
346
	ChangeCursor();
347
 
348
	gun->Enable((WINDOW_WIDTH / 2) - 10, WINDOW_HEIGHT - 30, 10, 20, (WINDOW_WIDTH / 2) - 5, WINDOW_HEIGHT - 20);
349
 
350
	for (int i = 0; i < R_COUNT; i++)
351
	{
352
		crosses[i] = new cCross();
353
		rockets[i] = new cRocket();
354
	}
355
	for (int i = 0; i < B_COUNT; i++)
356
	{
357
		bombs[i] = new cBomb();
358
	}
359
	for (int i = 0; i < R_COUNT + B_COUNT; i++)
360
	{
361
		explodes[i] = new cExplode();
362
	}
363
 
364
	health = 100;
365
	score = 0;
366
 
367
	rtlSrand(kos_GetTime());
368
 
369
	DrawWindow();
370
}
371
 
372
void OnExit()
373
{
374
	kos_WriteTextToWindow(WINDOW_WIDTH / 2 - 35, WINDOW_HEIGHT / 2 - 10, 0, TEXT_COLOR, "Game Over", 9);
375
 
376
	kos_Pause(200);
377
 
378
	kos_ExitApp();
379
}