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1805 yogev_ezra 1
/* Rocket Forces
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 * Filename: properties.h
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 * Version 0.1
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 * Copyright (c) Serial 2007
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 */
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// Color defines
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#define BLACK			0x00000000
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#define BLUE			0x000000FF
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#define GREEN			0x0000FF00
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#define RED				0x00FF0000
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#define LIGHTGRAY		0x00C0C0C0
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#define DARKGRAY		0x00808080
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#define YELLOW			0x00FFFF00
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#define WHITE			0x00FFFFFF
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// Visual properties
7494 leency 19
#define GAME_NAME		"Rocket Forces"
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#define BG_COLOR		BLACK
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#define TEXT_COLOR      WHITE
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#define CUR_COLOR       GREEN
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#define CROSS_COLOR     RED
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#define G_COLOR			WHITE
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#define R_COLOR			GREEN
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#define B_COLOR			BLUE
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#define EXP_COLOR		YELLOW
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#define H_COLOR			LIGHTGRAY
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#define SMOKE_COLOR     LIGHTGRAY
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// Game properties
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//   R == Rocket
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//   B == Bomb
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//   EXP == Explode
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int R_COUNT			= 6;
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int R_SPEED			= 9;
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int B_COUNT			= 5;
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int B_SPEED			= 4;
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int B_POSSIBILITY	= 200;
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int EXP_RAD 		= 12;
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int FRAME_TIME		= 5;
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int HARDWARE_CURSOR	= 0;
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int DEBUG			= 0;
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#define WINDOW_WIDTH  640
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#define WINDOW_HEIGHT 480