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Rev | Author | Line No. | Line |
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1805 | yogev_ezra | 1 | /* Rocket Forces |
2 | * Filename: properties.h |
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3 | * Version 0.1 |
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4 | * Copyright (c) Serial 2007 |
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5 | */ |
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6 | |||
7 | |||
8 | // Color defines |
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9 | #define BLACK 0x00000000 |
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10 | #define BLUE 0x000000FF |
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11 | #define GREEN 0x0000FF00 |
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12 | #define RED 0x00FF0000 |
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13 | #define LIGHTGRAY 0x00C0C0C0 |
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14 | #define DARKGRAY 0x00808080 |
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15 | #define YELLOW 0x00FFFF00 |
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16 | #define WHITE 0x00FFFFFF |
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17 | |||
18 | // Visual properties |
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7484 | leency | 19 | #define GAME_NAME "Rocket Forces v1.12 (F2 - new game, Esc - exit) " |
1805 | yogev_ezra | 20 | #define BG_COLOR BLACK |
21 | #define TEXT_COLOR WHITE |
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22 | #define CUR_COLOR GREEN |
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23 | #define CROSS_COLOR RED |
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24 | #define G_COLOR WHITE |
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25 | #define R_COLOR GREEN |
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26 | #define B_COLOR BLUE |
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27 | #define EXP_COLOR YELLOW |
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28 | #define H_COLOR LIGHTGRAY |
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29 | #define SMOKE_COLOR LIGHTGRAY |
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30 | |||
31 | // Game properties |
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32 | // R == Rocket |
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33 | // B == Bomb |
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34 | // EXP == Explode |
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35 | int R_COUNT = 6; |
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36 | int R_SPEED = 9; |
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37 | int B_COUNT = 5; |
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38 | int B_SPEED = 4; |
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39 | int B_POSSIBILITY = 200; |
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40 | int EXP_RAD = 12; |
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41 | int FRAME_TIME = 5; |
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42 | int HARDWARE_CURSOR = 0; |
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43 | int DEBUG = 0; |
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44 | |||
45 | #define WINDOW_WIDTH 640 |
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46 | #define WINDOW_HEIGHT 480 |