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Rev | Author | Line No. | Line |
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5266 | eugene455 | 1 | //screen Width and Height |
2 | #define Width 600 |
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3 | #define Height 600 |
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4 | int ScreenX=0; |
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5 | int ScreenY=0; |
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6 | int OffsetX=0; |
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7 | int OffsetY=0; |
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8 | int BufferDraw [Width][Height]; |
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9 | char BufferCarry [Height][Width][3]; |
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10 | int BufferCarry2 [Height][Width]; |
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11 | int DRAW_TECH=0; |
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12 | int Analyx [Width][Height]; |
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13 | int CollideVerts[10][2]={}; |
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14 | int DeltaH [8]={11,16,19,20,21,22,23,23}; |
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15 | //-1-quit, 0-menu, 1-game |
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16 | int GAME_TYPE=0; |
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17 | |||
18 | int GLOBAL_SPEED=0; |
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5286 | eugene455 | 19 | int Max_Speed=5; |
5266 | eugene455 | 20 | //colors |
21 | int COLOR_INDEX=0; |
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22 | char RAINBOW_NAME[7][7]={"red","orange","yellow","green","blue","indigo","violet"}; |
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23 | int RAINBOW_TABLE[7][5]= {{0x00ff0000, 0x00e80c7a, 0x00ff0dff, 0x00e82c0c, 0x00ff530d}, |
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24 | {0x00ff4700, 0x00e8690c, 0x00ff970d, 0x00ff0d18, 0x00e8290c}, |
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25 | {0x00ffff00, 0x00e8d20c, 0x00ffce0d, 0x009be80c, 0x0056ff0d}, |
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26 | {0x0000ff00, 0x000ce84a, 0x0059e80c, 0x000dff96, 0x00b6ff0d}, |
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27 | {0x0000ffff, 0x000d7fff, 0x000caeeb, 0x000dff76, 0x000ce8aa}, |
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28 | {0x000000ff, 0x000c46eb, 0x00480ce8, 0x00910dff, 0x000d8cff}, |
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29 | {0x006700ff, 0x00a00ce8, 0x00f20dff, 0x000d2eff, 0x00280ce8}}; |
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30 | int GLOBAL_BLOCKCOLOR=0x00e80c7a; |
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31 | int GLOBAL_BATUTCOLOR=0x00ff0dff; |
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32 | int GLOBAL_PITCOLOR=0x00e82c0c; |
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33 | int GLOBAL_FLAGCOLOR=0x00ff530d; |
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34 | int GLOBAL_BACKGROUNDCOLOR=0x00000000; |
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35 | int GLOBAL_FRONTCOLOR=0x00ffffff; |
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36 | //menu settings |
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37 | int MENU_SELECTED=0; |
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38 | char NUMBER[100]="0"; |
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39 | int CURRENT_LEVEL=3; |
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40 | int MAX_LEVEL=3; |
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41 | int TO_NEXT_LEVEL=0; |
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42 | int DeltaSpeed=0; |
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43 | int GLOBAL_CHECKPOINT=0; |
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44 | int SPAWN_Y=0; |
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45 | int isRestart=1; |
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46 | int CurrentCheck=0; |
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47 | |||
48 | //Hero data |
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49 | int HeroX=100; |
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50 | int HeroY=100; |
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51 | int HeroSides=3; |
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52 | int HeroAngle=0; |
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53 | int HeroFly=0; |
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54 | char HeroIsDead=0; |
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55 | int HeroColor=0x00ff0000; |
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56 | char Key=0; |
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57 | |||
58 | //Saveload folder |
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59 | int SAVE_FOLDER_TYPE=0; |
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60 | |||
61 | //EDITOR |
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62 | int Tile_X=0; |
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63 | int Tile_Y=0; |
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64 | int Panel=0; //0-grid,1-tools, 2-props |
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65 | int Tile_Type=0; |
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66 | int Q_SELECTED=0; |
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67 | char TILENAME[6][11]={"empty","block","spike","jump pad","checkpt","finish"}; |
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68 | |||
69 | //OTHER |
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70 | int THE_END_COUNT=600; |
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5286 | eugene455 | 71 | char Arrow='0'; |
5266 | eugene455 | 72 | //Libraries |
73 | #include |
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74 | #include |
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75 | #include |
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76 | #include |
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5267 | eugene455 | 77 | #include |
5266 | eugene455 | 78 | #include |
79 | #include |
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80 | #include |
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5267 | eugene455 | 81 | #include |
5266 | eugene455 | 82 | |
83 | |||
84 | |||
85 | //result of getKey is key character. Condition for Escape - if (getKey()==27) |
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86 | char getKey() { |
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87 | int NewKey=_ksys_get_key(); |
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88 | NewKey/=256; |
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5286 | eugene455 | 89 | Arrow=(NewKey/256)%256; |
5266 | eugene455 | 90 | return (NewKey%256); |
91 | } |
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92 | void LoadData () { |
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93 | FILE *Profile; |
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94 | if (SAVE_FOLDER_TYPE==1) { |
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95 | Profile=fopen ("/usbhd0/1/Profile.bin","rb"); |
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96 | } else { |
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97 | Profile=fopen ("Profile.bin","rb"); |
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98 | } |
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99 | char Format=0; |
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100 | Format=fgetc (Profile); |
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101 | if (Format!='N') { |
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102 | DrawText (100,300,"error (cannot load data)",GLOBAL_FRONTCOLOR); |
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103 | Update(); |
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104 | _ksys_delay(200); |
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105 | MENU_SELECTED=1; |
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106 | fclose (Profile); |
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107 | return; |
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108 | } |
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109 | //Loading operations |
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110 | fread (&(COLOR_INDEX), sizeof(int),1,Profile); |
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111 | HeroColor=COLOR_INDEX; |
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112 | fread (&(GLOBAL_BACKGROUNDCOLOR), sizeof(int),1,Profile); |
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113 | fread (&(GLOBAL_FRONTCOLOR),sizeof(int),1,Profile); |
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114 | Update(); |
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115 | fread (&(DRAW_TECH),sizeof(int),1,Profile); |
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116 | Update(); |
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117 | MAX_LEVEL=fgetc (Profile); |
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118 | CURRENT_LEVEL=MAX_LEVEL; |
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119 | fread (&(LevelProps[0][2]), sizeof(int),1, Profile); |
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120 | fread (USER_LEVEL0,1,9*LEVEL_MAXLEN,Profile); |
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121 | fread (&(LevelProps[1][2]), sizeof(int),1,Profile); |
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122 | fread (USER_LEVEL1,1,9*LEVEL_MAXLEN,Profile); |
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123 | fread (&(LevelProps[2][2]), sizeof(int),1,Profile); |
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124 | fread (USER_LEVEL2,1,9*LEVEL_MAXLEN,Profile); |
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125 | DrawText (100,300,"loaded successfully",GLOBAL_FRONTCOLOR); |
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126 | Update(); |
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127 | _ksys_delay(200); |
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128 | Update(); |
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129 | |||
130 | MENU_SELECTED=1; |
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131 | fclose (Profile); |
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132 | } |
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133 | |||
134 | void SaveData () { |
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135 | FILE *Profile; |
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136 | if (SAVE_FOLDER_TYPE==1) { |
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137 | Profile=fopen ("/usbhd0/1/Profile.bin","wb"); |
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138 | } else { |
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139 | Profile=fopen ("Profile.bin","wb"); |
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140 | } |
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141 | if (Profile==NULL) { |
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142 | DrawText (100,300,"error (cannot save data)",GLOBAL_FRONTCOLOR); |
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143 | Update(); |
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144 | _ksys_delay(200); |
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145 | MENU_SELECTED=1; |
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146 | return; |
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147 | } |
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148 | fputc ('N',Profile); |
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149 | fwrite (&(COLOR_INDEX), sizeof(int),1,Profile); |
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150 | fwrite (&(GLOBAL_BACKGROUNDCOLOR), sizeof(int),1,Profile); |
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151 | fwrite (&(GLOBAL_FRONTCOLOR),sizeof(int),1,Profile); |
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152 | fwrite (&(DRAW_TECH),sizeof(int),1,Profile); |
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153 | fputc (MAX_LEVEL,Profile); |
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154 | fwrite (&(LevelProps[0][2]), sizeof(int),1, Profile); |
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155 | fwrite (USER_LEVEL0,1,9*LEVEL_MAXLEN,Profile); |
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156 | fwrite (&(LevelProps[1][2]), sizeof(int),1,Profile); |
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157 | fwrite (USER_LEVEL1,1,9*LEVEL_MAXLEN,Profile); |
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158 | fwrite (&(LevelProps[2][2]), sizeof(int),1,Profile); |
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159 | fwrite (USER_LEVEL2,1,9*LEVEL_MAXLEN,Profile); |
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160 | DrawText (100,300,"saved successfully",GLOBAL_FRONTCOLOR); |
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161 | Update(); |
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162 | _ksys_delay(200); |
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163 | MENU_SELECTED=1; |
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164 | fclose (Profile); |
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165 | } |
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166 | |||
167 | void MainMenu () { |
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168 | if (Key==27) GAME_TYPE=-1; |
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5286 | eugene455 | 169 | if (MENU_SELECTED==11 && (Key==' ' || Arrow==28)) GAME_TYPE=-1; |
170 | if (Key=='s' || Arrow=='P') MENU_SELECTED++; |
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171 | if (Key=='w' || Arrow=='H') MENU_SELECTED--; |
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172 | if (MENU_SELECTED<0) MENU_SELECTED=11; |
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173 | if (MENU_SELECTED>11) MENU_SELECTED=0; |
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174 | if (MENU_SELECTED==0 && (Key==' ' || Arrow==28)) { |
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5266 | eugene455 | 175 | GAME_TYPE=1; |
176 | GLOBAL_CHECKPOINT=0; |
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177 | return; |
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178 | } |
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5286 | eugene455 | 179 | if (MENU_SELECTED==3 && (Key=='a' || Key=='d' || Arrow=='K' || Arrow=='M')) { |
5266 | eugene455 | 180 | if (GLOBAL_BACKGROUNDCOLOR==0) { |
181 | GLOBAL_BACKGROUNDCOLOR=0x00ffffff; |
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182 | GLOBAL_FRONTCOLOR=0; |
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183 | } else { |
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184 | GLOBAL_BACKGROUNDCOLOR=0; |
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185 | GLOBAL_FRONTCOLOR=0x00ffffff; |
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186 | } |
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187 | } |
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188 | if (MENU_SELECTED==1) { |
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5286 | eugene455 | 189 | if ((Key=='a' || Arrow=='K') && CURRENT_LEVEL>0) CURRENT_LEVEL--; |
190 | if ((Key=='d' || Arrow=='M') && CURRENT_LEVEL |
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5266 | eugene455 | 191 | HeroSides=LevelProps[CURRENT_LEVEL][2]; |
192 | } |
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193 | if (MENU_SELECTED==2) { |
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5286 | eugene455 | 194 | if ((Key=='a' || Arrow=='K') && COLOR_INDEX>0) COLOR_INDEX--; |
195 | if ((Key=='d' || Arrow=='M') && COLOR_INDEX<6) COLOR_INDEX++; |
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5266 | eugene455 | 196 | HeroColor=RAINBOW_TABLE [COLOR_INDEX][0]; |
197 | GLOBAL_BLOCKCOLOR=RAINBOW_TABLE [COLOR_INDEX][1]; |
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198 | GLOBAL_BATUTCOLOR=RAINBOW_TABLE [COLOR_INDEX][2]; |
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199 | GLOBAL_PITCOLOR=RAINBOW_TABLE [COLOR_INDEX][3]; |
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200 | GLOBAL_FLAGCOLOR=RAINBOW_TABLE [COLOR_INDEX][4]; |
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201 | } |
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5286 | eugene455 | 202 | if (MENU_SELECTED==7 && (Key=='a' || Key=='d' || Arrow=='K' || Arrow=='M')) { |
5266 | eugene455 | 203 | if (SAVE_FOLDER_TYPE==0) { |
204 | SAVE_FOLDER_TYPE=1; |
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205 | } else { |
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206 | SAVE_FOLDER_TYPE=0; |
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207 | } |
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208 | } |
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5286 | eugene455 | 209 | if (MENU_SELECTED==8 && (Key=='a' || Key=='d' || Arrow=='K' || Arrow=='M')) { |
5266 | eugene455 | 210 | int i=0; |
211 | int j=0; |
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212 | for (i=0; i |
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213 | for (j=0; j |
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214 | BufferDraw[i][j]=GLOBAL_BACKGROUNDCOLOR; |
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215 | } |
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216 | } |
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217 | Update(); |
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218 | if (DRAW_TECH==0) { |
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219 | DRAW_TECH=1; |
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220 | } else { |
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221 | DRAW_TECH=0; |
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222 | } |
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223 | Update(); |
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224 | } |
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5286 | eugene455 | 225 | if (MENU_SELECTED==9) { |
226 | if ((Key=='a' || Arrow=='K') && Max_Speed>1) Max_Speed--; |
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227 | if ((Key=='d' || Arrow=='M') && Max_Speed<14) Max_Speed++; |
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228 | } |
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229 | if (MENU_SELECTED==4 && (Key==' ' || Arrow==28)) LoadData(); |
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230 | if (MENU_SELECTED==5 && (Key==' ' || Arrow==28)) SaveData(); |
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231 | if (MENU_SELECTED==6 && (Key==' ' || Arrow==28)) { |
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5266 | eugene455 | 232 | if (CURRENT_LEVEL>=3) { |
233 | DrawText (300,300,"error",GLOBAL_FRONTCOLOR); |
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234 | DrawText (30,320,"(choose level 0/1/2 to edit them)",GLOBAL_FRONTCOLOR); |
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235 | Update(); |
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236 | _ksys_delay(200); |
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237 | MENU_SELECTED=1; |
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238 | } else { |
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239 | GAME_TYPE=3; |
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240 | Panel=1; |
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241 | } |
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242 | } |
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243 | if (Key=='f' && CURRENT_LEVEL<3) { |
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244 | GAME_TYPE=3; |
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245 | Panel=1; |
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246 | } |
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5286 | eugene455 | 247 | if (MENU_SELECTED==10 && (Key==' ' || Arrow==28)) GAME_TYPE=2; |
5266 | eugene455 | 248 | |
249 | |||
250 | DrawTitle (60,100,GLOBAL_FRONTCOLOR); |
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251 | DrawText (100,300,"start game",GLOBAL_FRONTCOLOR); |
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252 | DrawText (100,320,"choose level < >",GLOBAL_FRONTCOLOR); |
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253 | IntToStr(CURRENT_LEVEL,NUMBER); |
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254 | DrawText (345,320,NUMBER,GLOBAL_FRONTCOLOR); |
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255 | DrawText (100,340,"hero color < >",GLOBAL_FRONTCOLOR); |
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256 | DrawText (330, 340, RAINBOW_NAME [COLOR_INDEX], GLOBAL_FRONTCOLOR); |
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257 | DrawText (100,360,"background color < >",GLOBAL_FRONTCOLOR); |
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258 | if (GLOBAL_BACKGROUNDCOLOR==0) { |
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259 | DrawText (430,360,"black",GLOBAL_FRONTCOLOR); |
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260 | } else { |
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261 | DrawText (430,360,"white",GLOBAL_FRONTCOLOR); |
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262 | } |
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263 | |||
264 | DrawText (100,400,"load game",GLOBAL_FRONTCOLOR); |
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265 | DrawText (100,420,"save game",GLOBAL_FRONTCOLOR); |
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266 | DrawText (100,440,"level editor",GLOBAL_FRONTCOLOR); |
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267 | DrawText (100,460,"saveload folder < >",GLOBAL_FRONTCOLOR); |
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268 | if (SAVE_FOLDER_TYPE==0) { |
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269 | DrawText (400,460,"local",GLOBAL_FRONTCOLOR); |
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270 | } else { |
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271 | DrawText (400,460,"usbhd0/1/",GLOBAL_FRONTCOLOR); |
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272 | } |
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273 | DrawText (100,480,"redraw technology < >",GLOBAL_FRONTCOLOR); |
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274 | if (DRAW_TECH==0) { |
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275 | DrawText (450,480,"frame",GLOBAL_FRONTCOLOR); |
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276 | } else { |
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277 | DrawText (450,480,"lines",GLOBAL_FRONTCOLOR); |
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278 | } |
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5286 | eugene455 | 279 | DrawText (100,500,"max speed < >",GLOBAL_FRONTCOLOR); |
280 | IntToStr(Max_Speed,NUMBER); |
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281 | DrawText (300,500,NUMBER,GLOBAL_FRONTCOLOR); |
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5266 | eugene455 | 282 | DrawText (100,520,"help",GLOBAL_FRONTCOLOR); |
283 | DrawText (100,540,"quit",GLOBAL_FRONTCOLOR); |
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284 | DrawText (20,580,"developed by e_shi games 2014",GLOBAL_FRONTCOLOR); |
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285 | |||
286 | if (MENU_SELECTED==0) DrawText (100,300,"start game",HeroColor); |
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287 | if (MENU_SELECTED==1) DrawText (100,320,"choose level < >",HeroColor); |
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288 | if (MENU_SELECTED==2) DrawText (100,340,"hero color < >",HeroColor); |
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289 | if (MENU_SELECTED==3) DrawText (100,360,"background color < >",HeroColor); |
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290 | if (MENU_SELECTED==4) DrawText (100,400,"load game",HeroColor); |
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291 | if (MENU_SELECTED==5) DrawText (100,420,"save game",HeroColor); |
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292 | if (MENU_SELECTED==6) DrawText (100,440,"level editor",HeroColor); |
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293 | if (MENU_SELECTED==7) DrawText (100,460,"saveload folder < >",HeroColor); |
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294 | if (MENU_SELECTED==8) DrawText (100,480,"redraw technology < >",HeroColor); |
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5286 | eugene455 | 295 | if (MENU_SELECTED==9) DrawText (100,500,"max speed < >",HeroColor); |
296 | if (MENU_SELECTED==10) DrawText (100,520,"help",HeroColor); |
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297 | if (MENU_SELECTED==11) DrawText (100,540,"quit",HeroColor); |
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5266 | eugene455 | 298 | |
299 | |||
300 | } |
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301 | |||
302 | |||
303 | |||
304 | |||
305 | |||
306 | void GamePlay () { |
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307 | DrawLine (0,500,800,500,GLOBAL_FRONTCOLOR); |
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308 | if (Objects==0 || DataBase[Objects-1][1]<=Width-40) { |
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309 | ReadLevel(CURRENT_LEVEL); |
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310 | } |
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311 | |||
312 | if (HeroIsDead==0) { |
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313 | if (isRestart==1) { |
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314 | HeroAngle=(HeroAngle+10)%360; |
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315 | HeroIsDead=CheckCollision(); |
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316 | HeroY+=HeroFly; |
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317 | DrawHero (125,HeroY, HeroSides, HeroAngle, HeroColor); |
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318 | } else { |
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319 | DrawHero (125,HeroY,HeroSides,HeroAngle,GLOBAL_FRONTCOLOR); |
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320 | } |
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321 | if (TO_NEXT_LEVEL>0) { |
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322 | DrawText (Width-TO_NEXT_LEVEL,300,"jump to start new level",GLOBAL_FRONTCOLOR); |
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323 | if (TO_NEXT_LEVEL<500) { |
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324 | TO_NEXT_LEVEL+=2; |
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325 | } else { |
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5286 | eugene455 | 326 | if ((Key==' ' || Arrow==28) && TO_NEXT_LEVEL<=504) { |
5266 | eugene455 | 327 | CURRENT_LEVEL++; |
328 | HeroSides=CURRENT_LEVEL; |
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329 | if (CURRENT_LEVEL>MAX_LEVEL) MAX_LEVEL=CURRENT_LEVEL; |
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330 | GLOBAL_CHECKPOINT=0; |
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331 | TO_NEXT_LEVEL=505; |
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332 | } |
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333 | if (TO_NEXT_LEVEL>=505) { |
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334 | TO_NEXT_LEVEL+=2; |
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335 | if (TO_NEXT_LEVEL>1000) TO_NEXT_LEVEL=0; |
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336 | } |
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337 | } |
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338 | |||
339 | } |
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340 | |||
341 | } else { |
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342 | GLOBAL_SPEED=0; |
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343 | DeltaSpeed=0; |
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344 | TO_NEXT_LEVEL=0; |
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345 | HeroIsDead++; |
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346 | DrawPew (125,HeroY,HeroIsDead,HeroColor); |
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347 | if (HeroIsDead>100) { |
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348 | ResetLevel(CURRENT_LEVEL); |
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349 | if (GLOBAL_CHECKPOINT==0) { |
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350 | isRestart=1; |
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351 | HeroY=100; |
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352 | } else { |
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353 | isRestart=0; |
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354 | HeroY=SPAWN_Y+41-DeltaH[HeroSides]; |
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355 | if (HeroSides>7) HeroY-=22; |
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356 | } |
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357 | HeroIsDead=0; |
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358 | HeroFly=0; |
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359 | if (HeroSides%2==0) { |
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360 | HeroAngle=360/(HeroSides*2); |
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361 | } else { |
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362 | HeroAngle=0; |
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363 | } |
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364 | } |
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365 | } |
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366 | if (Key=='f'&& CURRENT_LEVEL<3) { |
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367 | int i=0; |
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368 | Objects=0; |
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369 | for (i=0; i<11; i++) LevelProps[i][0]=0; |
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370 | isRestart=1; |
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371 | HeroIsDead=0; |
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372 | HeroY=100; |
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373 | HeroFly=1; |
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374 | TO_NEXT_LEVEL=0; |
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375 | GAME_TYPE=3; |
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376 | Panel=1; |
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377 | } |
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378 | if (Key==27) { |
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379 | GLOBAL_CHECKPOINT=0; |
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380 | int i=0; |
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381 | for (i=0; i<11; i++) ResetLevel (i); |
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382 | isRestart=1; |
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383 | HeroIsDead=0; |
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384 | HeroY=100; |
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385 | HeroFly=1; |
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386 | TO_NEXT_LEVEL=0; |
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387 | if (CURRENT_LEVEL<3) { |
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388 | GAME_TYPE=3; |
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389 | Panel=1; |
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390 | Key=' '; |
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391 | } else { |
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392 | GAME_TYPE=0; |
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393 | } |
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394 | } |
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395 | } |
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396 | |||
397 | void ShowHelp() { |
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398 | DrawText (5,10,"controls",HeroColor); |
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5286 | eugene455 | 399 | DrawText (5,30,"w/a/s/d or arrow keys to choose",GLOBAL_FRONTCOLOR); |
400 | DrawText (5,50,"space jump",GLOBAL_FRONTCOLOR); |
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401 | DrawText (5,70,"space/enter to select",GLOBAL_FRONTCOLOR); |
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402 | DrawText (5,90,"escape return to menu/exit",GLOBAL_FRONTCOLOR); |
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403 | DrawText (5,130,"level editor notes",HeroColor); |
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404 | DrawText (5,150,"press e to switch grid/tools panel",GLOBAL_FRONTCOLOR); |
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405 | DrawText (5,170,"press q to switch grid/properties",GLOBAL_FRONTCOLOR); |
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406 | DrawText (5,190,"select save game to save all levels",GLOBAL_FRONTCOLOR); |
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407 | DrawText (5,210,"select load game to load all levels",GLOBAL_FRONTCOLOR); |
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408 | DrawText (5,230,"select level 0/1/2 to play/edit",GLOBAL_FRONTCOLOR); |
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409 | DrawText (5,250,"use f to go to level editor quickly",GLOBAL_FRONTCOLOR); |
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410 | DrawText (5,270,"use start column to test level from",GLOBAL_FRONTCOLOR); |
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411 | DrawText (5,290,"desired place (you can test",GLOBAL_FRONTCOLOR); |
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412 | DrawText (5,310,"level from column which contains",GLOBAL_FRONTCOLOR); |
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413 | DrawText (5,330,"checkpoint)",GLOBAL_FRONTCOLOR); |
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414 | DrawText (5,370,"redraw technology notes",HeroColor); |
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415 | DrawText (5,390,"lines tech works faster but",GLOBAL_FRONTCOLOR); |
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416 | DrawText (5,410,"sometimes it can be unstable",GLOBAL_FRONTCOLOR); |
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417 | DrawText (5,430,"frame tech works slower but stable",GLOBAL_FRONTCOLOR); |
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5266 | eugene455 | 418 | |
5289 | eugene455 | 419 | if (Key=='f' && CURRENT_LEVEL<3) { |
5266 | eugene455 | 420 | GAME_TYPE=3; |
421 | Panel=1; |
||
422 | } |
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423 | |||
424 | if (Key==27) GAME_TYPE=0; |
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425 | } |
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426 | |||
427 | void SaveArray() { |
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428 | FILE *ArrTxt; |
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429 | |||
430 | if (SAVE_FOLDER_TYPE==1) { |
||
431 | ArrTxt=fopen ("/usbhd0/1/LEVEL2D.txt","wb"); |
||
432 | } else { |
||
433 | ArrTxt=fopen ("LEVEL2D.txt","wb"); |
||
434 | } |
||
435 | if (ArrTxt==NULL) { |
||
436 | DrawText (100,300,"error (cannot save data)",GLOBAL_FRONTCOLOR); |
||
437 | Update(); |
||
438 | _ksys_delay(200); |
||
439 | Panel=1; |
||
440 | return; |
||
441 | } |
||
442 | char StringLevel[3*9*LEVEL_MAXLEN]="unsigned char NEW_LEVEL[9][LEVEL_MAXLEN]=\n{"; |
||
443 | int CurCharIndex=43; |
||
444 | int i=0; |
||
445 | int j=0; |
||
446 | for (i=0;i<9;i++) { |
||
447 | StringLevel[CurCharIndex]='{'; |
||
448 | CurCharIndex++; |
||
449 | for (j=0; j |
||
450 | StringLevel[CurCharIndex]= *(Levels[CURRENT_LEVEL]+i*LEVEL_MAXLEN+j)+48; |
||
451 | CurCharIndex++; |
||
452 | if (j |
||
453 | StringLevel[CurCharIndex]=','; |
||
454 | CurCharIndex++; |
||
455 | } |
||
456 | } |
||
457 | StringLevel[CurCharIndex]='}'; |
||
458 | CurCharIndex++; |
||
459 | if (i<8) { |
||
460 | StringLevel[CurCharIndex]=','; |
||
461 | CurCharIndex++; |
||
462 | } |
||
463 | StringLevel[CurCharIndex]='\n'; |
||
464 | CurCharIndex++; |
||
465 | } |
||
466 | StringLevel[CurCharIndex]='}'; |
||
467 | CurCharIndex++; |
||
468 | StringLevel[CurCharIndex]=';'; |
||
469 | CurCharIndex++; |
||
470 | StringLevel[CurCharIndex]='\0'; |
||
471 | fwrite (StringLevel,1,CurCharIndex,ArrTxt); |
||
472 | fclose (ArrTxt); |
||
473 | } |
||
474 | |||
475 | void LevelEditor () { |
||
476 | int i=0; |
||
477 | int j=0; |
||
478 | if (Panel==0) { |
||
5286 | eugene455 | 479 | if ((Key=='d' || Arrow=='M') && Tile_X<399) Tile_X++; |
480 | if ((Key=='a' || Arrow=='K') && Tile_X>0) Tile_X--; |
||
481 | if ((Key=='s' || Arrow=='P') && Tile_Y<8) Tile_Y++; |
||
482 | if ((Key=='w' || Arrow=='H') && Tile_Y>0) Tile_Y--; |
||
483 | if ((Key==' ' || Arrow==28)) { |
||
5266 | eugene455 | 484 | if (Tile_Type==5) { |
485 | for (i=0; i |
||
486 | *(Levels[CURRENT_LEVEL]+0*LEVEL_MAXLEN+Tile_X)=5; |
||
487 | } else { |
||
488 | *(Levels[CURRENT_LEVEL]+Tile_Y*LEVEL_MAXLEN+Tile_X)=Tile_Type; |
||
489 | } |
||
490 | } |
||
491 | } |
||
492 | if (Panel==1) { |
||
5286 | eugene455 | 493 | if ((Key=='s' || Arrow=='P') && Tile_Type<5) Tile_Type++; |
494 | if ((Key=='w' || Arrow=='H') && Tile_Type>0) Tile_Type--; |
||
5266 | eugene455 | 495 | } |
496 | if (Panel==2) { |
||
5286 | eugene455 | 497 | if ((Key=='s' || Arrow=='P') && Q_SELECTED<5) Q_SELECTED++; |
498 | if ((Key=='w' || Arrow=='H') && Q_SELECTED>0) Q_SELECTED--; |
||
499 | if ((Key==' ' || Arrow==28) && Q_SELECTED==0) { |
||
5266 | eugene455 | 500 | GAME_TYPE=1; |
501 | if (GLOBAL_CHECKPOINT>0) { |
||
502 | int isCheck=0; |
||
503 | for (i=0;i<9; i++) { |
||
504 | int CurBlock=*(Levels[CURRENT_LEVEL]+i*LEVEL_MAXLEN+GLOBAL_CHECKPOINT); |
||
505 | if (CurBlock==4) { |
||
506 | SPAWN_Y=(i+1)*43+41+70-DeltaH[HeroSides]; |
||
507 | isCheck=1; |
||
508 | break; |
||
509 | } |
||
510 | } |
||
511 | if (isCheck==0) { |
||
512 | DrawText (100,300,"error (checkpoint not found)",GLOBAL_FRONTCOLOR); |
||
513 | Update(); |
||
514 | _ksys_delay(200); |
||
515 | GAME_TYPE=3; |
||
516 | Panel=1; |
||
517 | return; |
||
518 | } |
||
519 | ResetLevel(CURRENT_LEVEL); |
||
520 | isRestart=0; |
||
521 | HeroIsDead=0; |
||
522 | HeroFly=0; |
||
523 | HeroY=SPAWN_Y; |
||
524 | if (HeroSides>7) HeroY-=22; |
||
525 | if (HeroSides%2==0) { |
||
526 | HeroAngle=360/(HeroSides*2); |
||
527 | } else { |
||
528 | HeroAngle=0; |
||
529 | } |
||
530 | } |
||
531 | } |
||
532 | if (Q_SELECTED==1) { |
||
5286 | eugene455 | 533 | if ((Key=='d' || Arrow=='M') && GLOBAL_CHECKPOINT<399) GLOBAL_CHECKPOINT++; |
534 | if ((Key=='a' || Arrow=='K') && GLOBAL_CHECKPOINT>0) GLOBAL_CHECKPOINT--; |
||
5266 | eugene455 | 535 | } |
5286 | eugene455 | 536 | if ((Key==' ' || Arrow==28) && Q_SELECTED==2) { |
5266 | eugene455 | 537 | for (i=0; i<9; i++) { |
538 | for (j=0; j |
||
539 | *(Levels[CURRENT_LEVEL]+i*LEVEL_MAXLEN+j)=0; |
||
540 | } |
||
541 | } |
||
542 | } |
||
5286 | eugene455 | 543 | if ((Key==' ' || Arrow==28) && Q_SELECTED==3) SaveArray(); |
5266 | eugene455 | 544 | if (Q_SELECTED==4) { |
5286 | eugene455 | 545 | if ((Key=='a' || Arrow=='K') && LevelProps[CURRENT_LEVEL][2]>3) LevelProps[CURRENT_LEVEL][2]--; |
546 | if ((Key=='d' || Arrow=='M') && LevelProps[CURRENT_LEVEL][2]<10) LevelProps[CURRENT_LEVEL][2]++; |
||
5266 | eugene455 | 547 | HeroSides=LevelProps[CURRENT_LEVEL][2]; |
548 | } |
||
5286 | eugene455 | 549 | if ((Key==' ' || Arrow==28) && Q_SELECTED==5) GAME_TYPE=0; |
5266 | eugene455 | 550 | } |
551 | if (Key=='e') { |
||
552 | if (Panel==0) { |
||
553 | Panel=1; |
||
554 | } else { |
||
555 | Panel=0; |
||
556 | } |
||
557 | } |
||
558 | if (Key=='q') { |
||
559 | if (Panel==0) { |
||
560 | Panel=2; |
||
561 | } else { |
||
562 | Panel=0; |
||
563 | } |
||
564 | } |
||
565 | //Draw grid |
||
566 | for (i=0; i<=10; i++) { |
||
567 | DrawLine (43*i,0,43*i,43*9,GLOBAL_FRONTCOLOR); |
||
568 | } |
||
569 | for (i=0; i<=9; i++) { |
||
570 | DrawLine (0,43*i,430,43*i,GLOBAL_FRONTCOLOR); |
||
571 | } |
||
572 | //Draw panel |
||
573 | DrawText (450,10,"e_tools",GLOBAL_FRONTCOLOR); |
||
574 | IntToStr (Tile_X,NUMBER); |
||
575 | DrawText (450,30,"(",GLOBAL_FRONTCOLOR); |
||
576 | DrawText (470,30,NUMBER,GLOBAL_FRONTCOLOR); |
||
577 | DrawText (530,30,"/",GLOBAL_FRONTCOLOR); |
||
578 | IntToStr (Tile_Y,NUMBER); |
||
579 | DrawText (550,30,NUMBER,GLOBAL_FRONTCOLOR); |
||
580 | DrawText (570,30,")",GLOBAL_FRONTCOLOR); |
||
581 | |||
582 | DrawLine (480,70,530,70,GLOBAL_FRONTCOLOR); |
||
583 | DrawLine (480,70,480,70+300,GLOBAL_FRONTCOLOR); |
||
584 | DrawLine (530,70,530,70+300,GLOBAL_FRONTCOLOR); |
||
585 | for (i=1;i<=6; i++) DrawLine (480,70+50*i,530,70+50*i,GLOBAL_FRONTCOLOR); |
||
586 | //Empty block |
||
587 | DrawLine (480+4,70+4,480+42,70+42,GLOBAL_FRONTCOLOR); |
||
588 | DrawLine (480+4,70+42,480+42,70+4,GLOBAL_FRONTCOLOR); |
||
589 | DrawBlock (480+4,70+4+50,GLOBAL_FRONTCOLOR); |
||
590 | DrawPit (480+7,70+4+100,GLOBAL_FRONTCOLOR); |
||
591 | DrawBatut (480+4,70+4+150,GLOBAL_FRONTCOLOR); |
||
592 | DrawFlag (480+8,70+4+200,GLOBAL_FRONTCOLOR); |
||
593 | DrawText (480+14,70+14+250,"f",GLOBAL_FRONTCOLOR); |
||
594 | DrawText (450,400,TILENAME [Tile_Type],GLOBAL_FRONTCOLOR); |
||
595 | |||
596 | //Draw properties |
||
597 | DrawText (10,410,"q_properties",GLOBAL_FRONTCOLOR); |
||
598 | DrawText (10,430+20,"test level",GLOBAL_FRONTCOLOR); |
||
599 | DrawText (10,470,"start column < >",GLOBAL_FRONTCOLOR); |
||
600 | IntToStr (GLOBAL_CHECKPOINT,NUMBER); |
||
601 | DrawText (270,470,NUMBER,GLOBAL_FRONTCOLOR); |
||
602 | DrawText (10,490,"reset level",GLOBAL_FRONTCOLOR); |
||
603 | DrawText (10,510,"save as 2d array (for developers)",GLOBAL_FRONTCOLOR); |
||
604 | DrawText (10,530,"hero sides < >",GLOBAL_FRONTCOLOR); |
||
605 | IntToStr (LevelProps[CURRENT_LEVEL][2],NUMBER); |
||
606 | DrawText (230,530,NUMBER,GLOBAL_FRONTCOLOR); |
||
607 | DrawText (10,550,"back to menu",GLOBAL_FRONTCOLOR); |
||
608 | |||
609 | if (Panel==0) { |
||
610 | DrawLine ((Tile_X%10)*43,0,(Tile_X%10)*43,400,HeroColor); |
||
611 | DrawLine ((Tile_X%10)*43+43,0,(Tile_X%10)*43+43,400,HeroColor); |
||
612 | DrawLine (0,(Tile_Y%10)*43,440,(Tile_Y%10)*43,HeroColor); |
||
613 | DrawLine (0,(Tile_Y%10)*43+43,440,(Tile_Y%10)*43+43,HeroColor); |
||
614 | } |
||
615 | if (Panel==1) { |
||
616 | DrawText (450,10,"e_tools",HeroColor); |
||
617 | DrawLine (480,70+Tile_Type*50,530,70+Tile_Type*50,HeroColor); |
||
618 | DrawLine (480,70+Tile_Type*50,480,70+50+Tile_Type*50,HeroColor); |
||
619 | DrawLine (480,70+Tile_Type*50+50,530,70+50+Tile_Type*50,HeroColor); |
||
620 | DrawLine (530,70+Tile_Type*50,530,70+Tile_Type*50+50,HeroColor); |
||
621 | DrawText (450,400,TILENAME [Tile_Type],HeroColor); |
||
622 | } |
||
623 | if (Panel==2) { |
||
624 | DrawText (10,410,"q_properties",HeroColor); |
||
625 | if (Q_SELECTED==0) DrawText (10,450,"test level",HeroColor); |
||
626 | if (Q_SELECTED==1) DrawText (10,470,"start column < >",HeroColor); |
||
627 | if (Q_SELECTED==2) DrawText (10,490,"reset level",HeroColor); |
||
628 | if (Q_SELECTED==3) DrawText (10,510,"save as 2d array (for developers)",HeroColor); |
||
629 | if (Q_SELECTED==4) DrawText (10,530,"hero sides < >",HeroColor); |
||
630 | if (Q_SELECTED==5) DrawText (10,550,"back to menu",HeroColor); |
||
631 | } |
||
632 | |||
633 | for (i=0; i<10; i++) { |
||
634 | for (j=0; j<9; j++) { |
||
635 | int CurBlock=*(Levels[CURRENT_LEVEL]+j*LEVEL_MAXLEN+Tile_X-Tile_X%10+i); |
||
636 | if (CurBlock==1) DrawBlock (43*i,43*j,GLOBAL_BLOCKCOLOR); |
||
637 | if (CurBlock==2) DrawPit (43*i,43*j,GLOBAL_PITCOLOR); |
||
638 | if (CurBlock==3) DrawBatut (43*i,43*j,GLOBAL_BATUTCOLOR); |
||
639 | if (CurBlock==4) DrawFlag (43*i,43*j,GLOBAL_FLAGCOLOR); |
||
640 | |||
641 | } |
||
642 | if (*(Levels[CURRENT_LEVEL]+0*LEVEL_MAXLEN+Tile_X-Tile_X%10+i)==5) { |
||
643 | for (j=0; j<9;j++) { |
||
644 | DrawText (43*i+10,43*j+10,"f",GLOBAL_FRONTCOLOR); |
||
645 | } |
||
646 | } |
||
647 | } |
||
648 | if (Key==27) { |
||
649 | GAME_TYPE=0; |
||
650 | } |
||
651 | } |
||
652 | |||
653 | void Authors () { |
||
654 | if (THE_END_COUNT>0) THE_END_COUNT--; |
||
655 | DrawText (240,10+THE_END_COUNT,"the end",HeroColor); |
||
656 | DrawText (10,40+THE_END_COUNT,"dev team",HeroColor); |
||
657 | DrawText (10,60+THE_END_COUNT,"game director _ shimanskey eugene",GLOBAL_FRONTCOLOR); |
||
658 | DrawText (10,80+THE_END_COUNT,"level designer _ chuduk alexander", GLOBAL_FRONTCOLOR); |
||
659 | DrawText (10,100+THE_END_COUNT,"programmer _ shimanskey eugene", GLOBAL_FRONTCOLOR); |
||
660 | DrawText (10,120+THE_END_COUNT,"font designer _ chuduk alexander", GLOBAL_FRONTCOLOR); |
||
661 | DrawText (10,170+THE_END_COUNT,"this game is dedicated to our",GLOBAL_FRONTCOLOR); |
||
662 | DrawText (10,190+THE_END_COUNT,"relatives and friends",GLOBAL_FRONTCOLOR); |
||
663 | if (Key==27) { |
||
664 | GAME_TYPE=0; |
||
665 | THE_END_COUNT=600; |
||
666 | } |
||
667 | } |
||
668 | |||
669 | |||
670 | int main(int argc, char **argv) { |
||
671 | _ksys_get_screen_size (&ScreenX, &ScreenY); |
||
672 | OffsetX=ScreenX/2-Width/2; |
||
673 | OffsetY=ScreenY/2-Height/2; |
||
674 | draw_window(); |
||
675 | |||
676 | while (!0) { |
||
5286 | eugene455 | 677 | if (GAME_TYPE==1) { |
678 | _ksys_delay(15-Max_Speed); |
||
5266 | eugene455 | 679 | } |
5286 | eugene455 | 680 | else { |
681 | _ksys_delay(1); |
||
682 | } |
||
5266 | eugene455 | 683 | Key=getKey(); |
684 | if (GAME_TYPE==-1) return 0; |
||
685 | if (GAME_TYPE==0) MainMenu (); |
||
686 | if (GAME_TYPE==1) GamePlay (); |
||
687 | if (GAME_TYPE==2) ShowHelp (); |
||
688 | if (GAME_TYPE==3) LevelEditor(); |
||
689 | if (GAME_TYPE==4) Authors(); |
||
690 | Update(); |
||
691 | |||
692 | } |
||
693 | }9;j++)>9;>10;>>>>>=6;>=9;>=10;>10)>9;>399)>9;>5)>5)>8)>399)>8)>9;i++)>3)>3)>11;>11;>3)>=504)>500)>=Width-40)>>>>>>>>>>>>>3)>14)>6)>0)> |