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Rev | Author | Line No. | Line |
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5235 | alpine | 1 | #include "rsnoise.h" |
2 | |||
3 | #include "rsgame.h" |
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4 | |||
5 | #ifdef RS_USE_C_LIBS |
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6 | #include |
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7 | #include |
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8 | #else |
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9 | #include "rs/rsplatform.h" |
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10 | #endif |
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11 | |||
12 | rs_perlin_conf_t rs_perlin_conf; |
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13 | |||
14 | void rs_perlin_configure(float freq, int octaves, float persistence, float seed, int tex_size) { |
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15 | rs_perlin_conf.freq = freq; |
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16 | rs_perlin_conf.octaves = octaves; |
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17 | rs_perlin_conf.persistence = persistence; |
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18 | rs_perlin_conf.seed = seed; |
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19 | rs_perlin_conf.tex_size = tex_size; |
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20 | rs_perlin_conf.period = (int) (0.1 + roundf(freq) ); // *tex_size |
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21 | }; |
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22 | |||
23 | float rs_noise(int x, int y) { |
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24 | // from here, http://www.cplusplus.com/forum/general/85758/ |
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25 | // koef. changed |
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26 | int n = x + y * 57 * 5; // no *2 |
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27 | n = (n << 13) ^ n; |
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28 | int t = (n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff; |
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29 | return 1.0 - ((float)t) * 0.931322574615478515625e-9;/// 1073741824.0); |
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30 | } |
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31 | |||
32 | float rs_noise_for_perlin(int x, int y) { |
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33 | |||
34 | x %= rs_perlin_conf.period; |
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35 | y %= rs_perlin_conf.period; |
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36 | |||
37 | // from here, http://www.cplusplus.com/forum/general/85758/ |
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38 | // koef. changed |
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39 | int n = x + y * 57 * 5; // no *2 |
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40 | n = (n << 13) ^ n; |
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41 | int t = (n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff; |
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42 | return 1.0 - ((float)t) * 0.931322574615478515625e-9;/// 1073741824.0); |
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43 | } |
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44 | |||
45 | //float rs_noise_periodical(int x, int y, int period) { |
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46 | // |
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47 | // x %= period; |
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48 | // y %= period; |
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49 | // |
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50 | // // from here, http://www.cplusplus.com/forum/general/85758/ |
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51 | // // koef. changed |
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52 | // int n = x + y * 57 * 5; // no *2 |
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53 | // n = (n << 13) ^ n; |
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54 | // int t = (n * (n * n * 15731 + 789221) + 1376312589) & 0x7fffffff; |
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55 | // return 1.0 - ((float)t) * 0.931322574615478515625e-9;/// 1073741824.0); |
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56 | //} |
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57 | |||
58 | float rs_interpolate(float x, float y, float a) { |
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59 | float negA = 1.0 - a; |
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60 | float negASqr = negA * negA; |
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61 | float fac1 = 3.0 * (negASqr) - 2.0 * (negASqr * negA); |
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62 | float aSqr = a * a; |
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63 | float fac2 = 3.0 * aSqr - 2.0 * (aSqr * a); |
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64 | |||
65 | return x * fac1 + y * fac2; //add the weighted factors |
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66 | } |
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67 | |||
68 | float rs_perlin_noise(float x, float y) { |
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69 | |||
70 | // while (x > rs_perlin_conf.tile_period) { |
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71 | // x -= rs_perlin_conf.tile_period; |
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72 | // }; |
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73 | // |
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74 | // while (y > rs_perlin_conf.tile_period) { |
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75 | // y -= rs_perlin_conf.tile_period; |
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76 | // }; |
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77 | |||
78 | int Xint = (int)x; |
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79 | int Yint = (int)y; |
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80 | float Xfrac = x - Xint; |
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81 | float Yfrac = y - Yint; |
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82 | |||
83 | |||
84 | //noise values |
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85 | float n01= rs_noise_for_perlin(Xint-1, Yint-1); |
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86 | float n02= rs_noise_for_perlin(Xint+1, Yint-1); |
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87 | float n03= rs_noise_for_perlin(Xint-1, Yint+1); |
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88 | float n04= rs_noise_for_perlin(Xint+1, Yint+1); |
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89 | float n05= rs_noise_for_perlin(Xint-1, Yint); |
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90 | float n06= rs_noise_for_perlin(Xint+1, Yint); |
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91 | float n07= rs_noise_for_perlin(Xint, Yint-1); |
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92 | float n08= rs_noise_for_perlin(Xint, Yint+1); |
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93 | float n09= rs_noise_for_perlin(Xint, Yint); |
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94 | |||
95 | float n12= rs_noise_for_perlin(Xint+2, Yint-1); |
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96 | float n14= rs_noise_for_perlin(Xint+2, Yint+1); |
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97 | float n16= rs_noise_for_perlin(Xint+2, Yint); |
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98 | |||
99 | float n23= rs_noise_for_perlin(Xint-1, Yint+2); |
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100 | float n24= rs_noise_for_perlin(Xint+1, Yint+2); |
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101 | float n28= rs_noise_for_perlin(Xint, Yint+2); |
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102 | |||
103 | float n34= rs_noise_for_perlin(Xint+2, Yint+2); |
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104 | |||
105 | //find the noise values of the four corners |
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106 | float x0y0 = 0.0625*(n01+n02+n03+n04) + 0.125*(n05+n06+n07+n08) + 0.25*(n09); |
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107 | float x1y0 = 0.0625*(n07+n12+n08+n14) + 0.125*(n09+n16+n02+n04) + 0.25*(n06); |
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108 | float x0y1 = 0.0625*(n05+n06+n23+n24) + 0.125*(n03+n04+n09+n28) + 0.25*(n08); |
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109 | float x1y1 = 0.0625*(n09+n16+n28+n34) + 0.125*(n08+n14+n06+n24) + 0.25*(n04); |
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110 | |||
111 | //interpolate between those values according to the x and y fractions |
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112 | float v1 = rs_interpolate(x0y0, x1y0, Xfrac); //interpolate in x direction (y) |
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113 | float v2 = rs_interpolate(x0y1, x1y1, Xfrac); //interpolate in x direction (y+1) |
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114 | float fin = rs_interpolate(v1, v2, Yfrac); //interpolate in y direction |
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115 | |||
116 | return fin; |
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117 | } |
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118 | |||
119 | float rs_perlin(float i, float j) { |
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120 | |||
121 | float t = 0.0f; |
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122 | float _amplitude = 1.0; |
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123 | |||
124 | |||
125 | int k; |
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126 | |||
127 | float amplitude_divider = 0.0; |
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128 | for (k = 0; k < rs_perlin_conf.octaves; k++) { |
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129 | amplitude_divider += _amplitude; |
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130 | _amplitude *= rs_perlin_conf.persistence; |
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131 | }; |
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132 | |||
133 | _amplitude = 1.0; |
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134 | |||
135 | float freq = rs_perlin_conf.freq; |
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136 | |||
137 | for(k = 0; k < rs_perlin_conf.octaves; k++) |
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138 | { |
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139 | t += rs_perlin_noise(j * freq / rs_perlin_conf.tex_size + rs_perlin_conf.seed, i * freq / rs_perlin_conf.tex_size + rs_perlin_conf.seed) * _amplitude; |
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140 | _amplitude *= rs_perlin_conf.persistence; |
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141 | freq *= 2; |
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142 | } |
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143 | |||
144 | return t / amplitude_divider; |
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145 | }; |
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146 | |||
147 | float rs_quad_noise(float i, float j) { |
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148 | |||
149 | float t = 0.0f; |
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150 | float _amplitude = 1.0; |
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151 | |||
152 | |||
153 | int k; |
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154 | |||
155 | float amplitude_divider = 0.0; |
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156 | for (k = 0; k < rs_perlin_conf.octaves; k++) { |
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157 | amplitude_divider += _amplitude; |
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158 | _amplitude *= rs_perlin_conf.persistence; |
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159 | }; |
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160 | |||
161 | _amplitude = 1.0; |
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162 | |||
163 | float freq = rs_perlin_conf.freq; |
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164 | |||
165 | for(k = 0; k < rs_perlin_conf.octaves; k++) |
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166 | { |
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167 | t += rs_noise(j * freq / rs_perlin_conf.tex_size + rs_perlin_conf.seed, i * freq / rs_perlin_conf.tex_size + rs_perlin_conf.seed) * _amplitude; |
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168 | _amplitude *= rs_perlin_conf.persistence; |
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169 | freq *= 2; |
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170 | } |
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171 | |||
172 | return t / amplitude_divider; |
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173 | };>>>>><>><>><> |
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174 |