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298 | serge | 1 | // Emacs style mode select -*- C++ -*- |
2 | //----------------------------------------------------------------------------- |
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3 | // |
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4 | // $Id:$ |
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5 | // |
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6 | // Copyright (C) 1993-1996 by id Software, Inc. |
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7 | // |
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8 | // This source is available for distribution and/or modification |
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9 | // only under the terms of the DOOM Source Code License as |
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10 | // published by id Software. All rights reserved. |
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11 | // |
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12 | // The source is distributed in the hope that it will be useful, |
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13 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License |
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15 | // for more details. |
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16 | // |
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17 | // DESCRIPTION: |
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18 | // System specific interface stuff. |
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19 | // |
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20 | //----------------------------------------------------------------------------- |
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21 | |||
22 | |||
23 | #ifndef __R_MAIN__ |
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24 | #define __R_MAIN__ |
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25 | |||
26 | #include "d_player.h" |
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27 | #include "r_data.h" |
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28 | |||
29 | |||
30 | #ifdef __GNUG__ |
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31 | #pragma interface |
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32 | #endif |
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33 | |||
34 | |||
35 | // |
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36 | // POV related. |
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37 | // |
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38 | extern fixed_t viewcos; |
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39 | extern fixed_t viewsin; |
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40 | |||
41 | extern int viewwidth; |
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42 | extern int viewheight; |
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43 | extern int viewwindowx; |
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44 | extern int viewwindowy; |
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45 | |||
46 | |||
47 | |||
48 | extern int centerx; |
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49 | extern int centery; |
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50 | |||
51 | extern fixed_t centerxfrac; |
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52 | extern fixed_t centeryfrac; |
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53 | extern fixed_t projection; |
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54 | |||
55 | extern int validcount; |
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56 | |||
57 | extern int linecount; |
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58 | extern int loopcount; |
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59 | |||
60 | |||
61 | // |
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62 | // Lighting LUT. |
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63 | // Used for z-depth cuing per column/row, |
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64 | // and other lighting effects (sector ambient, flash). |
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65 | // |
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66 | |||
67 | // Lighting constants. |
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68 | // Now why not 32 levels here? |
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69 | #define LIGHTLEVELS 16 |
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70 | #define LIGHTSEGSHIFT 4 |
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71 | |||
72 | #define MAXLIGHTSCALE 48 |
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73 | #define LIGHTSCALESHIFT 12 |
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74 | #define MAXLIGHTZ 128 |
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75 | #define LIGHTZSHIFT 20 |
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76 | |||
77 | extern lighttable_t* scalelight[LIGHTLEVELS][MAXLIGHTSCALE]; |
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78 | extern lighttable_t* scalelightfixed[MAXLIGHTSCALE]; |
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79 | extern lighttable_t* zlight[LIGHTLEVELS][MAXLIGHTZ]; |
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80 | |||
81 | extern int extralight; |
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82 | extern lighttable_t* fixedcolormap; |
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83 | |||
84 | |||
85 | // Number of diminishing brightness levels. |
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86 | // There a 0-31, i.e. 32 LUT in the COLORMAP lump. |
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87 | #define NUMCOLORMAPS 32 |
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88 | |||
89 | |||
90 | // Blocky/low detail mode. |
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91 | //B remove this? |
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92 | // 0 = high, 1 = low |
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93 | extern int detailshift; |
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94 | |||
95 | |||
96 | // |
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97 | // Function pointers to switch refresh/drawing functions. |
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98 | // Used to select shadow mode etc. |
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99 | // |
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100 | extern void (*colfunc) (void); |
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101 | extern void (*basecolfunc) (void); |
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102 | extern void (*fuzzcolfunc) (void); |
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103 | // No shadow effects on floors. |
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104 | extern void (*spanfunc) (void); |
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105 | |||
106 | |||
107 | // |
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108 | // Utility functions. |
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109 | int |
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110 | R_PointOnSide |
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111 | ( fixed_t x, |
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112 | fixed_t y, |
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113 | node_t* node ); |
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114 | |||
115 | int |
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116 | R_PointOnSegSide |
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117 | ( fixed_t x, |
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118 | fixed_t y, |
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119 | seg_t* line ); |
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120 | |||
121 | angle_t |
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122 | R_PointToAngle |
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123 | ( fixed_t x, |
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124 | fixed_t y ); |
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125 | |||
126 | angle_t |
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127 | R_PointToAngle2 |
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128 | ( fixed_t x1, |
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129 | fixed_t y1, |
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130 | fixed_t x2, |
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131 | fixed_t y2 ); |
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132 | |||
133 | fixed_t |
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134 | R_PointToDist |
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135 | ( fixed_t x, |
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136 | fixed_t y ); |
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137 | |||
138 | |||
139 | fixed_t R_ScaleFromGlobalAngle (angle_t visangle); |
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140 | |||
141 | subsector_t* |
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142 | R_PointInSubsector |
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143 | ( fixed_t x, |
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144 | fixed_t y ); |
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145 | |||
146 | void |
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147 | R_AddPointToBox |
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148 | ( int x, |
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149 | int y, |
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150 | fixed_t* box ); |
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151 | |||
152 | |||
153 | |||
154 | // |
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155 | // REFRESH - the actual rendering functions. |
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156 | // |
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157 | |||
158 | // Called by G_Drawer. |
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159 | void R_RenderPlayerView (player_t *player); |
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160 | |||
161 | // Called by startup code. |
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162 | void R_Init (void); |
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163 | |||
164 | // Called by M_Responder. |
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165 | void R_SetViewSize (int blocks, int detail); |
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166 | |||
167 | #endif |
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168 | //----------------------------------------------------------------------------- |
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169 | // |
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170 | // $Log:$ |
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171 | // |
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172 | //----------------------------------------------------------------------------- |