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298 | serge | 1 | // Emacs style mode select -*- C++ -*- |
2 | //----------------------------------------------------------------------------- |
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3 | // |
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4 | // $Id:$ |
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5 | // |
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6 | // Copyright (C) 1993-1996 by id Software, Inc. |
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7 | // |
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8 | // This source is available for distribution and/or modification |
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9 | // only under the terms of the DOOM Source Code License as |
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10 | // published by id Software. All rights reserved. |
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11 | // |
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12 | // The source is distributed in the hope that it will be useful, |
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13 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License |
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15 | // for more details. |
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16 | // |
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17 | // DESCRIPTION: |
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18 | // System specific interface stuff. |
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19 | // |
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20 | //----------------------------------------------------------------------------- |
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21 | |||
22 | |||
23 | #ifndef __R_DRAW__ |
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24 | #define __R_DRAW__ |
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25 | |||
26 | |||
27 | #ifdef __GNUG__ |
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28 | #pragma interface |
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29 | #endif |
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30 | |||
31 | |||
32 | extern lighttable_t* dc_colormap; |
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33 | extern int dc_x; |
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34 | extern int dc_yl; |
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35 | extern int dc_yh; |
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36 | extern fixed_t dc_iscale; |
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37 | extern fixed_t dc_texturemid; |
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38 | |||
39 | // first pixel in a column |
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40 | extern byte* dc_source; |
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41 | |||
42 | |||
43 | // The span blitting interface. |
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44 | // Hook in assembler or system specific BLT |
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45 | // here. |
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46 | void R_DrawColumn (void); |
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47 | void R_DrawColumnLow (void); |
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48 | |||
49 | // The Spectre/Invisibility effect. |
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50 | void R_DrawFuzzColumn (void); |
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51 | void R_DrawFuzzColumnLow (void); |
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52 | |||
53 | // Draw with color translation tables, |
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54 | // for player sprite rendering, |
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55 | // Green/Red/Blue/Indigo shirts. |
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56 | void R_DrawTranslatedColumn (void); |
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57 | void R_DrawTranslatedColumnLow (void); |
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58 | |||
59 | void |
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60 | R_VideoErase |
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61 | ( unsigned ofs, |
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62 | int count ); |
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63 | |||
64 | extern int ds_y; |
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65 | extern int ds_x1; |
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66 | extern int ds_x2; |
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67 | |||
68 | extern lighttable_t* ds_colormap; |
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69 | |||
70 | extern fixed_t ds_xfrac; |
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71 | extern fixed_t ds_yfrac; |
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72 | extern fixed_t ds_xstep; |
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73 | extern fixed_t ds_ystep; |
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74 | |||
75 | // start of a 64*64 tile image |
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76 | extern byte* ds_source; |
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77 | |||
78 | extern byte* translationtables; |
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79 | extern byte* dc_translation; |
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80 | |||
81 | |||
82 | // Span blitting for rows, floor/ceiling. |
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83 | // No Sepctre effect needed. |
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84 | void R_DrawSpan (void); |
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85 | |||
86 | // Low resolution mode, 160x200? |
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87 | void R_DrawSpanLow (void); |
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88 | |||
89 | |||
90 | void |
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91 | R_InitBuffer |
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92 | ( int width, |
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93 | int height ); |
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94 | |||
95 | |||
96 | // Initialize color translation tables, |
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97 | // for player rendering etc. |
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98 | void R_InitTranslationTables (void); |
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99 | |||
100 | |||
101 | |||
102 | // Rendering function. |
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103 | void R_FillBackScreen (void); |
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104 | |||
105 | // If the view size is not full screen, draws a border around it. |
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106 | void R_DrawViewBorder (void); |
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107 | |||
108 | |||
109 | |||
110 | #endif |
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111 | //----------------------------------------------------------------------------- |
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112 | // |
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113 | // $Log:$ |
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114 | // |
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115 | //----------------------------------------------------------------------------- |