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298 | serge | 1 | // Emacs style mode select -*- C++ -*- |
2 | //----------------------------------------------------------------------------- |
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3 | // |
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4 | // $Id:$ |
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5 | // |
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6 | // Copyright (C) 1993-1996 by id Software, Inc. |
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7 | // |
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8 | // This source is available for distribution and/or modification |
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9 | // only under the terms of the DOOM Source Code License as |
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10 | // published by id Software. All rights reserved. |
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11 | // |
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12 | // The source is distributed in the hope that it will be useful, |
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13 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License |
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15 | // for more details. |
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16 | // |
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17 | // DESCRIPTION: |
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18 | // Refresh module, data I/O, caching, retrieval of graphics |
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19 | // by name. |
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20 | // |
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21 | //----------------------------------------------------------------------------- |
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22 | |||
23 | |||
24 | #ifndef __R_DATA__ |
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25 | #define __R_DATA__ |
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26 | |||
27 | #include "r_defs.h" |
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28 | #include "r_state.h" |
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29 | |||
30 | #ifdef __GNUG__ |
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31 | #pragma interface |
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32 | #endif |
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33 | |||
34 | // Retrieve column data for span blitting. |
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35 | byte* |
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36 | R_GetColumn |
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37 | ( int tex, |
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38 | int col ); |
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39 | |||
40 | |||
41 | // I/O, setting up the stuff. |
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42 | void R_InitData (void); |
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43 | void R_PrecacheLevel (void); |
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44 | |||
45 | |||
46 | // Retrieval. |
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47 | // Floor/ceiling opaque texture tiles, |
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48 | // lookup by name. For animation? |
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49 | int R_FlatNumForName (char* name); |
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50 | |||
51 | |||
52 | // Called by P_Ticker for switches and animations, |
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53 | // returns the texture number for the texture name. |
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54 | int R_TextureNumForName (char *name); |
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55 | int R_CheckTextureNumForName (char *name); |
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56 | |||
57 | #endif |
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58 | //----------------------------------------------------------------------------- |
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59 | // |
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60 | // $Log:$ |
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61 | // |
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62 | //----------------------------------------------------------------------------- |