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// Emacs style mode select   -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// $Id:$
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//
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// Copyright (C) 1993-1996 by id Software, Inc.
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//
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// This source is available for distribution and/or modification
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// only under the terms of the DOOM Source Code License as
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// published by id Software. All rights reserved.
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//
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// The source is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
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// for more details.
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//
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// DESCRIPTION:
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//   Setup a game, startup stuff.
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//
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//-----------------------------------------------------------------------------
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#ifndef __P_SETUP__
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#define __P_SETUP__
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#ifdef __GNUG__
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#pragma interface
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#endif
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// NOT called by W_Ticker. Fixme.
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void
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P_SetupLevel
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( int		episode,
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  int		map,
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  int		playermask,
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  skill_t	skill);
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// Called by startup code.
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void P_Init (void);
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#endif
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//-----------------------------------------------------------------------------
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//
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// $Log:$
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//
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//-----------------------------------------------------------------------------