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325 | serge | 1 | // Emacs style mode select -*- C++ -*- |
2 | //----------------------------------------------------------------------------- |
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3 | // |
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4 | // $Id:$ |
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5 | // |
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6 | // Copyright (C) 1993-1996 by id Software, Inc. |
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7 | // |
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8 | // This source is available for distribution and/or modification |
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9 | // only under the terms of the DOOM Source Code License as |
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10 | // published by id Software. All rights reserved. |
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11 | // |
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12 | // The source is distributed in the hope that it will be useful, |
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13 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License |
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15 | // for more details. |
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16 | // |
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17 | // DESCRIPTION: |
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18 | // Duh. |
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19 | // |
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20 | //----------------------------------------------------------------------------- |
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21 | |||
22 | |||
23 | #ifndef __G_GAME__ |
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24 | #define __G_GAME__ |
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25 | |||
26 | #include "doomdef.h" |
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27 | #include "d_event.h" |
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28 | |||
29 | |||
30 | |||
31 | // |
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32 | // GAME |
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33 | // |
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34 | void G_DeathMatchSpawnPlayer (int playernum); |
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35 | |||
36 | void G_InitNew (skill_t skill, int episode, int map); |
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37 | |||
38 | // Can be called by the startup code or M_Responder. |
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39 | // A normal game starts at map 1, |
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40 | // but a warp test can start elsewhere |
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41 | void G_DeferedInitNew (skill_t skill, int episode, int map); |
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42 | |||
43 | void G_DeferedPlayDemo (char* demo); |
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44 | |||
45 | // Can be called by the startup code or M_Responder, |
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46 | // calls P_SetupLevel or W_EnterWorld. |
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47 | void G_LoadGame (char* name); |
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48 | |||
49 | void G_DoLoadGame (void); |
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50 | |||
51 | // Called by M_Responder. |
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52 | void G_SaveGame (int slot, char* description); |
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53 | |||
54 | // Only called by startup code. |
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55 | void G_RecordDemo (char* name); |
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56 | |||
57 | void G_BeginRecording (void); |
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58 | |||
59 | void G_PlayDemo (char* name); |
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60 | void G_TimeDemo (char* name); |
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61 | boolean G_CheckDemoStatus (void); |
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62 | |||
63 | void G_ExitLevel (void); |
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64 | void G_SecretExitLevel (void); |
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65 | |||
66 | void G_WorldDone (void); |
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67 | |||
68 | void G_Ticker (void); |
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69 | boolean G_Responder (event_t* ev); |
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70 | |||
71 | void G_ScreenShot (void); |
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72 | |||
73 | |||
74 | #endif |
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75 | //----------------------------------------------------------------------------- |
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76 | // |
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77 | // $Log:$ |
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78 | // |
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79 | //----------------------------------------------------------------------------- |