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298 | serge | 1 | // Emacs style mode select -*- C++ -*- |
2 | //----------------------------------------------------------------------------- |
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3 | // |
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4 | // $Id:$ |
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5 | // |
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6 | // Copyright (C) 1993-1996 by id Software, Inc. |
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7 | // |
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8 | // This source is available for distribution and/or modification |
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9 | // only under the terms of the DOOM Source Code License as |
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10 | // published by id Software. All rights reserved. |
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11 | // |
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12 | // The source is distributed in the hope that it will be useful, |
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13 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License |
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15 | // for more details. |
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16 | // |
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17 | // DESCRIPTION: |
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18 | // Networking stuff. |
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19 | // |
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20 | //----------------------------------------------------------------------------- |
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21 | |||
22 | |||
23 | #ifndef __D_NET__ |
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24 | #define __D_NET__ |
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25 | |||
26 | #include "d_player.h" |
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27 | |||
28 | |||
29 | #ifdef __GNUG__ |
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30 | #pragma interface |
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31 | #endif |
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32 | |||
33 | |||
34 | // |
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35 | // Network play related stuff. |
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36 | // There is a data struct that stores network |
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37 | // communication related stuff, and another |
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38 | // one that defines the actual packets to |
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39 | // be transmitted. |
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40 | // |
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41 | |||
42 | #define DOOMCOM_ID 0x12345678l |
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43 | |||
44 | // Max computers/players in a game. |
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45 | #define MAXNETNODES 8 |
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46 | |||
47 | |||
48 | // Networking and tick handling related. |
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49 | #define BACKUPTICS 12 |
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50 | |||
51 | typedef enum |
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52 | { |
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53 | CMD_SEND = 1, |
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54 | CMD_GET = 2 |
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55 | |||
56 | } command_t; |
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57 | |||
58 | |||
59 | // |
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60 | // Network packet data. |
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61 | // |
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62 | typedef struct |
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63 | { |
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64 | // High bit is retransmit request. |
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65 | unsigned checksum; |
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66 | // Only valid if NCMD_RETRANSMIT. |
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67 | byte retransmitfrom; |
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68 | |||
69 | byte starttic; |
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70 | byte player; |
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71 | byte numtics; |
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72 | ticcmd_t cmds[BACKUPTICS]; |
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73 | |||
74 | } doomdata_t; |
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75 | |||
76 | |||
77 | |||
78 | |||
79 | typedef struct |
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80 | { |
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81 | // Supposed to be DOOMCOM_ID? |
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82 | long id; |
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83 | |||
84 | // DOOM executes an int to execute commands. |
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85 | short intnum; |
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86 | // Communication between DOOM and the driver. |
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87 | // Is CMD_SEND or CMD_GET. |
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88 | short command; |
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89 | // Is dest for send, set by get (-1 = no packet). |
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90 | short remotenode; |
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91 | |||
92 | // Number of bytes in doomdata to be sent |
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93 | short datalength; |
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94 | |||
95 | // Info common to all nodes. |
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96 | // Console is allways node 0. |
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97 | short numnodes; |
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98 | // Flag: 1 = no duplication, 2-5 = dup for slow nets. |
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99 | short ticdup; |
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100 | // Flag: 1 = send a backup tic in every packet. |
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101 | short extratics; |
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102 | // Flag: 1 = deathmatch. |
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103 | short deathmatch; |
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104 | // Flag: -1 = new game, 0-5 = load savegame |
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105 | short savegame; |
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106 | short episode; // 1-3 |
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107 | short map; // 1-9 |
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108 | short skill; // 1-5 |
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109 | |||
110 | // Info specific to this node. |
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111 | short consoleplayer; |
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112 | short numplayers; |
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113 | |||
114 | // These are related to the 3-display mode, |
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115 | // in which two drones looking left and right |
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116 | // were used to render two additional views |
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117 | // on two additional computers. |
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118 | // Probably not operational anymore. |
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119 | // 1 = left, 0 = center, -1 = right |
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120 | short angleoffset; |
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121 | // 1 = drone |
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122 | short drone; |
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123 | |||
124 | // The packet data to be sent. |
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125 | doomdata_t data; |
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126 | |||
127 | } doomcom_t; |
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128 | |||
129 | |||
130 | |||
131 | // Create any new ticcmds and broadcast to other players. |
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132 | void NetUpdate (void); |
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133 | |||
134 | // Broadcasts special packets to other players |
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135 | // to notify of game exit |
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136 | void D_QuitNetGame (void); |
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137 | |||
138 | //? how many ticks to run? |
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139 | void TryRunTics (void); |
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140 | |||
141 | |||
142 | #endif |
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143 | |||
144 | //----------------------------------------------------------------------------- |
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145 | // |
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146 | // $Log:$ |
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147 | // |
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148 | //----------------------------------------------------------------------------- |
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149 |