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4973 | right-hear | 1 | /* |
2 | SDL - Simple DirectMedia Layer |
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3 | Copyright (C) 1997-2004 Sam Lantinga |
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4 | |||
5 | This library is free software; you can redistribute it and/or |
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6 | modify it under the terms of the GNU Library General Public |
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7 | License as published by the Free Software Foundation; either |
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8 | version 2 of the License, or (at your option) any later version. |
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9 | |||
10 | This library is distributed in the hope that it will be useful, |
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11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 | Library General Public License for more details. |
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14 | |||
15 | You should have received a copy of the GNU Library General Public |
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16 | License along with this library; if not, write to the Free |
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17 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 | |||
19 | Sam Lantinga |
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20 | slouken@libsdl.org |
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21 | */ |
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22 | |||
23 | #ifdef SAVE_RCSID |
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24 | static char rcsid = |
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25 | "@(#) $Id: SDL_main.h,v 1.12 2004/01/04 16:49:07 slouken Exp $"; |
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26 | #endif |
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27 | |||
28 | #ifndef _SDL_main_h |
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29 | #define _SDL_main_h |
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30 | |||
31 | /* Redefine main() on Win32 and MacOS so that it is called by winmain.c */ |
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32 | |||
33 | #if defined(WIN32) || defined(_WIN32) || \ |
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34 | (defined(__MWERKS__) && !defined(__BEOS__)) || \ |
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35 | defined(macintosh) || defined(__APPLE__) || \ |
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36 | defined(__SYMBIAN32__) || defined(QWS) |
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37 | |||
38 | #ifdef __cplusplus |
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39 | #define C_LINKAGE "C" |
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40 | #else |
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41 | #define C_LINKAGE |
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42 | #endif /* __cplusplus */ |
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43 | |||
44 | /* The application's main() function must be called with C linkage, |
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45 | and should be declared like this: |
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46 | #ifdef __cplusplus |
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47 | extern "C" |
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48 | #endif |
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49 | int main(int argc, char *argv[]) |
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50 | { |
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51 | } |
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52 | */ |
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53 | #define main SDL_main |
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54 | |||
55 | /* The prototype for the application's main() function */ |
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56 | extern C_LINKAGE int SDL_main(int argc, char *argv[]); |
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57 | |||
58 | |||
59 | /* From the SDL library code -- needed for registering the app on Win32 */ |
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60 | #if defined(WIN32) |
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61 | #include "SDL_types.h" |
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62 | #include "begin_code.h" |
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63 | |||
64 | #ifdef __cplusplus |
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65 | extern "C" { |
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66 | #endif |
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67 | |||
68 | /* This should be called from your WinMain() function, if any */ |
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69 | extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst); |
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70 | /* This can also be called, but is no longer necessary */ |
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71 | extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst); |
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72 | |||
73 | #ifdef __cplusplus |
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74 | } |
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75 | #endif |
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76 | #include "close_code.h" |
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77 | #endif |
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78 | |||
79 | /* From the SDL library code -- needed for registering QuickDraw on MacOS */ |
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80 | #if defined(macintosh) |
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81 | #include "begin_code.h" |
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82 | |||
83 | #ifdef __cplusplus |
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84 | extern "C" { |
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85 | #endif |
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86 | |||
87 | /* Forward declaration so we don't need to include QuickDraw.h */ |
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88 | struct QDGlobals; |
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89 | |||
90 | /* This should be called from your main() function, if any */ |
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91 | extern DECLSPEC void SDLCALL SDL_InitQuickDraw(struct QDGlobals *the_qd); |
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92 | |||
93 | #ifdef __cplusplus |
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94 | } |
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95 | #endif |
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96 | #include "close_code.h" |
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97 | #endif |
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98 | |||
99 | #endif /* Need to redefine main()? */ |
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100 | |||
101 | #endif /* _SDL_main_h */ |