Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
5098 | clevermous | 1 | #include "zgl.h" |
2 | /*#include |
||
3 | #include |
||
4 | |||
5 | #define VERTEX_ARRAY 0x0001 |
||
6 | #define COLOR_ARRAY 0x0002 |
||
7 | #define NORMAL_ARRAY 0x0004 |
||
8 | #define TEXCOORD_ARRAY 0x0008 |
||
9 | |||
10 | void |
||
11 | glopArrayElement(GLContext *c, GLParam *param) |
||
12 | { |
||
13 | int i; |
||
14 | int states = c->client_states; |
||
15 | int idx = param[1].i; |
||
16 | |||
17 | if (states & COLOR_ARRAY) { |
||
18 | GLParam p[5]; |
||
19 | int size = c->color_array_size; |
||
20 | i = idx * (size + c->color_array_stride); |
||
21 | p[1].f = c->color_array[i]; |
||
22 | p[2].f = c->color_array[i+1]; |
||
23 | p[3].f = c->color_array[i+2]; |
||
24 | p[4].f = size > 3 ? c->color_array[i+3] : 1.0f; |
||
25 | glopColor(c, p); |
||
26 | } |
||
27 | if (states & NORMAL_ARRAY) { |
||
28 | i = idx * (3 + c->normal_array_stride); |
||
29 | c->current_normal.X = c->normal_array[i]; |
||
30 | c->current_normal.Y = c->normal_array[i+1]; |
||
31 | c->current_normal.Z = c->normal_array[i+2]; |
||
32 | c->current_normal.Z = 0.0f; |
||
33 | } |
||
34 | if (states & TEXCOORD_ARRAY) { |
||
35 | int size = c->texcoord_array_size; |
||
36 | i = idx * (size + c->texcoord_array_stride); |
||
37 | c->current_tex_coord.X = c->texcoord_array[i]; |
||
38 | c->current_tex_coord.Y = c->texcoord_array[i+1]; |
||
39 | c->current_tex_coord.Z = size > 2 ? c->texcoord_array[i+2] : 0.0f; |
||
40 | c->current_tex_coord.W = size > 3 ? c->texcoord_array[i+3] : 1.0f; |
||
41 | } |
||
42 | if (states & VERTEX_ARRAY) { |
||
43 | GLParam p[5]; |
||
44 | int size = c->vertex_array_size; |
||
45 | i = idx * (size + c->vertex_array_stride); |
||
46 | p[1].f = c->vertex_array[i]; |
||
47 | p[2].f = c->vertex_array[i+1]; |
||
48 | p[3].f = size > 2 ? c->vertex_array[i+2] : 0.0f; |
||
49 | p[4].f = size > 3 ? c->vertex_array[i+3] : 1.0f; |
||
50 | glopVertex(c, p); |
||
51 | } |
||
52 | } |
||
53 | |||
54 | void |
||
55 | glArrayElement(GLint i) |
||
56 | { |
||
57 | GLParam p[2]; |
||
58 | p[0].op = OP_ArrayElement; |
||
59 | p[1].i = i; |
||
60 | gl_add_op(p); |
||
61 | } |
||
62 | |||
63 | |||
64 | void |
||
65 | glopEnableClientState(GLContext *c, GLParam *p) |
||
66 | { |
||
67 | c->client_states |= p[1].i; |
||
68 | } |
||
69 | |||
70 | void |
||
71 | glEnableClientState(GLenum array) |
||
72 | { |
||
73 | GLParam p[2]; |
||
74 | p[0].op = OP_EnableClientState; |
||
75 | |||
76 | switch(array) { |
||
77 | case GL_VERTEX_ARRAY: |
||
78 | p[1].i = VERTEX_ARRAY; |
||
79 | break; |
||
80 | case GL_NORMAL_ARRAY: |
||
81 | p[1].i = NORMAL_ARRAY; |
||
82 | break; |
||
83 | case GL_COLOR_ARRAY: |
||
84 | p[1].i = COLOR_ARRAY; |
||
85 | break; |
||
86 | case GL_TEXTURE_COORD_ARRAY: |
||
87 | p[1].i = TEXCOORD_ARRAY; |
||
88 | break; |
||
89 | default: |
||
90 | assert(0); |
||
91 | break; |
||
92 | } |
||
93 | gl_add_op(p); |
||
94 | } |
||
95 | |||
96 | void |
||
97 | glopDisableClientState(GLContext *c, GLParam *p) |
||
98 | { |
||
99 | c->client_states &= p[1].i; |
||
100 | } |
||
101 | |||
102 | void |
||
103 | glDisableClientState(GLenum array) |
||
104 | { |
||
105 | GLParam p[2]; |
||
106 | p[0].op = OP_DisableClientState; |
||
107 | |||
108 | switch(array) { |
||
109 | case GL_VERTEX_ARRAY: |
||
110 | p[1].i = ~VERTEX_ARRAY; |
||
111 | break; |
||
112 | case GL_NORMAL_ARRAY: |
||
113 | p[1].i = ~NORMAL_ARRAY; |
||
114 | break; |
||
115 | case GL_COLOR_ARRAY: |
||
116 | p[1].i = ~COLOR_ARRAY; |
||
117 | break; |
||
118 | case GL_TEXTURE_COORD_ARRAY: |
||
119 | p[1].i = ~TEXCOORD_ARRAY; |
||
120 | break; |
||
121 | default: |
||
122 | assert(0); |
||
123 | break; |
||
124 | } |
||
125 | gl_add_op(p); |
||
126 | } |
||
127 | |||
128 | void |
||
129 | glopVertexPointer(GLContext *c, GLParam *p) |
||
130 | { |
||
131 | c->vertex_array_size = p[1].i; |
||
132 | c->vertex_array_stride = p[2].i; |
||
133 | c->vertex_array = p[3].p; |
||
134 | } |
||
135 | |||
136 | void |
||
137 | glVertexPointer(GLint size, GLenum type, GLsizei stride, |
||
138 | const GLvoid *pointer) |
||
139 | { |
||
140 | GLParam p[4]; |
||
141 | assert(type == GL_FLOAT); |
||
142 | p[0].op = OP_VertexPointer; |
||
143 | p[1].i = size; |
||
144 | p[2].i = stride; |
||
145 | p[3].p = (void*)pointer; |
||
146 | gl_add_op(p); |
||
147 | } |
||
148 | |||
149 | void |
||
150 | glopColorPointer(GLContext *c, GLParam *p) |
||
151 | { |
||
152 | c->color_array_size = p[1].i; |
||
153 | c->color_array_stride = p[2].i; |
||
154 | c->color_array = p[3].p; |
||
155 | } |
||
156 | |||
157 | void |
||
158 | glColorPointer(GLint size, GLenum type, GLsizei stride, |
||
159 | const GLvoid *pointer) |
||
160 | { |
||
161 | GLParam p[4]; |
||
162 | assert(type == GL_FLOAT); |
||
163 | p[0].op = OP_ColorPointer; |
||
164 | p[1].i = size; |
||
165 | p[2].i = stride; |
||
166 | p[3].p = (void*)pointer; |
||
167 | gl_add_op(p); |
||
168 | } |
||
169 | |||
170 | void |
||
171 | glopNormalPointer(GLContext *c, GLParam *p) |
||
172 | { |
||
173 | c->normal_array_stride = p[1].i; |
||
174 | c->normal_array = p[2].p; |
||
175 | } |
||
176 | |||
177 | void |
||
178 | glNormalPointer(GLenum type, GLsizei stride, |
||
179 | const GLvoid *pointer) |
||
180 | { |
||
181 | GLParam p[3]; |
||
182 | assert(type == GL_FLOAT); |
||
183 | p[0].op = OP_NormalPointer; |
||
184 | p[1].i = stride; |
||
185 | p[2].p = (void*)pointer; |
||
186 | } |
||
187 | |||
188 | void |
||
189 | glopTexCoordPointer(GLContext *c, GLParam *p) |
||
190 | { |
||
191 | c->texcoord_array_size = p[1].i; |
||
192 | c->texcoord_array_stride = p[2].i; |
||
193 | c->texcoord_array = p[3].p; |
||
194 | } |
||
195 | |||
196 | void |
||
197 | glTexCoordPointer(GLint size, GLenum type, GLsizei stride, |
||
198 | const GLvoid *pointer) |
||
199 | { |
||
200 | GLParam p[4]; |
||
201 | assert(type == GL_FLOAT); |
||
202 | p[0].op = OP_TexCoordPointer; |
||
203 | p[1].i = size; |
||
204 | p[2].i = stride; |
||
205 | p[3].p = (void*)pointer; |
||
206 | } |