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1901 | serge | 1 | /* |
2 | * Mesa 3-D graphics library |
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3 | * Version: 6.5 |
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4 | * |
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5 | * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. |
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6 | * |
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7 | * Permission is hereby granted, free of charge, to any person obtaining a |
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8 | * copy of this software and associated documentation files (the "Software"), |
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9 | * to deal in the Software without restriction, including without limitation |
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10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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11 | * and/or sell copies of the Software, and to permit persons to whom the |
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12 | * Software is furnished to do so, subject to the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice shall be included |
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15 | * in all copies or substantial portions of the Software. |
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16 | * |
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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20 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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21 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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23 | * |
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24 | */ |
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25 | |||
26 | /** |
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27 | * \file swrast/swrast.h |
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28 | * \brief Public interface to the software rasterization functions. |
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29 | * \author Keith Whitwell |
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30 | */ |
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31 | |||
32 | #ifndef SWRAST_H |
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33 | #define SWRAST_H |
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34 | |||
35 | #include "main/mtypes.h" |
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36 | |||
37 | /** |
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38 | * \struct SWvertex |
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39 | * \brief Data-structure to handle vertices in the software rasterizer. |
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40 | * |
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41 | * The software rasterizer now uses this format for vertices. Thus a |
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42 | * 'RasterSetup' stage or other translation is required between the |
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43 | * tnl module and the swrast rasterization functions. This serves to |
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44 | * isolate the swrast module from the internals of the tnl module, and |
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45 | * improve its usefulness as a fallback mechanism for hardware |
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46 | * drivers. |
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47 | * |
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48 | * wpos = attr[FRAG_ATTRIB_WPOS] and MUST BE THE FIRST values in the |
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49 | * vertex because of the tnl clipping code. |
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50 | |||
51 | * wpos[0] and [1] are the screen-coords of SWvertex. |
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52 | * wpos[2] is the z-buffer coord (if 16-bit Z buffer, in range [0,65535]). |
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53 | * wpos[3] is 1/w where w is the clip-space W coord. This is the value |
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54 | * that clip{XYZ} were multiplied by to get ndc{XYZ}. |
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55 | * |
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56 | * Full software drivers: |
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57 | * - Register the rastersetup and triangle functions from |
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58 | * utils/software_helper. |
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59 | * - On statechange, update the rasterization pointers in that module. |
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60 | * |
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61 | * Rasterization hardware drivers: |
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62 | * - Keep native rastersetup. |
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63 | * - Implement native twoside,offset and unfilled triangle setup. |
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64 | * - Implement a translator from native vertices to swrast vertices. |
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65 | * - On partial fallback (mix of accelerated and unaccelerated |
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66 | * prims), call a pass-through function which translates native |
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67 | * vertices to SWvertices and calls the appropriate swrast function. |
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68 | * - On total fallback (vertex format insufficient for state or all |
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69 | * primitives unaccelerated), hook in swrast_setup instead. |
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70 | */ |
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71 | typedef struct { |
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72 | GLfloat attrib[FRAG_ATTRIB_MAX][4]; |
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73 | GLchan color[4]; /** integer color */ |
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74 | GLfloat pointSize; |
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75 | } SWvertex; |
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76 | |||
77 | |||
78 | #define FRAG_ATTRIB_CI FRAG_ATTRIB_COL0 |
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79 | |||
80 | |||
81 | struct swrast_device_driver; |
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82 | |||
83 | |||
84 | /* These are the public-access functions exported from swrast. |
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85 | */ |
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86 | |||
87 | extern GLboolean |
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88 | _swrast_CreateContext( struct gl_context *ctx ); |
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89 | |||
90 | extern void |
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91 | _swrast_DestroyContext( struct gl_context *ctx ); |
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92 | |||
93 | /* Get a (non-const) reference to the device driver struct for swrast. |
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94 | */ |
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95 | extern struct swrast_device_driver * |
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96 | _swrast_GetDeviceDriverReference( struct gl_context *ctx ); |
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97 | |||
98 | extern void |
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99 | _swrast_Bitmap( struct gl_context *ctx, |
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100 | GLint px, GLint py, |
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101 | GLsizei width, GLsizei height, |
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102 | const struct gl_pixelstore_attrib *unpack, |
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103 | const GLubyte *bitmap ); |
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104 | |||
105 | extern void |
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106 | _swrast_CopyPixels( struct gl_context *ctx, |
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107 | GLint srcx, GLint srcy, |
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108 | GLint destx, GLint desty, |
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109 | GLsizei width, GLsizei height, |
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110 | GLenum type ); |
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111 | |||
112 | extern void |
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113 | _swrast_DrawPixels( struct gl_context *ctx, |
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114 | GLint x, GLint y, |
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115 | GLsizei width, GLsizei height, |
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116 | GLenum format, GLenum type, |
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117 | const struct gl_pixelstore_attrib *unpack, |
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118 | const GLvoid *pixels ); |
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119 | |||
120 | extern void |
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121 | _swrast_ReadPixels( struct gl_context *ctx, |
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122 | GLint x, GLint y, GLsizei width, GLsizei height, |
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123 | GLenum format, GLenum type, |
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124 | const struct gl_pixelstore_attrib *unpack, |
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125 | GLvoid *pixels ); |
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126 | |||
127 | extern void |
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128 | _swrast_BlitFramebuffer(struct gl_context *ctx, |
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129 | GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, |
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130 | GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, |
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131 | GLbitfield mask, GLenum filter); |
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132 | |||
133 | extern void |
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134 | _swrast_Clear(struct gl_context *ctx, GLbitfield buffers); |
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135 | |||
136 | extern void |
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137 | _swrast_Accum(struct gl_context *ctx, GLenum op, GLfloat value); |
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138 | |||
139 | |||
140 | |||
141 | /* Reset the stipple counter |
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142 | */ |
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143 | extern void |
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144 | _swrast_ResetLineStipple( struct gl_context *ctx ); |
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145 | |||
146 | /** |
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147 | * Indicates front/back facing for subsequent points/lines when drawing |
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148 | * unfilled polygons. Needed for two-side stencil. |
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149 | */ |
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150 | extern void |
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151 | _swrast_SetFacing(struct gl_context *ctx, GLuint facing); |
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152 | |||
153 | /* These will always render the correct point/line/triangle for the |
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154 | * current state. |
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155 | * |
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156 | * For flatshaded primitives, the provoking vertex is the final one. |
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157 | */ |
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158 | extern void |
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159 | _swrast_Point( struct gl_context *ctx, const SWvertex *v ); |
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160 | |||
161 | extern void |
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162 | _swrast_Line( struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1 ); |
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163 | |||
164 | extern void |
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165 | _swrast_Triangle( struct gl_context *ctx, const SWvertex *v0, |
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166 | const SWvertex *v1, const SWvertex *v2 ); |
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167 | |||
168 | extern void |
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169 | _swrast_Quad( struct gl_context *ctx, |
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170 | const SWvertex *v0, const SWvertex *v1, |
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171 | const SWvertex *v2, const SWvertex *v3); |
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172 | |||
173 | extern void |
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174 | _swrast_flush( struct gl_context *ctx ); |
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175 | |||
176 | extern void |
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177 | _swrast_render_primitive( struct gl_context *ctx, GLenum mode ); |
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178 | |||
179 | extern void |
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180 | _swrast_render_start( struct gl_context *ctx ); |
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181 | |||
182 | extern void |
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183 | _swrast_render_finish( struct gl_context *ctx ); |
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184 | |||
185 | /* Tell the software rasterizer about core state changes. |
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186 | */ |
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187 | extern void |
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188 | _swrast_InvalidateState( struct gl_context *ctx, GLbitfield new_state ); |
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189 | |||
190 | /* Configure software rasterizer to match hardware rasterizer characteristics: |
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191 | */ |
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192 | extern void |
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193 | _swrast_allow_vertex_fog( struct gl_context *ctx, GLboolean value ); |
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194 | |||
195 | extern void |
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196 | _swrast_allow_pixel_fog( struct gl_context *ctx, GLboolean value ); |
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197 | |||
198 | /* Debug: |
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199 | */ |
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200 | extern void |
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201 | _swrast_print_vertex( struct gl_context *ctx, const SWvertex *v ); |
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202 | |||
203 | |||
204 | |||
205 | extern void |
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206 | _swrast_eject_texture_images(struct gl_context *ctx); |
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207 | |||
208 | |||
209 | |||
210 | /** |
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211 | * The driver interface for the software rasterizer. |
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212 | * XXX this may go away. |
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213 | * We may move these functions to ctx->Driver.RenderStart, RenderEnd. |
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214 | */ |
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215 | struct swrast_device_driver { |
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216 | /* |
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217 | * These are called before and after accessing renderbuffers during |
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218 | * software rasterization. |
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219 | * |
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220 | * These are a suitable place for grabbing/releasing hardware locks. |
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221 | * |
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222 | * NOTE: The swrast triangle/line/point routines *DO NOT* call |
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223 | * these functions. Locking in that case must be organized by the |
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224 | * driver by other mechanisms. |
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225 | */ |
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226 | void (*SpanRenderStart)(struct gl_context *ctx); |
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227 | void (*SpanRenderFinish)(struct gl_context *ctx); |
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228 | }; |
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229 | |||
230 | |||
231 | |||
232 | #endif |