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1901 serge 1
/**************************************************************************
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 *
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 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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 * Copyright (c) 2010 VMware, Inc.
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 * All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sub license, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
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 * the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the
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 * next paragraph) shall be included in all copies or substantial portions
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 * of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 **************************************************************************/
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#ifndef ST_FORMAT_H
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#define ST_FORMAT_H
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#include "main/formats.h"
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#include "main/mtypes.h"
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#include "pipe/p_defines.h"
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#include "pipe/p_format.h"
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struct pipe_screen;
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extern GLenum
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st_format_datatype(enum pipe_format format);
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extern enum pipe_format
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st_mesa_format_to_pipe_format(gl_format mesaFormat);
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extern gl_format
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st_pipe_format_to_mesa_format(enum pipe_format pipeFormat);
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extern enum pipe_format
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st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
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                 enum pipe_texture_target target, unsigned sample_count,
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                 unsigned tex_usage);
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extern enum pipe_format
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st_choose_renderbuffer_format(struct pipe_screen *screen,
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                              GLenum internalFormat, unsigned sample_count);
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gl_format
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st_ChooseTextureFormat_renderable(struct gl_context *ctx, GLint internalFormat,
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				  GLenum format, GLenum type, GLboolean renderable);
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extern gl_format
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st_ChooseTextureFormat(struct gl_context * ctx, GLint internalFormat,
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                       GLenum format, GLenum type);
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extern GLboolean
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st_equal_formats(enum pipe_format pFormat, GLenum format, GLenum type);
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/* can we use a sampler view to translate these formats
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   only used to make TFP so far */
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extern GLboolean
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st_sampler_compat_formats(enum pipe_format format1, enum pipe_format format2);
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extern void
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st_translate_color(const GLfloat colorIn[4], GLenum baseFormat,
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                   GLfloat colorOut[4]);
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#endif /* ST_FORMAT_H */