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1901 serge 1
/**************************************************************************
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 *
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 * Copyright 2004 Tungsten Graphics, Inc., Cedar Park, Texas.
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 * All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sub license, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
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 * the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the
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 * next paragraph) shall be included in all copies or substantial portions
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 * of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 **************************************************************************/
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 /*
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  * Authors:
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  *   Keith Whitwell 
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  */
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#ifndef ST_DRAW_H
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#define ST_DRAW_H
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#include "main/compiler.h"
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#include "main/glheader.h"
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#include "main/mtypes.h"
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struct _mesa_index_buffer;
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struct _mesa_prim;
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struct st_context;
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void st_init_draw( struct st_context *st );
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void st_destroy_draw( struct st_context *st );
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extern void
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st_draw_vbo(struct gl_context *ctx,
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            const struct gl_client_array **arrays,
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            const struct _mesa_prim *prims,
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            GLuint nr_prims,
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            const struct _mesa_index_buffer *ib,
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	    GLboolean index_bounds_valid,
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            GLuint min_index,
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            GLuint max_index);
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extern void
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st_feedback_draw_vbo(struct gl_context *ctx,
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                     const struct gl_client_array **arrays,
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                     const struct _mesa_prim *prims,
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                     GLuint nr_prims,
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                     const struct _mesa_index_buffer *ib,
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		     GLboolean index_bounds_valid,
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                     GLuint min_index,
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                     GLuint max_index);
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/* Internal function:
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 */
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extern GLuint
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st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
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                      GLboolean normalized);
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/**
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 * When drawing with VBOs, the addresses specified with
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 * glVertex/Color/TexCoordPointer() are really offsets into the VBO, not real
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 * addresses.  At some point we need to convert those pointers to offsets.
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 * This function is basically a cast wrapper to avoid warnings when building
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 * in 64-bit mode.
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 */
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static INLINE unsigned
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pointer_to_offset(const void *ptr)
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{
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   return (unsigned) (((unsigned long) ptr) & 0xffffffffUL);
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}
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#endif