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1901 serge 1
/**************************************************************************
2
 *
3
 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4
 * All Rights Reserved.
5
 *
6
 * Permission is hereby granted, free of charge, to any person obtaining a
7
 * copy of this software and associated documentation files (the
8
 * "Software"), to deal in the Software without restriction, including
9
 * without limitation the rights to use, copy, modify, merge, publish,
10
 * distribute, sub license, and/or sell copies of the Software, and to
11
 * permit persons to whom the Software is furnished to do so, subject to
12
 * the following conditions:
13
 *
14
 * The above copyright notice and this permission notice (including the
15
 * next paragraph) shall be included in all copies or substantial portions
16
 * of the Software.
17
 *
18
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
 *
26
 **************************************************************************/
27
 
28
/*
29
 * This file implements the st_draw_vbo() function which is called from
30
 * Mesa's VBO module.  All point/line/triangle rendering is done through
31
 * this function whether the user called glBegin/End, glDrawArrays,
32
 * glDrawElements, glEvalMesh, or glCalList, etc.
33
 *
34
 * We basically convert the VBO's vertex attribute/array information into
35
 * Gallium vertex state, bind the vertex buffer objects and call
36
 * pipe->draw_elements(), pipe->draw_range_elements() or pipe->draw_arrays().
37
 *
38
 * Authors:
39
 *   Keith Whitwell 
40
 */
41
 
42
 
43
#include "main/imports.h"
44
#include "main/image.h"
45
#include "main/macros.h"
46
#include "program/prog_uniform.h"
47
 
48
#include "vbo/vbo.h"
49
 
50
#include "st_context.h"
51
#include "st_atom.h"
52
#include "st_cb_bufferobjects.h"
53
#include "st_draw.h"
54
#include "st_program.h"
55
 
56
#include "pipe/p_context.h"
57
#include "pipe/p_defines.h"
58
#include "util/u_inlines.h"
59
#include "util/u_format.h"
60
#include "util/u_prim.h"
61
#include "util/u_draw_quad.h"
62
#include "draw/draw_context.h"
63
#include "cso_cache/cso_context.h"
64
 
65
 
66
static GLuint double_types[4] = {
67
   PIPE_FORMAT_R64_FLOAT,
68
   PIPE_FORMAT_R64G64_FLOAT,
69
   PIPE_FORMAT_R64G64B64_FLOAT,
70
   PIPE_FORMAT_R64G64B64A64_FLOAT
71
};
72
 
73
static GLuint float_types[4] = {
74
   PIPE_FORMAT_R32_FLOAT,
75
   PIPE_FORMAT_R32G32_FLOAT,
76
   PIPE_FORMAT_R32G32B32_FLOAT,
77
   PIPE_FORMAT_R32G32B32A32_FLOAT
78
};
79
 
80
static GLuint half_float_types[4] = {
81
   PIPE_FORMAT_R16_FLOAT,
82
   PIPE_FORMAT_R16G16_FLOAT,
83
   PIPE_FORMAT_R16G16B16_FLOAT,
84
   PIPE_FORMAT_R16G16B16A16_FLOAT
85
};
86
 
87
static GLuint uint_types_norm[4] = {
88
   PIPE_FORMAT_R32_UNORM,
89
   PIPE_FORMAT_R32G32_UNORM,
90
   PIPE_FORMAT_R32G32B32_UNORM,
91
   PIPE_FORMAT_R32G32B32A32_UNORM
92
};
93
 
94
static GLuint uint_types_scale[4] = {
95
   PIPE_FORMAT_R32_USCALED,
96
   PIPE_FORMAT_R32G32_USCALED,
97
   PIPE_FORMAT_R32G32B32_USCALED,
98
   PIPE_FORMAT_R32G32B32A32_USCALED
99
};
100
 
101
static GLuint int_types_norm[4] = {
102
   PIPE_FORMAT_R32_SNORM,
103
   PIPE_FORMAT_R32G32_SNORM,
104
   PIPE_FORMAT_R32G32B32_SNORM,
105
   PIPE_FORMAT_R32G32B32A32_SNORM
106
};
107
 
108
static GLuint int_types_scale[4] = {
109
   PIPE_FORMAT_R32_SSCALED,
110
   PIPE_FORMAT_R32G32_SSCALED,
111
   PIPE_FORMAT_R32G32B32_SSCALED,
112
   PIPE_FORMAT_R32G32B32A32_SSCALED
113
};
114
 
115
static GLuint ushort_types_norm[4] = {
116
   PIPE_FORMAT_R16_UNORM,
117
   PIPE_FORMAT_R16G16_UNORM,
118
   PIPE_FORMAT_R16G16B16_UNORM,
119
   PIPE_FORMAT_R16G16B16A16_UNORM
120
};
121
 
122
static GLuint ushort_types_scale[4] = {
123
   PIPE_FORMAT_R16_USCALED,
124
   PIPE_FORMAT_R16G16_USCALED,
125
   PIPE_FORMAT_R16G16B16_USCALED,
126
   PIPE_FORMAT_R16G16B16A16_USCALED
127
};
128
 
129
static GLuint short_types_norm[4] = {
130
   PIPE_FORMAT_R16_SNORM,
131
   PIPE_FORMAT_R16G16_SNORM,
132
   PIPE_FORMAT_R16G16B16_SNORM,
133
   PIPE_FORMAT_R16G16B16A16_SNORM
134
};
135
 
136
static GLuint short_types_scale[4] = {
137
   PIPE_FORMAT_R16_SSCALED,
138
   PIPE_FORMAT_R16G16_SSCALED,
139
   PIPE_FORMAT_R16G16B16_SSCALED,
140
   PIPE_FORMAT_R16G16B16A16_SSCALED
141
};
142
 
143
static GLuint ubyte_types_norm[4] = {
144
   PIPE_FORMAT_R8_UNORM,
145
   PIPE_FORMAT_R8G8_UNORM,
146
   PIPE_FORMAT_R8G8B8_UNORM,
147
   PIPE_FORMAT_R8G8B8A8_UNORM
148
};
149
 
150
static GLuint ubyte_types_scale[4] = {
151
   PIPE_FORMAT_R8_USCALED,
152
   PIPE_FORMAT_R8G8_USCALED,
153
   PIPE_FORMAT_R8G8B8_USCALED,
154
   PIPE_FORMAT_R8G8B8A8_USCALED
155
};
156
 
157
static GLuint byte_types_norm[4] = {
158
   PIPE_FORMAT_R8_SNORM,
159
   PIPE_FORMAT_R8G8_SNORM,
160
   PIPE_FORMAT_R8G8B8_SNORM,
161
   PIPE_FORMAT_R8G8B8A8_SNORM
162
};
163
 
164
static GLuint byte_types_scale[4] = {
165
   PIPE_FORMAT_R8_SSCALED,
166
   PIPE_FORMAT_R8G8_SSCALED,
167
   PIPE_FORMAT_R8G8B8_SSCALED,
168
   PIPE_FORMAT_R8G8B8A8_SSCALED
169
};
170
 
171
static GLuint fixed_types[4] = {
172
   PIPE_FORMAT_R32_FIXED,
173
   PIPE_FORMAT_R32G32_FIXED,
174
   PIPE_FORMAT_R32G32B32_FIXED,
175
   PIPE_FORMAT_R32G32B32A32_FIXED
176
};
177
 
178
 
179
 
180
/**
181
 * Return a PIPE_FORMAT_x for the given GL datatype and size.
182
 */
183
GLuint
184
st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
185
                      GLboolean normalized)
186
{
187
   assert((type >= GL_BYTE && type <= GL_DOUBLE) ||
188
          type == GL_FIXED || type == GL_HALF_FLOAT);
189
   assert(size >= 1);
190
   assert(size <= 4);
191
   assert(format == GL_RGBA || format == GL_BGRA);
192
 
193
   if (format == GL_BGRA) {
194
      /* this is an odd-ball case */
195
      assert(type == GL_UNSIGNED_BYTE);
196
      assert(normalized);
197
      return PIPE_FORMAT_B8G8R8A8_UNORM;
198
   }
199
 
200
   if (normalized) {
201
      switch (type) {
202
      case GL_DOUBLE: return double_types[size-1];
203
      case GL_FLOAT: return float_types[size-1];
204
      case GL_HALF_FLOAT: return half_float_types[size-1];
205
      case GL_INT: return int_types_norm[size-1];
206
      case GL_SHORT: return short_types_norm[size-1];
207
      case GL_BYTE: return byte_types_norm[size-1];
208
      case GL_UNSIGNED_INT: return uint_types_norm[size-1];
209
      case GL_UNSIGNED_SHORT: return ushort_types_norm[size-1];
210
      case GL_UNSIGNED_BYTE: return ubyte_types_norm[size-1];
211
      case GL_FIXED: return fixed_types[size-1];
212
      default: assert(0); return 0;
213
      }
214
   }
215
   else {
216
      switch (type) {
217
      case GL_DOUBLE: return double_types[size-1];
218
      case GL_FLOAT: return float_types[size-1];
219
      case GL_HALF_FLOAT: return half_float_types[size-1];
220
      case GL_INT: return int_types_scale[size-1];
221
      case GL_SHORT: return short_types_scale[size-1];
222
      case GL_BYTE: return byte_types_scale[size-1];
223
      case GL_UNSIGNED_INT: return uint_types_scale[size-1];
224
      case GL_UNSIGNED_SHORT: return ushort_types_scale[size-1];
225
      case GL_UNSIGNED_BYTE: return ubyte_types_scale[size-1];
226
      case GL_FIXED: return fixed_types[size-1];
227
      default: assert(0); return 0;
228
      }
229
   }
230
   return 0; /* silence compiler warning */
231
}
232
 
233
 
234
 
235
 
236
 
237
/**
238
 * Examine the active arrays to determine if we have interleaved
239
 * vertex arrays all living in one VBO, or all living in user space.
240
 * \param userSpace  returns whether the arrays are in user space.
241
 */
242
static GLboolean
243
is_interleaved_arrays(const struct st_vertex_program *vp,
244
                      const struct st_vp_varient *vpv,
245
                      const struct gl_client_array **arrays,
246
                      GLboolean *userSpace)
247
{
248
   GLuint attr;
249
   const struct gl_buffer_object *firstBufObj = NULL;
250
   GLint firstStride = -1;
251
   GLuint num_client_arrays = 0;
252
   const GLubyte *client_addr = NULL;
253
 
254
   for (attr = 0; attr < vpv->num_inputs; attr++) {
255
      const GLuint mesaAttr = vp->index_to_input[attr];
256
      const struct gl_buffer_object *bufObj = arrays[mesaAttr]->BufferObj;
257
      const GLsizei stride = arrays[mesaAttr]->StrideB; /* in bytes */
258
 
259
      if (firstStride < 0) {
260
         firstStride = stride;
261
      }
262
      else if (firstStride != stride) {
263
         return GL_FALSE;
264
      }
265
 
266
      if (!bufObj || !bufObj->Name) {
267
         num_client_arrays++;
268
         /* Try to detect if the client-space arrays are
269
          * "close" to each other.
270
          */
271
         if (!client_addr) {
272
            client_addr = arrays[mesaAttr]->Ptr;
273
         }
274
         else if (abs(arrays[mesaAttr]->Ptr - client_addr) > firstStride) {
275
            /* arrays start too far apart */
276
            return GL_FALSE;
277
         }
278
      }
279
      else if (!firstBufObj) {
280
         firstBufObj = bufObj;
281
      }
282
      else if (bufObj != firstBufObj) {
283
         return GL_FALSE;
284
      }
285
   }
286
 
287
   *userSpace = (num_client_arrays == vpv->num_inputs);
288
   /* debug_printf("user space: %s (%d arrays, %d inputs)\n",
289
      (int)*userSpace ? "Yes" : "No", num_client_arrays, vp->num_inputs); */
290
 
291
   return GL_TRUE;
292
}
293
 
294
 
295
/**
296
 * Compute the memory range occupied by the arrays.
297
 */
298
static void
299
get_arrays_bounds(const struct st_vertex_program *vp,
300
                  const struct st_vp_varient *vpv,
301
                  const struct gl_client_array **arrays,
302
                  GLuint max_index,
303
                  const GLubyte **low, const GLubyte **high)
304
{
305
   const GLubyte *low_addr = NULL;
306
   const GLubyte *high_addr = NULL;
307
   GLuint attr;
308
 
309
   /* debug_printf("get_arrays_bounds: Handling %u attrs\n", vpv->num_inputs); */
310
 
311
   for (attr = 0; attr < vpv->num_inputs; attr++) {
312
      const GLuint mesaAttr = vp->index_to_input[attr];
313
      const GLint stride = arrays[mesaAttr]->StrideB;
314
      const GLubyte *start = arrays[mesaAttr]->Ptr;
315
      const unsigned sz = (arrays[mesaAttr]->Size *
316
                           _mesa_sizeof_type(arrays[mesaAttr]->Type));
317
      const GLubyte *end = start + (max_index * stride) + sz;
318
 
319
      /* debug_printf("attr %u: stride %d size %u start %p end %p\n",
320
         attr, stride, sz, start, end); */
321
 
322
      if (attr == 0) {
323
         low_addr = start;
324
         high_addr = end;
325
      }
326
      else {
327
         low_addr = MIN2(low_addr, start);
328
         high_addr = MAX2(high_addr, end);
329
      }
330
   }
331
 
332
   *low = low_addr;
333
   *high = high_addr;
334
}
335
 
336
 
337
/**
338
 * Set up for drawing interleaved arrays that all live in one VBO
339
 * or all live in user space.
340
 * \param vbuffer  returns vertex buffer info
341
 * \param velements  returns vertex element info
342
 */
343
static void
344
setup_interleaved_attribs(struct gl_context *ctx,
345
                          const struct st_vertex_program *vp,
346
                          const struct st_vp_varient *vpv,
347
                          const struct gl_client_array **arrays,
348
                          GLuint max_index,
349
                          GLboolean userSpace,
350
                          struct pipe_vertex_buffer *vbuffer,
351
                          struct pipe_vertex_element velements[])
352
{
353
   struct st_context *st = st_context(ctx);
354
   struct pipe_context *pipe = st->pipe;
355
   GLuint attr;
356
   const GLubyte *offset0 = NULL;
357
 
358
   for (attr = 0; attr < vpv->num_inputs; attr++) {
359
      const GLuint mesaAttr = vp->index_to_input[attr];
360
      struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
361
      struct st_buffer_object *stobj = st_buffer_object(bufobj);
362
      GLsizei stride = arrays[mesaAttr]->StrideB;
363
 
364
      /*printf("stobj %u = %p\n", attr, (void*)stobj);*/
365
 
366
      if (attr == 0) {
367
         const GLubyte *low, *high;
368
 
369
         get_arrays_bounds(vp, vpv, arrays, max_index, &low, &high);
370
         /* debug_printf("buffer range: %p %p range %d max index %u\n",
371
            low, high, high - low, max_index); */
372
 
373
         offset0 = low;
374
         if (userSpace) {
375
            vbuffer->buffer =
376
               pipe_user_buffer_create(pipe->screen, (void *) low, high - low,
377
				       PIPE_BIND_VERTEX_BUFFER);
378
            vbuffer->buffer_offset = 0;
379
         }
380
         else {
381
            vbuffer->buffer = NULL;
382
            pipe_resource_reference(&vbuffer->buffer, stobj->buffer);
383
            vbuffer->buffer_offset = pointer_to_offset(low);
384
         }
385
         vbuffer->stride = stride; /* in bytes */
386
         vbuffer->max_index = max_index;
387
      }
388
 
389
      velements[attr].src_offset =
390
         (unsigned) (arrays[mesaAttr]->Ptr - offset0);
391
      velements[attr].instance_divisor = 0;
392
      velements[attr].vertex_buffer_index = 0;
393
      velements[attr].src_format =
394
         st_pipe_vertex_format(arrays[mesaAttr]->Type,
395
                               arrays[mesaAttr]->Size,
396
                               arrays[mesaAttr]->Format,
397
                               arrays[mesaAttr]->Normalized);
398
      assert(velements[attr].src_format);
399
   }
400
}
401
 
402
 
403
/**
404
 * Set up a separate pipe_vertex_buffer and pipe_vertex_element for each
405
 * vertex attribute.
406
 * \param vbuffer  returns vertex buffer info
407
 * \param velements  returns vertex element info
408
 */
409
static void
410
setup_non_interleaved_attribs(struct gl_context *ctx,
411
                              const struct st_vertex_program *vp,
412
                              const struct st_vp_varient *vpv,
413
                              const struct gl_client_array **arrays,
414
                              GLuint max_index,
415
                              GLboolean *userSpace,
416
                              struct pipe_vertex_buffer vbuffer[],
417
                              struct pipe_vertex_element velements[])
418
{
419
   struct st_context *st = st_context(ctx);
420
   struct pipe_context *pipe = st->pipe;
421
   GLuint attr;
422
 
423
   for (attr = 0; attr < vpv->num_inputs; attr++) {
424
      const GLuint mesaAttr = vp->index_to_input[attr];
425
      struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
426
      GLsizei stride = arrays[mesaAttr]->StrideB;
427
 
428
      *userSpace = GL_FALSE;
429
 
430
      if (bufobj && bufobj->Name) {
431
         /* Attribute data is in a VBO.
432
          * Recall that for VBOs, the gl_client_array->Ptr field is
433
          * really an offset from the start of the VBO, not a pointer.
434
          */
435
         struct st_buffer_object *stobj = st_buffer_object(bufobj);
436
         assert(stobj->buffer);
437
         /*printf("stobj %u = %p\n", attr, (void*) stobj);*/
438
 
439
         vbuffer[attr].buffer = NULL;
440
         pipe_resource_reference(&vbuffer[attr].buffer, stobj->buffer);
441
         vbuffer[attr].buffer_offset = pointer_to_offset(arrays[mesaAttr]->Ptr);
442
         velements[attr].src_offset = 0;
443
      }
444
      else {
445
         /* attribute data is in user-space memory, not a VBO */
446
         uint bytes;
447
         /*printf("user-space array %d stride %d\n", attr, stride);*/
448
 
449
         *userSpace = GL_TRUE;
450
 
451
         /* wrap user data */
452
         if (arrays[mesaAttr]->Ptr) {
453
            /* user's vertex array */
454
            if (arrays[mesaAttr]->StrideB) {
455
               bytes = arrays[mesaAttr]->StrideB * (max_index + 1);
456
            }
457
            else {
458
               bytes = arrays[mesaAttr]->Size
459
                  * _mesa_sizeof_type(arrays[mesaAttr]->Type);
460
            }
461
            vbuffer[attr].buffer =
462
	       pipe_user_buffer_create(pipe->screen,
463
				       (void *) arrays[mesaAttr]->Ptr, bytes,
464
				       PIPE_BIND_VERTEX_BUFFER);
465
         }
466
         else {
467
            /* no array, use ctx->Current.Attrib[] value */
468
            bytes = sizeof(ctx->Current.Attrib[0]);
469
            vbuffer[attr].buffer =
470
	       pipe_user_buffer_create(pipe->screen,
471
				       (void *) ctx->Current.Attrib[mesaAttr],
472
				       bytes,
473
				       PIPE_BIND_VERTEX_BUFFER);
474
            stride = 0;
475
         }
476
 
477
         vbuffer[attr].buffer_offset = 0;
478
         velements[attr].src_offset = 0;
479
      }
480
 
481
      assert(velements[attr].src_offset <= 2048); /* 11-bit field */
482
 
483
      /* common-case setup */
484
      vbuffer[attr].stride = stride; /* in bytes */
485
      vbuffer[attr].max_index = max_index;
486
      velements[attr].instance_divisor = 0;
487
      velements[attr].vertex_buffer_index = attr;
488
      velements[attr].src_format
489
         = st_pipe_vertex_format(arrays[mesaAttr]->Type,
490
                                 arrays[mesaAttr]->Size,
491
                                 arrays[mesaAttr]->Format,
492
                                 arrays[mesaAttr]->Normalized);
493
      assert(velements[attr].src_format);
494
   }
495
}
496
 
497
 
498
static void
499
setup_index_buffer(struct gl_context *ctx,
500
                   const struct _mesa_index_buffer *ib,
501
                   struct pipe_index_buffer *ibuffer)
502
{
503
   struct st_context *st = st_context(ctx);
504
   struct pipe_context *pipe = st->pipe;
505
 
506
   memset(ibuffer, 0, sizeof(*ibuffer));
507
   if (ib) {
508
      struct gl_buffer_object *bufobj = ib->obj;
509
 
510
      switch (ib->type) {
511
      case GL_UNSIGNED_INT:
512
         ibuffer->index_size = 4;
513
         break;
514
      case GL_UNSIGNED_SHORT:
515
         ibuffer->index_size = 2;
516
         break;
517
      case GL_UNSIGNED_BYTE:
518
         ibuffer->index_size = 1;
519
         break;
520
      default:
521
         assert(0);
522
	 return;
523
      }
524
 
525
      /* get/create the index buffer object */
526
      if (bufobj && bufobj->Name) {
527
         /* elements/indexes are in a real VBO */
528
         struct st_buffer_object *stobj = st_buffer_object(bufobj);
529
         pipe_resource_reference(&ibuffer->buffer, stobj->buffer);
530
         ibuffer->offset = pointer_to_offset(ib->ptr);
531
      }
532
      else {
533
         /* element/indicies are in user space memory */
534
         ibuffer->buffer =
535
            pipe_user_buffer_create(pipe->screen, (void *) ib->ptr,
536
                                    ib->count * ibuffer->index_size,
537
                                    PIPE_BIND_INDEX_BUFFER);
538
      }
539
   }
540
}
541
 
542
/**
543
 * Prior to drawing, check that any uniforms referenced by the
544
 * current shader have been set.  If a uniform has not been set,
545
 * issue a warning.
546
 */
547
static void
548
check_uniforms(struct gl_context *ctx)
549
{
550
   struct gl_shader_program *shProg[3] = {
551
      ctx->Shader.CurrentVertexProgram,
552
      ctx->Shader.CurrentGeometryProgram,
553
      ctx->Shader.CurrentFragmentProgram,
554
   };
555
   unsigned j;
556
 
557
   for (j = 0; j < 3; j++) {
558
      unsigned i;
559
 
560
      if (shProg[j] == NULL || !shProg[j]->LinkStatus)
561
	 continue;
562
 
563
      for (i = 0; i < shProg[j]->Uniforms->NumUniforms; i++) {
564
         const struct gl_uniform *u = &shProg[j]->Uniforms->Uniforms[i];
565
         if (!u->Initialized) {
566
            _mesa_warning(ctx,
567
                          "Using shader with uninitialized uniform: %s",
568
                          u->Name);
569
         }
570
      }
571
   }
572
}
573
 
574
 
575
/**
576
 * Translate OpenGL primtive type (GL_POINTS, GL_TRIANGLE_STRIP, etc) to
577
 * the corresponding Gallium type.
578
 */
579
static unsigned
580
translate_prim(const struct gl_context *ctx, unsigned prim)
581
{
582
   /* GL prims should match Gallium prims, spot-check a few */
583
   assert(GL_POINTS == PIPE_PRIM_POINTS);
584
   assert(GL_QUADS == PIPE_PRIM_QUADS);
585
   assert(GL_TRIANGLE_STRIP_ADJACENCY == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY);
586
 
587
   /* Avoid quadstrips if it's easy to do so:
588
    * Note: it's imporant to do the correct trimming if we change the prim type!
589
    * We do that wherever this function is called.
590
    */
591
   if (prim == GL_QUAD_STRIP &&
592
       ctx->Light.ShadeModel != GL_FLAT &&
593
       ctx->Polygon.FrontMode == GL_FILL &&
594
       ctx->Polygon.BackMode == GL_FILL)
595
      prim = GL_TRIANGLE_STRIP;
596
 
597
   return prim;
598
}
599
 
600
 
601
 
602
/**
603
 * This function gets plugged into the VBO module and is called when
604
 * we have something to render.
605
 * Basically, translate the information into the format expected by gallium.
606
 */
607
void
608
st_draw_vbo(struct gl_context *ctx,
609
            const struct gl_client_array **arrays,
610
            const struct _mesa_prim *prims,
611
            GLuint nr_prims,
612
            const struct _mesa_index_buffer *ib,
613
	    GLboolean index_bounds_valid,
614
            GLuint min_index,
615
            GLuint max_index)
616
{
617
   struct st_context *st = st_context(ctx);
618
   struct pipe_context *pipe = st->pipe;
619
   const struct st_vertex_program *vp;
620
   const struct st_vp_varient *vpv;
621
   struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
622
   GLuint attr;
623
   struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
624
   unsigned num_vbuffers, num_velements;
625
   struct pipe_index_buffer ibuffer;
626
   GLboolean userSpace = GL_FALSE;
627
   GLboolean vertDataEdgeFlags;
628
   struct pipe_draw_info info;
629
   unsigned i;
630
 
631
   /* Mesa core state should have been validated already */
632
   assert(ctx->NewState == 0x0);
633
 
634
   /* Gallium probably doesn't want this in some cases. */
635
   if (!index_bounds_valid)
636
      if (!vbo_all_varyings_in_vbos(arrays))
637
	 vbo_get_minmax_index(ctx, prims, ib, &min_index, &max_index);
638
 
639
   /* sanity check for pointer arithmetic below */
640
   assert(sizeof(arrays[0]->Ptr[0]) == 1);
641
 
642
   vertDataEdgeFlags = arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj &&
643
                       arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj->Name;
644
   if (vertDataEdgeFlags != st->vertdata_edgeflags) {
645
      st->vertdata_edgeflags = vertDataEdgeFlags;
646
      st->dirty.st |= ST_NEW_EDGEFLAGS_DATA;
647
   }
648
 
649
   st_validate_state(st);
650
 
651
   /* must get these after state validation! */
652
   vp = st->vp;
653
   vpv = st->vp_varient;
654
 
655
#if 0
656
   if (MESA_VERBOSE & VERBOSE_GLSL) {
657
      check_uniforms(ctx);
658
   }
659
#else
660
   (void) check_uniforms;
661
#endif
662
 
663
   memset(velements, 0, sizeof(struct pipe_vertex_element) * vpv->num_inputs);
664
   /*
665
    * Setup the vbuffer[] and velements[] arrays.
666
    */
667
   if (is_interleaved_arrays(vp, vpv, arrays, &userSpace)) {
668
      /*printf("Draw interleaved\n");*/
669
      setup_interleaved_attribs(ctx, vp, vpv, arrays, max_index, userSpace,
670
                                vbuffer, velements);
671
      num_vbuffers = 1;
672
      num_velements = vpv->num_inputs;
673
      if (num_velements == 0)
674
         num_vbuffers = 0;
675
   }
676
   else {
677
      /*printf("Draw non-interleaved\n");*/
678
      setup_non_interleaved_attribs(ctx, vp, vpv, arrays, max_index,
679
                                    &userSpace, vbuffer, velements);
680
      num_vbuffers = vpv->num_inputs;
681
      num_velements = vpv->num_inputs;
682
   }
683
 
684
#if 0
685
   {
686
      GLuint i;
687
      for (i = 0; i < num_vbuffers; i++) {
688
         printf("buffers[%d].stride = %u\n", i, vbuffer[i].stride);
689
         printf("buffers[%d].max_index = %u\n", i, vbuffer[i].max_index);
690
         printf("buffers[%d].buffer_offset = %u\n", i, vbuffer[i].buffer_offset);
691
         printf("buffers[%d].buffer = %p\n", i, (void*) vbuffer[i].buffer);
692
      }
693
      for (i = 0; i < num_velements; i++) {
694
         printf("vlements[%d].vbuffer_index = %u\n", i, velements[i].vertex_buffer_index);
695
         printf("vlements[%d].src_offset = %u\n", i, velements[i].src_offset);
696
         printf("vlements[%d].format = %s\n", i, util_format_name(velements[i].src_format));
697
      }
698
   }
699
#endif
700
 
701
   pipe->set_vertex_buffers(pipe, num_vbuffers, vbuffer);
702
   cso_set_vertex_elements(st->cso_context, num_velements, velements);
703
 
704
   setup_index_buffer(ctx, ib, &ibuffer);
705
   pipe->set_index_buffer(pipe, &ibuffer);
706
 
707
   util_draw_init_info(&info);
708
   if (ib) {
709
      info.indexed = TRUE;
710
      if (min_index != ~0 && max_index != ~0) {
711
         info.min_index = min_index;
712
         info.max_index = max_index;
713
      }
714
   }
715
 
716
   info.primitive_restart = st->ctx->Array.PrimitiveRestart;
717
   info.restart_index = st->ctx->Array.RestartIndex;
718
 
719
   /* do actual drawing */
720
   for (i = 0; i < nr_prims; i++) {
721
      info.mode = translate_prim( ctx, prims[i].mode );
722
      info.start = prims[i].start;
723
      info.count = prims[i].count;
724
      info.instance_count = prims[i].num_instances;
725
      info.index_bias = prims[i].basevertex;
726
      if (!ib) {
727
         info.min_index = info.start;
728
         info.max_index = info.start + info.count - 1;
729
      }
730
 
731
      if (u_trim_pipe_prim(info.mode, &info.count))
732
         pipe->draw_vbo(pipe, &info);
733
   }
734
 
735
   pipe_resource_reference(&ibuffer.buffer, NULL);
736
 
737
   /* unreference buffers (frees wrapped user-space buffer objects) */
738
   for (attr = 0; attr < num_vbuffers; attr++) {
739
      pipe_resource_reference(&vbuffer[attr].buffer, NULL);
740
      assert(!vbuffer[attr].buffer);
741
   }
742
 
743
   if (userSpace)
744
   {
745
      pipe->set_vertex_buffers(pipe, 0, NULL);
746
   }
747
}
748
 
749
 
750
void st_init_draw( struct st_context *st )
751
{
752
   struct gl_context *ctx = st->ctx;
753
 
754
   vbo_set_draw_func(ctx, st_draw_vbo);
755
 
756
#if FEATURE_feedback || FEATURE_rastpos
757
   st->draw = draw_create(st->pipe); /* for selection/feedback */
758
 
759
   /* Disable draw options that might convert points/lines to tris, etc.
760
    * as that would foul-up feedback/selection mode.
761
    */
762
   draw_wide_line_threshold(st->draw, 1000.0f);
763
   draw_wide_point_threshold(st->draw, 1000.0f);
764
   draw_enable_line_stipple(st->draw, FALSE);
765
   draw_enable_point_sprites(st->draw, FALSE);
766
#endif
767
}
768
 
769
 
770
void st_destroy_draw( struct st_context *st )
771
{
772
#if FEATURE_feedback || FEATURE_rastpos
773
   draw_destroy(st->draw);
774
#endif
775
}
776