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1901 | serge | 1 | /************************************************************************** |
2 | * |
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3 | * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. |
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4 | * All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the |
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8 | * "Software"), to deal in the Software without restriction, including |
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9 | * without limitation the rights to use, copy, modify, merge, publish, |
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10 | * distribute, sub license, and/or sell copies of the Software, and to |
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11 | * permit persons to whom the Software is furnished to do so, subject to |
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12 | * the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice (including the |
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15 | * next paragraph) shall be included in all copies or substantial portions |
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16 | * of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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20 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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21 | * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
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22 | * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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23 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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24 | * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | **************************************************************************/ |
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27 | |||
28 | /* |
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29 | * Authors: |
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30 | * Keith Whitwell |
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31 | * Brian Paul |
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32 | */ |
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33 | |||
34 | |||
35 | #include "main/macros.h" |
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36 | |||
37 | #include "st_context.h" |
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38 | #include "st_cb_texture.h" |
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39 | #include "st_format.h" |
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40 | #include "st_atom.h" |
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41 | #include "pipe/p_context.h" |
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42 | #include "pipe/p_defines.h" |
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43 | |||
44 | #include "cso_cache/cso_context.h" |
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45 | |||
46 | |||
47 | /** |
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48 | * Convert GLenum texcoord wrap tokens to pipe tokens. |
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49 | */ |
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50 | static GLuint |
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51 | gl_wrap_xlate(GLenum wrap) |
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52 | { |
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53 | switch (wrap) { |
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54 | case GL_REPEAT: |
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55 | return PIPE_TEX_WRAP_REPEAT; |
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56 | case GL_CLAMP: |
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57 | return PIPE_TEX_WRAP_CLAMP; |
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58 | case GL_CLAMP_TO_EDGE: |
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59 | return PIPE_TEX_WRAP_CLAMP_TO_EDGE; |
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60 | case GL_CLAMP_TO_BORDER: |
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61 | return PIPE_TEX_WRAP_CLAMP_TO_BORDER; |
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62 | case GL_MIRRORED_REPEAT: |
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63 | return PIPE_TEX_WRAP_MIRROR_REPEAT; |
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64 | case GL_MIRROR_CLAMP_EXT: |
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65 | return PIPE_TEX_WRAP_MIRROR_CLAMP; |
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66 | case GL_MIRROR_CLAMP_TO_EDGE_EXT: |
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67 | return PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE; |
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68 | case GL_MIRROR_CLAMP_TO_BORDER_EXT: |
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69 | return PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER; |
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70 | default: |
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71 | assert(0); |
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72 | return 0; |
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73 | } |
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74 | } |
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75 | |||
76 | |||
77 | static GLuint |
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78 | gl_filter_to_mip_filter(GLenum filter) |
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79 | { |
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80 | switch (filter) { |
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81 | case GL_NEAREST: |
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82 | case GL_LINEAR: |
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83 | return PIPE_TEX_MIPFILTER_NONE; |
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84 | |||
85 | case GL_NEAREST_MIPMAP_NEAREST: |
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86 | case GL_LINEAR_MIPMAP_NEAREST: |
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87 | return PIPE_TEX_MIPFILTER_NEAREST; |
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88 | |||
89 | case GL_NEAREST_MIPMAP_LINEAR: |
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90 | case GL_LINEAR_MIPMAP_LINEAR: |
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91 | return PIPE_TEX_MIPFILTER_LINEAR; |
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92 | |||
93 | default: |
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94 | assert(0); |
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95 | return PIPE_TEX_MIPFILTER_NONE; |
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96 | } |
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97 | } |
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98 | |||
99 | |||
100 | static GLuint |
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101 | gl_filter_to_img_filter(GLenum filter) |
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102 | { |
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103 | switch (filter) { |
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104 | case GL_NEAREST: |
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105 | case GL_NEAREST_MIPMAP_NEAREST: |
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106 | case GL_NEAREST_MIPMAP_LINEAR: |
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107 | return PIPE_TEX_FILTER_NEAREST; |
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108 | |||
109 | case GL_LINEAR: |
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110 | case GL_LINEAR_MIPMAP_NEAREST: |
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111 | case GL_LINEAR_MIPMAP_LINEAR: |
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112 | return PIPE_TEX_FILTER_LINEAR; |
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113 | |||
114 | default: |
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115 | assert(0); |
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116 | return PIPE_TEX_FILTER_NEAREST; |
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117 | } |
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118 | } |
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119 | |||
120 | |||
121 | static void |
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122 | update_samplers(struct st_context *st) |
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123 | { |
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124 | struct gl_vertex_program *vprog = st->ctx->VertexProgram._Current; |
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125 | struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current; |
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126 | const GLbitfield samplersUsed = (vprog->Base.SamplersUsed | |
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127 | fprog->Base.SamplersUsed); |
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128 | GLuint su; |
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129 | |||
130 | st->state.num_samplers = 0; |
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131 | |||
132 | /* loop over sampler units (aka tex image units) */ |
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133 | for (su = 0; su < st->ctx->Const.MaxTextureImageUnits; su++) { |
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134 | struct pipe_sampler_state *sampler = st->state.samplers + su; |
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135 | |||
136 | memset(sampler, 0, sizeof(*sampler)); |
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137 | |||
138 | if (samplersUsed & (1 << su)) { |
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139 | struct gl_texture_object *texobj; |
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140 | struct gl_texture_image *teximg; |
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141 | GLuint texUnit; |
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142 | |||
143 | if (fprog->Base.SamplersUsed & (1 << su)) |
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144 | texUnit = fprog->Base.SamplerUnits[su]; |
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145 | else |
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146 | texUnit = vprog->Base.SamplerUnits[su]; |
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147 | |||
148 | texobj = st->ctx->Texture.Unit[texUnit]._Current; |
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149 | if (!texobj) { |
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150 | texobj = st_get_default_texture(st); |
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151 | } |
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152 | |||
153 | teximg = texobj->Image[0][texobj->BaseLevel]; |
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154 | |||
155 | sampler->wrap_s = gl_wrap_xlate(texobj->WrapS); |
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156 | sampler->wrap_t = gl_wrap_xlate(texobj->WrapT); |
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157 | sampler->wrap_r = gl_wrap_xlate(texobj->WrapR); |
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158 | |||
159 | sampler->min_img_filter = gl_filter_to_img_filter(texobj->MinFilter); |
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160 | sampler->min_mip_filter = gl_filter_to_mip_filter(texobj->MinFilter); |
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161 | sampler->mag_img_filter = gl_filter_to_img_filter(texobj->MagFilter); |
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162 | |||
163 | if (texobj->Target != GL_TEXTURE_RECTANGLE_ARB) |
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164 | sampler->normalized_coords = 1; |
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165 | |||
166 | sampler->lod_bias = st->ctx->Texture.Unit[su].LodBias; |
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167 | |||
168 | sampler->min_lod = texobj->BaseLevel + texobj->MinLod; |
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169 | if (sampler->min_lod < texobj->BaseLevel) |
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170 | sampler->min_lod = texobj->BaseLevel; |
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171 | |||
172 | sampler->max_lod = MIN2((GLfloat) texobj->MaxLevel, |
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173 | (texobj->MaxLod + texobj->BaseLevel)); |
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174 | if (sampler->max_lod < sampler->min_lod) { |
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175 | /* The GL spec doesn't seem to specify what to do in this case. |
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176 | * Swap the values. |
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177 | */ |
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178 | float tmp = sampler->max_lod; |
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179 | sampler->max_lod = sampler->min_lod; |
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180 | sampler->min_lod = tmp; |
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181 | assert(sampler->min_lod <= sampler->max_lod); |
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182 | } |
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183 | |||
184 | st_translate_color(texobj->BorderColor.f, |
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185 | teximg ? teximg->_BaseFormat : GL_RGBA, |
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186 | sampler->border_color); |
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187 | |||
188 | sampler->max_anisotropy = (texobj->MaxAnisotropy == 1.0 ? 0 : (GLuint)texobj->MaxAnisotropy); |
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189 | |||
190 | /* only care about ARB_shadow, not SGI shadow */ |
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191 | if (texobj->CompareMode == GL_COMPARE_R_TO_TEXTURE) { |
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192 | sampler->compare_mode = PIPE_TEX_COMPARE_R_TO_TEXTURE; |
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193 | sampler->compare_func |
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194 | = st_compare_func_to_pipe(texobj->CompareFunc); |
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195 | } |
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196 | |||
197 | st->state.num_samplers = su + 1; |
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198 | |||
199 | /*printf("%s su=%u non-null\n", __FUNCTION__, su);*/ |
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200 | cso_single_sampler(st->cso_context, su, sampler); |
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201 | if (su < st->ctx->Const.MaxVertexTextureImageUnits) { |
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202 | cso_single_vertex_sampler(st->cso_context, su, sampler); |
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203 | } |
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204 | } |
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205 | else { |
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206 | /*printf("%s su=%u null\n", __FUNCTION__, su);*/ |
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207 | cso_single_sampler(st->cso_context, su, NULL); |
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208 | if (su < st->ctx->Const.MaxVertexTextureImageUnits) { |
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209 | cso_single_vertex_sampler(st->cso_context, su, NULL); |
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210 | } |
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211 | } |
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212 | } |
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213 | |||
214 | cso_single_sampler_done(st->cso_context); |
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215 | if (st->ctx->Const.MaxVertexTextureImageUnits > 0) { |
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216 | cso_single_vertex_sampler_done(st->cso_context); |
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217 | } |
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218 | } |
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219 | |||
220 | |||
221 | const struct st_tracked_state st_update_sampler = { |
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222 | "st_update_sampler", /* name */ |
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223 | { /* dirty */ |
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224 | _NEW_TEXTURE, /* mesa */ |
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225 | 0, /* st */ |
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226 | }, |
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227 | update_samplers /* update */ |
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228 | };>>=>>>><>><>> |