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1901 serge 1
/*
2
 * Mesa 3-D graphics library
3
 * Version:  7.5
4
 *
5
 * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6
 * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
7
 *
8
 * Permission is hereby granted, free of charge, to any person obtaining a
9
 * copy of this software and associated documentation files (the "Software"),
10
 * to deal in the Software without restriction, including without limitation
11
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12
 * and/or sell copies of the Software, and to permit persons to whom the
13
 * Software is furnished to do so, subject to the following conditions:
14
 *
15
 * The above copyright notice and this permission notice shall be included
16
 * in all copies or substantial portions of the Software.
17
 *
18
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
21
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24
 */
25
 
26
/**
27
 * \file texgen.c
28
 *
29
 * glTexGen-related functions
30
 */
31
 
32
 
33
#include "main/glheader.h"
34
#include "main/context.h"
35
#include "main/enums.h"
36
#include "main/macros.h"
37
#include "main/texgen.h"
38
#include "main/texstate.h"
39
#include "math/m_matrix.h"
40
#include "main/dispatch.h"
41
 
42
 
43
#if FEATURE_texgen
44
 
45
 
46
/**
47
 * Return texgen state for given coordinate
48
 */
49
static struct gl_texgen *
50
get_texgen(struct gl_texture_unit *texUnit, GLenum coord)
51
{
52
   switch (coord) {
53
   case GL_S:
54
      return &texUnit->GenS;
55
   case GL_T:
56
      return &texUnit->GenT;
57
   case GL_R:
58
      return &texUnit->GenR;
59
   case GL_Q:
60
      return &texUnit->GenQ;
61
   default:
62
      return NULL;
63
   }
64
}
65
 
66
 
67
void GLAPIENTRY
68
_mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
69
{
70
   struct gl_texture_unit *texUnit;
71
   struct gl_texgen *texgen;
72
   GET_CURRENT_CONTEXT(ctx);
73
   ASSERT_OUTSIDE_BEGIN_END(ctx);
74
 
75
   if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
76
      _mesa_debug(ctx, "glTexGen %s %s %.1f(%s)...\n",
77
                  _mesa_lookup_enum_by_nr(coord),
78
                  _mesa_lookup_enum_by_nr(pname),
79
                  *params,
80
		  _mesa_lookup_enum_by_nr((GLenum) (GLint) *params));
81
 
82
   if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
83
      _mesa_error(ctx, GL_INVALID_OPERATION, "glTexGen(current unit)");
84
      return;
85
   }
86
 
87
   texUnit = _mesa_get_current_tex_unit(ctx);
88
 
89
   texgen = get_texgen(texUnit, coord);
90
   if (!texgen) {
91
      _mesa_error(ctx, GL_INVALID_ENUM, "glTexGen(coord)");
92
      return;
93
   }
94
 
95
   switch (pname) {
96
   case GL_TEXTURE_GEN_MODE:
97
      {
98
         GLenum mode = (GLenum) (GLint) params[0];
99
         GLbitfield bit = 0x0;
100
         if (texgen->Mode == mode)
101
            return;
102
         switch (mode) {
103
         case GL_OBJECT_LINEAR:
104
            bit = TEXGEN_OBJ_LINEAR;
105
            break;
106
         case GL_EYE_LINEAR:
107
            bit = TEXGEN_EYE_LINEAR;
108
            break;
109
         case GL_SPHERE_MAP:
110
            if (coord == GL_S || coord == GL_T)
111
               bit = TEXGEN_SPHERE_MAP;
112
            break;
113
         case GL_REFLECTION_MAP_NV:
114
            if (coord != GL_Q)
115
               bit = TEXGEN_REFLECTION_MAP_NV;
116
            break;
117
         case GL_NORMAL_MAP_NV:
118
            if (coord != GL_Q)
119
               bit = TEXGEN_NORMAL_MAP_NV;
120
            break;
121
         default:
122
            ; /* nop */
123
         }
124
         if (!bit) {
125
            _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" );
126
            return;
127
         }
128
         FLUSH_VERTICES(ctx, _NEW_TEXTURE);
129
         texgen->Mode = mode;
130
         texgen->_ModeBit = bit;
131
      }
132
      break;
133
 
134
   case GL_OBJECT_PLANE:
135
      {
136
         if (TEST_EQ_4V(texgen->ObjectPlane, params))
137
            return;
138
         FLUSH_VERTICES(ctx, _NEW_TEXTURE);
139
         COPY_4FV(texgen->ObjectPlane, params);
140
      }
141
      break;
142
 
143
   case GL_EYE_PLANE:
144
      {
145
         GLfloat tmp[4];
146
         /* Transform plane equation by the inverse modelview matrix */
147
         if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) {
148
            _math_matrix_analyse(ctx->ModelviewMatrixStack.Top);
149
         }
150
         _mesa_transform_vector(tmp, params,
151
                                ctx->ModelviewMatrixStack.Top->inv);
152
         if (TEST_EQ_4V(texgen->EyePlane, tmp))
153
            return;
154
         FLUSH_VERTICES(ctx, _NEW_TEXTURE);
155
         COPY_4FV(texgen->EyePlane, tmp);
156
      }
157
      break;
158
 
159
   default:
160
      _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" );
161
      return;
162
   }
163
 
164
   if (ctx->Driver.TexGen)
165
      ctx->Driver.TexGen( ctx, coord, pname, params );
166
}
167
 
168
 
169
static void GLAPIENTRY
170
_mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params )
171
{
172
   GLfloat p[4];
173
   p[0] = (GLfloat) params[0];
174
   if (pname == GL_TEXTURE_GEN_MODE) {
175
      p[1] = p[2] = p[3] = 0.0F;
176
   }
177
   else {
178
      p[1] = (GLfloat) params[1];
179
      p[2] = (GLfloat) params[2];
180
      p[3] = (GLfloat) params[3];
181
   }
182
   _mesa_TexGenfv(coord, pname, p);
183
}
184
 
185
 
186
static void GLAPIENTRY
187
_mesa_TexGend(GLenum coord, GLenum pname, GLdouble param )
188
{
189
   GLfloat p[4];
190
   p[0] = (GLfloat) param;
191
   p[1] = p[2] = p[3] = 0.0F;
192
   _mesa_TexGenfv( coord, pname, p );
193
}
194
 
195
#if FEATURE_ES1
196
 
197
void GLAPIENTRY
198
_es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params)
199
{
200
   ASSERT(coord == GL_TEXTURE_GEN_STR_OES);
201
   _mesa_GetTexGenfv(GL_S, pname, params);
202
}
203
 
204
 
205
void GLAPIENTRY
206
_es_TexGenf(GLenum coord, GLenum pname, GLfloat param)
207
{
208
   ASSERT(coord == GL_TEXTURE_GEN_STR_OES);
209
   /* set S, T, and R at the same time */
210
   _mesa_TexGenf(GL_S, pname, param);
211
   _mesa_TexGenf(GL_T, pname, param);
212
   _mesa_TexGenf(GL_R, pname, param);
213
}
214
 
215
 
216
void GLAPIENTRY
217
_es_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params)
218
{
219
   ASSERT(coord == GL_TEXTURE_GEN_STR_OES);
220
   /* set S, T, and R at the same time */
221
   _mesa_TexGenfv(GL_S, pname, params);
222
   _mesa_TexGenfv(GL_T, pname, params);
223
   _mesa_TexGenfv(GL_R, pname, params);
224
}
225
 
226
#endif
227
 
228
static void GLAPIENTRY
229
_mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params )
230
{
231
   GLfloat p[4];
232
   p[0] = (GLfloat) params[0];
233
   if (pname == GL_TEXTURE_GEN_MODE) {
234
      p[1] = p[2] = p[3] = 0.0F;
235
   }
236
   else {
237
      p[1] = (GLfloat) params[1];
238
      p[2] = (GLfloat) params[2];
239
      p[3] = (GLfloat) params[3];
240
   }
241
   _mesa_TexGenfv( coord, pname, p );
242
}
243
 
244
 
245
void GLAPIENTRY
246
_mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param )
247
{
248
   GLfloat p[4];
249
   p[0] = param;
250
   p[1] = p[2] = p[3] = 0.0F;
251
   _mesa_TexGenfv(coord, pname, p);
252
}
253
 
254
 
255
void GLAPIENTRY
256
_mesa_TexGeni( GLenum coord, GLenum pname, GLint param )
257
{
258
   GLint p[4];
259
   p[0] = param;
260
   p[1] = p[2] = p[3] = 0;
261
   _mesa_TexGeniv( coord, pname, p );
262
}
263
 
264
 
265
 
266
static void GLAPIENTRY
267
_mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
268
{
269
   struct gl_texture_unit *texUnit;
270
   struct gl_texgen *texgen;
271
   GET_CURRENT_CONTEXT(ctx);
272
   ASSERT_OUTSIDE_BEGIN_END(ctx);
273
 
274
   if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
275
      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexGendv(current unit)");
276
      return;
277
   }
278
 
279
   texUnit = _mesa_get_current_tex_unit(ctx);
280
 
281
   texgen = get_texgen(texUnit, coord);
282
   if (!texgen) {
283
      _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexGendv(coord)");
284
      return;
285
   }
286
 
287
   switch (pname) {
288
   case GL_TEXTURE_GEN_MODE:
289
      params[0] = ENUM_TO_DOUBLE(texgen->Mode);
290
      break;
291
   case GL_OBJECT_PLANE:
292
      COPY_4V(params, texgen->ObjectPlane);
293
      break;
294
   case GL_EYE_PLANE:
295
      COPY_4V(params, texgen->EyePlane);
296
      break;
297
   default:
298
      _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" );
299
   }
300
}
301
 
302
 
303
 
304
void GLAPIENTRY
305
_mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
306
{
307
   struct gl_texture_unit *texUnit;
308
   struct gl_texgen *texgen;
309
   GET_CURRENT_CONTEXT(ctx);
310
   ASSERT_OUTSIDE_BEGIN_END(ctx);
311
 
312
   if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
313
      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexGenfv(current unit)");
314
      return;
315
   }
316
 
317
   texUnit = _mesa_get_current_tex_unit(ctx);
318
 
319
   texgen = get_texgen(texUnit, coord);
320
   if (!texgen) {
321
      _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexGenfv(coord)");
322
      return;
323
   }
324
 
325
   switch (pname) {
326
   case GL_TEXTURE_GEN_MODE:
327
      params[0] = ENUM_TO_FLOAT(texgen->Mode);
328
      break;
329
   case GL_OBJECT_PLANE:
330
      COPY_4V(params, texgen->ObjectPlane);
331
      break;
332
   case GL_EYE_PLANE:
333
      COPY_4V(params, texgen->EyePlane);
334
      break;
335
   default:
336
      _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" );
337
   }
338
}
339
 
340
 
341
 
342
static void GLAPIENTRY
343
_mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params )
344
{
345
   struct gl_texture_unit *texUnit;
346
   struct gl_texgen *texgen;
347
   GET_CURRENT_CONTEXT(ctx);
348
   ASSERT_OUTSIDE_BEGIN_END(ctx);
349
 
350
   if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
351
      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexGeniv(current unit)");
352
      return;
353
   }
354
 
355
   texUnit = _mesa_get_current_tex_unit(ctx);
356
 
357
   texgen = get_texgen(texUnit, coord);
358
   if (!texgen) {
359
      _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexGeniv(coord)");
360
      return;
361
   }
362
 
363
   switch (pname) {
364
   case GL_TEXTURE_GEN_MODE:
365
      params[0] = texgen->Mode;
366
      break;
367
   case GL_OBJECT_PLANE:
368
      params[0] = (GLint) texgen->ObjectPlane[0];
369
      params[1] = (GLint) texgen->ObjectPlane[1];
370
      params[2] = (GLint) texgen->ObjectPlane[2];
371
      params[3] = (GLint) texgen->ObjectPlane[3];
372
      break;
373
   case GL_EYE_PLANE:
374
      params[0] = (GLint) texgen->EyePlane[0];
375
      params[1] = (GLint) texgen->EyePlane[1];
376
      params[2] = (GLint) texgen->EyePlane[2];
377
      params[3] = (GLint) texgen->EyePlane[3];
378
      break;
379
   default:
380
      _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" );
381
   }
382
}
383
 
384
 
385
void
386
_mesa_init_texgen_dispatch(struct _glapi_table *disp)
387
{
388
   SET_GetTexGendv(disp, _mesa_GetTexGendv);
389
   SET_GetTexGenfv(disp, _mesa_GetTexGenfv);
390
   SET_GetTexGeniv(disp, _mesa_GetTexGeniv);
391
   SET_TexGend(disp, _mesa_TexGend);
392
   SET_TexGendv(disp, _mesa_TexGendv);
393
   SET_TexGenf(disp, _mesa_TexGenf);
394
   SET_TexGenfv(disp, _mesa_TexGenfv);
395
   SET_TexGeni(disp, _mesa_TexGeni);
396
   SET_TexGeniv(disp, _mesa_TexGeniv);
397
}
398
 
399
 
400
#endif /* FEATURE_texgen */