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1901 | serge | 1 | /* |
2 | * Mesa 3-D graphics library |
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3 | * |
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4 | * Copyright (C) 2004-2007 Brian Paul All Rights Reserved. |
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5 | * Copyright (C) 2010 VMware, Inc. All Rights Reserved. |
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6 | * |
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7 | * Permission is hereby granted, free of charge, to any person obtaining a |
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8 | * copy of this software and associated documentation files (the "Software"), |
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9 | * to deal in the Software without restriction, including without limitation |
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10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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11 | * and/or sell copies of the Software, and to permit persons to whom the |
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12 | * Software is furnished to do so, subject to the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice shall be included |
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15 | * in all copies or substantial portions of the Software. |
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16 | * |
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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20 | * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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21 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
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22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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23 | */ |
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24 | |||
25 | |||
26 | #ifndef SHADERAPI_H |
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27 | #define SHADERAPI_H |
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28 | |||
29 | |||
30 | #include "glheader.h" |
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31 | |||
32 | struct _glapi_table; |
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33 | struct gl_context; |
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34 | struct gl_shader_program; |
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35 | |||
36 | extern GLint |
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37 | _mesa_sizeof_glsl_type(GLenum type); |
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38 | |||
39 | extern void |
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40 | _mesa_copy_string(GLchar *dst, GLsizei maxLength, |
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41 | GLsizei *length, const GLchar *src); |
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42 | |||
43 | extern void |
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44 | _mesa_use_program(struct gl_context *ctx, struct gl_shader_program *shProg); |
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45 | |||
46 | extern void |
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47 | _mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg, |
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48 | const char *caller); |
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49 | |||
50 | extern void |
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51 | _mesa_init_shader_dispatch(struct _glapi_table *exec); |
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52 | |||
53 | |||
54 | |||
55 | extern void GLAPIENTRY |
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56 | _mesa_AttachObjectARB(GLhandleARB, GLhandleARB); |
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57 | |||
58 | extern void GLAPIENTRY |
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59 | _mesa_CompileShaderARB(GLhandleARB); |
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60 | |||
61 | extern GLhandleARB GLAPIENTRY |
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62 | _mesa_CreateProgramObjectARB(void); |
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63 | |||
64 | extern GLhandleARB GLAPIENTRY |
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65 | _mesa_CreateShaderObjectARB(GLenum type); |
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66 | |||
67 | extern void GLAPIENTRY |
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68 | _mesa_DeleteObjectARB(GLhandleARB obj); |
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69 | |||
70 | extern void GLAPIENTRY |
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71 | _mesa_DetachObjectARB(GLhandleARB, GLhandleARB); |
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72 | |||
73 | extern void GLAPIENTRY |
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74 | _mesa_GetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *); |
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75 | |||
76 | extern GLint GLAPIENTRY |
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77 | _mesa_GetFragDataLocation(GLuint program, const GLchar *name); |
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78 | |||
79 | extern GLhandleARB GLAPIENTRY |
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80 | _mesa_GetHandleARB(GLenum pname); |
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81 | |||
82 | extern void GLAPIENTRY |
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83 | _mesa_GetInfoLogARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *); |
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84 | |||
85 | extern void GLAPIENTRY |
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86 | _mesa_GetObjectParameterfvARB(GLhandleARB, GLenum, GLfloat *); |
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87 | |||
88 | extern void GLAPIENTRY |
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89 | _mesa_GetObjectParameterivARB(GLhandleARB, GLenum, GLint *); |
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90 | |||
91 | extern void GLAPIENTRY |
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92 | _mesa_GetShaderSourceARB(GLhandleARB, GLsizei, GLsizei *, GLcharARB *); |
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93 | |||
94 | extern GLboolean GLAPIENTRY |
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95 | _mesa_IsProgram(GLuint name); |
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96 | |||
97 | extern GLboolean GLAPIENTRY |
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98 | _mesa_IsShader(GLuint name); |
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99 | |||
100 | extern void GLAPIENTRY |
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101 | _mesa_LinkProgramARB(GLhandleARB programObj); |
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102 | |||
103 | extern void GLAPIENTRY |
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104 | _mesa_ShaderSourceARB(GLhandleARB, GLsizei, const GLcharARB* *, const GLint *); |
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105 | |||
106 | extern void GLAPIENTRY |
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107 | _mesa_UseProgramObjectARB(GLhandleARB); |
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108 | |||
109 | extern void GLAPIENTRY |
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110 | _mesa_ValidateProgramARB(GLhandleARB); |
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111 | |||
112 | |||
113 | extern void GLAPIENTRY |
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114 | _mesa_BindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB *); |
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115 | |||
116 | extern void GLAPIENTRY |
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117 | _mesa_BindFragDataLocation(GLuint program, GLuint colorNumber, |
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118 | const GLchar *name); |
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119 | |||
120 | extern void GLAPIENTRY |
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121 | _mesa_GetActiveAttribARB(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, |
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122 | GLenum *, GLcharARB *); |
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123 | |||
124 | extern GLint GLAPIENTRY |
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125 | _mesa_GetAttribLocationARB(GLhandleARB, const GLcharARB *); |
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126 | |||
127 | |||
128 | |||
129 | extern void GLAPIENTRY |
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130 | _mesa_AttachShader(GLuint program, GLuint shader); |
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131 | |||
132 | extern GLuint GLAPIENTRY |
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133 | _mesa_CreateShader(GLenum); |
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134 | |||
135 | extern GLuint GLAPIENTRY |
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136 | _mesa_CreateProgram(void); |
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137 | |||
138 | extern void GLAPIENTRY |
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139 | _mesa_DeleteProgram(GLuint program); |
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140 | |||
141 | extern void GLAPIENTRY |
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142 | _mesa_DeleteShader(GLuint shader); |
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143 | |||
144 | extern void GLAPIENTRY |
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145 | _mesa_DetachShader(GLuint program, GLuint shader); |
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146 | |||
147 | extern void GLAPIENTRY |
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148 | _mesa_GetAttachedShaders(GLuint program, GLsizei maxCount, |
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149 | GLsizei *count, GLuint *obj); |
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150 | |||
151 | extern void GLAPIENTRY |
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152 | _mesa_GetProgramiv(GLuint program, GLenum pname, GLint *params); |
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153 | |||
154 | extern void GLAPIENTRY |
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155 | _mesa_GetProgramInfoLog(GLuint program, GLsizei bufSize, |
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156 | GLsizei *length, GLchar *infoLog); |
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157 | |||
158 | extern void GLAPIENTRY |
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159 | _mesa_GetShaderiv(GLuint shader, GLenum pname, GLint *params); |
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160 | |||
161 | extern void GLAPIENTRY |
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162 | _mesa_GetShaderInfoLog(GLuint shader, GLsizei bufSize, |
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163 | GLsizei *length, GLchar *infoLog); |
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164 | |||
165 | |||
166 | extern void GLAPIENTRY |
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167 | _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, |
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168 | GLint *range, GLint *precision); |
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169 | |||
170 | extern void GLAPIENTRY |
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171 | _mesa_ReleaseShaderCompiler(void); |
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172 | |||
173 | extern void GLAPIENTRY |
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174 | _mesa_ShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat, |
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175 | const void* binary, GLint length); |
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176 | |||
177 | extern void GLAPIENTRY |
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178 | _mesa_ProgramParameteriARB(GLuint program, GLenum pname, |
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179 | GLint value); |
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180 | void |
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181 | _mesa_use_shader_program(struct gl_context *ctx, GLenum type, |
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182 | struct gl_shader_program *shProg); |
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183 | |||
184 | extern void GLAPIENTRY |
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185 | _mesa_UseShaderProgramEXT(GLenum type, GLuint program); |
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186 | |||
187 | extern void GLAPIENTRY |
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188 | _mesa_ActiveProgramEXT(GLuint program); |
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189 | |||
190 | extern GLuint GLAPIENTRY |
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191 | _mesa_CreateShaderProgramEXT(GLenum type, const GLchar *string); |
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192 | |||
193 | #endif /* SHADERAPI_H */ |