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1901 serge 1
/*
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 * Copyright © 2010 Intel Corporation
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the next
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 * paragraph) shall be included in all copies or substantial portions of the
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 * Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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 * DEALINGS IN THE SOFTWARE.
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 */
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/**
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 * \file lower_texture_projection.cpp
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 *
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 * IR lower pass to perform the division of texture coordinates by the texture
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 * projector if present.
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 *
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 * Many GPUs have a texture sampling opcode that takes the projector
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 * and does the divide internally, thus the presence of the projector
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 * in the IR.  For GPUs that don't, this saves the driver needing the
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 * logic for handling the divide.
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 *
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 * \author Eric Anholt 
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 */
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#include "ir.h"
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class lower_texture_projection_visitor : public ir_hierarchical_visitor {
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public:
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   lower_texture_projection_visitor()
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   {
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      progress = false;
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   }
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   ir_visitor_status visit_leave(ir_texture *ir);
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   bool progress;
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};
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ir_visitor_status
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lower_texture_projection_visitor::visit_leave(ir_texture *ir)
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{
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   if (!ir->projector)
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      return visit_continue;
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   void *mem_ctx = ralloc_parent(ir);
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   ir_variable *var = new(mem_ctx) ir_variable(ir->projector->type,
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					       "projector", ir_var_auto);
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   base_ir->insert_before(var);
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   ir_dereference *deref = new(mem_ctx) ir_dereference_variable(var);
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   ir_expression *expr = new(mem_ctx) ir_expression(ir_unop_rcp,
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						    ir->projector->type,
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						    ir->projector,
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						    NULL);
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   ir_assignment *assign = new(mem_ctx) ir_assignment(deref, expr, NULL);
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   base_ir->insert_before(assign);
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   deref = new(mem_ctx) ir_dereference_variable(var);
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   ir->coordinate = new(mem_ctx) ir_expression(ir_binop_mul,
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					       ir->coordinate->type,
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					       ir->coordinate,
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					       deref);
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   if (ir->shadow_comparitor) {
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      deref = new(mem_ctx) ir_dereference_variable(var);
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      ir->shadow_comparitor = new(mem_ctx) ir_expression(ir_binop_mul,
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						  ir->shadow_comparitor->type,
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						  ir->shadow_comparitor,
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						  deref);
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   }
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   ir->projector = NULL;
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   progress = true;
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   return visit_continue;
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}
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bool
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do_lower_texture_projection(exec_list *instructions)
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{
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   lower_texture_projection_visitor v;
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   visit_list_elements(&v, instructions);
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   return v.progress;
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}