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1901 serge 1
/*
2
 * Mesa 3-D graphics library
3
 * Version:  7.6
4
 *
5
 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
6
 * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
7
 *
8
 * Permission is hereby granted, free of charge, to any person obtaining a
9
 * copy of this software and associated documentation files (the "Software"),
10
 * to deal in the Software without restriction, including without limitation
11
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12
 * and/or sell copies of the Software, and to permit persons to whom the
13
 * Software is furnished to do so, subject to the following conditions:
14
 *
15
 * The above copyright notice and this permission notice shall be included
16
 * in all copies or substantial portions of the Software.
17
 *
18
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
21
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24
 */
25
 
26
 
27
#ifndef __gl_h_
28
#define __gl_h_
29
 
30
#if defined(USE_MGL_NAMESPACE)
31
#include "gl_mangle.h"
32
#endif
33
 
34
 
35
/**********************************************************************
36
 * Begin system-specific stuff. Do not do any of this when building
37
 * for SciTech SNAP, as this is all done before this header file is
38
 * included.
39
 */
40
#if !defined(__SCITECH_SNAP__)
41
 
42
#if defined(__BEOS__)
43
#include      /* to get some BeOS-isms */
44
#endif
45
 
46
#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
47
#define OPENSTEP
48
#endif
49
 
50
#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
51
#define __WIN32__
52
#endif
53
 
54
#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
55
#  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
56
#    define GLAPI __declspec(dllexport)
57
#  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
58
#    define GLAPI __declspec(dllimport)
59
#  else /* for use with static link lib build of Win32 edition only */
60
#    define GLAPI extern
61
#  endif /* _STATIC_MESA support */
62
#  if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE)  /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
63
#    define GLAPIENTRY
64
#  else
65
#    define GLAPIENTRY __stdcall
66
#  endif
67
#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
68
#  define GLAPI extern
69
#  define GLAPIENTRY __stdcall
70
#elif defined(__GNUC__)	|| (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
71
#  define GLAPI __attribute__((visibility("default")))
72
#  define GLAPIENTRY
73
#endif /* WIN32 && !CYGWIN */
74
 
75
#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
76
#  define PRAGMA_EXPORT_SUPPORTED		1
77
#endif
78
 
79
/*
80
 * WINDOWS: Include windows.h here to define APIENTRY.
81
 * It is also useful when applications include this file by
82
 * including only glut.h, since glut.h depends on windows.h.
83
 * Applications needing to include windows.h with parms other
84
 * than "WIN32_LEAN_AND_MEAN" may include windows.h before
85
 * glut.h or gl.h.
86
 */
87
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
88
#ifndef WIN32_LEAN_AND_MEAN
89
#define WIN32_LEAN_AND_MEAN 1
90
#endif
91
#include 
92
#endif
93
 
94
#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_WIN32_WCE) \
95
     && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) \
96
     && !defined(__CYGWIN__) || defined(__MINGW32__)
97
#include 
98
#endif
99
 
100
#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
101
#pragma import on
102
#endif
103
 
104
#ifndef GLAPI
105
#define GLAPI extern
106
#endif
107
 
108
#ifndef GLAPIENTRY
109
#define GLAPIENTRY
110
#endif
111
 
112
#ifndef APIENTRY
113
#define APIENTRY GLAPIENTRY
114
#endif
115
 
116
/* "P" suffix to be used for a pointer to a function */
117
#ifndef APIENTRYP
118
#define APIENTRYP APIENTRY *
119
#endif
120
 
121
#ifndef GLAPIENTRYP
122
#define GLAPIENTRYP GLAPIENTRY *
123
#endif
124
 
125
#ifdef CENTERLINE_CLPP
126
#define signed
127
#endif
128
 
129
#if defined(PRAGMA_EXPORT_SUPPORTED)
130
#pragma export on
131
#endif
132
 
133
#endif /* !__SCITECH_SNAP__ */
134
/*
135
 * End system-specific stuff.
136
 **********************************************************************/
137
 
138
 
139
 
140
#ifdef __cplusplus
141
extern "C" {
142
#endif
143
 
144
 
145
 
146
#define GL_VERSION_1_1   1
147
#define GL_VERSION_1_2   1
148
#define GL_VERSION_1_3   1
149
#define GL_ARB_imaging   1
150
 
151
 
152
/*
153
 * Datatypes
154
 */
155
typedef unsigned int	GLenum;
156
typedef unsigned char	GLboolean;
157
typedef unsigned int	GLbitfield;
158
typedef void		GLvoid;
159
typedef signed char	GLbyte;		/* 1-byte signed */
160
typedef short		GLshort;	/* 2-byte signed */
161
typedef int		GLint;		/* 4-byte signed */
162
typedef unsigned char	GLubyte;	/* 1-byte unsigned */
163
typedef unsigned short	GLushort;	/* 2-byte unsigned */
164
typedef unsigned int	GLuint;		/* 4-byte unsigned */
165
typedef int		GLsizei;	/* 4-byte signed */
166
typedef float		GLfloat;	/* single precision float */
167
typedef float		GLclampf;	/* single precision float in [0,1] */
168
typedef double		GLdouble;	/* double precision float */
169
typedef double		GLclampd;	/* double precision float in [0,1] */
170
 
171
 
172
 
173
/*
174
 * Constants
175
 */
176
 
177
/* Boolean values */
178
#define GL_FALSE				0x0
179
#define GL_TRUE					0x1
180
 
181
/* Data types */
182
#define GL_BYTE					0x1400
183
#define GL_UNSIGNED_BYTE			0x1401
184
#define GL_SHORT				0x1402
185
#define GL_UNSIGNED_SHORT			0x1403
186
#define GL_INT					0x1404
187
#define GL_UNSIGNED_INT				0x1405
188
#define GL_FLOAT				0x1406
189
#define GL_2_BYTES				0x1407
190
#define GL_3_BYTES				0x1408
191
#define GL_4_BYTES				0x1409
192
#define GL_DOUBLE				0x140A
193
 
194
/* Primitives */
195
#define GL_POINTS				0x0000
196
#define GL_LINES				0x0001
197
#define GL_LINE_LOOP				0x0002
198
#define GL_LINE_STRIP				0x0003
199
#define GL_TRIANGLES				0x0004
200
#define GL_TRIANGLE_STRIP			0x0005
201
#define GL_TRIANGLE_FAN				0x0006
202
#define GL_QUADS				0x0007
203
#define GL_QUAD_STRIP				0x0008
204
#define GL_POLYGON				0x0009
205
 
206
/* Vertex Arrays */
207
#define GL_VERTEX_ARRAY				0x8074
208
#define GL_NORMAL_ARRAY				0x8075
209
#define GL_COLOR_ARRAY				0x8076
210
#define GL_INDEX_ARRAY				0x8077
211
#define GL_TEXTURE_COORD_ARRAY			0x8078
212
#define GL_EDGE_FLAG_ARRAY			0x8079
213
#define GL_VERTEX_ARRAY_SIZE			0x807A
214
#define GL_VERTEX_ARRAY_TYPE			0x807B
215
#define GL_VERTEX_ARRAY_STRIDE			0x807C
216
#define GL_NORMAL_ARRAY_TYPE			0x807E
217
#define GL_NORMAL_ARRAY_STRIDE			0x807F
218
#define GL_COLOR_ARRAY_SIZE			0x8081
219
#define GL_COLOR_ARRAY_TYPE			0x8082
220
#define GL_COLOR_ARRAY_STRIDE			0x8083
221
#define GL_INDEX_ARRAY_TYPE			0x8085
222
#define GL_INDEX_ARRAY_STRIDE			0x8086
223
#define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
224
#define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
225
#define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
226
#define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
227
#define GL_VERTEX_ARRAY_POINTER			0x808E
228
#define GL_NORMAL_ARRAY_POINTER			0x808F
229
#define GL_COLOR_ARRAY_POINTER			0x8090
230
#define GL_INDEX_ARRAY_POINTER			0x8091
231
#define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
232
#define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
233
#define GL_V2F					0x2A20
234
#define GL_V3F					0x2A21
235
#define GL_C4UB_V2F				0x2A22
236
#define GL_C4UB_V3F				0x2A23
237
#define GL_C3F_V3F				0x2A24
238
#define GL_N3F_V3F				0x2A25
239
#define GL_C4F_N3F_V3F				0x2A26
240
#define GL_T2F_V3F				0x2A27
241
#define GL_T4F_V4F				0x2A28
242
#define GL_T2F_C4UB_V3F				0x2A29
243
#define GL_T2F_C3F_V3F				0x2A2A
244
#define GL_T2F_N3F_V3F				0x2A2B
245
#define GL_T2F_C4F_N3F_V3F			0x2A2C
246
#define GL_T4F_C4F_N3F_V4F			0x2A2D
247
 
248
/* Matrix Mode */
249
#define GL_MATRIX_MODE				0x0BA0
250
#define GL_MODELVIEW				0x1700
251
#define GL_PROJECTION				0x1701
252
#define GL_TEXTURE				0x1702
253
 
254
/* Points */
255
#define GL_POINT_SMOOTH				0x0B10
256
#define GL_POINT_SIZE				0x0B11
257
#define GL_POINT_SIZE_GRANULARITY 		0x0B13
258
#define GL_POINT_SIZE_RANGE			0x0B12
259
 
260
/* Lines */
261
#define GL_LINE_SMOOTH				0x0B20
262
#define GL_LINE_STIPPLE				0x0B24
263
#define GL_LINE_STIPPLE_PATTERN			0x0B25
264
#define GL_LINE_STIPPLE_REPEAT			0x0B26
265
#define GL_LINE_WIDTH				0x0B21
266
#define GL_LINE_WIDTH_GRANULARITY		0x0B23
267
#define GL_LINE_WIDTH_RANGE			0x0B22
268
 
269
/* Polygons */
270
#define GL_POINT				0x1B00
271
#define GL_LINE					0x1B01
272
#define GL_FILL					0x1B02
273
#define GL_CW					0x0900
274
#define GL_CCW					0x0901
275
#define GL_FRONT				0x0404
276
#define GL_BACK					0x0405
277
#define GL_POLYGON_MODE				0x0B40
278
#define GL_POLYGON_SMOOTH			0x0B41
279
#define GL_POLYGON_STIPPLE			0x0B42
280
#define GL_EDGE_FLAG				0x0B43
281
#define GL_CULL_FACE				0x0B44
282
#define GL_CULL_FACE_MODE			0x0B45
283
#define GL_FRONT_FACE				0x0B46
284
#define GL_POLYGON_OFFSET_FACTOR		0x8038
285
#define GL_POLYGON_OFFSET_UNITS			0x2A00
286
#define GL_POLYGON_OFFSET_POINT			0x2A01
287
#define GL_POLYGON_OFFSET_LINE			0x2A02
288
#define GL_POLYGON_OFFSET_FILL			0x8037
289
 
290
/* Display Lists */
291
#define GL_COMPILE				0x1300
292
#define GL_COMPILE_AND_EXECUTE			0x1301
293
#define GL_LIST_BASE				0x0B32
294
#define GL_LIST_INDEX				0x0B33
295
#define GL_LIST_MODE				0x0B30
296
 
297
/* Depth buffer */
298
#define GL_NEVER				0x0200
299
#define GL_LESS					0x0201
300
#define GL_EQUAL				0x0202
301
#define GL_LEQUAL				0x0203
302
#define GL_GREATER				0x0204
303
#define GL_NOTEQUAL				0x0205
304
#define GL_GEQUAL				0x0206
305
#define GL_ALWAYS				0x0207
306
#define GL_DEPTH_TEST				0x0B71
307
#define GL_DEPTH_BITS				0x0D56
308
#define GL_DEPTH_CLEAR_VALUE			0x0B73
309
#define GL_DEPTH_FUNC				0x0B74
310
#define GL_DEPTH_RANGE				0x0B70
311
#define GL_DEPTH_WRITEMASK			0x0B72
312
#define GL_DEPTH_COMPONENT			0x1902
313
 
314
/* Lighting */
315
#define GL_LIGHTING				0x0B50
316
#define GL_LIGHT0				0x4000
317
#define GL_LIGHT1				0x4001
318
#define GL_LIGHT2				0x4002
319
#define GL_LIGHT3				0x4003
320
#define GL_LIGHT4				0x4004
321
#define GL_LIGHT5				0x4005
322
#define GL_LIGHT6				0x4006
323
#define GL_LIGHT7				0x4007
324
#define GL_SPOT_EXPONENT			0x1205
325
#define GL_SPOT_CUTOFF				0x1206
326
#define GL_CONSTANT_ATTENUATION			0x1207
327
#define GL_LINEAR_ATTENUATION			0x1208
328
#define GL_QUADRATIC_ATTENUATION		0x1209
329
#define GL_AMBIENT				0x1200
330
#define GL_DIFFUSE				0x1201
331
#define GL_SPECULAR				0x1202
332
#define GL_SHININESS				0x1601
333
#define GL_EMISSION				0x1600
334
#define GL_POSITION				0x1203
335
#define GL_SPOT_DIRECTION			0x1204
336
#define GL_AMBIENT_AND_DIFFUSE			0x1602
337
#define GL_COLOR_INDEXES			0x1603
338
#define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
339
#define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
340
#define GL_LIGHT_MODEL_AMBIENT			0x0B53
341
#define GL_FRONT_AND_BACK			0x0408
342
#define GL_SHADE_MODEL				0x0B54
343
#define GL_FLAT					0x1D00
344
#define GL_SMOOTH				0x1D01
345
#define GL_COLOR_MATERIAL			0x0B57
346
#define GL_COLOR_MATERIAL_FACE			0x0B55
347
#define GL_COLOR_MATERIAL_PARAMETER		0x0B56
348
#define GL_NORMALIZE				0x0BA1
349
 
350
/* User clipping planes */
351
#define GL_CLIP_PLANE0				0x3000
352
#define GL_CLIP_PLANE1				0x3001
353
#define GL_CLIP_PLANE2				0x3002
354
#define GL_CLIP_PLANE3				0x3003
355
#define GL_CLIP_PLANE4				0x3004
356
#define GL_CLIP_PLANE5				0x3005
357
 
358
/* Accumulation buffer */
359
#define GL_ACCUM_RED_BITS			0x0D58
360
#define GL_ACCUM_GREEN_BITS			0x0D59
361
#define GL_ACCUM_BLUE_BITS			0x0D5A
362
#define GL_ACCUM_ALPHA_BITS			0x0D5B
363
#define GL_ACCUM_CLEAR_VALUE			0x0B80
364
#define GL_ACCUM				0x0100
365
#define GL_ADD					0x0104
366
#define GL_LOAD					0x0101
367
#define GL_MULT					0x0103
368
#define GL_RETURN				0x0102
369
 
370
/* Alpha testing */
371
#define GL_ALPHA_TEST				0x0BC0
372
#define GL_ALPHA_TEST_REF			0x0BC2
373
#define GL_ALPHA_TEST_FUNC			0x0BC1
374
 
375
/* Blending */
376
#define GL_BLEND				0x0BE2
377
#define GL_BLEND_SRC				0x0BE1
378
#define GL_BLEND_DST				0x0BE0
379
#define GL_ZERO					0x0
380
#define GL_ONE					0x1
381
#define GL_SRC_COLOR				0x0300
382
#define GL_ONE_MINUS_SRC_COLOR			0x0301
383
#define GL_SRC_ALPHA				0x0302
384
#define GL_ONE_MINUS_SRC_ALPHA			0x0303
385
#define GL_DST_ALPHA				0x0304
386
#define GL_ONE_MINUS_DST_ALPHA			0x0305
387
#define GL_DST_COLOR				0x0306
388
#define GL_ONE_MINUS_DST_COLOR			0x0307
389
#define GL_SRC_ALPHA_SATURATE			0x0308
390
 
391
/* Render Mode */
392
#define GL_FEEDBACK				0x1C01
393
#define GL_RENDER				0x1C00
394
#define GL_SELECT				0x1C02
395
 
396
/* Feedback */
397
#define GL_2D					0x0600
398
#define GL_3D					0x0601
399
#define GL_3D_COLOR				0x0602
400
#define GL_3D_COLOR_TEXTURE			0x0603
401
#define GL_4D_COLOR_TEXTURE			0x0604
402
#define GL_POINT_TOKEN				0x0701
403
#define GL_LINE_TOKEN				0x0702
404
#define GL_LINE_RESET_TOKEN			0x0707
405
#define GL_POLYGON_TOKEN			0x0703
406
#define GL_BITMAP_TOKEN				0x0704
407
#define GL_DRAW_PIXEL_TOKEN			0x0705
408
#define GL_COPY_PIXEL_TOKEN			0x0706
409
#define GL_PASS_THROUGH_TOKEN			0x0700
410
#define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
411
#define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
412
#define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
413
 
414
/* Selection */
415
#define GL_SELECTION_BUFFER_POINTER		0x0DF3
416
#define GL_SELECTION_BUFFER_SIZE		0x0DF4
417
 
418
/* Fog */
419
#define GL_FOG					0x0B60
420
#define GL_FOG_MODE				0x0B65
421
#define GL_FOG_DENSITY				0x0B62
422
#define GL_FOG_COLOR				0x0B66
423
#define GL_FOG_INDEX				0x0B61
424
#define GL_FOG_START				0x0B63
425
#define GL_FOG_END				0x0B64
426
#define GL_LINEAR				0x2601
427
#define GL_EXP					0x0800
428
#define GL_EXP2					0x0801
429
 
430
/* Logic Ops */
431
#define GL_LOGIC_OP				0x0BF1
432
#define GL_INDEX_LOGIC_OP			0x0BF1
433
#define GL_COLOR_LOGIC_OP			0x0BF2
434
#define GL_LOGIC_OP_MODE			0x0BF0
435
#define GL_CLEAR				0x1500
436
#define GL_SET					0x150F
437
#define GL_COPY					0x1503
438
#define GL_COPY_INVERTED			0x150C
439
#define GL_NOOP					0x1505
440
#define GL_INVERT				0x150A
441
#define GL_AND					0x1501
442
#define GL_NAND					0x150E
443
#define GL_OR					0x1507
444
#define GL_NOR					0x1508
445
#define GL_XOR					0x1506
446
#define GL_EQUIV				0x1509
447
#define GL_AND_REVERSE				0x1502
448
#define GL_AND_INVERTED				0x1504
449
#define GL_OR_REVERSE				0x150B
450
#define GL_OR_INVERTED				0x150D
451
 
452
/* Stencil */
453
#define GL_STENCIL_BITS				0x0D57
454
#define GL_STENCIL_TEST				0x0B90
455
#define GL_STENCIL_CLEAR_VALUE			0x0B91
456
#define GL_STENCIL_FUNC				0x0B92
457
#define GL_STENCIL_VALUE_MASK			0x0B93
458
#define GL_STENCIL_FAIL				0x0B94
459
#define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
460
#define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
461
#define GL_STENCIL_REF				0x0B97
462
#define GL_STENCIL_WRITEMASK			0x0B98
463
#define GL_STENCIL_INDEX			0x1901
464
#define GL_KEEP					0x1E00
465
#define GL_REPLACE				0x1E01
466
#define GL_INCR					0x1E02
467
#define GL_DECR					0x1E03
468
 
469
/* Buffers, Pixel Drawing/Reading */
470
#define GL_NONE					0x0
471
#define GL_LEFT					0x0406
472
#define GL_RIGHT				0x0407
473
/*GL_FRONT					0x0404 */
474
/*GL_BACK					0x0405 */
475
/*GL_FRONT_AND_BACK				0x0408 */
476
#define GL_FRONT_LEFT				0x0400
477
#define GL_FRONT_RIGHT				0x0401
478
#define GL_BACK_LEFT				0x0402
479
#define GL_BACK_RIGHT				0x0403
480
#define GL_AUX0					0x0409
481
#define GL_AUX1					0x040A
482
#define GL_AUX2					0x040B
483
#define GL_AUX3					0x040C
484
#define GL_COLOR_INDEX				0x1900
485
#define GL_RED					0x1903
486
#define GL_GREEN				0x1904
487
#define GL_BLUE					0x1905
488
#define GL_ALPHA				0x1906
489
#define GL_LUMINANCE				0x1909
490
#define GL_LUMINANCE_ALPHA			0x190A
491
#define GL_ALPHA_BITS				0x0D55
492
#define GL_RED_BITS				0x0D52
493
#define GL_GREEN_BITS				0x0D53
494
#define GL_BLUE_BITS				0x0D54
495
#define GL_INDEX_BITS				0x0D51
496
#define GL_SUBPIXEL_BITS			0x0D50
497
#define GL_AUX_BUFFERS				0x0C00
498
#define GL_READ_BUFFER				0x0C02
499
#define GL_DRAW_BUFFER				0x0C01
500
#define GL_DOUBLEBUFFER				0x0C32
501
#define GL_STEREO				0x0C33
502
#define GL_BITMAP				0x1A00
503
#define GL_COLOR				0x1800
504
#define GL_DEPTH				0x1801
505
#define GL_STENCIL				0x1802
506
#define GL_DITHER				0x0BD0
507
#define GL_RGB					0x1907
508
#define GL_RGBA					0x1908
509
 
510
/* Implementation limits */
511
#define GL_MAX_LIST_NESTING			0x0B31
512
#define GL_MAX_EVAL_ORDER			0x0D30
513
#define GL_MAX_LIGHTS				0x0D31
514
#define GL_MAX_CLIP_PLANES			0x0D32
515
#define GL_MAX_TEXTURE_SIZE			0x0D33
516
#define GL_MAX_PIXEL_MAP_TABLE			0x0D34
517
#define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
518
#define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
519
#define GL_MAX_NAME_STACK_DEPTH			0x0D37
520
#define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
521
#define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
522
#define GL_MAX_VIEWPORT_DIMS			0x0D3A
523
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
524
 
525
/* Gets */
526
#define GL_ATTRIB_STACK_DEPTH			0x0BB0
527
#define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
528
#define GL_COLOR_CLEAR_VALUE			0x0C22
529
#define GL_COLOR_WRITEMASK			0x0C23
530
#define GL_CURRENT_INDEX			0x0B01
531
#define GL_CURRENT_COLOR			0x0B00
532
#define GL_CURRENT_NORMAL			0x0B02
533
#define GL_CURRENT_RASTER_COLOR			0x0B04
534
#define GL_CURRENT_RASTER_DISTANCE		0x0B09
535
#define GL_CURRENT_RASTER_INDEX			0x0B05
536
#define GL_CURRENT_RASTER_POSITION		0x0B07
537
#define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
538
#define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
539
#define GL_CURRENT_TEXTURE_COORDS		0x0B03
540
#define GL_INDEX_CLEAR_VALUE			0x0C20
541
#define GL_INDEX_MODE				0x0C30
542
#define GL_INDEX_WRITEMASK			0x0C21
543
#define GL_MODELVIEW_MATRIX			0x0BA6
544
#define GL_MODELVIEW_STACK_DEPTH		0x0BA3
545
#define GL_NAME_STACK_DEPTH			0x0D70
546
#define GL_PROJECTION_MATRIX			0x0BA7
547
#define GL_PROJECTION_STACK_DEPTH		0x0BA4
548
#define GL_RENDER_MODE				0x0C40
549
#define GL_RGBA_MODE				0x0C31
550
#define GL_TEXTURE_MATRIX			0x0BA8
551
#define GL_TEXTURE_STACK_DEPTH			0x0BA5
552
#define GL_VIEWPORT				0x0BA2
553
 
554
/* Evaluators */
555
#define GL_AUTO_NORMAL				0x0D80
556
#define GL_MAP1_COLOR_4				0x0D90
557
#define GL_MAP1_INDEX				0x0D91
558
#define GL_MAP1_NORMAL				0x0D92
559
#define GL_MAP1_TEXTURE_COORD_1			0x0D93
560
#define GL_MAP1_TEXTURE_COORD_2			0x0D94
561
#define GL_MAP1_TEXTURE_COORD_3			0x0D95
562
#define GL_MAP1_TEXTURE_COORD_4			0x0D96
563
#define GL_MAP1_VERTEX_3			0x0D97
564
#define GL_MAP1_VERTEX_4			0x0D98
565
#define GL_MAP2_COLOR_4				0x0DB0
566
#define GL_MAP2_INDEX				0x0DB1
567
#define GL_MAP2_NORMAL				0x0DB2
568
#define GL_MAP2_TEXTURE_COORD_1			0x0DB3
569
#define GL_MAP2_TEXTURE_COORD_2			0x0DB4
570
#define GL_MAP2_TEXTURE_COORD_3			0x0DB5
571
#define GL_MAP2_TEXTURE_COORD_4			0x0DB6
572
#define GL_MAP2_VERTEX_3			0x0DB7
573
#define GL_MAP2_VERTEX_4			0x0DB8
574
#define GL_MAP1_GRID_DOMAIN			0x0DD0
575
#define GL_MAP1_GRID_SEGMENTS			0x0DD1
576
#define GL_MAP2_GRID_DOMAIN			0x0DD2
577
#define GL_MAP2_GRID_SEGMENTS			0x0DD3
578
#define GL_COEFF				0x0A00
579
#define GL_ORDER				0x0A01
580
#define GL_DOMAIN				0x0A02
581
 
582
/* Hints */
583
#define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
584
#define GL_POINT_SMOOTH_HINT			0x0C51
585
#define GL_LINE_SMOOTH_HINT			0x0C52
586
#define GL_POLYGON_SMOOTH_HINT			0x0C53
587
#define GL_FOG_HINT				0x0C54
588
#define GL_DONT_CARE				0x1100
589
#define GL_FASTEST				0x1101
590
#define GL_NICEST				0x1102
591
 
592
/* Scissor box */
593
#define GL_SCISSOR_BOX				0x0C10
594
#define GL_SCISSOR_TEST				0x0C11
595
 
596
/* Pixel Mode / Transfer */
597
#define GL_MAP_COLOR				0x0D10
598
#define GL_MAP_STENCIL				0x0D11
599
#define GL_INDEX_SHIFT				0x0D12
600
#define GL_INDEX_OFFSET				0x0D13
601
#define GL_RED_SCALE				0x0D14
602
#define GL_RED_BIAS				0x0D15
603
#define GL_GREEN_SCALE				0x0D18
604
#define GL_GREEN_BIAS				0x0D19
605
#define GL_BLUE_SCALE				0x0D1A
606
#define GL_BLUE_BIAS				0x0D1B
607
#define GL_ALPHA_SCALE				0x0D1C
608
#define GL_ALPHA_BIAS				0x0D1D
609
#define GL_DEPTH_SCALE				0x0D1E
610
#define GL_DEPTH_BIAS				0x0D1F
611
#define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
612
#define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
613
#define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
614
#define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
615
#define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
616
#define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
617
#define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
618
#define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
619
#define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
620
#define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
621
#define GL_PIXEL_MAP_S_TO_S			0x0C71
622
#define GL_PIXEL_MAP_I_TO_I			0x0C70
623
#define GL_PIXEL_MAP_I_TO_R			0x0C72
624
#define GL_PIXEL_MAP_I_TO_G			0x0C73
625
#define GL_PIXEL_MAP_I_TO_B			0x0C74
626
#define GL_PIXEL_MAP_I_TO_A			0x0C75
627
#define GL_PIXEL_MAP_R_TO_R			0x0C76
628
#define GL_PIXEL_MAP_G_TO_G			0x0C77
629
#define GL_PIXEL_MAP_B_TO_B			0x0C78
630
#define GL_PIXEL_MAP_A_TO_A			0x0C79
631
#define GL_PACK_ALIGNMENT			0x0D05
632
#define GL_PACK_LSB_FIRST			0x0D01
633
#define GL_PACK_ROW_LENGTH			0x0D02
634
#define GL_PACK_SKIP_PIXELS			0x0D04
635
#define GL_PACK_SKIP_ROWS			0x0D03
636
#define GL_PACK_SWAP_BYTES			0x0D00
637
#define GL_UNPACK_ALIGNMENT			0x0CF5
638
#define GL_UNPACK_LSB_FIRST			0x0CF1
639
#define GL_UNPACK_ROW_LENGTH			0x0CF2
640
#define GL_UNPACK_SKIP_PIXELS			0x0CF4
641
#define GL_UNPACK_SKIP_ROWS			0x0CF3
642
#define GL_UNPACK_SWAP_BYTES			0x0CF0
643
#define GL_ZOOM_X				0x0D16
644
#define GL_ZOOM_Y				0x0D17
645
 
646
/* Texture mapping */
647
#define GL_TEXTURE_ENV				0x2300
648
#define GL_TEXTURE_ENV_MODE			0x2200
649
#define GL_TEXTURE_1D				0x0DE0
650
#define GL_TEXTURE_2D				0x0DE1
651
#define GL_TEXTURE_WRAP_S			0x2802
652
#define GL_TEXTURE_WRAP_T			0x2803
653
#define GL_TEXTURE_MAG_FILTER			0x2800
654
#define GL_TEXTURE_MIN_FILTER			0x2801
655
#define GL_TEXTURE_ENV_COLOR			0x2201
656
#define GL_TEXTURE_GEN_S			0x0C60
657
#define GL_TEXTURE_GEN_T			0x0C61
658
#define GL_TEXTURE_GEN_MODE			0x2500
659
#define GL_TEXTURE_BORDER_COLOR			0x1004
660
#define GL_TEXTURE_WIDTH			0x1000
661
#define GL_TEXTURE_HEIGHT			0x1001
662
#define GL_TEXTURE_BORDER			0x1005
663
#define GL_TEXTURE_COMPONENTS			0x1003
664
#define GL_TEXTURE_RED_SIZE			0x805C
665
#define GL_TEXTURE_GREEN_SIZE			0x805D
666
#define GL_TEXTURE_BLUE_SIZE			0x805E
667
#define GL_TEXTURE_ALPHA_SIZE			0x805F
668
#define GL_TEXTURE_LUMINANCE_SIZE		0x8060
669
#define GL_TEXTURE_INTENSITY_SIZE		0x8061
670
#define GL_NEAREST_MIPMAP_NEAREST		0x2700
671
#define GL_NEAREST_MIPMAP_LINEAR		0x2702
672
#define GL_LINEAR_MIPMAP_NEAREST		0x2701
673
#define GL_LINEAR_MIPMAP_LINEAR			0x2703
674
#define GL_OBJECT_LINEAR			0x2401
675
#define GL_OBJECT_PLANE				0x2501
676
#define GL_EYE_LINEAR				0x2400
677
#define GL_EYE_PLANE				0x2502
678
#define GL_SPHERE_MAP				0x2402
679
#define GL_DECAL				0x2101
680
#define GL_MODULATE				0x2100
681
#define GL_NEAREST				0x2600
682
#define GL_REPEAT				0x2901
683
#define GL_CLAMP				0x2900
684
#define GL_S					0x2000
685
#define GL_T					0x2001
686
#define GL_R					0x2002
687
#define GL_Q					0x2003
688
#define GL_TEXTURE_GEN_R			0x0C62
689
#define GL_TEXTURE_GEN_Q			0x0C63
690
 
691
/* Utility */
692
#define GL_VENDOR				0x1F00
693
#define GL_RENDERER				0x1F01
694
#define GL_VERSION				0x1F02
695
#define GL_EXTENSIONS				0x1F03
696
 
697
/* Errors */
698
#define GL_NO_ERROR 				0x0
699
#define GL_INVALID_ENUM				0x0500
700
#define GL_INVALID_VALUE			0x0501
701
#define GL_INVALID_OPERATION			0x0502
702
#define GL_STACK_OVERFLOW			0x0503
703
#define GL_STACK_UNDERFLOW			0x0504
704
#define GL_OUT_OF_MEMORY			0x0505
705
 
706
/* glPush/PopAttrib bits */
707
#define GL_CURRENT_BIT				0x00000001
708
#define GL_POINT_BIT				0x00000002
709
#define GL_LINE_BIT				0x00000004
710
#define GL_POLYGON_BIT				0x00000008
711
#define GL_POLYGON_STIPPLE_BIT			0x00000010
712
#define GL_PIXEL_MODE_BIT			0x00000020
713
#define GL_LIGHTING_BIT				0x00000040
714
#define GL_FOG_BIT				0x00000080
715
#define GL_DEPTH_BUFFER_BIT			0x00000100
716
#define GL_ACCUM_BUFFER_BIT			0x00000200
717
#define GL_STENCIL_BUFFER_BIT			0x00000400
718
#define GL_VIEWPORT_BIT				0x00000800
719
#define GL_TRANSFORM_BIT			0x00001000
720
#define GL_ENABLE_BIT				0x00002000
721
#define GL_COLOR_BUFFER_BIT			0x00004000
722
#define GL_HINT_BIT				0x00008000
723
#define GL_EVAL_BIT				0x00010000
724
#define GL_LIST_BIT				0x00020000
725
#define GL_TEXTURE_BIT				0x00040000
726
#define GL_SCISSOR_BIT				0x00080000
727
#define GL_ALL_ATTRIB_BITS			0x000FFFFF
728
 
729
 
730
/* OpenGL 1.1 */
731
#define GL_PROXY_TEXTURE_1D			0x8063
732
#define GL_PROXY_TEXTURE_2D			0x8064
733
#define GL_TEXTURE_PRIORITY			0x8066
734
#define GL_TEXTURE_RESIDENT			0x8067
735
#define GL_TEXTURE_BINDING_1D			0x8068
736
#define GL_TEXTURE_BINDING_2D			0x8069
737
#define GL_TEXTURE_INTERNAL_FORMAT		0x1003
738
#define GL_ALPHA4				0x803B
739
#define GL_ALPHA8				0x803C
740
#define GL_ALPHA12				0x803D
741
#define GL_ALPHA16				0x803E
742
#define GL_LUMINANCE4				0x803F
743
#define GL_LUMINANCE8				0x8040
744
#define GL_LUMINANCE12				0x8041
745
#define GL_LUMINANCE16				0x8042
746
#define GL_LUMINANCE4_ALPHA4			0x8043
747
#define GL_LUMINANCE6_ALPHA2			0x8044
748
#define GL_LUMINANCE8_ALPHA8			0x8045
749
#define GL_LUMINANCE12_ALPHA4			0x8046
750
#define GL_LUMINANCE12_ALPHA12			0x8047
751
#define GL_LUMINANCE16_ALPHA16			0x8048
752
#define GL_INTENSITY				0x8049
753
#define GL_INTENSITY4				0x804A
754
#define GL_INTENSITY8				0x804B
755
#define GL_INTENSITY12				0x804C
756
#define GL_INTENSITY16				0x804D
757
#define GL_R3_G3_B2				0x2A10
758
#define GL_RGB4					0x804F
759
#define GL_RGB5					0x8050
760
#define GL_RGB8					0x8051
761
#define GL_RGB10				0x8052
762
#define GL_RGB12				0x8053
763
#define GL_RGB16				0x8054
764
#define GL_RGBA2				0x8055
765
#define GL_RGBA4				0x8056
766
#define GL_RGB5_A1				0x8057
767
#define GL_RGBA8				0x8058
768
#define GL_RGB10_A2				0x8059
769
#define GL_RGBA12				0x805A
770
#define GL_RGBA16				0x805B
771
#define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
772
#define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
773
#define GL_ALL_CLIENT_ATTRIB_BITS 		0xFFFFFFFF
774
#define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
775
 
776
 
777
 
778
/*
779
 * Miscellaneous
780
 */
781
 
782
GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
783
 
784
GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
785
 
786
GLAPI void GLAPIENTRY glClear( GLbitfield mask );
787
 
788
GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
789
 
790
GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
791
 
792
GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
793
 
794
GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
795
 
796
GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
797
 
798
GLAPI void GLAPIENTRY glCullFace( GLenum mode );
799
 
800
GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
801
 
802
GLAPI void GLAPIENTRY glPointSize( GLfloat size );
803
 
804
GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
805
 
806
GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
807
 
808
GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
809
 
810
GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
811
 
812
GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
813
 
814
GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
815
 
816
GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
817
 
818
GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
819
 
820
GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
821
 
822
GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
823
 
824
GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
825
 
826
GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
827
 
828
GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
829
 
830
GLAPI void GLAPIENTRY glEnable( GLenum cap );
831
 
832
GLAPI void GLAPIENTRY glDisable( GLenum cap );
833
 
834
GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
835
 
836
 
837
GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
838
 
839
GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
840
 
841
 
842
GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
843
 
844
GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
845
 
846
GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
847
 
848
GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
849
 
850
 
851
GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
852
 
853
GLAPI void GLAPIENTRY glPopAttrib( void );
854
 
855
 
856
GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
857
 
858
GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
859
 
860
 
861
GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
862
 
863
GLAPI GLenum GLAPIENTRY glGetError( void );
864
 
865
GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
866
 
867
GLAPI void GLAPIENTRY glFinish( void );
868
 
869
GLAPI void GLAPIENTRY glFlush( void );
870
 
871
GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
872
 
873
 
874
/*
875
 * Depth Buffer
876
 */
877
 
878
GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
879
 
880
GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
881
 
882
GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
883
 
884
GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
885
 
886
 
887
/*
888
 * Accumulation Buffer
889
 */
890
 
891
GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
892
 
893
GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
894
 
895
 
896
/*
897
 * Transformation
898
 */
899
 
900
GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
901
 
902
GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
903
                                 GLdouble bottom, GLdouble top,
904
                                 GLdouble near_val, GLdouble far_val );
905
 
906
GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
907
                                   GLdouble bottom, GLdouble top,
908
                                   GLdouble near_val, GLdouble far_val );
909
 
910
GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
911
                                    GLsizei width, GLsizei height );
912
 
913
GLAPI void GLAPIENTRY glPushMatrix( void );
914
 
915
GLAPI void GLAPIENTRY glPopMatrix( void );
916
 
917
GLAPI void GLAPIENTRY glLoadIdentity( void );
918
 
919
GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
920
GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
921
 
922
GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
923
GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
924
 
925
GLAPI void GLAPIENTRY glRotated( GLdouble angle,
926
                                   GLdouble x, GLdouble y, GLdouble z );
927
GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
928
                                   GLfloat x, GLfloat y, GLfloat z );
929
 
930
GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
931
GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
932
 
933
GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
934
GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
935
 
936
 
937
/*
938
 * Display Lists
939
 */
940
 
941
GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
942
 
943
GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
944
 
945
GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
946
 
947
GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
948
 
949
GLAPI void GLAPIENTRY glEndList( void );
950
 
951
GLAPI void GLAPIENTRY glCallList( GLuint list );
952
 
953
GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
954
                                     const GLvoid *lists );
955
 
956
GLAPI void GLAPIENTRY glListBase( GLuint base );
957
 
958
 
959
/*
960
 * Drawing Functions
961
 */
962
 
963
GLAPI void GLAPIENTRY glBegin( GLenum mode );
964
 
965
GLAPI void GLAPIENTRY glEnd( void );
966
 
967
 
968
GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
969
GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
970
GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
971
GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
972
 
973
GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
974
GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
975
GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
976
GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
977
 
978
GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
979
GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
980
GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
981
GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
982
 
983
GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
984
GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
985
GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
986
GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
987
 
988
GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
989
GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
990
GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
991
GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
992
 
993
GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
994
GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
995
GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
996
GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
997
 
998
 
999
GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
1000
GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
1001
GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
1002
GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
1003
GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
1004
 
1005
GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1006
GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1007
GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1008
GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1009
GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1010
 
1011
 
1012
GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1013
GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1014
GLAPI void GLAPIENTRY glIndexi( GLint c );
1015
GLAPI void GLAPIENTRY glIndexs( GLshort c );
1016
GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
1017
 
1018
GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1019
GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1020
GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1021
GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1022
GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
1023
 
1024
GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1025
GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1026
GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1027
GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1028
GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1029
GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1030
GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1031
GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1032
 
1033
GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1034
                                   GLbyte blue, GLbyte alpha );
1035
GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1036
                                   GLdouble blue, GLdouble alpha );
1037
GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1038
                                   GLfloat blue, GLfloat alpha );
1039
GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1040
                                   GLint blue, GLint alpha );
1041
GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1042
                                   GLshort blue, GLshort alpha );
1043
GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1044
                                    GLubyte blue, GLubyte alpha );
1045
GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1046
                                    GLuint blue, GLuint alpha );
1047
GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1048
                                    GLushort blue, GLushort alpha );
1049
 
1050
 
1051
GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1052
GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1053
GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1054
GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1055
GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1056
GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1057
GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1058
GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1059
 
1060
GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1061
GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1062
GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1063
GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1064
GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1065
GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1066
GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1067
GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1068
 
1069
 
1070
GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1071
GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1072
GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1073
GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1074
 
1075
GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1076
GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1077
GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1078
GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1079
 
1080
GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1081
GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1082
GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1083
GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1084
 
1085
GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1086
GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1087
GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1088
GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1089
 
1090
GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1091
GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1092
GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1093
GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1094
 
1095
GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1096
GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1097
GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1098
GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1099
 
1100
GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1101
GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1102
GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1103
GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1104
 
1105
GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1106
GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1107
GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1108
GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1109
 
1110
 
1111
GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1112
GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1113
GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1114
GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1115
 
1116
GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1117
GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1118
GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1119
GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1120
 
1121
GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1122
GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1123
GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1124
GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1125
 
1126
GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1127
GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1128
GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1129
GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1130
 
1131
GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1132
GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1133
GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1134
GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1135
 
1136
GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1137
GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1138
GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1139
GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1140
 
1141
 
1142
GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1143
GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1144
GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1145
GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1146
 
1147
 
1148
GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1149
GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1150
GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1151
GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1152
 
1153
 
1154
/*
1155
 * Vertex Arrays  (1.1)
1156
 */
1157
 
1158
GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1159
                                       GLsizei stride, const GLvoid *ptr );
1160
 
1161
GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1162
                                       const GLvoid *ptr );
1163
 
1164
GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1165
                                      GLsizei stride, const GLvoid *ptr );
1166
 
1167
GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1168
                                      const GLvoid *ptr );
1169
 
1170
GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1171
                                         GLsizei stride, const GLvoid *ptr );
1172
 
1173
GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1174
 
1175
GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1176
 
1177
GLAPI void GLAPIENTRY glArrayElement( GLint i );
1178
 
1179
GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1180
 
1181
GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1182
                                      GLenum type, const GLvoid *indices );
1183
 
1184
GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1185
                                           const GLvoid *pointer );
1186
 
1187
/*
1188
 * Lighting
1189
 */
1190
 
1191
GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1192
 
1193
GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1194
GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1195
GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1196
                                 const GLfloat *params );
1197
GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1198
                                 const GLint *params );
1199
 
1200
GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1201
                                    GLfloat *params );
1202
GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1203
                                    GLint *params );
1204
 
1205
GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1206
GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1207
GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1208
GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1209
 
1210
GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1211
GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1212
GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1213
GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1214
 
1215
GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1216
GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1217
 
1218
GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1219
 
1220
 
1221
/*
1222
 * Raster functions
1223
 */
1224
 
1225
GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1226
 
1227
GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1228
GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1229
 
1230
GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1231
GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1232
 
1233
GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
1234
                                    const GLfloat *values );
1235
GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
1236
                                     const GLuint *values );
1237
GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
1238
                                     const GLushort *values );
1239
 
1240
GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1241
GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1242
GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1243
 
1244
GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1245
                                GLfloat xorig, GLfloat yorig,
1246
                                GLfloat xmove, GLfloat ymove,
1247
                                const GLubyte *bitmap );
1248
 
1249
GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1250
                                    GLsizei width, GLsizei height,
1251
                                    GLenum format, GLenum type,
1252
                                    GLvoid *pixels );
1253
 
1254
GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1255
                                    GLenum format, GLenum type,
1256
                                    const GLvoid *pixels );
1257
 
1258
GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1259
                                    GLsizei width, GLsizei height,
1260
                                    GLenum type );
1261
 
1262
/*
1263
 * Stenciling
1264
 */
1265
 
1266
GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1267
 
1268
GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1269
 
1270
GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1271
 
1272
GLAPI void GLAPIENTRY glClearStencil( GLint s );
1273
 
1274
 
1275
 
1276
/*
1277
 * Texture mapping
1278
 */
1279
 
1280
GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1281
GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1282
GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1283
 
1284
GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1285
GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1286
GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1287
 
1288
GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1289
GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1290
GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1291
 
1292
 
1293
GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1294
GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1295
 
1296
GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1297
GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1298
 
1299
GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1300
GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1301
 
1302
 
1303
GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1304
GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1305
 
1306
GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1307
                                          const GLfloat *params );
1308
GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1309
                                          const GLint *params );
1310
 
1311
GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1312
                                           GLenum pname, GLfloat *params);
1313
GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1314
                                           GLenum pname, GLint *params );
1315
 
1316
GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1317
                                                GLenum pname, GLfloat *params );
1318
GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1319
                                                GLenum pname, GLint *params );
1320
 
1321
 
1322
GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1323
                                    GLint internalFormat,
1324
                                    GLsizei width, GLint border,
1325
                                    GLenum format, GLenum type,
1326
                                    const GLvoid *pixels );
1327
 
1328
GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1329
                                    GLint internalFormat,
1330
                                    GLsizei width, GLsizei height,
1331
                                    GLint border, GLenum format, GLenum type,
1332
                                    const GLvoid *pixels );
1333
 
1334
GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1335
                                     GLenum format, GLenum type,
1336
                                     GLvoid *pixels );
1337
 
1338
 
1339
/* 1.1 functions */
1340
 
1341
GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1342
 
1343
GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1344
 
1345
GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1346
 
1347
GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1348
                                            const GLuint *textures,
1349
                                            const GLclampf *priorities );
1350
 
1351
GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1352
                                                  const GLuint *textures,
1353
                                                  GLboolean *residences );
1354
 
1355
GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1356
 
1357
 
1358
GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1359
                                       GLint xoffset,
1360
                                       GLsizei width, GLenum format,
1361
                                       GLenum type, const GLvoid *pixels );
1362
 
1363
 
1364
GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1365
                                       GLint xoffset, GLint yoffset,
1366
                                       GLsizei width, GLsizei height,
1367
                                       GLenum format, GLenum type,
1368
                                       const GLvoid *pixels );
1369
 
1370
 
1371
GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1372
                                        GLenum internalformat,
1373
                                        GLint x, GLint y,
1374
                                        GLsizei width, GLint border );
1375
 
1376
 
1377
GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1378
                                        GLenum internalformat,
1379
                                        GLint x, GLint y,
1380
                                        GLsizei width, GLsizei height,
1381
                                        GLint border );
1382
 
1383
 
1384
GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1385
                                           GLint xoffset, GLint x, GLint y,
1386
                                           GLsizei width );
1387
 
1388
 
1389
GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1390
                                           GLint xoffset, GLint yoffset,
1391
                                           GLint x, GLint y,
1392
                                           GLsizei width, GLsizei height );
1393
 
1394
 
1395
/*
1396
 * Evaluators
1397
 */
1398
 
1399
GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1400
                               GLint stride,
1401
                               GLint order, const GLdouble *points );
1402
GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1403
                               GLint stride,
1404
                               GLint order, const GLfloat *points );
1405
 
1406
GLAPI void GLAPIENTRY glMap2d( GLenum target,
1407
		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1408
		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1409
		     const GLdouble *points );
1410
GLAPI void GLAPIENTRY glMap2f( GLenum target,
1411
		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1412
		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1413
		     const GLfloat *points );
1414
 
1415
GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1416
GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1417
GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1418
 
1419
GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1420
GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1421
 
1422
GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1423
GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1424
 
1425
GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1426
GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1427
 
1428
GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1429
GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1430
 
1431
GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1432
GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1433
 
1434
GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1435
                                   GLint vn, GLdouble v1, GLdouble v2 );
1436
GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1437
                                   GLint vn, GLfloat v1, GLfloat v2 );
1438
 
1439
GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1440
 
1441
GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1442
 
1443
GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1444
 
1445
GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1446
 
1447
 
1448
/*
1449
 * Fog
1450
 */
1451
 
1452
GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1453
 
1454
GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1455
 
1456
GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1457
 
1458
GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1459
 
1460
 
1461
/*
1462
 * Selection and Feedback
1463
 */
1464
 
1465
GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1466
 
1467
GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1468
 
1469
GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1470
 
1471
GLAPI void GLAPIENTRY glInitNames( void );
1472
 
1473
GLAPI void GLAPIENTRY glLoadName( GLuint name );
1474
 
1475
GLAPI void GLAPIENTRY glPushName( GLuint name );
1476
 
1477
GLAPI void GLAPIENTRY glPopName( void );
1478
 
1479
 
1480
 
1481
/*
1482
 * OpenGL 1.2
1483
 */
1484
 
1485
#define GL_RESCALE_NORMAL			0x803A
1486
#define GL_CLAMP_TO_EDGE			0x812F
1487
#define GL_MAX_ELEMENTS_VERTICES		0x80E8
1488
#define GL_MAX_ELEMENTS_INDICES			0x80E9
1489
#define GL_BGR					0x80E0
1490
#define GL_BGRA					0x80E1
1491
#define GL_UNSIGNED_BYTE_3_3_2			0x8032
1492
#define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
1493
#define GL_UNSIGNED_SHORT_5_6_5			0x8363
1494
#define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
1495
#define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
1496
#define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
1497
#define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
1498
#define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
1499
#define GL_UNSIGNED_INT_8_8_8_8			0x8035
1500
#define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
1501
#define GL_UNSIGNED_INT_10_10_10_2		0x8036
1502
#define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
1503
#define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
1504
#define GL_SINGLE_COLOR				0x81F9
1505
#define GL_SEPARATE_SPECULAR_COLOR		0x81FA
1506
#define GL_TEXTURE_MIN_LOD			0x813A
1507
#define GL_TEXTURE_MAX_LOD			0x813B
1508
#define GL_TEXTURE_BASE_LEVEL			0x813C
1509
#define GL_TEXTURE_MAX_LEVEL			0x813D
1510
#define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
1511
#define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
1512
#define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
1513
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
1514
#define GL_ALIASED_POINT_SIZE_RANGE		0x846D
1515
#define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
1516
#define GL_PACK_SKIP_IMAGES			0x806B
1517
#define GL_PACK_IMAGE_HEIGHT			0x806C
1518
#define GL_UNPACK_SKIP_IMAGES			0x806D
1519
#define GL_UNPACK_IMAGE_HEIGHT			0x806E
1520
#define GL_TEXTURE_3D				0x806F
1521
#define GL_PROXY_TEXTURE_3D			0x8070
1522
#define GL_TEXTURE_DEPTH			0x8071
1523
#define GL_TEXTURE_WRAP_R			0x8072
1524
#define GL_MAX_3D_TEXTURE_SIZE			0x8073
1525
#define GL_TEXTURE_BINDING_3D			0x806A
1526
 
1527
GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1528
	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1529
 
1530
GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1531
                                      GLint internalFormat,
1532
                                      GLsizei width, GLsizei height,
1533
                                      GLsizei depth, GLint border,
1534
                                      GLenum format, GLenum type,
1535
                                      const GLvoid *pixels );
1536
 
1537
GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1538
                                         GLint xoffset, GLint yoffset,
1539
                                         GLint zoffset, GLsizei width,
1540
                                         GLsizei height, GLsizei depth,
1541
                                         GLenum format,
1542
                                         GLenum type, const GLvoid *pixels);
1543
 
1544
GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1545
                                             GLint xoffset, GLint yoffset,
1546
                                             GLint zoffset, GLint x,
1547
                                             GLint y, GLsizei width,
1548
                                             GLsizei height );
1549
 
1550
typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1551
typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1552
typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1553
typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1554
 
1555
 
1556
/*
1557
 * GL_ARB_imaging
1558
 */
1559
 
1560
#define GL_CONSTANT_COLOR			0x8001
1561
#define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
1562
#define GL_CONSTANT_ALPHA			0x8003
1563
#define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
1564
#define GL_COLOR_TABLE				0x80D0
1565
#define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
1566
#define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
1567
#define GL_PROXY_COLOR_TABLE			0x80D3
1568
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
1569
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
1570
#define GL_COLOR_TABLE_SCALE			0x80D6
1571
#define GL_COLOR_TABLE_BIAS			0x80D7
1572
#define GL_COLOR_TABLE_FORMAT			0x80D8
1573
#define GL_COLOR_TABLE_WIDTH			0x80D9
1574
#define GL_COLOR_TABLE_RED_SIZE			0x80DA
1575
#define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
1576
#define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
1577
#define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
1578
#define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
1579
#define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
1580
#define GL_CONVOLUTION_1D			0x8010
1581
#define GL_CONVOLUTION_2D			0x8011
1582
#define GL_SEPARABLE_2D				0x8012
1583
#define GL_CONVOLUTION_BORDER_MODE		0x8013
1584
#define GL_CONVOLUTION_FILTER_SCALE		0x8014
1585
#define GL_CONVOLUTION_FILTER_BIAS		0x8015
1586
#define GL_REDUCE				0x8016
1587
#define GL_CONVOLUTION_FORMAT			0x8017
1588
#define GL_CONVOLUTION_WIDTH			0x8018
1589
#define GL_CONVOLUTION_HEIGHT			0x8019
1590
#define GL_MAX_CONVOLUTION_WIDTH		0x801A
1591
#define GL_MAX_CONVOLUTION_HEIGHT		0x801B
1592
#define GL_POST_CONVOLUTION_RED_SCALE		0x801C
1593
#define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
1594
#define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
1595
#define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
1596
#define GL_POST_CONVOLUTION_RED_BIAS		0x8020
1597
#define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
1598
#define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
1599
#define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
1600
#define GL_CONSTANT_BORDER			0x8151
1601
#define GL_REPLICATE_BORDER			0x8153
1602
#define GL_CONVOLUTION_BORDER_COLOR		0x8154
1603
#define GL_COLOR_MATRIX				0x80B1
1604
#define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
1605
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
1606
#define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
1607
#define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
1608
#define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
1609
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
1610
#define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
1611
#define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
1612
#define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
1613
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
1614
#define GL_HISTOGRAM				0x8024
1615
#define GL_PROXY_HISTOGRAM			0x8025
1616
#define GL_HISTOGRAM_WIDTH			0x8026
1617
#define GL_HISTOGRAM_FORMAT			0x8027
1618
#define GL_HISTOGRAM_RED_SIZE			0x8028
1619
#define GL_HISTOGRAM_GREEN_SIZE			0x8029
1620
#define GL_HISTOGRAM_BLUE_SIZE			0x802A
1621
#define GL_HISTOGRAM_ALPHA_SIZE			0x802B
1622
#define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
1623
#define GL_HISTOGRAM_SINK			0x802D
1624
#define GL_MINMAX				0x802E
1625
#define GL_MINMAX_FORMAT			0x802F
1626
#define GL_MINMAX_SINK				0x8030
1627
#define GL_TABLE_TOO_LARGE			0x8031
1628
#define GL_BLEND_EQUATION			0x8009
1629
#define GL_MIN					0x8007
1630
#define GL_MAX					0x8008
1631
#define GL_FUNC_ADD				0x8006
1632
#define GL_FUNC_SUBTRACT			0x800A
1633
#define GL_FUNC_REVERSE_SUBTRACT		0x800B
1634
#define GL_BLEND_COLOR				0x8005
1635
 
1636
 
1637
GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1638
                                    GLsizei width, GLenum format,
1639
                                    GLenum type, const GLvoid *table );
1640
 
1641
GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1642
                                       GLsizei start, GLsizei count,
1643
                                       GLenum format, GLenum type,
1644
                                       const GLvoid *data );
1645
 
1646
GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1647
                                              const GLint *params);
1648
 
1649
GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1650
                                              const GLfloat *params);
1651
 
1652
GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1653
                                           GLint x, GLint y, GLsizei width );
1654
 
1655
GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1656
                                        GLint x, GLint y, GLsizei width );
1657
 
1658
GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1659
                                       GLenum type, GLvoid *table );
1660
 
1661
GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1662
                                                  GLfloat *params );
1663
 
1664
GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1665
                                                  GLint *params );
1666
 
1667
GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1668
 
1669
GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1670
                                    GLclampf blue, GLclampf alpha );
1671
 
1672
GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1673
				   GLenum internalformat, GLboolean sink );
1674
 
1675
GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1676
 
1677
GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1678
				      GLenum format, GLenum type,
1679
				      GLvoid *values );
1680
 
1681
GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1682
						 GLfloat *params );
1683
 
1684
GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1685
						 GLint *params );
1686
 
1687
GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1688
				GLboolean sink );
1689
 
1690
GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1691
 
1692
GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1693
                                   GLenum format, GLenum types,
1694
                                   GLvoid *values );
1695
 
1696
GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1697
					      GLfloat *params );
1698
 
1699
GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1700
					      GLint *params );
1701
 
1702
GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1703
	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1704
	const GLvoid *image );
1705
 
1706
GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1707
	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1708
	GLenum type, const GLvoid *image );
1709
 
1710
GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1711
	GLfloat params );
1712
 
1713
GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1714
	const GLfloat *params );
1715
 
1716
GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1717
	GLint params );
1718
 
1719
GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1720
	const GLint *params );
1721
 
1722
GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1723
	GLenum internalformat, GLint x, GLint y, GLsizei width );
1724
 
1725
GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1726
	GLenum internalformat, GLint x, GLint y, GLsizei width,
1727
	GLsizei height);
1728
 
1729
GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1730
	GLenum type, GLvoid *image );
1731
 
1732
GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1733
	GLfloat *params );
1734
 
1735
GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1736
	GLint *params );
1737
 
1738
GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1739
	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1740
	GLenum type, const GLvoid *row, const GLvoid *column );
1741
 
1742
GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1743
	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1744
 
1745
typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
1746
typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
1747
 
1748
 
1749
 
1750
/*
1751
 * OpenGL 1.3
1752
 */
1753
 
1754
/* multitexture */
1755
#define GL_TEXTURE0				0x84C0
1756
#define GL_TEXTURE1				0x84C1
1757
#define GL_TEXTURE2				0x84C2
1758
#define GL_TEXTURE3				0x84C3
1759
#define GL_TEXTURE4				0x84C4
1760
#define GL_TEXTURE5				0x84C5
1761
#define GL_TEXTURE6				0x84C6
1762
#define GL_TEXTURE7				0x84C7
1763
#define GL_TEXTURE8				0x84C8
1764
#define GL_TEXTURE9				0x84C9
1765
#define GL_TEXTURE10				0x84CA
1766
#define GL_TEXTURE11				0x84CB
1767
#define GL_TEXTURE12				0x84CC
1768
#define GL_TEXTURE13				0x84CD
1769
#define GL_TEXTURE14				0x84CE
1770
#define GL_TEXTURE15				0x84CF
1771
#define GL_TEXTURE16				0x84D0
1772
#define GL_TEXTURE17				0x84D1
1773
#define GL_TEXTURE18				0x84D2
1774
#define GL_TEXTURE19				0x84D3
1775
#define GL_TEXTURE20				0x84D4
1776
#define GL_TEXTURE21				0x84D5
1777
#define GL_TEXTURE22				0x84D6
1778
#define GL_TEXTURE23				0x84D7
1779
#define GL_TEXTURE24				0x84D8
1780
#define GL_TEXTURE25				0x84D9
1781
#define GL_TEXTURE26				0x84DA
1782
#define GL_TEXTURE27				0x84DB
1783
#define GL_TEXTURE28				0x84DC
1784
#define GL_TEXTURE29				0x84DD
1785
#define GL_TEXTURE30				0x84DE
1786
#define GL_TEXTURE31				0x84DF
1787
#define GL_ACTIVE_TEXTURE			0x84E0
1788
#define GL_CLIENT_ACTIVE_TEXTURE		0x84E1
1789
#define GL_MAX_TEXTURE_UNITS			0x84E2
1790
/* texture_cube_map */
1791
#define GL_NORMAL_MAP				0x8511
1792
#define GL_REFLECTION_MAP			0x8512
1793
#define GL_TEXTURE_CUBE_MAP			0x8513
1794
#define GL_TEXTURE_BINDING_CUBE_MAP		0x8514
1795
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X		0x8515
1796
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X		0x8516
1797
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y		0x8517
1798
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y		0x8518
1799
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z		0x8519
1800
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z		0x851A
1801
#define GL_PROXY_TEXTURE_CUBE_MAP		0x851B
1802
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE		0x851C
1803
/* texture_compression */
1804
#define GL_COMPRESSED_ALPHA			0x84E9
1805
#define GL_COMPRESSED_LUMINANCE			0x84EA
1806
#define GL_COMPRESSED_LUMINANCE_ALPHA		0x84EB
1807
#define GL_COMPRESSED_INTENSITY			0x84EC
1808
#define GL_COMPRESSED_RGB			0x84ED
1809
#define GL_COMPRESSED_RGBA			0x84EE
1810
#define GL_TEXTURE_COMPRESSION_HINT		0x84EF
1811
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE	0x86A0
1812
#define GL_TEXTURE_COMPRESSED			0x86A1
1813
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS	0x86A2
1814
#define GL_COMPRESSED_TEXTURE_FORMATS		0x86A3
1815
/* multisample */
1816
#define GL_MULTISAMPLE				0x809D
1817
#define GL_SAMPLE_ALPHA_TO_COVERAGE		0x809E
1818
#define GL_SAMPLE_ALPHA_TO_ONE			0x809F
1819
#define GL_SAMPLE_COVERAGE			0x80A0
1820
#define GL_SAMPLE_BUFFERS			0x80A8
1821
#define GL_SAMPLES				0x80A9
1822
#define GL_SAMPLE_COVERAGE_VALUE		0x80AA
1823
#define GL_SAMPLE_COVERAGE_INVERT		0x80AB
1824
#define GL_MULTISAMPLE_BIT			0x20000000
1825
/* transpose_matrix */
1826
#define GL_TRANSPOSE_MODELVIEW_MATRIX		0x84E3
1827
#define GL_TRANSPOSE_PROJECTION_MATRIX		0x84E4
1828
#define GL_TRANSPOSE_TEXTURE_MATRIX		0x84E5
1829
#define GL_TRANSPOSE_COLOR_MATRIX		0x84E6
1830
/* texture_env_combine */
1831
#define GL_COMBINE				0x8570
1832
#define GL_COMBINE_RGB				0x8571
1833
#define GL_COMBINE_ALPHA			0x8572
1834
#define GL_SOURCE0_RGB				0x8580
1835
#define GL_SOURCE1_RGB				0x8581
1836
#define GL_SOURCE2_RGB				0x8582
1837
#define GL_SOURCE0_ALPHA			0x8588
1838
#define GL_SOURCE1_ALPHA			0x8589
1839
#define GL_SOURCE2_ALPHA			0x858A
1840
#define GL_OPERAND0_RGB				0x8590
1841
#define GL_OPERAND1_RGB				0x8591
1842
#define GL_OPERAND2_RGB				0x8592
1843
#define GL_OPERAND0_ALPHA			0x8598
1844
#define GL_OPERAND1_ALPHA			0x8599
1845
#define GL_OPERAND2_ALPHA			0x859A
1846
#define GL_RGB_SCALE				0x8573
1847
#define GL_ADD_SIGNED				0x8574
1848
#define GL_INTERPOLATE				0x8575
1849
#define GL_SUBTRACT				0x84E7
1850
#define GL_CONSTANT				0x8576
1851
#define GL_PRIMARY_COLOR			0x8577
1852
#define GL_PREVIOUS				0x8578
1853
/* texture_env_dot3 */
1854
#define GL_DOT3_RGB				0x86AE
1855
#define GL_DOT3_RGBA				0x86AF
1856
/* texture_border_clamp */
1857
#define GL_CLAMP_TO_BORDER			0x812D
1858
 
1859
GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1860
 
1861
GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1862
 
1863
GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1864
 
1865
GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1866
 
1867
GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1868
 
1869
GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1870
 
1871
GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1872
 
1873
GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1874
 
1875
GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1876
 
1877
GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1878
 
1879
GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1880
 
1881
GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1882
 
1883
GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1884
 
1885
GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1886
 
1887
GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1888
 
1889
GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1890
 
1891
GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1892
 
1893
GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1894
 
1895
GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1896
 
1897
GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1898
 
1899
GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1900
 
1901
GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1902
 
1903
GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1904
 
1905
GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1906
 
1907
GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1908
 
1909
GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1910
 
1911
GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1912
 
1913
GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1914
 
1915
GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1916
 
1917
GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1918
 
1919
GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1920
 
1921
GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1922
 
1923
GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1924
 
1925
GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1926
 
1927
GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1928
 
1929
GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1930
 
1931
GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1932
 
1933
GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1934
 
1935
GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1936
 
1937
GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1938
 
1939
GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1940
 
1941
 
1942
GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1943
 
1944
GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1945
 
1946
GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1947
 
1948
GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1949
 
1950
GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1951
 
1952
 
1953
typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
1954
typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
1955
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
1956
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
1957
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
1958
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
1959
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
1960
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
1961
typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
1962
 
1963
 
1964
 
1965
/*
1966
 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
1967
 */
1968
#ifndef GL_ARB_multitexture
1969
#define GL_ARB_multitexture 1
1970
 
1971
#define GL_TEXTURE0_ARB				0x84C0
1972
#define GL_TEXTURE1_ARB				0x84C1
1973
#define GL_TEXTURE2_ARB				0x84C2
1974
#define GL_TEXTURE3_ARB				0x84C3
1975
#define GL_TEXTURE4_ARB				0x84C4
1976
#define GL_TEXTURE5_ARB				0x84C5
1977
#define GL_TEXTURE6_ARB				0x84C6
1978
#define GL_TEXTURE7_ARB				0x84C7
1979
#define GL_TEXTURE8_ARB				0x84C8
1980
#define GL_TEXTURE9_ARB				0x84C9
1981
#define GL_TEXTURE10_ARB			0x84CA
1982
#define GL_TEXTURE11_ARB			0x84CB
1983
#define GL_TEXTURE12_ARB			0x84CC
1984
#define GL_TEXTURE13_ARB			0x84CD
1985
#define GL_TEXTURE14_ARB			0x84CE
1986
#define GL_TEXTURE15_ARB			0x84CF
1987
#define GL_TEXTURE16_ARB			0x84D0
1988
#define GL_TEXTURE17_ARB			0x84D1
1989
#define GL_TEXTURE18_ARB			0x84D2
1990
#define GL_TEXTURE19_ARB			0x84D3
1991
#define GL_TEXTURE20_ARB			0x84D4
1992
#define GL_TEXTURE21_ARB			0x84D5
1993
#define GL_TEXTURE22_ARB			0x84D6
1994
#define GL_TEXTURE23_ARB			0x84D7
1995
#define GL_TEXTURE24_ARB			0x84D8
1996
#define GL_TEXTURE25_ARB			0x84D9
1997
#define GL_TEXTURE26_ARB			0x84DA
1998
#define GL_TEXTURE27_ARB			0x84DB
1999
#define GL_TEXTURE28_ARB			0x84DC
2000
#define GL_TEXTURE29_ARB			0x84DD
2001
#define GL_TEXTURE30_ARB			0x84DE
2002
#define GL_TEXTURE31_ARB			0x84DF
2003
#define GL_ACTIVE_TEXTURE_ARB			0x84E0
2004
#define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
2005
#define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
2006
 
2007
GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
2008
GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
2009
GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
2010
GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
2011
GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
2012
GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
2013
GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
2014
GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
2015
GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
2016
GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2017
GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2018
GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2019
GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2020
GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2021
GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2022
GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2023
GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2024
GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2025
GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2026
GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2027
GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2028
GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2029
GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2030
GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2031
GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2032
GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2033
GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2034
GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2035
GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2036
GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2037
GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2038
GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2039
GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2040
GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2041
 
2042
typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
2043
typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
2044
typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
2045
typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
2046
typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
2047
typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
2048
typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
2049
typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
2050
typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
2051
typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
2052
typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
2053
typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
2054
typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
2055
typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
2056
typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
2057
typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
2058
typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
2059
typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
2060
typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2061
typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
2062
typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2063
typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
2064
typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
2065
typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
2066
typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2067
typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
2068
typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2069
typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
2070
typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2071
typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
2072
typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2073
typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
2074
typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2075
typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
2076
 
2077
#endif /* GL_ARB_multitexture */
2078
 
2079
 
2080
 
2081
/*
2082
 * Define this token if you want "old-style" header file behaviour (extensions
2083
 * defined in gl.h).  Otherwise, extensions will be included from glext.h.
2084
 */
2085
#if defined(GL_GLEXT_LEGACY)
2086
 
2087
/* All extensions that used to be here are now found in glext.h */
2088
 
2089
#else  /* GL_GLEXT_LEGACY */
2090
 
2091
#include 
2092
 
2093
#endif  /* GL_GLEXT_LEGACY */
2094
 
2095
 
2096
 
2097
#if GL_ARB_shader_objects
2098
 
2099
#ifndef GL_MESA_shader_debug
2100
#define GL_MESA_shader_debug 1
2101
 
2102
#define GL_DEBUG_OBJECT_MESA              0x8759
2103
#define GL_DEBUG_PRINT_MESA               0x875A
2104
#define GL_DEBUG_ASSERT_MESA              0x875B
2105
 
2106
GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void);
2107
GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
2108
GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength,
2109
                                         GLsizei *length, GLcharARB *debugLog);
2110
GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
2111
 
2112
#endif /* GL_MESA_shader_debug */
2113
 
2114
#endif /* GL_ARB_shader_objects */
2115
 
2116
 
2117
/*
2118
 * ???. GL_MESA_packed_depth_stencil
2119
 * XXX obsolete
2120
 */
2121
#ifndef GL_MESA_packed_depth_stencil
2122
#define GL_MESA_packed_depth_stencil 1
2123
 
2124
#define GL_DEPTH_STENCIL_MESA			0x8750
2125
#define GL_UNSIGNED_INT_24_8_MESA		0x8751
2126
#define GL_UNSIGNED_INT_8_24_REV_MESA		0x8752
2127
#define GL_UNSIGNED_SHORT_15_1_MESA		0x8753
2128
#define GL_UNSIGNED_SHORT_1_15_REV_MESA		0x8754
2129
 
2130
#endif /* GL_MESA_packed_depth_stencil */
2131
 
2132
 
2133
#ifndef GL_MESA_program_debug
2134
#define GL_MESA_program_debug 1
2135
 
2136
#define GL_FRAGMENT_PROGRAM_POSITION_MESA       0x8bb0
2137
#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA       0x8bb1
2138
#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA  0x8bb2
2139
#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA  0x8bb3
2140
#define GL_VERTEX_PROGRAM_POSITION_MESA         0x8bb4
2141
#define GL_VERTEX_PROGRAM_CALLBACK_MESA         0x8bb5
2142
#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA    0x8bb6
2143
#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA    0x8bb7
2144
 
2145
typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data);
2146
 
2147
GLAPI void GLAPIENTRY glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, GLvoid *data);
2148
 
2149
GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, GLfloat *v);
2150
 
2151
#endif /* GL_MESA_program_debug */
2152
 
2153
 
2154
#ifndef GL_MESA_texture_array
2155
#define GL_MESA_texture_array 1
2156
 
2157
/* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array.
2158
 */
2159
#ifndef GL_EXT_texture_array
2160
 
2161
#ifdef GL_GLEXT_PROTOTYPES
2162
GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target,
2163
    GLenum attachment, GLuint texture, GLint level, GLint layer);
2164
#endif /* GL_GLEXT_PROTOTYPES */
2165
 
2166
#if 0
2167
/* (temporarily) disabled because of collision with typedef in glext.h
2168
 * that happens if apps include both gl.h and glext.h
2169
 */
2170
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target,
2171
    GLenum attachment, GLuint texture, GLint level, GLint layer);
2172
#endif
2173
 
2174
#define GL_TEXTURE_1D_ARRAY_EXT         0x8C18
2175
#define GL_PROXY_TEXTURE_1D_ARRAY_EXT   0x8C19
2176
#define GL_TEXTURE_2D_ARRAY_EXT         0x8C1A
2177
#define GL_PROXY_TEXTURE_2D_ARRAY_EXT   0x8C1B
2178
#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
2179
#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
2180
#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
2181
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
2182
#endif
2183
 
2184
#endif
2185
 
2186
 
2187
#ifndef GL_ATI_blend_equation_separate
2188
#define GL_ATI_blend_equation_separate 1
2189
 
2190
#define GL_ALPHA_BLEND_EQUATION_ATI	        0x883D
2191
 
2192
GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
2193
typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
2194
 
2195
#endif /* GL_ATI_blend_equation_separate */
2196
 
2197
 
2198
/* GL_OES_EGL_image */
2199
#ifndef GL_OES_EGL_image
2200
typedef void* GLeglImageOES;
2201
#endif
2202
 
2203
#ifndef GL_OES_EGL_image
2204
#define GL_OES_EGL_image 1
2205
#ifdef GL_GLEXT_PROTOTYPES
2206
GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
2207
GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
2208
#endif
2209
typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
2210
typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
2211
#endif
2212
 
2213
 
2214
/**
2215
 ** NOTE!!!!!  If you add new functions to this file, or update
2216
 ** glext.h be sure to regenerate the gl_mangle.h file.  See comments
2217
 ** in that file for details.
2218
 **/
2219
 
2220
 
2221
 
2222
/**********************************************************************
2223
 * Begin system-specific stuff
2224
 */
2225
#if defined(PRAGMA_EXPORT_SUPPORTED)
2226
#pragma export off
2227
#endif
2228
 
2229
#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
2230
#pragma import off
2231
#endif
2232
/*
2233
 * End system-specific stuff
2234
 **********************************************************************/
2235
 
2236
 
2237
#ifdef __cplusplus
2238
}
2239
#endif
2240
 
2241
#endif /* __gl_h_ */