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2326 Serge 1
/*
2
 * Copyright © 2008 Intel Corporation
3
 *
4
 * Permission is hereby granted, free of charge, to any person obtaining a
5
 * copy of this software and associated documentation files (the "Software"),
6
 * to deal in the Software without restriction, including without limitation
7
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8
 * and/or sell copies of the Software, and to permit persons to whom the
9
 * Software is furnished to do so, subject to the following conditions:
10
 *
11
 * The above copyright notice and this permission notice (including the next
12
 * paragraph) shall be included in all copies or substantial portions of the
13
 * Software.
14
 *
15
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21
 * IN THE SOFTWARE.
22
 *
23
 * Authors:
24
 *    Eric Anholt 
25
 *
26
 */
27
 
3031 serge 28
#include 
29
#include 
30
#include 
31
#include 
2326 Serge 32
#include "i915_drv.h"
33
 
34
/** @file i915_gem_tiling.c
35
 *
36
 * Support for managing tiling state of buffer objects.
37
 *
38
 * The idea behind tiling is to increase cache hit rates by rearranging
39
 * pixel data so that a group of pixel accesses are in the same cacheline.
40
 * Performance improvement from doing this on the back/depth buffer are on
41
 * the order of 30%.
42
 *
43
 * Intel architectures make this somewhat more complicated, though, by
44
 * adjustments made to addressing of data when the memory is in interleaved
45
 * mode (matched pairs of DIMMS) to improve memory bandwidth.
46
 * For interleaved memory, the CPU sends every sequential 64 bytes
47
 * to an alternate memory channel so it can get the bandwidth from both.
48
 *
49
 * The GPU also rearranges its accesses for increased bandwidth to interleaved
50
 * memory, and it matches what the CPU does for non-tiled.  However, when tiled
51
 * it does it a little differently, since one walks addresses not just in the
52
 * X direction but also Y.  So, along with alternating channels when bit
53
 * 6 of the address flips, it also alternates when other bits flip --  Bits 9
54
 * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
55
 * are common to both the 915 and 965-class hardware.
56
 *
57
 * The CPU also sometimes XORs in higher bits as well, to improve
58
 * bandwidth doing strided access like we do so frequently in graphics.  This
59
 * is called "Channel XOR Randomization" in the MCH documentation.  The result
60
 * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
61
 * decode.
62
 *
63
 * All of this bit 6 XORing has an effect on our memory management,
64
 * as we need to make sure that the 3d driver can correctly address object
65
 * contents.
66
 *
67
 * If we don't have interleaved memory, all tiling is safe and no swizzling is
68
 * required.
69
 *
70
 * When bit 17 is XORed in, we simply refuse to tile at all.  Bit
71
 * 17 is not just a page offset, so as we page an objet out and back in,
72
 * individual pages in it will have different bit 17 addresses, resulting in
73
 * each 64 bytes being swapped with its neighbor!
74
 *
75
 * Otherwise, if interleaved, we have to tell the 3d driver what the address
76
 * swizzling it needs to do is, since it's writing with the CPU to the pages
77
 * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
78
 * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
79
 * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
80
 * to match what the GPU expects.
81
 */
82
 
83
/**
84
 * Detects bit 6 swizzling of address lookup between IGD access and CPU
85
 * access through main memory.
86
 */
87
void
88
i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
89
{
5060 serge 90
	struct drm_i915_private *dev_priv = dev->dev_private;
2326 Serge 91
	uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
92
	uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
93
 
5354 serge 94
	if (INTEL_INFO(dev)->gen >= 8 || IS_VALLEYVIEW(dev)) {
95
		/*
96
		 * On BDW+, swizzling is not used. We leave the CPU memory
97
		 * controller in charge of optimizing memory accesses without
98
		 * the extra address manipulation GPU side.
99
		 *
100
		 * VLV and CHV don't have GPU swizzling.
101
		 */
2342 Serge 102
		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
103
		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
3031 serge 104
	} else if (INTEL_INFO(dev)->gen >= 6) {
5354 serge 105
		if (dev_priv->preserve_bios_swizzle) {
106
			if (I915_READ(DISP_ARB_CTL) &
107
			    DISP_TILE_SURFACE_SWIZZLING) {
108
				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
109
				swizzle_y = I915_BIT_6_SWIZZLE_9;
110
			} else {
111
				swizzle_x = I915_BIT_6_SWIZZLE_NONE;
112
				swizzle_y = I915_BIT_6_SWIZZLE_NONE;
113
			}
114
		} else {
3031 serge 115
		uint32_t dimm_c0, dimm_c1;
116
		dimm_c0 = I915_READ(MAD_DIMM_C0);
117
		dimm_c1 = I915_READ(MAD_DIMM_C1);
118
		dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
119
		dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
5354 serge 120
			/* Enable swizzling when the channels are populated
121
			 * with identically sized dimms. We don't need to check
122
			 * the 3rd channel because no cpu with gpu attached
123
			 * ships in that configuration. Also, swizzling only
124
			 * makes sense for 2 channels anyway. */
3031 serge 125
		if (dimm_c0 == dimm_c1) {
126
			swizzle_x = I915_BIT_6_SWIZZLE_9_10;
127
			swizzle_y = I915_BIT_6_SWIZZLE_9;
128
		} else {
129
			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
130
			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
131
		}
5354 serge 132
		}
2342 Serge 133
	} else if (IS_GEN5(dev)) {
2326 Serge 134
		/* On Ironlake whatever DRAM config, GPU always do
135
		 * same swizzling setup.
136
		 */
137
		swizzle_x = I915_BIT_6_SWIZZLE_9_10;
138
		swizzle_y = I915_BIT_6_SWIZZLE_9;
139
	} else if (IS_GEN2(dev)) {
140
		/* As far as we know, the 865 doesn't have these bit 6
141
		 * swizzling issues.
142
		 */
143
		swizzle_x = I915_BIT_6_SWIZZLE_NONE;
144
		swizzle_y = I915_BIT_6_SWIZZLE_NONE;
3031 serge 145
	} else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
2326 Serge 146
		uint32_t dcc;
147
 
3031 serge 148
		/* On 9xx chipsets, channel interleave by the CPU is
2326 Serge 149
		 * determined by DCC.  For single-channel, neither the CPU
150
		 * nor the GPU do swizzling.  For dual channel interleaved,
151
		 * the GPU's interleave is bit 9 and 10 for X tiled, and bit
152
		 * 9 for Y tiled.  The CPU's interleave is independent, and
153
		 * can be based on either bit 11 (haven't seen this yet) or
154
		 * bit 17 (common).
155
		 */
156
		dcc = I915_READ(DCC);
157
		switch (dcc & DCC_ADDRESSING_MODE_MASK) {
158
		case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
159
		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
160
			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
161
			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
162
			break;
163
		case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
164
			if (dcc & DCC_CHANNEL_XOR_DISABLE) {
165
				/* This is the base swizzling by the GPU for
166
				 * tiled buffers.
167
				 */
168
				swizzle_x = I915_BIT_6_SWIZZLE_9_10;
169
				swizzle_y = I915_BIT_6_SWIZZLE_9;
170
			} else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
171
				/* Bit 11 swizzling by the CPU in addition. */
172
				swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
173
				swizzle_y = I915_BIT_6_SWIZZLE_9_11;
174
			} else {
175
				/* Bit 17 swizzling by the CPU in addition. */
176
				swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
177
				swizzle_y = I915_BIT_6_SWIZZLE_9_17;
178
			}
179
			break;
180
		}
5354 serge 181
 
182
		/* check for L-shaped memory aka modified enhanced addressing */
183
		if (IS_GEN4(dev)) {
184
			uint32_t ddc2 = I915_READ(DCC2);
185
 
186
			if (!(ddc2 & DCC2_MODIFIED_ENHANCED_DISABLE))
187
				dev_priv->quirks |= QUIRK_PIN_SWIZZLED_PAGES;
188
		}
189
 
2326 Serge 190
		if (dcc == 0xffffffff) {
191
			DRM_ERROR("Couldn't read from MCHBAR.  "
192
				  "Disabling tiling.\n");
193
			swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
194
			swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
195
		}
196
	} else {
197
		/* The 965, G33, and newer, have a very flexible memory
198
		 * configuration.  It will enable dual-channel mode
199
		 * (interleaving) on as much memory as it can, and the GPU
200
		 * will additionally sometimes enable different bit 6
201
		 * swizzling for tiled objects from the CPU.
202
		 *
203
		 * Here's what I found on the G965:
204
		 *    slot fill         memory size  swizzling
205
		 * 0A   0B   1A   1B    1-ch   2-ch
206
		 * 512  0    0    0     512    0     O
207
		 * 512  0    512  0     16     1008  X
208
		 * 512  0    0    512   16     1008  X
209
		 * 0    512  0    512   16     1008  X
210
		 * 1024 1024 1024 0     2048   1024  O
211
		 *
212
		 * We could probably detect this based on either the DRB
213
		 * matching, which was the case for the swizzling required in
214
		 * the table above, or from the 1-ch value being less than
215
		 * the minimum size of a rank.
216
		 */
217
		if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
218
			swizzle_x = I915_BIT_6_SWIZZLE_NONE;
219
			swizzle_y = I915_BIT_6_SWIZZLE_NONE;
220
		} else {
221
			swizzle_x = I915_BIT_6_SWIZZLE_9_10;
222
			swizzle_y = I915_BIT_6_SWIZZLE_9;
223
		}
224
	}
225
 
226
	dev_priv->mm.bit_6_swizzle_x = swizzle_x;
227
	dev_priv->mm.bit_6_swizzle_y = swizzle_y;
228
}
229
 
230
/* Check pitch constriants for all chips & tiling formats */
231
static bool
232
i915_tiling_ok(struct drm_device *dev, int stride, int size, int tiling_mode)
233
{
234
	int tile_width;
235
 
236
	/* Linear is always fine */
237
	if (tiling_mode == I915_TILING_NONE)
238
		return true;
239
 
240
	if (IS_GEN2(dev) ||
241
	    (tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev)))
242
		tile_width = 128;
243
	else
244
		tile_width = 512;
245
 
246
	/* check maximum stride & object size */
3746 Serge 247
	/* i965+ stores the end address of the gtt mapping in the fence
2326 Serge 248
		 * reg, so dont bother to check the size */
3746 Serge 249
	if (INTEL_INFO(dev)->gen >= 7) {
250
		if (stride / 128 > GEN7_FENCE_MAX_PITCH_VAL)
251
			return false;
252
	} else if (INTEL_INFO(dev)->gen >= 4) {
2326 Serge 253
		if (stride / 128 > I965_FENCE_MAX_PITCH_VAL)
254
			return false;
255
	} else {
256
		if (stride > 8192)
257
			return false;
258
 
259
		if (IS_GEN3(dev)) {
260
			if (size > I830_FENCE_MAX_SIZE_VAL << 20)
261
				return false;
262
		} else {
263
			if (size > I830_FENCE_MAX_SIZE_VAL << 19)
264
				return false;
265
		}
266
	}
267
 
3746 Serge 268
	if (stride < tile_width)
269
		return false;
270
 
2326 Serge 271
	/* 965+ just needs multiples of tile width */
272
	if (INTEL_INFO(dev)->gen >= 4) {
273
		if (stride & (tile_width - 1))
274
			return false;
275
		return true;
276
	}
277
 
278
	/* Pre-965 needs power of two tile widths */
279
	if (stride & (stride - 1))
280
		return false;
281
 
282
	return true;
283
}
284
 
285
/* Is the current GTT allocation valid for the change in tiling? */
286
static bool
287
i915_gem_object_fence_ok(struct drm_i915_gem_object *obj, int tiling_mode)
288
{
289
	u32 size;
290
 
291
	if (tiling_mode == I915_TILING_NONE)
292
		return true;
293
 
294
	if (INTEL_INFO(obj->base.dev)->gen >= 4)
295
		return true;
296
 
297
	if (INTEL_INFO(obj->base.dev)->gen == 3) {
4104 Serge 298
		if (i915_gem_obj_ggtt_offset(obj) & ~I915_FENCE_START_MASK)
2326 Serge 299
			return false;
300
	} else {
4104 Serge 301
		if (i915_gem_obj_ggtt_offset(obj) & ~I830_FENCE_START_MASK)
2326 Serge 302
			return false;
303
	}
304
 
3480 Serge 305
	size = i915_gem_get_gtt_size(obj->base.dev, obj->base.size, tiling_mode);
4104 Serge 306
	if (i915_gem_obj_ggtt_size(obj) != size)
2326 Serge 307
		return false;
308
 
4104 Serge 309
	if (i915_gem_obj_ggtt_offset(obj) & (size - 1))
2326 Serge 310
		return false;
311
 
312
	return true;
313
}
314
 
315
/**
316
 * Sets the tiling mode of an object, returning the required swizzling of
317
 * bit 6 of addresses in the object.
318
 */
319
int
320
i915_gem_set_tiling(struct drm_device *dev, void *data,
321
		   struct drm_file *file)
322
{
323
	struct drm_i915_gem_set_tiling *args = data;
5060 serge 324
	struct drm_i915_private *dev_priv = dev->dev_private;
2326 Serge 325
	struct drm_i915_gem_object *obj;
326
	int ret = 0;
327
 
328
	obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
329
	if (&obj->base == NULL)
330
		return -ENOENT;
331
 
332
	if (!i915_tiling_ok(dev,
333
			    args->stride, obj->base.size, args->tiling_mode)) {
334
		drm_gem_object_unreference_unlocked(&obj->base);
335
		return -EINVAL;
336
	}
337
 
5060 serge 338
	if (i915_gem_obj_is_pinned(obj) || obj->framebuffer_references) {
2326 Serge 339
		drm_gem_object_unreference_unlocked(&obj->base);
340
		return -EBUSY;
341
	}
342
 
343
	if (args->tiling_mode == I915_TILING_NONE) {
344
		args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
345
		args->stride = 0;
346
	} else {
347
		if (args->tiling_mode == I915_TILING_X)
348
			args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
349
		else
350
			args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
351
 
352
		/* Hide bit 17 swizzling from the user.  This prevents old Mesa
353
		 * from aborting the application on sw fallbacks to bit 17,
354
		 * and we use the pread/pwrite bit17 paths to swizzle for it.
355
		 * If there was a user that was relying on the swizzle
356
		 * information for drm_intel_bo_map()ed reads/writes this would
357
		 * break it, but we don't have any of those.
358
		 */
359
		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
360
			args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
361
		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
362
			args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
363
 
364
		/* If we can't handle the swizzling, make it untiled. */
365
		if (args->swizzle_mode == I915_BIT_6_SWIZZLE_UNKNOWN) {
366
			args->tiling_mode = I915_TILING_NONE;
367
			args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
368
			args->stride = 0;
369
		}
370
	}
371
 
372
	mutex_lock(&dev->struct_mutex);
373
	if (args->tiling_mode != obj->tiling_mode ||
374
	    args->stride != obj->stride) {
375
		/* We need to rebind the object if its current allocation
376
		 * no longer meets the alignment restrictions for its new
377
		 * tiling mode. Otherwise we can just leave it alone, but
3031 serge 378
		 * need to ensure that any fence register is updated before
379
		 * the next fenced (either through the GTT or by the BLT unit
380
		 * on older GPUs) access.
381
		 *
382
		 * After updating the tiling parameters, we then flag whether
383
		 * we need to update an associated fence register. Note this
384
		 * has to also include the unfenced register the GPU uses
385
		 * whilst executing a fenced command for an untiled object.
2326 Serge 386
		 */
5354 serge 387
		if (obj->map_and_fenceable &&
388
		    !i915_gem_object_fence_ok(obj, args->tiling_mode))
389
			ret = i915_gem_object_ggtt_unbind(obj);
2326 Serge 390
 
5354 serge 391
		if (ret == 0) {
392
			if (obj->pages &&
393
			    obj->madv == I915_MADV_WILLNEED &&
394
			    dev_priv->quirks & QUIRK_PIN_SWIZZLED_PAGES) {
395
				if (args->tiling_mode == I915_TILING_NONE)
396
					i915_gem_object_unpin_pages(obj);
397
				if (obj->tiling_mode == I915_TILING_NONE)
398
					i915_gem_object_pin_pages(obj);
2326 Serge 399
		}
400
 
3031 serge 401
			obj->fence_dirty =
5354 serge 402
				obj->last_fenced_seqno ||
3031 serge 403
				obj->fence_reg != I915_FENCE_REG_NONE;
404
 
2326 Serge 405
			obj->tiling_mode = args->tiling_mode;
406
			obj->stride = args->stride;
3031 serge 407
 
408
			/* Force the fence to be reacquired for GTT access */
409
			i915_gem_release_mmap(obj);
2326 Serge 410
		}
411
	}
412
	/* we have to maintain this existing ABI... */
413
	args->stride = obj->stride;
414
	args->tiling_mode = obj->tiling_mode;
3480 Serge 415
 
416
	/* Try to preallocate memory required to save swizzling on put-pages */
417
	if (i915_gem_object_needs_bit17_swizzle(obj)) {
418
		if (obj->bit_17 == NULL) {
4560 Serge 419
			obj->bit_17 = kcalloc(BITS_TO_LONGS(obj->base.size >> PAGE_SHIFT),
3480 Serge 420
					      sizeof(long), GFP_KERNEL);
421
		}
422
	} else {
423
		kfree(obj->bit_17);
424
		obj->bit_17 = NULL;
425
	}
426
 
2326 Serge 427
	drm_gem_object_unreference(&obj->base);
428
	mutex_unlock(&dev->struct_mutex);
429
 
430
	return ret;
431
}
432
 
433
/**
434
 * Returns the current tiling mode and required bit 6 swizzling for the object.
435
 */
436
int
437
i915_gem_get_tiling(struct drm_device *dev, void *data,
438
		   struct drm_file *file)
439
{
440
	struct drm_i915_gem_get_tiling *args = data;
5060 serge 441
	struct drm_i915_private *dev_priv = dev->dev_private;
2326 Serge 442
	struct drm_i915_gem_object *obj;
443
 
444
	obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
445
	if (&obj->base == NULL)
446
		return -ENOENT;
447
 
448
	mutex_lock(&dev->struct_mutex);
449
 
450
	args->tiling_mode = obj->tiling_mode;
451
	switch (obj->tiling_mode) {
452
	case I915_TILING_X:
453
		args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
454
		break;
455
	case I915_TILING_Y:
456
		args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
457
		break;
458
	case I915_TILING_NONE:
459
		args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
460
		break;
461
	default:
462
		DRM_ERROR("unknown tiling mode\n");
463
	}
464
 
465
	/* Hide bit 17 from the user -- see comment in i915_gem_set_tiling */
5354 serge 466
	args->phys_swizzle_mode = args->swizzle_mode;
2326 Serge 467
	if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
468
		args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
469
	if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
470
		args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
471
 
472
	drm_gem_object_unreference(&obj->base);
473
	mutex_unlock(&dev->struct_mutex);
474
 
475
	return 0;
476
}
477
 
4246 Serge 478
#if 0
2326 Serge 479
/**
480
 * Swap every 64 bytes of this page around, to account for it having a new
481
 * bit 17 of its physical address and therefore being interpreted differently
482
 * by the GPU.
483
 */
484
static void
485
i915_gem_swizzle_page(struct page *page)
486
{
487
	char temp[64];
488
	char *vaddr;
489
	int i;
490
 
491
	vaddr = kmap(page);
492
 
493
	for (i = 0; i < PAGE_SIZE; i += 128) {
494
		memcpy(temp, &vaddr[i], 64);
495
		memcpy(&vaddr[i], &vaddr[i + 64], 64);
496
		memcpy(&vaddr[i + 64], temp, 64);
497
	}
498
 
499
	kunmap(page);
500
}
501
 
502
void
503
i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
504
{
3746 Serge 505
	struct sg_page_iter sg_iter;
2326 Serge 506
	int i;
507
 
508
	if (obj->bit_17 == NULL)
509
		return;
510
 
3746 Serge 511
	i = 0;
512
	for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) {
513
		struct page *page = sg_page_iter_page(&sg_iter);
3031 serge 514
		char new_bit_17 = page_to_phys(page) >> 17;
2326 Serge 515
		if ((new_bit_17 & 0x1) !=
516
		    (test_bit(i, obj->bit_17) != 0)) {
3031 serge 517
			i915_gem_swizzle_page(page);
518
			set_page_dirty(page);
2326 Serge 519
		}
3746 Serge 520
		i++;
2326 Serge 521
	}
522
}
523
 
524
void
525
i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
526
{
3746 Serge 527
	struct sg_page_iter sg_iter;
2326 Serge 528
	int page_count = obj->base.size >> PAGE_SHIFT;
529
	int i;
530
 
531
	if (obj->bit_17 == NULL) {
4560 Serge 532
		obj->bit_17 = kcalloc(BITS_TO_LONGS(page_count),
2326 Serge 533
					   sizeof(long), GFP_KERNEL);
534
		if (obj->bit_17 == NULL) {
535
			DRM_ERROR("Failed to allocate memory for bit 17 "
536
				  "record\n");
537
			return;
538
		}
539
	}
540
 
3746 Serge 541
	i = 0;
542
	for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) {
543
		if (page_to_phys(sg_page_iter_page(&sg_iter)) & (1 << 17))
2326 Serge 544
			__set_bit(i, obj->bit_17);
545
		else
546
			__clear_bit(i, obj->bit_17);
3746 Serge 547
		i++;
2326 Serge 548
	}
549
}
550
#endif