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3031 serge 1
/*
2
 * Copyright © 2011-2012 Intel Corporation
3
 *
4
 * Permission is hereby granted, free of charge, to any person obtaining a
5
 * copy of this software and associated documentation files (the "Software"),
6
 * to deal in the Software without restriction, including without limitation
7
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8
 * and/or sell copies of the Software, and to permit persons to whom the
9
 * Software is furnished to do so, subject to the following conditions:
10
 *
11
 * The above copyright notice and this permission notice (including the next
12
 * paragraph) shall be included in all copies or substantial portions of the
13
 * Software.
14
 *
15
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21
 * IN THE SOFTWARE.
22
 *
23
 * Authors:
24
 *    Ben Widawsky 
25
 *
26
 */
27
 
28
/*
29
 * This file implements HW context support. On gen5+ a HW context consists of an
30
 * opaque GPU object which is referenced at times of context saves and restores.
31
 * With RC6 enabled, the context is also referenced as the GPU enters and exists
32
 * from RC6 (GPU has it's own internal power context, except on gen5). Though
33
 * something like a context does exist for the media ring, the code only
34
 * supports contexts for the render ring.
35
 *
36
 * In software, there is a distinction between contexts created by the user,
37
 * and the default HW context. The default HW context is used by GPU clients
38
 * that do not request setup of their own hardware context. The default
39
 * context's state is never restored to help prevent programming errors. This
40
 * would happen if a client ran and piggy-backed off another clients GPU state.
41
 * The default context only exists to give the GPU some offset to load as the
42
 * current to invoke a save of the context we actually care about. In fact, the
43
 * code could likely be constructed, albeit in a more complicated fashion, to
44
 * never use the default context, though that limits the driver's ability to
45
 * swap out, and/or destroy other contexts.
46
 *
47
 * All other contexts are created as a request by the GPU client. These contexts
48
 * store GPU state, and thus allow GPU clients to not re-emit state (and
49
 * potentially query certain state) at any time. The kernel driver makes
50
 * certain that the appropriate commands are inserted.
51
 *
52
 * The context life cycle is semi-complicated in that context BOs may live
53
 * longer than the context itself because of the way the hardware, and object
54
 * tracking works. Below is a very crude representation of the state machine
55
 * describing the context life.
56
 *                                         refcount     pincount     active
57
 * S0: initial state                          0            0           0
58
 * S1: context created                        1            0           0
59
 * S2: context is currently running           2            1           X
60
 * S3: GPU referenced, but not current        2            0           1
61
 * S4: context is current, but destroyed      1            1           0
62
 * S5: like S3, but destroyed                 1            0           1
63
 *
64
 * The most common (but not all) transitions:
65
 * S0->S1: client creates a context
66
 * S1->S2: client submits execbuf with context
67
 * S2->S3: other clients submits execbuf with context
68
 * S3->S1: context object was retired
69
 * S3->S2: clients submits another execbuf
70
 * S2->S4: context destroy called with current context
71
 * S3->S5->S0: destroy path
72
 * S4->S5->S0: destroy path on current context
73
 *
74
 * There are two confusing terms used above:
75
 *  The "current context" means the context which is currently running on the
76
 *  GPU. The GPU has loaded it's state already and has stored away the gtt
77
 *  offset of the BO. The GPU is not actively referencing the data at this
78
 *  offset, but it will on the next context switch. The only way to avoid this
79
 *  is to do a GPU reset.
80
 *
81
 *  An "active context' is one which was previously the "current context" and is
82
 *  on the active list waiting for the next context switch to occur. Until this
83
 *  happens, the object must remain at the same gtt offset. It is therefore
84
 *  possible to destroy a context, but it is still active.
85
 *
86
 */
87
 
88
#include 
89
#include 
90
#include "i915_drv.h"
91
 
92
/* This is a HW constraint. The value below is the largest known requirement
93
 * I've seen in a spec to date, and that was a workaround for a non-shipping
94
 * part. It should be safe to decrease this, but it's more future proof as is.
95
 */
96
#define CONTEXT_ALIGN (64<<10)
97
 
98
#if 0
99
 
100
static struct i915_hw_context *
101
i915_gem_context_get(struct drm_i915_file_private *file_priv, u32 id);
102
static int do_switch(struct i915_hw_context *to);
103
 
104
static int get_context_size(struct drm_device *dev)
105
{
106
	struct drm_i915_private *dev_priv = dev->dev_private;
107
	int ret;
108
	u32 reg;
109
 
110
	switch (INTEL_INFO(dev)->gen) {
111
	case 6:
112
		reg = I915_READ(CXT_SIZE);
113
		ret = GEN6_CXT_TOTAL_SIZE(reg) * 64;
114
		break;
115
	case 7:
116
		reg = I915_READ(GEN7_CXT_SIZE);
117
		if (IS_HASWELL(dev))
118
			ret = HSW_CXT_TOTAL_SIZE(reg) * 64;
119
		else
120
			ret = GEN7_CXT_TOTAL_SIZE(reg) * 64;
121
		break;
122
	default:
123
		BUG();
124
	}
125
 
126
	return ret;
127
}
128
 
129
static void do_destroy(struct i915_hw_context *ctx)
130
{
131
	if (ctx->file_priv)
132
		idr_remove(&ctx->file_priv->context_idr, ctx->id);
133
 
134
	drm_gem_object_unreference(&ctx->obj->base);
135
	kfree(ctx);
136
}
137
 
138
static struct i915_hw_context *
139
create_hw_context(struct drm_device *dev,
140
		  struct drm_i915_file_private *file_priv)
141
{
142
	struct drm_i915_private *dev_priv = dev->dev_private;
143
	struct i915_hw_context *ctx;
3480 Serge 144
	int ret;
3031 serge 145
 
3243 Serge 146
	ctx = kzalloc(sizeof(*ctx), GFP_KERNEL);
3031 serge 147
	if (ctx == NULL)
148
		return ERR_PTR(-ENOMEM);
149
 
150
	ctx->obj = i915_gem_alloc_object(dev, dev_priv->hw_context_size);
151
	if (ctx->obj == NULL) {
152
		kfree(ctx);
153
		DRM_DEBUG_DRIVER("Context object allocated failed\n");
154
		return ERR_PTR(-ENOMEM);
155
	}
156
 
157
	/* The ring associated with the context object is handled by the normal
158
	 * object tracking code. We give an initial ring value simple to pass an
159
	 * assertion in the context switch code.
160
	 */
161
	ctx->ring = &dev_priv->ring[RCS];
162
 
163
	/* Default context will never have a file_priv */
164
	if (file_priv == NULL)
165
		return ctx;
166
 
167
	ctx->file_priv = file_priv;
168
 
3480 Serge 169
	ret = idr_alloc(&file_priv->context_idr, ctx, DEFAULT_CONTEXT_ID + 1, 0,
170
			GFP_KERNEL);
171
	if (ret < 0)
3031 serge 172
		goto err_out;
3480 Serge 173
	ctx->id = ret;
3031 serge 174
 
175
	return ctx;
176
 
177
err_out:
178
	do_destroy(ctx);
179
	return ERR_PTR(ret);
180
}
181
 
182
static inline bool is_default_context(struct i915_hw_context *ctx)
183
{
184
	return (ctx == ctx->ring->default_context);
185
}
186
 
187
/**
188
 * The default context needs to exist per ring that uses contexts. It stores the
189
 * context state of the GPU for applications that don't utilize HW contexts, as
190
 * well as an idle case.
191
 */
192
static int create_default_context(struct drm_i915_private *dev_priv)
193
{
194
	struct i915_hw_context *ctx;
195
	int ret;
196
 
197
	BUG_ON(!mutex_is_locked(&dev_priv->dev->struct_mutex));
198
 
199
	ctx = create_hw_context(dev_priv->dev, NULL);
200
	if (IS_ERR(ctx))
201
		return PTR_ERR(ctx);
202
 
203
	/* We may need to do things with the shrinker which require us to
204
	 * immediately switch back to the default context. This can cause a
205
	 * problem as pinning the default context also requires GTT space which
206
	 * may not be available. To avoid this we always pin the
207
	 * default context.
208
	 */
209
	dev_priv->ring[RCS].default_context = ctx;
210
	ret = i915_gem_object_pin(ctx->obj, CONTEXT_ALIGN, false, false);
211
	if (ret)
212
		goto err_destroy;
213
 
214
	ret = do_switch(ctx);
215
	if (ret)
216
		goto err_unpin;
217
 
218
	DRM_DEBUG_DRIVER("Default HW context loaded\n");
219
	return 0;
220
 
221
err_unpin:
222
	i915_gem_object_unpin(ctx->obj);
223
err_destroy:
224
	do_destroy(ctx);
225
	return ret;
226
}
227
#endif
228
 
229
void i915_gem_context_init(struct drm_device *dev)
230
{
231
	struct drm_i915_private *dev_priv = dev->dev_private;
232
 
233
#if 0
234
	if (!HAS_HW_CONTEXTS(dev)) {
235
		dev_priv->hw_contexts_disabled = true;
236
		return;
237
	}
238
 
239
	/* If called from reset, or thaw... we've been here already */
240
	if (dev_priv->hw_contexts_disabled ||
241
	    dev_priv->ring[RCS].default_context)
242
		return;
243
 
3480 Serge 244
	dev_priv->hw_context_size = round_up(get_context_size(dev), 4096);
3031 serge 245
 
3480 Serge 246
	if (dev_priv->hw_context_size > (1<<20)) {
3031 serge 247
		dev_priv->hw_contexts_disabled = true;
248
		return;
249
	}
250
 
251
	if (create_default_context(dev_priv)) {
252
		dev_priv->hw_contexts_disabled = true;
253
		return;
254
	}
255
 
256
	DRM_DEBUG_DRIVER("HW context support initialized\n");
257
#endif
258
 
259
}
260
 
261
#if 0
262
void i915_gem_context_fini(struct drm_device *dev)
263
{
264
	struct drm_i915_private *dev_priv = dev->dev_private;
265
 
266
	if (dev_priv->hw_contexts_disabled)
267
		return;
268
 
269
	/* The only known way to stop the gpu from accessing the hw context is
270
	 * to reset it. Do this as the very last operation to avoid confusing
271
	 * other code, leading to spurious errors. */
272
	intel_gpu_reset(dev);
273
 
274
	i915_gem_object_unpin(dev_priv->ring[RCS].default_context->obj);
275
 
276
	do_destroy(dev_priv->ring[RCS].default_context);
277
}
278
 
279
static int context_idr_cleanup(int id, void *p, void *data)
280
{
281
	struct i915_hw_context *ctx = p;
282
 
283
	BUG_ON(id == DEFAULT_CONTEXT_ID);
284
 
285
	do_destroy(ctx);
286
 
287
	return 0;
288
}
289
 
290
void i915_gem_context_close(struct drm_device *dev, struct drm_file *file)
291
{
292
	struct drm_i915_file_private *file_priv = file->driver_priv;
293
 
294
	mutex_lock(&dev->struct_mutex);
295
	idr_for_each(&file_priv->context_idr, context_idr_cleanup, NULL);
296
	idr_destroy(&file_priv->context_idr);
297
	mutex_unlock(&dev->struct_mutex);
298
}
299
 
300
static struct i915_hw_context *
301
i915_gem_context_get(struct drm_i915_file_private *file_priv, u32 id)
302
{
303
	return (struct i915_hw_context *)idr_find(&file_priv->context_idr, id);
304
}
305
 
306
static inline int
307
mi_set_context(struct intel_ring_buffer *ring,
308
	       struct i915_hw_context *new_context,
309
	       u32 hw_flags)
310
{
311
	int ret;
312
 
313
	/* w/a: If Flush TLB Invalidation Mode is enabled, driver must do a TLB
314
	 * invalidation prior to MI_SET_CONTEXT. On GEN6 we don't set the value
315
	 * explicitly, so we rely on the value at ring init, stored in
316
	 * itlb_before_ctx_switch.
317
	 */
318
	if (IS_GEN6(ring->dev) && ring->itlb_before_ctx_switch) {
319
		ret = ring->flush(ring, I915_GEM_GPU_DOMAINS, 0);
320
		if (ret)
321
			return ret;
322
	}
323
 
324
	ret = intel_ring_begin(ring, 6);
325
	if (ret)
326
		return ret;
327
 
328
	if (IS_GEN7(ring->dev))
329
		intel_ring_emit(ring, MI_ARB_ON_OFF | MI_ARB_DISABLE);
330
	else
331
		intel_ring_emit(ring, MI_NOOP);
332
 
333
	intel_ring_emit(ring, MI_NOOP);
334
	intel_ring_emit(ring, MI_SET_CONTEXT);
335
	intel_ring_emit(ring, new_context->obj->gtt_offset |
336
			MI_MM_SPACE_GTT |
337
			MI_SAVE_EXT_STATE_EN |
338
			MI_RESTORE_EXT_STATE_EN |
339
			hw_flags);
340
	/* w/a: MI_SET_CONTEXT must always be followed by MI_NOOP */
341
	intel_ring_emit(ring, MI_NOOP);
342
 
343
	if (IS_GEN7(ring->dev))
344
		intel_ring_emit(ring, MI_ARB_ON_OFF | MI_ARB_ENABLE);
345
	else
346
		intel_ring_emit(ring, MI_NOOP);
347
 
348
	intel_ring_advance(ring);
349
 
350
	return ret;
351
}
352
 
353
static int do_switch(struct i915_hw_context *to)
354
{
355
	struct intel_ring_buffer *ring = to->ring;
356
	struct drm_i915_gem_object *from_obj = ring->last_context_obj;
357
	u32 hw_flags = 0;
358
	int ret;
359
 
360
	BUG_ON(from_obj != NULL && from_obj->pin_count == 0);
361
 
362
	if (from_obj == to->obj)
363
		return 0;
364
 
365
	ret = i915_gem_object_pin(to->obj, CONTEXT_ALIGN, false, false);
366
	if (ret)
367
		return ret;
368
 
369
	/* Clear this page out of any CPU caches for coherent swap-in/out. Note
370
	 * that thanks to write = false in this call and us not setting any gpu
371
	 * write domains when putting a context object onto the active list
372
	 * (when switching away from it), this won't block.
373
	 * XXX: We need a real interface to do this instead of trickery. */
374
	ret = i915_gem_object_set_to_gtt_domain(to->obj, false);
375
	if (ret) {
376
		i915_gem_object_unpin(to->obj);
377
		return ret;
378
	}
379
 
380
	if (!to->obj->has_global_gtt_mapping)
381
		i915_gem_gtt_bind_object(to->obj, to->obj->cache_level);
382
 
383
	if (!to->is_initialized || is_default_context(to))
384
		hw_flags |= MI_RESTORE_INHIBIT;
385
	else if (WARN_ON_ONCE(from_obj == to->obj)) /* not yet expected */
386
		hw_flags |= MI_FORCE_RESTORE;
387
 
388
	ret = mi_set_context(ring, to, hw_flags);
389
	if (ret) {
390
		i915_gem_object_unpin(to->obj);
391
		return ret;
392
	}
393
 
394
	/* The backing object for the context is done after switching to the
395
	 * *next* context. Therefore we cannot retire the previous context until
396
	 * the next context has already started running. In fact, the below code
397
	 * is a bit suboptimal because the retiring can occur simply after the
398
	 * MI_SET_CONTEXT instead of when the next seqno has completed.
399
	 */
400
	if (from_obj != NULL) {
401
		from_obj->base.read_domains = I915_GEM_DOMAIN_INSTRUCTION;
3243 Serge 402
		i915_gem_object_move_to_active(from_obj, ring);
3031 serge 403
		/* As long as MI_SET_CONTEXT is serializing, ie. it flushes the
404
		 * whole damn pipeline, we don't need to explicitly mark the
405
		 * object dirty. The only exception is that the context must be
406
		 * correct in case the object gets swapped out. Ideally we'd be
407
		 * able to defer doing this until we know the object would be
408
		 * swapped, but there is no way to do that yet.
409
		 */
410
		from_obj->dirty = 1;
411
		BUG_ON(from_obj->ring != ring);
412
		i915_gem_object_unpin(from_obj);
413
 
414
		drm_gem_object_unreference(&from_obj->base);
415
	}
416
 
417
	drm_gem_object_reference(&to->obj->base);
418
	ring->last_context_obj = to->obj;
419
	to->is_initialized = true;
420
 
421
	return 0;
422
}
423
#endif
424
 
425
/**
426
 * i915_switch_context() - perform a GPU context switch.
427
 * @ring: ring for which we'll execute the context switch
428
 * @file_priv: file_priv associated with the context, may be NULL
429
 * @id: context id number
430
 * @seqno: sequence number by which the new context will be switched to
431
 * @flags:
432
 *
433
 * The context life cycle is simple. The context refcount is incremented and
434
 * decremented by 1 and create and destroy. If the context is in use by the GPU,
435
 * it will have a refoucnt > 1. This allows us to destroy the context abstract
436
 * object while letting the normal object tracking destroy the backing BO.
437
 */
438
int i915_switch_context(struct intel_ring_buffer *ring,
439
			struct drm_file *file,
440
			int to_id)
441
{
442
	struct drm_i915_private *dev_priv = ring->dev->dev_private;
443
	struct i915_hw_context *to;
444
 
445
	if (dev_priv->hw_contexts_disabled)
446
		return 0;
447
 
448
#if 0
449
	if (ring != &dev_priv->ring[RCS])
450
		return 0;
451
 
452
	if (to_id == DEFAULT_CONTEXT_ID) {
453
		to = ring->default_context;
454
	} else {
455
		if (file == NULL)
456
			return -EINVAL;
457
 
458
		to = i915_gem_context_get(file->driver_priv, to_id);
459
		if (to == NULL)
460
			return -ENOENT;
461
	}
462
 
463
	return do_switch(to);
464
#endif
465
 
466
    return 0;
467
}
468
 
469
#if 0
470
int i915_gem_context_create_ioctl(struct drm_device *dev, void *data,
471
				  struct drm_file *file)
472
{
473
	struct drm_i915_private *dev_priv = dev->dev_private;
474
	struct drm_i915_gem_context_create *args = data;
475
	struct drm_i915_file_private *file_priv = file->driver_priv;
476
	struct i915_hw_context *ctx;
477
	int ret;
478
 
479
	if (!(dev->driver->driver_features & DRIVER_GEM))
480
		return -ENODEV;
481
 
482
	if (dev_priv->hw_contexts_disabled)
483
		return -ENODEV;
484
 
485
	ret = i915_mutex_lock_interruptible(dev);
486
	if (ret)
487
		return ret;
488
 
489
	ctx = create_hw_context(dev, file_priv);
490
	mutex_unlock(&dev->struct_mutex);
491
	if (IS_ERR(ctx))
492
		return PTR_ERR(ctx);
493
 
494
	args->ctx_id = ctx->id;
495
	DRM_DEBUG_DRIVER("HW context %d created\n", args->ctx_id);
496
 
497
	return 0;
498
}
499
 
500
int i915_gem_context_destroy_ioctl(struct drm_device *dev, void *data,
501
				   struct drm_file *file)
502
{
503
	struct drm_i915_gem_context_destroy *args = data;
504
	struct drm_i915_file_private *file_priv = file->driver_priv;
505
	struct i915_hw_context *ctx;
506
	int ret;
507
 
508
	if (!(dev->driver->driver_features & DRIVER_GEM))
509
		return -ENODEV;
510
 
511
	ret = i915_mutex_lock_interruptible(dev);
512
	if (ret)
513
		return ret;
514
 
515
	ctx = i915_gem_context_get(file_priv, args->ctx_id);
516
	if (!ctx) {
517
		mutex_unlock(&dev->struct_mutex);
518
		return -ENOENT;
519
	}
520
 
521
	do_destroy(ctx);
522
 
523
	mutex_unlock(&dev->struct_mutex);
524
 
525
	DRM_DEBUG_DRIVER("HW context %d destroyed\n", args->ctx_id);
526
	return 0;
527
}
528
 
529
#endif