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3770 Serge 1
/**************************************************************************
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 *
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 * Copyright 2007-2009 VMware, Inc.
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 * All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sub license, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
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 * the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the
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 * next paragraph) shall be included in all copies or substantial portions
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 * of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 **************************************************************************/
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/**
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 * @file
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 * Software rasterizer winsys.
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 */
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#ifndef SW_WINSYS_H
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#define SW_WINSYS_H
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#include "pipe/p_compiler.h" /* for boolean */
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#include "pipe/p_format.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct winsys_handle;
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struct pipe_screen;
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struct pipe_context;
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struct pipe_resource;
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/**
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 * Opaque pointer.
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 */
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struct sw_displaytarget;
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/**
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 * This is the interface that sw expects any window system
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 * hosting it to implement.
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 *
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 * sw is for the most part a self sufficient driver. The only thing it
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 * does not know is how to display a surface.
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 */
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struct sw_winsys
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{
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   void
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   (*destroy)( struct sw_winsys *ws );
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   boolean
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   (*is_displaytarget_format_supported)( struct sw_winsys *ws,
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                                         unsigned tex_usage,
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                                         enum pipe_format format );
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   /**
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    * Allocate storage for a render target.
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    *
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    * Often surfaces which are meant to be blitted to the front screen (i.e.,
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    * display targets) must be allocated with special characteristics, memory
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    * pools, or obtained directly from the windowing system.
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    *
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    * This callback is invoked by the pipe_screen when creating a texture marked
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    * with the PIPE_BIND_DISPLAY_TARGET flag to get the underlying
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    * storage.
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    */
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   struct sw_displaytarget *
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   (*displaytarget_create)( struct sw_winsys *ws,
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                            unsigned tex_usage,
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                            enum pipe_format format,
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                            unsigned width, unsigned height,
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                            unsigned alignment,
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                            unsigned *stride );
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   /**
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    * Used to implement texture_from_handle.
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    */
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   struct sw_displaytarget *
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   (*displaytarget_from_handle)( struct sw_winsys *ws,
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                                 const struct pipe_resource *templat,
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                                 struct winsys_handle *whandle,
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                                 unsigned *stride );
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   /**
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    * Used to implement texture_get_handle.
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    */
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   boolean
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   (*displaytarget_get_handle)( struct sw_winsys *ws,
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                                struct sw_displaytarget *dt,
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                                struct winsys_handle *whandle );
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   /**
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    * \param flags  bitmask of PIPE_TRANSFER_x flags
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    */
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   void *
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   (*displaytarget_map)( struct sw_winsys *ws,
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                         struct sw_displaytarget *dt,
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                         unsigned flags );
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   void
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   (*displaytarget_unmap)( struct sw_winsys *ws,
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                           struct sw_displaytarget *dt );
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   /**
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    * @sa pipe_screen:flush_frontbuffer.
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    *
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    * This call will likely become asynchronous eventually.
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    */
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   void
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   (*displaytarget_display)( struct sw_winsys *ws,
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                             struct sw_displaytarget *dt,
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                             void *context_private );
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   void
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   (*displaytarget_destroy)( struct sw_winsys *ws,
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                             struct sw_displaytarget *dt );
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};
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#ifdef __cplusplus
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}
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#endif
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#endif /* SW_WINSYS_H */