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3770 | Serge | 1 | /* |
2 | * Copyright 2013 VMware, Inc. |
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3 | * All Rights Reserved. |
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4 | * |
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5 | * Permission is hereby granted, free of charge, to any person obtaining a |
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6 | * copy of this software and associated documentation files (the |
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7 | * "Software"), to deal in the Software without restriction, including |
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8 | * without limitation the rights to use, copy, modify, merge, publish, |
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9 | * distribute, sub license, and/or sell copies of the Software, and to |
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10 | * permit persons to whom the Software is furnished to do so, subject to |
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11 | * the following conditions: |
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12 | * |
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13 | * The above copyright notice and this permission notice (including the |
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14 | * next paragraph) shall be included in all copies or substantial portions |
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15 | * of the Software. |
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16 | * |
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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19 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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20 | * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR |
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21 | * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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22 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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23 | * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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24 | */ |
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25 | |||
26 | |||
27 | #include "pipe/p_defines.h" |
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28 | #include "pipe/p_state.h" |
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29 | #include "util/u_format.h" |
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30 | #include "util/u_math.h" |
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31 | #include "util/u_resource.h" |
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32 | |||
33 | |||
34 | /** |
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35 | * Return the size of the resource in bytes. |
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36 | */ |
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37 | unsigned |
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38 | util_resource_size(const struct pipe_resource *res) |
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39 | { |
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40 | unsigned width = res->width0; |
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41 | unsigned height = res->height0; |
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42 | unsigned depth = res->depth0; |
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43 | unsigned size = 0; |
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44 | unsigned level; |
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45 | |||
46 | for (level = 0; level <= res->last_level; level++) { |
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47 | unsigned slices; |
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48 | |||
49 | if (res->target == PIPE_TEXTURE_CUBE) |
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50 | slices = 6; |
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51 | else if (res->target == PIPE_TEXTURE_3D) |
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52 | slices = depth; |
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53 | else |
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54 | slices = res->array_size; |
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55 | |||
56 | size += (util_format_get_nblocksy(res->format, height) * |
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57 | util_format_get_stride(res->format, width) * slices); |
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58 | |||
59 | width = u_minify(width, 1); |
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60 | height = u_minify(height, 1); |
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61 | depth = u_minify(depth, 1); |
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62 | } |
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63 | |||
64 | return size; |
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65 | }=> |