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3770 | Serge | 1 | /************************************************************************** |
2 | * |
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3 | * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. |
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4 | * All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the |
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8 | * "Software"), to deal in the Software without restriction, including |
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9 | * without limitation the rights to use, copy, modify, merge, publish, |
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10 | * distribute, sub license, and/or sell copies of the Software, and to |
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11 | * permit persons to whom the Software is furnished to do so, subject to |
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12 | * the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice (including the |
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15 | * next paragraph) shall be included in all copies or substantial portions |
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16 | * of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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20 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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21 | * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
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22 | * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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23 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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24 | * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | **************************************************************************/ |
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27 | |||
28 | /* Authors: Keith Whitwell |
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29 | */ |
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30 | |||
31 | /** |
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32 | * Notes on wide points and sprite mode: |
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33 | * |
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34 | * In wide point/sprite mode we effectively need to convert each incoming |
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35 | * vertex into four outgoing vertices specifying the corners of a quad. |
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36 | * Since we don't (yet) have geometry shaders, we have to handle this here |
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37 | * in the draw module. |
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38 | * |
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39 | * For sprites, it also means that this is where we have to handle texcoords |
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40 | * for the vertices of the quad. OpenGL's GL_COORD_REPLACE state specifies |
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41 | * if/how enabled texcoords are automatically generated for sprites. We pass |
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42 | * that info through gallium in the pipe_rasterizer_state::sprite_coord_mode |
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43 | * array. |
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44 | * |
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45 | * Additionally, GLSL's gl_PointCoord fragment attribute has to be handled |
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46 | * here as well. This is basically an additional texture/generic attribute |
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47 | * that varies .x from 0 to 1 horizontally across the point and varies .y |
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48 | * vertically from 0 to 1 down the sprite. |
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49 | * |
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50 | * With geometry shaders, the state tracker could create a GS to do |
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51 | * most/all of this. |
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52 | */ |
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53 | |||
54 | |||
55 | #include "pipe/p_screen.h" |
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56 | #include "pipe/p_context.h" |
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57 | #include "util/u_math.h" |
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58 | #include "util/u_memory.h" |
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59 | #include "pipe/p_defines.h" |
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60 | #include "pipe/p_shader_tokens.h" |
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61 | #include "draw_fs.h" |
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62 | #include "draw_vs.h" |
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63 | #include "draw_pipe.h" |
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64 | |||
65 | |||
66 | struct widepoint_stage { |
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67 | struct draw_stage stage; /**< base class */ |
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68 | |||
69 | float half_point_size; |
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70 | |||
71 | float xbias; |
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72 | float ybias; |
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73 | |||
74 | /** for automatic texcoord generation/replacement */ |
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75 | uint num_texcoord_gen; |
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76 | uint texcoord_gen_slot[PIPE_MAX_SHADER_OUTPUTS]; |
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77 | |||
78 | /* TGSI_SEMANTIC to which sprite_coord_enable applies */ |
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79 | unsigned sprite_coord_semantic; |
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80 | |||
81 | int psize_slot; |
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82 | }; |
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83 | |||
84 | |||
85 | |||
86 | static INLINE struct widepoint_stage * |
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87 | widepoint_stage( struct draw_stage *stage ) |
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88 | { |
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89 | return (struct widepoint_stage *)stage; |
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90 | } |
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91 | |||
92 | |||
93 | /** |
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94 | * Set the vertex texcoords for sprite mode. |
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95 | * Coords may be left untouched or set to a right-side-up or upside-down |
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96 | * orientation. |
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97 | */ |
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98 | static void set_texcoords(const struct widepoint_stage *wide, |
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99 | struct vertex_header *v, const float tc[4]) |
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100 | { |
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101 | const struct draw_context *draw = wide->stage.draw; |
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102 | const struct pipe_rasterizer_state *rast = draw->rasterizer; |
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103 | const uint texcoord_mode = rast->sprite_coord_mode; |
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104 | uint i; |
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105 | |||
106 | for (i = 0; i < wide->num_texcoord_gen; i++) { |
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107 | const uint slot = wide->texcoord_gen_slot[i]; |
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108 | v->data[slot][0] = tc[0]; |
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109 | if (texcoord_mode == PIPE_SPRITE_COORD_LOWER_LEFT) |
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110 | v->data[slot][1] = 1.0f - tc[1]; |
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111 | else |
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112 | v->data[slot][1] = tc[1]; |
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113 | v->data[slot][2] = tc[2]; |
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114 | v->data[slot][3] = tc[3]; |
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115 | } |
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116 | } |
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117 | |||
118 | |||
119 | /* If there are lots of sprite points (and why wouldn't there be?) it |
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120 | * would probably be more sensible to change hardware setup to |
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121 | * optimize this rather than doing the whole thing in software like |
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122 | * this. |
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123 | */ |
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124 | static void widepoint_point( struct draw_stage *stage, |
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125 | struct prim_header *header ) |
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126 | { |
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127 | const struct widepoint_stage *wide = widepoint_stage(stage); |
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128 | const unsigned pos = draw_current_shader_position_output(stage->draw); |
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129 | const boolean sprite = (boolean) stage->draw->rasterizer->point_quad_rasterization; |
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130 | float half_size; |
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131 | float left_adj, right_adj, bot_adj, top_adj; |
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132 | |||
133 | struct prim_header tri; |
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134 | |||
135 | /* four dups of original vertex */ |
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136 | struct vertex_header *v0 = dup_vert(stage, header->v[0], 0); |
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137 | struct vertex_header *v1 = dup_vert(stage, header->v[0], 1); |
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138 | struct vertex_header *v2 = dup_vert(stage, header->v[0], 2); |
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139 | struct vertex_header *v3 = dup_vert(stage, header->v[0], 3); |
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140 | |||
141 | float *pos0 = v0->data[pos]; |
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142 | float *pos1 = v1->data[pos]; |
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143 | float *pos2 = v2->data[pos]; |
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144 | float *pos3 = v3->data[pos]; |
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145 | |||
146 | /* point size is either per-vertex or fixed size */ |
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147 | if (wide->psize_slot >= 0) { |
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148 | half_size = header->v[0]->data[wide->psize_slot][0]; |
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149 | half_size *= 0.5f; |
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150 | } |
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151 | else { |
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152 | half_size = wide->half_point_size; |
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153 | } |
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154 | |||
155 | left_adj = -half_size + wide->xbias; |
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156 | right_adj = half_size + wide->xbias; |
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157 | bot_adj = half_size + wide->ybias; |
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158 | top_adj = -half_size + wide->ybias; |
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159 | |||
160 | pos0[0] += left_adj; |
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161 | pos0[1] += top_adj; |
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162 | |||
163 | pos1[0] += left_adj; |
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164 | pos1[1] += bot_adj; |
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165 | |||
166 | pos2[0] += right_adj; |
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167 | pos2[1] += top_adj; |
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168 | |||
169 | pos3[0] += right_adj; |
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170 | pos3[1] += bot_adj; |
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171 | |||
172 | if (sprite) { |
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173 | static const float tex00[4] = { 0, 0, 0, 1 }; |
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174 | static const float tex01[4] = { 0, 1, 0, 1 }; |
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175 | static const float tex11[4] = { 1, 1, 0, 1 }; |
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176 | static const float tex10[4] = { 1, 0, 0, 1 }; |
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177 | set_texcoords( wide, v0, tex00 ); |
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178 | set_texcoords( wide, v1, tex01 ); |
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179 | set_texcoords( wide, v2, tex10 ); |
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180 | set_texcoords( wide, v3, tex11 ); |
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181 | } |
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182 | |||
183 | tri.det = header->det; /* only the sign matters */ |
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184 | tri.v[0] = v0; |
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185 | tri.v[1] = v2; |
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186 | tri.v[2] = v3; |
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187 | stage->next->tri( stage->next, &tri ); |
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188 | |||
189 | tri.v[0] = v0; |
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190 | tri.v[1] = v3; |
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191 | tri.v[2] = v1; |
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192 | stage->next->tri( stage->next, &tri ); |
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193 | } |
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194 | |||
195 | |||
196 | static void |
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197 | widepoint_first_point(struct draw_stage *stage, |
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198 | struct prim_header *header) |
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199 | { |
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200 | struct widepoint_stage *wide = widepoint_stage(stage); |
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201 | struct draw_context *draw = stage->draw; |
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202 | struct pipe_context *pipe = draw->pipe; |
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203 | const struct pipe_rasterizer_state *rast = draw->rasterizer; |
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204 | void *r; |
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205 | |||
206 | wide->half_point_size = 0.5f * rast->point_size; |
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207 | wide->xbias = 0.0; |
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208 | wide->ybias = 0.0; |
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209 | |||
210 | if (rast->half_pixel_center) { |
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211 | wide->xbias = 0.125; |
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212 | wide->ybias = -0.125; |
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213 | } |
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214 | |||
215 | /* Disable triangle culling, stippling, unfilled mode etc. */ |
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216 | r = draw_get_rasterizer_no_cull(draw, rast->scissor, rast->flatshade); |
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217 | draw->suspend_flushing = TRUE; |
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218 | pipe->bind_rasterizer_state(pipe, r); |
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219 | draw->suspend_flushing = FALSE; |
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220 | |||
221 | /* XXX we won't know the real size if it's computed by the vertex shader! */ |
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222 | if ((rast->point_size > draw->pipeline.wide_point_threshold) || |
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223 | (rast->point_quad_rasterization && draw->pipeline.point_sprite)) { |
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224 | stage->point = widepoint_point; |
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225 | } |
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226 | else { |
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227 | stage->point = draw_pipe_passthrough_point; |
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228 | } |
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229 | |||
230 | draw_remove_extra_vertex_attribs(draw); |
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231 | |||
232 | if (rast->point_quad_rasterization) { |
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233 | const struct draw_fragment_shader *fs = draw->fs.fragment_shader; |
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234 | uint i; |
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235 | |||
236 | assert(fs); |
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237 | |||
238 | wide->num_texcoord_gen = 0; |
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239 | |||
240 | /* Loop over fragment shader inputs looking for the PCOORD input or inputs |
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241 | * for which bit 'k' in sprite_coord_enable is set. |
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242 | */ |
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243 | for (i = 0; i < fs->info.num_inputs; i++) { |
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244 | int slot; |
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245 | const unsigned sn = fs->info.input_semantic_name[i]; |
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246 | const unsigned si = fs->info.input_semantic_index[i]; |
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247 | |||
248 | if (sn == wide->sprite_coord_semantic) { |
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249 | /* Note that sprite_coord_enable is a bitfield of 32 bits. */ |
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250 | if (si >= 32 || !(rast->sprite_coord_enable & (1 << si))) |
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251 | continue; |
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252 | } else if (sn != TGSI_SEMANTIC_PCOORD) { |
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253 | continue; |
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254 | } |
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255 | |||
256 | /* OK, this generic attribute needs to be replaced with a |
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257 | * sprite coord (see above). |
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258 | */ |
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259 | slot = draw_alloc_extra_vertex_attrib(draw, sn, si); |
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260 | |||
261 | /* add this slot to the texcoord-gen list */ |
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262 | wide->texcoord_gen_slot[wide->num_texcoord_gen++] = slot; |
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263 | } |
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264 | } |
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265 | |||
266 | wide->psize_slot = -1; |
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267 | if (rast->point_size_per_vertex) { |
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268 | /* find PSIZ vertex output */ |
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269 | const struct draw_vertex_shader *vs = draw->vs.vertex_shader; |
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270 | uint i; |
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271 | for (i = 0; i < vs->info.num_outputs; i++) { |
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272 | if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_PSIZE) { |
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273 | wide->psize_slot = i; |
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274 | break; |
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275 | } |
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276 | } |
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277 | } |
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278 | |||
279 | stage->point( stage, header ); |
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280 | } |
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281 | |||
282 | |||
283 | static void widepoint_flush( struct draw_stage *stage, unsigned flags ) |
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284 | { |
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285 | struct draw_context *draw = stage->draw; |
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286 | struct pipe_context *pipe = draw->pipe; |
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287 | |||
288 | stage->point = widepoint_first_point; |
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289 | stage->next->flush( stage->next, flags ); |
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290 | |||
291 | draw_remove_extra_vertex_attribs(draw); |
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292 | |||
293 | /* restore original rasterizer state */ |
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294 | if (draw->rast_handle) { |
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295 | draw->suspend_flushing = TRUE; |
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296 | pipe->bind_rasterizer_state(pipe, draw->rast_handle); |
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297 | draw->suspend_flushing = FALSE; |
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298 | } |
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299 | } |
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300 | |||
301 | |||
302 | static void widepoint_reset_stipple_counter( struct draw_stage *stage ) |
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303 | { |
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304 | stage->next->reset_stipple_counter( stage->next ); |
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305 | } |
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306 | |||
307 | |||
308 | static void widepoint_destroy( struct draw_stage *stage ) |
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309 | { |
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310 | draw_free_temp_verts( stage ); |
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311 | FREE( stage ); |
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312 | } |
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313 | |||
314 | |||
315 | struct draw_stage *draw_wide_point_stage( struct draw_context *draw ) |
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316 | { |
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317 | struct widepoint_stage *wide = CALLOC_STRUCT(widepoint_stage); |
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318 | if (wide == NULL) |
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319 | goto fail; |
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320 | |||
321 | wide->stage.draw = draw; |
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322 | wide->stage.name = "wide-point"; |
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323 | wide->stage.next = NULL; |
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324 | wide->stage.point = widepoint_first_point; |
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325 | wide->stage.line = draw_pipe_passthrough_line; |
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326 | wide->stage.tri = draw_pipe_passthrough_tri; |
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327 | wide->stage.flush = widepoint_flush; |
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328 | wide->stage.reset_stipple_counter = widepoint_reset_stipple_counter; |
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329 | wide->stage.destroy = widepoint_destroy; |
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330 | |||
331 | if (!draw_alloc_temp_verts( &wide->stage, 4 )) |
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332 | goto fail; |
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333 | |||
334 | wide->sprite_coord_semantic = |
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335 | draw->pipe->screen->get_param(draw->pipe->screen, PIPE_CAP_TGSI_TEXCOORD) |
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336 | ? |
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337 | TGSI_SEMANTIC_TEXCOORD : TGSI_SEMANTIC_GENERIC; |
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338 | |||
339 | return &wide->stage; |
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340 | |||
341 | fail: |
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342 | if (wide) |
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343 | wide->stage.destroy( &wide->stage ); |
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344 | |||
345 | return NULL; |
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346 | }>><>>>> |