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/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
2
 *
3
 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
4
 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
5
 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
6
 * All rights reserved.
7
 *
8
 * Permission is hereby granted, free of charge, to any person obtaining a
9
 * copy of this software and associated documentation files (the "Software"),
10
 * to deal in the Software without restriction, including without limitation
11
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12
 * and/or sell copies of the Software, and to permit persons to whom the
13
 * Software is furnished to do so, subject to the following conditions:
14
 *
15
 * The above copyright notice and this permission notice (including the next
16
 * paragraph) shall be included in all copies or substantial portions of the
17
 * Software.
18
 *
19
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22
 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25
 * DEALINGS IN THE SOFTWARE.
26
 *
27
 * Authors:
28
 *    Kevin E. Martin 
29
 *    Gareth Hughes 
30
 *    Keith Whitwell 
31
 */
32
 
33
#ifndef __RADEON_DRM_H__
34
#define __RADEON_DRM_H__
35
 
36
#include 
37
 
38
/* WARNING: If you change any of these defines, make sure to change the
39
 * defines in the X server file (radeon_sarea.h)
40
 */
41
#ifndef __RADEON_SAREA_DEFINES__
42
#define __RADEON_SAREA_DEFINES__
43
 
44
/* Old style state flags, required for sarea interface (1.1 and 1.2
45
 * clears) and 1.2 drm_vertex2 ioctl.
46
 */
47
#define RADEON_UPLOAD_CONTEXT		0x00000001
48
#define RADEON_UPLOAD_VERTFMT		0x00000002
49
#define RADEON_UPLOAD_LINE		0x00000004
50
#define RADEON_UPLOAD_BUMPMAP		0x00000008
51
#define RADEON_UPLOAD_MASKS		0x00000010
52
#define RADEON_UPLOAD_VIEWPORT		0x00000020
53
#define RADEON_UPLOAD_SETUP		0x00000040
54
#define RADEON_UPLOAD_TCL		0x00000080
55
#define RADEON_UPLOAD_MISC		0x00000100
56
#define RADEON_UPLOAD_TEX0		0x00000200
57
#define RADEON_UPLOAD_TEX1		0x00000400
58
#define RADEON_UPLOAD_TEX2		0x00000800
59
#define RADEON_UPLOAD_TEX0IMAGES	0x00001000
60
#define RADEON_UPLOAD_TEX1IMAGES	0x00002000
61
#define RADEON_UPLOAD_TEX2IMAGES	0x00004000
62
#define RADEON_UPLOAD_CLIPRECTS		0x00008000	/* handled client-side */
63
#define RADEON_REQUIRE_QUIESCENCE	0x00010000
64
#define RADEON_UPLOAD_ZBIAS		0x00020000	/* version 1.2 and newer */
65
#define RADEON_UPLOAD_ALL		0x003effff
66
#define RADEON_UPLOAD_CONTEXT_ALL       0x003e01ff
67
 
68
/* New style per-packet identifiers for use in cmd_buffer ioctl with
69
 * the RADEON_EMIT_PACKET command.  Comments relate new packets to old
70
 * state bits and the packet size:
71
 */
72
#define RADEON_EMIT_PP_MISC                         0	/* context/7 */
73
#define RADEON_EMIT_PP_CNTL                         1	/* context/3 */
74
#define RADEON_EMIT_RB3D_COLORPITCH                 2	/* context/1 */
75
#define RADEON_EMIT_RE_LINE_PATTERN                 3	/* line/2 */
76
#define RADEON_EMIT_SE_LINE_WIDTH                   4	/* line/1 */
77
#define RADEON_EMIT_PP_LUM_MATRIX                   5	/* bumpmap/1 */
78
#define RADEON_EMIT_PP_ROT_MATRIX_0                 6	/* bumpmap/2 */
79
#define RADEON_EMIT_RB3D_STENCILREFMASK             7	/* masks/3 */
80
#define RADEON_EMIT_SE_VPORT_XSCALE                 8	/* viewport/6 */
81
#define RADEON_EMIT_SE_CNTL                         9	/* setup/2 */
82
#define RADEON_EMIT_SE_CNTL_STATUS                  10	/* setup/1 */
83
#define RADEON_EMIT_RE_MISC                         11	/* misc/1 */
84
#define RADEON_EMIT_PP_TXFILTER_0                   12	/* tex0/6 */
85
#define RADEON_EMIT_PP_BORDER_COLOR_0               13	/* tex0/1 */
86
#define RADEON_EMIT_PP_TXFILTER_1                   14	/* tex1/6 */
87
#define RADEON_EMIT_PP_BORDER_COLOR_1               15	/* tex1/1 */
88
#define RADEON_EMIT_PP_TXFILTER_2                   16	/* tex2/6 */
89
#define RADEON_EMIT_PP_BORDER_COLOR_2               17	/* tex2/1 */
90
#define RADEON_EMIT_SE_ZBIAS_FACTOR                 18	/* zbias/2 */
91
#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT           19	/* tcl/11 */
92
#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED   20	/* material/17 */
93
#define R200_EMIT_PP_TXCBLEND_0                     21	/* tex0/4 */
94
#define R200_EMIT_PP_TXCBLEND_1                     22	/* tex1/4 */
95
#define R200_EMIT_PP_TXCBLEND_2                     23	/* tex2/4 */
96
#define R200_EMIT_PP_TXCBLEND_3                     24	/* tex3/4 */
97
#define R200_EMIT_PP_TXCBLEND_4                     25	/* tex4/4 */
98
#define R200_EMIT_PP_TXCBLEND_5                     26	/* tex5/4 */
99
#define R200_EMIT_PP_TXCBLEND_6                     27	/* /4 */
100
#define R200_EMIT_PP_TXCBLEND_7                     28	/* /4 */
101
#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0             29	/* tcl/7 */
102
#define R200_EMIT_TFACTOR_0                         30	/* tf/7 */
103
#define R200_EMIT_VTX_FMT_0                         31	/* vtx/5 */
104
#define R200_EMIT_VAP_CTL                           32	/* vap/1 */
105
#define R200_EMIT_MATRIX_SELECT_0                   33	/* msl/5 */
106
#define R200_EMIT_TEX_PROC_CTL_2                    34	/* tcg/5 */
107
#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL            35	/* tcl/1 */
108
#define R200_EMIT_PP_TXFILTER_0                     36	/* tex0/6 */
109
#define R200_EMIT_PP_TXFILTER_1                     37	/* tex1/6 */
110
#define R200_EMIT_PP_TXFILTER_2                     38	/* tex2/6 */
111
#define R200_EMIT_PP_TXFILTER_3                     39	/* tex3/6 */
112
#define R200_EMIT_PP_TXFILTER_4                     40	/* tex4/6 */
113
#define R200_EMIT_PP_TXFILTER_5                     41	/* tex5/6 */
114
#define R200_EMIT_PP_TXOFFSET_0                     42	/* tex0/1 */
115
#define R200_EMIT_PP_TXOFFSET_1                     43	/* tex1/1 */
116
#define R200_EMIT_PP_TXOFFSET_2                     44	/* tex2/1 */
117
#define R200_EMIT_PP_TXOFFSET_3                     45	/* tex3/1 */
118
#define R200_EMIT_PP_TXOFFSET_4                     46	/* tex4/1 */
119
#define R200_EMIT_PP_TXOFFSET_5                     47	/* tex5/1 */
120
#define R200_EMIT_VTE_CNTL                          48	/* vte/1 */
121
#define R200_EMIT_OUTPUT_VTX_COMP_SEL               49	/* vtx/1 */
122
#define R200_EMIT_PP_TAM_DEBUG3                     50	/* tam/1 */
123
#define R200_EMIT_PP_CNTL_X                         51	/* cst/1 */
124
#define R200_EMIT_RB3D_DEPTHXY_OFFSET               52	/* cst/1 */
125
#define R200_EMIT_RE_AUX_SCISSOR_CNTL               53	/* cst/1 */
126
#define R200_EMIT_RE_SCISSOR_TL_0                   54	/* cst/2 */
127
#define R200_EMIT_RE_SCISSOR_TL_1                   55	/* cst/2 */
128
#define R200_EMIT_RE_SCISSOR_TL_2                   56	/* cst/2 */
129
#define R200_EMIT_SE_VAP_CNTL_STATUS                57	/* cst/1 */
130
#define R200_EMIT_SE_VTX_STATE_CNTL                 58	/* cst/1 */
131
#define R200_EMIT_RE_POINTSIZE                      59	/* cst/1 */
132
#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0       60	/* cst/4 */
133
#define R200_EMIT_PP_CUBIC_FACES_0                  61
134
#define R200_EMIT_PP_CUBIC_OFFSETS_0                62
135
#define R200_EMIT_PP_CUBIC_FACES_1                  63
136
#define R200_EMIT_PP_CUBIC_OFFSETS_1                64
137
#define R200_EMIT_PP_CUBIC_FACES_2                  65
138
#define R200_EMIT_PP_CUBIC_OFFSETS_2                66
139
#define R200_EMIT_PP_CUBIC_FACES_3                  67
140
#define R200_EMIT_PP_CUBIC_OFFSETS_3                68
141
#define R200_EMIT_PP_CUBIC_FACES_4                  69
142
#define R200_EMIT_PP_CUBIC_OFFSETS_4                70
143
#define R200_EMIT_PP_CUBIC_FACES_5                  71
144
#define R200_EMIT_PP_CUBIC_OFFSETS_5                72
145
#define RADEON_EMIT_PP_TEX_SIZE_0                   73
146
#define RADEON_EMIT_PP_TEX_SIZE_1                   74
147
#define RADEON_EMIT_PP_TEX_SIZE_2                   75
148
#define R200_EMIT_RB3D_BLENDCOLOR                   76
149
#define R200_EMIT_TCL_POINT_SPRITE_CNTL             77
150
#define RADEON_EMIT_PP_CUBIC_FACES_0                78
151
#define RADEON_EMIT_PP_CUBIC_OFFSETS_T0             79
152
#define RADEON_EMIT_PP_CUBIC_FACES_1                80
153
#define RADEON_EMIT_PP_CUBIC_OFFSETS_T1             81
154
#define RADEON_EMIT_PP_CUBIC_FACES_2                82
155
#define RADEON_EMIT_PP_CUBIC_OFFSETS_T2             83
156
#define R200_EMIT_PP_TRI_PERF_CNTL                  84
157
#define R200_EMIT_PP_AFS_0                          85
158
#define R200_EMIT_PP_AFS_1                          86
159
#define R200_EMIT_ATF_TFACTOR                       87
160
#define R200_EMIT_PP_TXCTLALL_0                     88
161
#define R200_EMIT_PP_TXCTLALL_1                     89
162
#define R200_EMIT_PP_TXCTLALL_2                     90
163
#define R200_EMIT_PP_TXCTLALL_3                     91
164
#define R200_EMIT_PP_TXCTLALL_4                     92
165
#define R200_EMIT_PP_TXCTLALL_5                     93
166
#define R200_EMIT_VAP_PVS_CNTL                      94
167
#define RADEON_MAX_STATE_PACKETS                    95
168
 
169
/* Commands understood by cmd_buffer ioctl.  More can be added but
170
 * obviously these can't be removed or changed:
171
 */
172
#define RADEON_CMD_PACKET      1	/* emit one of the register packets above */
173
#define RADEON_CMD_SCALARS     2	/* emit scalar data */
174
#define RADEON_CMD_VECTORS     3	/* emit vector data */
175
#define RADEON_CMD_DMA_DISCARD 4	/* discard current dma buf */
176
#define RADEON_CMD_PACKET3     5	/* emit hw packet */
177
#define RADEON_CMD_PACKET3_CLIP 6	/* emit hw packet wrapped in cliprects */
178
#define RADEON_CMD_SCALARS2     7	/* r200 stopgap */
179
#define RADEON_CMD_WAIT         8	/* emit hw wait commands -- note:
180
					 *  doesn't make the cpu wait, just
181
					 *  the graphics hardware */
182
#define RADEON_CMD_VECLINEAR	9       /* another r200 stopgap */
183
 
184
typedef union {
185
	int i;
186
	struct {
187
		unsigned char cmd_type, pad0, pad1, pad2;
188
	} header;
189
	struct {
190
		unsigned char cmd_type, packet_id, pad0, pad1;
191
	} packet;
192
	struct {
193
		unsigned char cmd_type, offset, stride, count;
194
	} scalars;
195
	struct {
196
		unsigned char cmd_type, offset, stride, count;
197
	} vectors;
198
	struct {
199
		unsigned char cmd_type, addr_lo, addr_hi, count;
200
	} veclinear;
201
	struct {
202
		unsigned char cmd_type, buf_idx, pad0, pad1;
203
	} dma;
204
	struct {
205
		unsigned char cmd_type, flags, pad0, pad1;
206
	} wait;
207
} drm_radeon_cmd_header_t;
208
 
209
#define RADEON_WAIT_2D  0x1
210
#define RADEON_WAIT_3D  0x2
211
 
212
/* Allowed parameters for R300_CMD_PACKET3
213
 */
214
#define R300_CMD_PACKET3_CLEAR		0
215
#define R300_CMD_PACKET3_RAW		1
216
 
217
/* Commands understood by cmd_buffer ioctl for R300.
218
 * The interface has not been stabilized, so some of these may be removed
219
 * and eventually reordered before stabilization.
220
 */
221
#define R300_CMD_PACKET0		1
222
#define R300_CMD_VPU			2	/* emit vertex program upload */
223
#define R300_CMD_PACKET3		3	/* emit a packet3 */
224
#define R300_CMD_END3D			4	/* emit sequence ending 3d rendering */
225
#define R300_CMD_CP_DELAY		5
226
#define R300_CMD_DMA_DISCARD		6
227
#define R300_CMD_WAIT			7
228
#	define R300_WAIT_2D		0x1
229
#	define R300_WAIT_3D		0x2
230
/* these two defines are DOING IT WRONG - however
231
 * we have userspace which relies on using these.
232
 * The wait interface is backwards compat new
233
 * code should use the NEW_WAIT defines below
234
 * THESE ARE NOT BIT FIELDS
235
 */
236
#	define R300_WAIT_2D_CLEAN	0x3
237
#	define R300_WAIT_3D_CLEAN	0x4
238
 
239
#	define R300_NEW_WAIT_2D_3D	0x3
240
#	define R300_NEW_WAIT_2D_2D_CLEAN	0x4
241
#	define R300_NEW_WAIT_3D_3D_CLEAN	0x6
242
#	define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN	0x8
243
 
244
#define R300_CMD_SCRATCH		8
245
#define R300_CMD_R500FP                 9
246
 
247
typedef union {
248
	unsigned int u;
249
	struct {
250
		unsigned char cmd_type, pad0, pad1, pad2;
251
	} header;
252
	struct {
253
		unsigned char cmd_type, count, reglo, reghi;
254
	} packet0;
255
	struct {
256
		unsigned char cmd_type, count, adrlo, adrhi;
257
	} vpu;
258
	struct {
259
		unsigned char cmd_type, packet, pad0, pad1;
260
	} packet3;
261
	struct {
262
		unsigned char cmd_type, packet;
263
		unsigned short count;	/* amount of packet2 to emit */
264
	} delay;
265
	struct {
266
		unsigned char cmd_type, buf_idx, pad0, pad1;
267
	} dma;
268
	struct {
269
		unsigned char cmd_type, flags, pad0, pad1;
270
	} wait;
271
	struct {
272
		unsigned char cmd_type, reg, n_bufs, flags;
273
	} scratch;
274
	struct {
275
		unsigned char cmd_type, count, adrlo, adrhi_flags;
276
	} r500fp;
277
} drm_r300_cmd_header_t;
278
 
279
#define RADEON_FRONT			0x1
280
#define RADEON_BACK			0x2
281
#define RADEON_DEPTH			0x4
282
#define RADEON_STENCIL			0x8
283
#define RADEON_CLEAR_FASTZ		0x80000000
284
#define RADEON_USE_HIERZ		0x40000000
285
#define RADEON_USE_COMP_ZBUF		0x20000000
286
 
287
#define R500FP_CONSTANT_TYPE  (1 << 1)
288
#define R500FP_CONSTANT_CLAMP (1 << 2)
289
 
290
/* Primitive types
291
 */
292
#define RADEON_POINTS			0x1
293
#define RADEON_LINES			0x2
294
#define RADEON_LINE_STRIP		0x3
295
#define RADEON_TRIANGLES		0x4
296
#define RADEON_TRIANGLE_FAN		0x5
297
#define RADEON_TRIANGLE_STRIP		0x6
298
 
299
/* Vertex/indirect buffer size
300
 */
301
#define RADEON_BUFFER_SIZE		65536
302
 
303
/* Byte offsets for indirect buffer data
304
 */
305
#define RADEON_INDEX_PRIM_OFFSET	20
306
 
307
#define RADEON_SCRATCH_REG_OFFSET	32
308
 
309
#define R600_SCRATCH_REG_OFFSET         256
310
 
311
#define RADEON_NR_SAREA_CLIPRECTS	12
312
 
313
/* There are 2 heaps (local/GART).  Each region within a heap is a
314
 * minimum of 64k, and there are at most 64 of them per heap.
315
 */
316
#define RADEON_LOCAL_TEX_HEAP		0
317
#define RADEON_GART_TEX_HEAP		1
318
#define RADEON_NR_TEX_HEAPS		2
319
#define RADEON_NR_TEX_REGIONS		64
320
#define RADEON_LOG_TEX_GRANULARITY	16
321
 
322
#define RADEON_MAX_TEXTURE_LEVELS	12
323
#define RADEON_MAX_TEXTURE_UNITS	3
324
 
325
#define RADEON_MAX_SURFACES		8
326
 
327
/* Blits have strict offset rules.  All blit offset must be aligned on
328
 * a 1K-byte boundary.
329
 */
330
#define RADEON_OFFSET_SHIFT             10
331
#define RADEON_OFFSET_ALIGN             (1 << RADEON_OFFSET_SHIFT)
332
#define RADEON_OFFSET_MASK              (RADEON_OFFSET_ALIGN - 1)
333
 
334
#endif				/* __RADEON_SAREA_DEFINES__ */
335
 
336
typedef struct {
337
	unsigned int red;
338
	unsigned int green;
339
	unsigned int blue;
340
	unsigned int alpha;
341
} radeon_color_regs_t;
342
 
343
typedef struct {
344
	/* Context state */
345
	unsigned int pp_misc;	/* 0x1c14 */
346
	unsigned int pp_fog_color;
347
	unsigned int re_solid_color;
348
	unsigned int rb3d_blendcntl;
349
	unsigned int rb3d_depthoffset;
350
	unsigned int rb3d_depthpitch;
351
	unsigned int rb3d_zstencilcntl;
352
 
353
	unsigned int pp_cntl;	/* 0x1c38 */
354
	unsigned int rb3d_cntl;
355
	unsigned int rb3d_coloroffset;
356
	unsigned int re_width_height;
357
	unsigned int rb3d_colorpitch;
358
	unsigned int se_cntl;
359
 
360
	/* Vertex format state */
361
	unsigned int se_coord_fmt;	/* 0x1c50 */
362
 
363
	/* Line state */
364
	unsigned int re_line_pattern;	/* 0x1cd0 */
365
	unsigned int re_line_state;
366
 
367
	unsigned int se_line_width;	/* 0x1db8 */
368
 
369
	/* Bumpmap state */
370
	unsigned int pp_lum_matrix;	/* 0x1d00 */
371
 
372
	unsigned int pp_rot_matrix_0;	/* 0x1d58 */
373
	unsigned int pp_rot_matrix_1;
374
 
375
	/* Mask state */
376
	unsigned int rb3d_stencilrefmask;	/* 0x1d7c */
377
	unsigned int rb3d_ropcntl;
378
	unsigned int rb3d_planemask;
379
 
380
	/* Viewport state */
381
	unsigned int se_vport_xscale;	/* 0x1d98 */
382
	unsigned int se_vport_xoffset;
383
	unsigned int se_vport_yscale;
384
	unsigned int se_vport_yoffset;
385
	unsigned int se_vport_zscale;
386
	unsigned int se_vport_zoffset;
387
 
388
	/* Setup state */
389
	unsigned int se_cntl_status;	/* 0x2140 */
390
 
391
	/* Misc state */
392
	unsigned int re_top_left;	/* 0x26c0 */
393
	unsigned int re_misc;
394
} drm_radeon_context_regs_t;
395
 
396
typedef struct {
397
	/* Zbias state */
398
	unsigned int se_zbias_factor;	/* 0x1dac */
399
	unsigned int se_zbias_constant;
400
} drm_radeon_context2_regs_t;
401
 
402
/* Setup registers for each texture unit
403
 */
404
typedef struct {
405
	unsigned int pp_txfilter;
406
	unsigned int pp_txformat;
407
	unsigned int pp_txoffset;
408
	unsigned int pp_txcblend;
409
	unsigned int pp_txablend;
410
	unsigned int pp_tfactor;
411
	unsigned int pp_border_color;
412
} drm_radeon_texture_regs_t;
413
 
414
typedef struct {
415
	unsigned int start;
416
	unsigned int finish;
417
	unsigned int prim:8;
418
	unsigned int stateidx:8;
419
	unsigned int numverts:16;	/* overloaded as offset/64 for elt prims */
420
	unsigned int vc_format;	/* vertex format */
421
} drm_radeon_prim_t;
422
 
423
typedef struct {
424
	drm_radeon_context_regs_t context;
425
	drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
426
	drm_radeon_context2_regs_t context2;
427
	unsigned int dirty;
428
} drm_radeon_state_t;
429
 
430
typedef struct {
431
	/* The channel for communication of state information to the
432
	 * kernel on firing a vertex buffer with either of the
433
	 * obsoleted vertex/index ioctls.
434
	 */
435
	drm_radeon_context_regs_t context_state;
436
	drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
437
	unsigned int dirty;
438
	unsigned int vertsize;
439
	unsigned int vc_format;
440
 
441
	/* The current cliprects, or a subset thereof.
442
	 */
443
	struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS];
444
	unsigned int nbox;
445
 
446
	/* Counters for client-side throttling of rendering clients.
447
	 */
448
	unsigned int last_frame;
449
	unsigned int last_dispatch;
450
	unsigned int last_clear;
451
 
452
	struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS +
453
						       1];
454
	unsigned int tex_age[RADEON_NR_TEX_HEAPS];
455
	int ctx_owner;
456
	int pfState;		/* number of 3d windows (0,1,2ormore) */
457
	int pfCurrentPage;	/* which buffer is being displayed? */
458
	int crtc2_base;		/* CRTC2 frame offset */
459
	int tiling_enabled;	/* set by drm, read by 2d + 3d clients */
460
} drm_radeon_sarea_t;
461
 
462
/* WARNING: If you change any of these defines, make sure to change the
463
 * defines in the Xserver file (xf86drmRadeon.h)
464
 *
465
 * KW: actually it's illegal to change any of this (backwards compatibility).
466
 */
467
 
468
/* Radeon specific ioctls
469
 * The device specific ioctl range is 0x40 to 0x79.
470
 */
471
#define DRM_RADEON_CP_INIT    0x00
472
#define DRM_RADEON_CP_START   0x01
473
#define DRM_RADEON_CP_STOP    0x02
474
#define DRM_RADEON_CP_RESET   0x03
475
#define DRM_RADEON_CP_IDLE    0x04
476
#define DRM_RADEON_RESET      0x05
477
#define DRM_RADEON_FULLSCREEN 0x06
478
#define DRM_RADEON_SWAP       0x07
479
#define DRM_RADEON_CLEAR      0x08
480
#define DRM_RADEON_VERTEX     0x09
481
#define DRM_RADEON_INDICES    0x0A
482
#define DRM_RADEON_NOT_USED
483
#define DRM_RADEON_STIPPLE    0x0C
484
#define DRM_RADEON_INDIRECT   0x0D
485
#define DRM_RADEON_TEXTURE    0x0E
486
#define DRM_RADEON_VERTEX2    0x0F
487
#define DRM_RADEON_CMDBUF     0x10
488
#define DRM_RADEON_GETPARAM   0x11
489
#define DRM_RADEON_FLIP       0x12
490
#define DRM_RADEON_ALLOC      0x13
491
#define DRM_RADEON_FREE       0x14
492
#define DRM_RADEON_INIT_HEAP  0x15
493
#define DRM_RADEON_IRQ_EMIT   0x16
494
#define DRM_RADEON_IRQ_WAIT   0x17
495
#define DRM_RADEON_CP_RESUME  0x18
496
#define DRM_RADEON_SETPARAM   0x19
497
#define DRM_RADEON_SURF_ALLOC 0x1a
498
#define DRM_RADEON_SURF_FREE  0x1b
499
/* KMS ioctl */
500
#define DRM_RADEON_GEM_INFO		0x1c
501
#define DRM_RADEON_GEM_CREATE		0x1d
502
#define DRM_RADEON_GEM_MMAP		0x1e
503
#define DRM_RADEON_GEM_PREAD		0x21
504
#define DRM_RADEON_GEM_PWRITE		0x22
505
#define DRM_RADEON_GEM_SET_DOMAIN	0x23
506
#define DRM_RADEON_GEM_WAIT_IDLE	0x24
507
#define DRM_RADEON_CS			0x26
508
#define DRM_RADEON_INFO			0x27
509
#define DRM_RADEON_GEM_SET_TILING	0x28
510
#define DRM_RADEON_GEM_GET_TILING	0x29
511
#define DRM_RADEON_GEM_BUSY		0x2a
512
#define DRM_RADEON_GEM_VA		0x2b
513
#define DRM_RADEON_GEM_OP		0x2c
514
 
515
#define DRM_IOCTL_RADEON_CP_INIT    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
516
#define DRM_IOCTL_RADEON_CP_START   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_START)
517
#define DRM_IOCTL_RADEON_CP_STOP    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
518
#define DRM_IOCTL_RADEON_CP_RESET   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
519
#define DRM_IOCTL_RADEON_CP_IDLE    DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
520
#define DRM_IOCTL_RADEON_RESET      DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_RESET)
521
#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
522
#define DRM_IOCTL_RADEON_SWAP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_SWAP)
523
#define DRM_IOCTL_RADEON_CLEAR      DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
524
#define DRM_IOCTL_RADEON_VERTEX     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
525
#define DRM_IOCTL_RADEON_INDICES    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
526
#define DRM_IOCTL_RADEON_STIPPLE    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
527
#define DRM_IOCTL_RADEON_INDIRECT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
528
#define DRM_IOCTL_RADEON_TEXTURE    DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
529
#define DRM_IOCTL_RADEON_VERTEX2    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
530
#define DRM_IOCTL_RADEON_CMDBUF     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
531
#define DRM_IOCTL_RADEON_GETPARAM   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
532
#define DRM_IOCTL_RADEON_FLIP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_FLIP)
533
#define DRM_IOCTL_RADEON_ALLOC      DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
534
#define DRM_IOCTL_RADEON_FREE       DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
535
#define DRM_IOCTL_RADEON_INIT_HEAP  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
536
#define DRM_IOCTL_RADEON_IRQ_EMIT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
537
#define DRM_IOCTL_RADEON_IRQ_WAIT   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
538
#define DRM_IOCTL_RADEON_CP_RESUME  DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
539
#define DRM_IOCTL_RADEON_SETPARAM   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
540
#define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
541
#define DRM_IOCTL_RADEON_SURF_FREE  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
542
/* KMS */
543
#define DRM_IOCTL_RADEON_GEM_INFO	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, struct drm_radeon_gem_info)
544
#define DRM_IOCTL_RADEON_GEM_CREATE	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, struct drm_radeon_gem_create)
545
#define DRM_IOCTL_RADEON_GEM_MMAP	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, struct drm_radeon_gem_mmap)
546
#define DRM_IOCTL_RADEON_GEM_PREAD	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, struct drm_radeon_gem_pread)
547
#define DRM_IOCTL_RADEON_GEM_PWRITE	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, struct drm_radeon_gem_pwrite)
548
#define DRM_IOCTL_RADEON_GEM_SET_DOMAIN	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, struct drm_radeon_gem_set_domain)
549
#define DRM_IOCTL_RADEON_GEM_WAIT_IDLE	DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, struct drm_radeon_gem_wait_idle)
550
#define DRM_IOCTL_RADEON_CS		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs)
551
#define DRM_IOCTL_RADEON_INFO		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info)
552
#define DRM_IOCTL_RADEON_GEM_SET_TILING	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling)
553
#define DRM_IOCTL_RADEON_GEM_GET_TILING	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling)
554
#define DRM_IOCTL_RADEON_GEM_BUSY	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy)
555
#define DRM_IOCTL_RADEON_GEM_VA		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_VA, struct drm_radeon_gem_va)
556
#define DRM_IOCTL_RADEON_GEM_OP		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_OP, struct drm_radeon_gem_op)
557
 
558
typedef struct drm_radeon_init {
559
	enum {
560
		RADEON_INIT_CP = 0x01,
561
		RADEON_CLEANUP_CP = 0x02,
562
		RADEON_INIT_R200_CP = 0x03,
563
		RADEON_INIT_R300_CP = 0x04,
564
		RADEON_INIT_R600_CP = 0x05
565
	} func;
566
	unsigned long sarea_priv_offset;
567
	int is_pci;
568
	int cp_mode;
569
	int gart_size;
570
	int ring_size;
571
	int usec_timeout;
572
 
573
	unsigned int fb_bpp;
574
	unsigned int front_offset, front_pitch;
575
	unsigned int back_offset, back_pitch;
576
	unsigned int depth_bpp;
577
	unsigned int depth_offset, depth_pitch;
578
 
579
	unsigned long fb_offset;
580
	unsigned long mmio_offset;
581
	unsigned long ring_offset;
582
	unsigned long ring_rptr_offset;
583
	unsigned long buffers_offset;
584
	unsigned long gart_textures_offset;
585
} drm_radeon_init_t;
586
 
587
typedef struct drm_radeon_cp_stop {
588
	int flush;
589
	int idle;
590
} drm_radeon_cp_stop_t;
591
 
592
typedef struct drm_radeon_fullscreen {
593
	enum {
594
		RADEON_INIT_FULLSCREEN = 0x01,
595
		RADEON_CLEANUP_FULLSCREEN = 0x02
596
	} func;
597
} drm_radeon_fullscreen_t;
598
 
599
#define CLEAR_X1	0
600
#define CLEAR_Y1	1
601
#define CLEAR_X2	2
602
#define CLEAR_Y2	3
603
#define CLEAR_DEPTH	4
604
 
605
typedef union drm_radeon_clear_rect {
606
	float f[5];
607
	unsigned int ui[5];
608
} drm_radeon_clear_rect_t;
609
 
610
typedef struct drm_radeon_clear {
611
	unsigned int flags;
612
	unsigned int clear_color;
613
	unsigned int clear_depth;
614
	unsigned int color_mask;
615
	unsigned int depth_mask;	/* misnamed field:  should be stencil */
616
	drm_radeon_clear_rect_t __user *depth_boxes;
617
} drm_radeon_clear_t;
618
 
619
typedef struct drm_radeon_vertex {
620
	int prim;
621
	int idx;		/* Index of vertex buffer */
622
	int count;		/* Number of vertices in buffer */
623
	int discard;		/* Client finished with buffer? */
624
} drm_radeon_vertex_t;
625
 
626
typedef struct drm_radeon_indices {
627
	int prim;
628
	int idx;
629
	int start;
630
	int end;
631
	int discard;		/* Client finished with buffer? */
632
} drm_radeon_indices_t;
633
 
634
/* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
635
 *      - allows multiple primitives and state changes in a single ioctl
636
 *      - supports driver change to emit native primitives
637
 */
638
typedef struct drm_radeon_vertex2 {
639
	int idx;		/* Index of vertex buffer */
640
	int discard;		/* Client finished with buffer? */
641
	int nr_states;
642
	drm_radeon_state_t __user *state;
643
	int nr_prims;
644
	drm_radeon_prim_t __user *prim;
645
} drm_radeon_vertex2_t;
646
 
647
/* v1.3 - obsoletes drm_radeon_vertex2
648
 *      - allows arbitrarily large cliprect list
649
 *      - allows updating of tcl packet, vector and scalar state
650
 *      - allows memory-efficient description of state updates
651
 *      - allows state to be emitted without a primitive
652
 *           (for clears, ctx switches)
653
 *      - allows more than one dma buffer to be referenced per ioctl
654
 *      - supports tcl driver
655
 *      - may be extended in future versions with new cmd types, packets
656
 */
657
typedef struct drm_radeon_cmd_buffer {
658
	int bufsz;
659
	char __user *buf;
660
	int nbox;
661
	struct drm_clip_rect __user *boxes;
662
} drm_radeon_cmd_buffer_t;
663
 
664
typedef struct drm_radeon_tex_image {
665
	unsigned int x, y;	/* Blit coordinates */
666
	unsigned int width, height;
667
	const void __user *data;
668
} drm_radeon_tex_image_t;
669
 
670
typedef struct drm_radeon_texture {
671
	unsigned int offset;
672
	int pitch;
673
	int format;
674
	int width;		/* Texture image coordinates */
675
	int height;
676
	drm_radeon_tex_image_t __user *image;
677
} drm_radeon_texture_t;
678
 
679
typedef struct drm_radeon_stipple {
680
	unsigned int __user *mask;
681
} drm_radeon_stipple_t;
682
 
683
typedef struct drm_radeon_indirect {
684
	int idx;
685
	int start;
686
	int end;
687
	int discard;
688
} drm_radeon_indirect_t;
689
 
690
/* enum for card type parameters */
691
#define RADEON_CARD_PCI 0
692
#define RADEON_CARD_AGP 1
693
#define RADEON_CARD_PCIE 2
694
 
695
/* 1.3: An ioctl to get parameters that aren't available to the 3d
696
 * client any other way.
697
 */
698
#define RADEON_PARAM_GART_BUFFER_OFFSET    1	/* card offset of 1st GART buffer */
699
#define RADEON_PARAM_LAST_FRAME            2
700
#define RADEON_PARAM_LAST_DISPATCH         3
701
#define RADEON_PARAM_LAST_CLEAR            4
702
/* Added with DRM version 1.6. */
703
#define RADEON_PARAM_IRQ_NR                5
704
#define RADEON_PARAM_GART_BASE             6	/* card offset of GART base */
705
/* Added with DRM version 1.8. */
706
#define RADEON_PARAM_REGISTER_HANDLE       7	/* for drmMap() */
707
#define RADEON_PARAM_STATUS_HANDLE         8
708
#define RADEON_PARAM_SAREA_HANDLE          9
709
#define RADEON_PARAM_GART_TEX_HANDLE       10
710
#define RADEON_PARAM_SCRATCH_OFFSET        11
711
#define RADEON_PARAM_CARD_TYPE             12
712
#define RADEON_PARAM_VBLANK_CRTC           13   /* VBLANK CRTC */
713
#define RADEON_PARAM_FB_LOCATION           14   /* FB location */
714
#define RADEON_PARAM_NUM_GB_PIPES          15   /* num GB pipes */
715
#define RADEON_PARAM_DEVICE_ID             16
716
#define RADEON_PARAM_NUM_Z_PIPES           17   /* num Z pipes */
717
 
718
typedef struct drm_radeon_getparam {
719
	int param;
720
	void __user *value;
721
} drm_radeon_getparam_t;
722
 
723
/* 1.6: Set up a memory manager for regions of shared memory:
724
 */
725
#define RADEON_MEM_REGION_GART 1
726
#define RADEON_MEM_REGION_FB   2
727
 
728
typedef struct drm_radeon_mem_alloc {
729
	int region;
730
	int alignment;
731
	int size;
732
	int __user *region_offset;	/* offset from start of fb or GART */
733
} drm_radeon_mem_alloc_t;
734
 
735
typedef struct drm_radeon_mem_free {
736
	int region;
737
	int region_offset;
738
} drm_radeon_mem_free_t;
739
 
740
typedef struct drm_radeon_mem_init_heap {
741
	int region;
742
	int size;
743
	int start;
744
} drm_radeon_mem_init_heap_t;
745
 
746
/* 1.6: Userspace can request & wait on irq's:
747
 */
748
typedef struct drm_radeon_irq_emit {
749
	int __user *irq_seq;
750
} drm_radeon_irq_emit_t;
751
 
752
typedef struct drm_radeon_irq_wait {
753
	int irq_seq;
754
} drm_radeon_irq_wait_t;
755
 
756
/* 1.10: Clients tell the DRM where they think the framebuffer is located in
757
 * the card's address space, via a new generic ioctl to set parameters
758
 */
759
 
760
typedef struct drm_radeon_setparam {
761
	unsigned int param;
762
	__s64 value;
763
} drm_radeon_setparam_t;
764
 
765
#define RADEON_SETPARAM_FB_LOCATION    1	/* determined framebuffer location */
766
#define RADEON_SETPARAM_SWITCH_TILING  2	/* enable/disable color tiling */
767
#define RADEON_SETPARAM_PCIGART_LOCATION 3	/* PCI Gart Location */
768
#define RADEON_SETPARAM_NEW_MEMMAP 4		/* Use new memory map */
769
#define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5    /* PCI GART Table Size */
770
#define RADEON_SETPARAM_VBLANK_CRTC 6           /* VBLANK CRTC */
771
/* 1.14: Clients can allocate/free a surface
772
 */
773
typedef struct drm_radeon_surface_alloc {
774
	unsigned int address;
775
	unsigned int size;
776
	unsigned int flags;
777
} drm_radeon_surface_alloc_t;
778
 
779
typedef struct drm_radeon_surface_free {
780
	unsigned int address;
781
} drm_radeon_surface_free_t;
782
 
783
#define	DRM_RADEON_VBLANK_CRTC1		1
784
#define	DRM_RADEON_VBLANK_CRTC2		2
785
 
786
/*
787
 * Kernel modesetting world below.
788
 */
789
#define RADEON_GEM_DOMAIN_CPU		0x1
790
#define RADEON_GEM_DOMAIN_GTT		0x2
791
#define RADEON_GEM_DOMAIN_VRAM		0x4
792
 
793
struct drm_radeon_gem_info {
794
	uint64_t	gart_size;
795
	uint64_t	vram_size;
796
	uint64_t	vram_visible;
797
};
798
 
799
#define RADEON_GEM_NO_BACKING_STORE	(1 << 0)
800
#define RADEON_GEM_GTT_UC		(1 << 1)
801
#define RADEON_GEM_GTT_WC		(1 << 2)
802
 
803
struct drm_radeon_gem_create {
804
	uint64_t	size;
805
	uint64_t	alignment;
806
	uint32_t	handle;
807
	uint32_t	initial_domain;
808
	uint32_t	flags;
809
};
810
 
811
#define RADEON_TILING_MACRO				0x1
812
#define RADEON_TILING_MICRO				0x2
813
#define RADEON_TILING_SWAP_16BIT			0x4
814
#define RADEON_TILING_SWAP_32BIT			0x8
815
/* this object requires a surface when mapped - i.e. front buffer */
816
#define RADEON_TILING_SURFACE				0x10
817
#define RADEON_TILING_MICRO_SQUARE			0x20
818
#define RADEON_TILING_EG_BANKW_SHIFT			8
819
#define RADEON_TILING_EG_BANKW_MASK			0xf
820
#define RADEON_TILING_EG_BANKH_SHIFT			12
821
#define RADEON_TILING_EG_BANKH_MASK			0xf
822
#define RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT	16
823
#define RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK		0xf
824
#define RADEON_TILING_EG_TILE_SPLIT_SHIFT		24
825
#define RADEON_TILING_EG_TILE_SPLIT_MASK		0xf
826
#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT	28
827
#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK	0xf
828
 
829
struct drm_radeon_gem_set_tiling {
830
	uint32_t	handle;
831
	uint32_t	tiling_flags;
832
	uint32_t	pitch;
833
};
834
 
835
struct drm_radeon_gem_get_tiling {
836
	uint32_t	handle;
837
	uint32_t	tiling_flags;
838
	uint32_t	pitch;
839
};
840
 
841
struct drm_radeon_gem_mmap {
842
	uint32_t	handle;
843
	uint32_t	pad;
844
	uint64_t	offset;
845
	uint64_t	size;
846
	uint64_t	addr_ptr;
847
};
848
 
849
struct drm_radeon_gem_set_domain {
850
	uint32_t	handle;
851
	uint32_t	read_domains;
852
	uint32_t	write_domain;
853
};
854
 
855
struct drm_radeon_gem_wait_idle {
856
	uint32_t	handle;
857
	uint32_t	pad;
858
};
859
 
860
struct drm_radeon_gem_busy {
861
	uint32_t	handle;
862
	uint32_t        domain;
863
};
864
 
865
struct drm_radeon_gem_pread {
866
	/** Handle for the object being read. */
867
	uint32_t handle;
868
	uint32_t pad;
869
	/** Offset into the object to read from */
870
	uint64_t offset;
871
	/** Length of data to read */
872
	uint64_t size;
873
	/** Pointer to write the data into. */
874
	/* void *, but pointers are not 32/64 compatible */
875
	uint64_t data_ptr;
876
};
877
 
878
struct drm_radeon_gem_pwrite {
879
	/** Handle for the object being written to. */
880
	uint32_t handle;
881
	uint32_t pad;
882
	/** Offset into the object to write to */
883
	uint64_t offset;
884
	/** Length of data to write */
885
	uint64_t size;
886
	/** Pointer to read the data from. */
887
	/* void *, but pointers are not 32/64 compatible */
888
	uint64_t data_ptr;
889
};
890
 
891
/* Sets or returns a value associated with a buffer. */
892
struct drm_radeon_gem_op {
893
	uint32_t	handle; /* buffer */
894
	uint32_t	op;     /* RADEON_GEM_OP_* */
895
	uint64_t	value;  /* input or return value */
896
};
897
 
898
#define RADEON_GEM_OP_GET_INITIAL_DOMAIN	0
899
#define RADEON_GEM_OP_SET_INITIAL_DOMAIN	1
900
 
901
#define RADEON_VA_MAP			1
902
#define RADEON_VA_UNMAP			2
903
 
904
#define RADEON_VA_RESULT_OK		0
905
#define RADEON_VA_RESULT_ERROR		1
906
#define RADEON_VA_RESULT_VA_EXIST	2
907
 
908
#define RADEON_VM_PAGE_VALID		(1 << 0)
909
#define RADEON_VM_PAGE_READABLE		(1 << 1)
910
#define RADEON_VM_PAGE_WRITEABLE	(1 << 2)
911
#define RADEON_VM_PAGE_SYSTEM		(1 << 3)
912
#define RADEON_VM_PAGE_SNOOPED		(1 << 4)
913
 
914
struct drm_radeon_gem_va {
915
	uint32_t		handle;
916
	uint32_t		operation;
917
	uint32_t		vm_id;
918
	uint32_t		flags;
919
	uint64_t		offset;
920
};
921
 
922
#define RADEON_CHUNK_ID_RELOCS	0x01
923
#define RADEON_CHUNK_ID_IB	0x02
924
#define RADEON_CHUNK_ID_FLAGS	0x03
925
#define RADEON_CHUNK_ID_CONST_IB	0x04
926
 
927
/* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */
928
#define RADEON_CS_KEEP_TILING_FLAGS 0x01
929
#define RADEON_CS_USE_VM            0x02
930
#define RADEON_CS_END_OF_FRAME      0x04 /* a hint from userspace which CS is the last one */
931
/* The second dword of RADEON_CHUNK_ID_FLAGS is a uint32 that sets the ring type */
932
#define RADEON_CS_RING_GFX          0
933
#define RADEON_CS_RING_COMPUTE      1
934
#define RADEON_CS_RING_DMA          2
935
#define RADEON_CS_RING_UVD          3
936
#define RADEON_CS_RING_VCE          4
937
/* The third dword of RADEON_CHUNK_ID_FLAGS is a sint32 that sets the priority */
938
/* 0 = normal, + = higher priority, - = lower priority */
939
 
940
struct drm_radeon_cs_chunk {
941
	uint32_t		chunk_id;
942
	uint32_t		length_dw;
943
	uint64_t		chunk_data;
944
};
945
 
946
/* drm_radeon_cs_reloc.flags */
5178 serge 947
#define RADEON_RELOC_PRIO_MASK		(0xf << 0)
5056 serge 948
 
949
struct drm_radeon_cs_reloc {
950
	uint32_t		handle;
951
	uint32_t		read_domains;
952
	uint32_t		write_domain;
953
	uint32_t		flags;
954
};
955
 
956
struct drm_radeon_cs {
957
	uint32_t		num_chunks;
958
	uint32_t		cs_id;
959
	/* this points to uint64_t * which point to cs chunks */
960
	uint64_t		chunks;
961
	/* updates to the limits after this CS ioctl */
962
	uint64_t		gart_limit;
963
	uint64_t		vram_limit;
964
};
965
 
966
#define RADEON_INFO_DEVICE_ID		0x00
967
#define RADEON_INFO_NUM_GB_PIPES	0x01
968
#define RADEON_INFO_NUM_Z_PIPES 	0x02
969
#define RADEON_INFO_ACCEL_WORKING	0x03
970
#define RADEON_INFO_CRTC_FROM_ID	0x04
971
#define RADEON_INFO_ACCEL_WORKING2	0x05
972
#define RADEON_INFO_TILING_CONFIG	0x06
973
#define RADEON_INFO_WANT_HYPERZ		0x07
974
#define RADEON_INFO_WANT_CMASK		0x08 /* get access to CMASK on r300 */
975
#define RADEON_INFO_CLOCK_CRYSTAL_FREQ	0x09 /* clock crystal frequency */
976
#define RADEON_INFO_NUM_BACKENDS	0x0a /* DB/backends for r600+ - need for OQ */
977
#define RADEON_INFO_NUM_TILE_PIPES	0x0b /* tile pipes for r600+ */
978
#define RADEON_INFO_FUSION_GART_WORKING	0x0c /* fusion writes to GTT were broken before this */
979
#define RADEON_INFO_BACKEND_MAP		0x0d /* pipe to backend map, needed by mesa */
980
/* virtual address start, va < start are reserved by the kernel */
981
#define RADEON_INFO_VA_START		0x0e
982
/* maximum size of ib using the virtual memory cs */
983
#define RADEON_INFO_IB_VM_MAX_SIZE	0x0f
984
/* max pipes - needed for compute shaders */
985
#define RADEON_INFO_MAX_PIPES		0x10
986
/* timestamp for GL_ARB_timer_query (OpenGL), returns the current GPU clock */
987
#define RADEON_INFO_TIMESTAMP		0x11
988
/* max shader engines (SE) - needed for geometry shaders, etc. */
989
#define RADEON_INFO_MAX_SE		0x12
990
/* max SH per SE */
991
#define RADEON_INFO_MAX_SH_PER_SE	0x13
992
/* fast fb access is enabled */
993
#define RADEON_INFO_FASTFB_WORKING	0x14
994
/* query if a RADEON_CS_RING_* submission is supported */
995
#define RADEON_INFO_RING_WORKING	0x15
996
/* SI tile mode array */
997
#define RADEON_INFO_SI_TILE_MODE_ARRAY	0x16
998
/* query if CP DMA is supported on the compute ring */
999
#define RADEON_INFO_SI_CP_DMA_COMPUTE	0x17
1000
/* CIK macrotile mode array */
1001
#define RADEON_INFO_CIK_MACROTILE_MODE_ARRAY	0x18
1002
/* query the number of render backends */
1003
#define RADEON_INFO_SI_BACKEND_ENABLED_MASK	0x19
1004
/* max engine clock - needed for OpenCL */
1005
#define RADEON_INFO_MAX_SCLK		0x1a
1006
/* version of VCE firmware */
1007
#define RADEON_INFO_VCE_FW_VERSION	0x1b
1008
/* version of VCE feedback */
1009
#define RADEON_INFO_VCE_FB_VERSION	0x1c
1010
#define RADEON_INFO_NUM_BYTES_MOVED	0x1d
1011
#define RADEON_INFO_VRAM_USAGE		0x1e
1012
#define RADEON_INFO_GTT_USAGE		0x1f
1013
#define RADEON_INFO_ACTIVE_CU_COUNT	0x20
1014
 
1015
struct drm_radeon_info {
1016
	uint32_t		request;
1017
	uint32_t		pad;
1018
	uint64_t		value;
1019
};
1020
 
1021
/* Those correspond to the tile index to use, this is to explicitly state
1022
 * the API that is implicitly defined by the tile mode array.
1023
 */
1024
#define SI_TILE_MODE_COLOR_LINEAR_ALIGNED	8
1025
#define SI_TILE_MODE_COLOR_1D			13
1026
#define SI_TILE_MODE_COLOR_1D_SCANOUT		9
1027
#define SI_TILE_MODE_COLOR_2D_8BPP		14
1028
#define SI_TILE_MODE_COLOR_2D_16BPP		15
1029
#define SI_TILE_MODE_COLOR_2D_32BPP		16
1030
#define SI_TILE_MODE_COLOR_2D_64BPP		17
1031
#define SI_TILE_MODE_COLOR_2D_SCANOUT_16BPP	11
1032
#define SI_TILE_MODE_COLOR_2D_SCANOUT_32BPP	12
1033
#define SI_TILE_MODE_DEPTH_STENCIL_1D		4
1034
#define SI_TILE_MODE_DEPTH_STENCIL_2D		0
1035
#define SI_TILE_MODE_DEPTH_STENCIL_2D_2AA	3
1036
#define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA	3
1037
#define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA	2
1038
 
1039
#define CIK_TILE_MODE_DEPTH_STENCIL_1D		5
1040
 
1041
#endif