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#ifndef _ASM_X86_PAGE_H
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#define _ASM_X86_PAGE_H
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#include 
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#ifdef __KERNEL__
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#include 
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#ifdef CONFIG_X86_64
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#include 
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#else
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#include 
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#endif	/* CONFIG_X86_64 */
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#ifndef __ASSEMBLY__
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struct page;
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#include 
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extern struct range pfn_mapped[];
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extern int nr_pfn_mapped;
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static inline void clear_user_page(void *page, unsigned long vaddr,
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				   struct page *pg)
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{
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	clear_page(page);
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}
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static inline void copy_user_page(void *to, void *from, unsigned long vaddr,
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				  struct page *topage)
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{
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	copy_page(to, from);
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}
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#define __alloc_zeroed_user_highpage(movableflags, vma, vaddr) \
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	alloc_page_vma(GFP_HIGHUSER | __GFP_ZERO | movableflags, vma, vaddr)
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#define __HAVE_ARCH_ALLOC_ZEROED_USER_HIGHPAGE
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#define __pa(x)		__phys_addr((unsigned long)(x))
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#define __pa_nodebug(x)	__phys_addr_nodebug((unsigned long)(x))
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/* __pa_symbol should be used for C visible symbols.
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   This seems to be the official gcc blessed way to do such arithmetic. */
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/*
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 * We need __phys_reloc_hide() here because gcc may assume that there is no
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 * overflow during __pa() calculation and can optimize it unexpectedly.
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 * Newer versions of gcc provide -fno-strict-overflow switch to handle this
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 * case properly. Once all supported versions of gcc understand it, we can
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 * remove this Voodoo magic stuff. (i.e. once gcc3.x is deprecated)
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 */
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#define __pa_symbol(x) \
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	__phys_addr_symbol(__phys_reloc_hide((unsigned long)(x)))
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#define __va(x)			((void *)((unsigned long)(x)+PAGE_OFFSET))
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#define __boot_va(x)		__va(x)
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#define __boot_pa(x)		__pa(x)
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/*
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 * virt_to_page(kaddr) returns a valid pointer if and only if
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 * virt_addr_valid(kaddr) returns true.
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 */
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#define virt_to_page(kaddr)	pfn_to_page(__pa(kaddr) >> PAGE_SHIFT)
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#define pfn_to_kaddr(pfn)      __va((pfn) << PAGE_SHIFT)
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extern bool __virt_addr_valid(unsigned long kaddr);
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#define virt_addr_valid(kaddr)	__virt_addr_valid((unsigned long) (kaddr))
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#endif	/* __ASSEMBLY__ */
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#include 
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#include 
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#define HAVE_ARCH_HUGETLB_UNMAPPED_AREA
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#endif	/* __KERNEL__ */
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#endif /* _ASM_X86_PAGE_H */