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1412 serge 1
/*
2
 * 2002-10-18  written by Jim Houston jim.houston@ccur.com
3
 *	Copyright (C) 2002 by Concurrent Computer Corporation
4
 *	Distributed under the GNU GPL license version 2.
5
 *
6
 * Modified by George Anzinger to reuse immediately and to use
7
 * find bit instructions.  Also removed _irq on spinlocks.
8
 *
9
 * Modified by Nadia Derbey to make it RCU safe.
10
 *
11
 * Small id to pointer translation service.
12
 *
13
 * It uses a radix tree like structure as a sparse array indexed
14
 * by the id to obtain the pointer.  The bitmap makes allocating
15
 * a new id quick.
16
 *
17
 * You call it to allocate an id (an int) an associate with that id a
18
 * pointer or what ever, we treat it as a (void *).  You can pass this
19
 * id to a user for him to pass back at a later time.  You then pass
20
 * that id to this code and it returns your pointer.
21
 
22
 * You can release ids at any time. When all ids are released, most of
23
 * the memory is returned (we keep IDR_FREE_MAX) in a local pool so we
24
 * don't need to go to the memory "store" during an id allocate, just
25
 * so you don't need to be too concerned about locking and conflicts
26
 * with the slab allocator.
27
 */
28
 
29
#include 
30
#include 
31
#include 
32
#include 
33
//#include 
34
 
35
unsigned long find_first_bit(const unsigned long *addr, unsigned long size)
36
{
37
    const unsigned long *p = addr;
38
    unsigned long result = 0;
39
    unsigned long tmp;
40
 
41
    while (size & ~(BITS_PER_LONG-1)) {
42
        if ((tmp = *(p++)))
43
            goto found;
44
        result += BITS_PER_LONG;
45
        size -= BITS_PER_LONG;
46
    }
47
    if (!size)
48
        return result;
49
 
50
    tmp = (*p) & (~0UL >> (BITS_PER_LONG - size));
51
    if (tmp == 0UL)     /* Are any bits set? */
52
        return result + size;   /* Nope. */
53
found:
54
    return result + __ffs(tmp);
55
}
56
 
57
int find_next_bit(const unsigned long *addr, int size, int offset)
58
{
59
    const unsigned long *p = addr + (offset >> 5);
60
    int set = 0, bit = offset & 31, res;
61
 
62
    if (bit)
63
    {
64
        /*
65
         * Look for nonzero in the first 32 bits:
66
         */
67
        __asm__("bsfl %1,%0\n\t"
68
                "jne 1f\n\t"
69
                "movl $32, %0\n"
70
                "1:"
71
                : "=r" (set)
72
                : "r" (*p >> bit));
73
        if (set < (32 - bit))
74
                return set + offset;
75
        set = 32 - bit;
76
        p++;
77
    }
78
    /*
79
     * No set bit yet, search remaining full words for a bit
80
     */
81
    res = find_first_bit (p, size - 32 * (p - addr));
82
    return (offset + set + res);
83
}
84
 
85
#define ACCESS_ONCE(x) (*(volatile typeof(x) *)&(x))
86
 
87
#define rcu_dereference(p)     ({ \
88
                                typeof(p) _________p1 = ACCESS_ONCE(p); \
89
                                (_________p1); \
90
                                })
91
 
92
#define rcu_assign_pointer(p, v) \
93
        ({ \
94
                if (!__builtin_constant_p(v) || \
95
                    ((v) != NULL)) \
96
                (p) = (v); \
97
        })
98
 
99
//static struct kmem_cache *idr_layer_cache;
100
 
101
 
102
 
103
 
104
 
105
static struct idr_layer *get_from_free_list(struct idr *idp)
106
{
107
	struct idr_layer *p;
108
	unsigned long flags;
109
 
110
//   spin_lock_irqsave(&idp->lock, flags);
111
	if ((p = idp->id_free)) {
112
		idp->id_free = p->ary[0];
113
		idp->id_free_cnt--;
114
		p->ary[0] = NULL;
115
	}
116
//   spin_unlock_irqrestore(&idp->lock, flags);
117
	return(p);
118
}
119
 
120
 
121
static void idr_layer_rcu_free(struct rcu_head *head)
122
{
123
	struct idr_layer *layer;
124
 
125
    layer = container_of(head, struct idr_layer, rcu_head);
126
    kfree(layer);
127
}
128
 
129
 
130
 
131
static inline void free_layer(struct idr_layer *p)
132
{
133
    kfree(p);
134
}
135
 
136
 
137
/* only called when idp->lock is held */
138
static void __move_to_free_list(struct idr *idp, struct idr_layer *p)
139
{
140
	p->ary[0] = idp->id_free;
141
	idp->id_free = p;
142
	idp->id_free_cnt++;
143
}
144
 
145
static void move_to_free_list(struct idr *idp, struct idr_layer *p)
146
{
147
	unsigned long flags;
148
 
149
	/*
150
	 * Depends on the return element being zeroed.
151
	 */
152
//   spin_lock_irqsave(&idp->lock, flags);
153
	__move_to_free_list(idp, p);
154
//   spin_unlock_irqrestore(&idp->lock, flags);
155
}
156
 
157
static void idr_mark_full(struct idr_layer **pa, int id)
158
{
159
	struct idr_layer *p = pa[0];
160
	int l = 0;
161
 
162
	__set_bit(id & IDR_MASK, &p->bitmap);
163
	/*
164
	 * If this layer is full mark the bit in the layer above to
165
	 * show that this part of the radix tree is full.  This may
166
	 * complete the layer above and require walking up the radix
167
	 * tree.
168
	 */
169
	while (p->bitmap == IDR_FULL) {
170
		if (!(p = pa[++l]))
171
			break;
172
		id = id >> IDR_BITS;
173
		__set_bit((id & IDR_MASK), &p->bitmap);
174
	}
175
}
176
 
177
 
178
 
179
/**
180
 * idr_pre_get - reserver resources for idr allocation
181
 * @idp:	idr handle
182
 * @gfp_mask:	memory allocation flags
183
 *
184
 * This function should be called prior to locking and calling the
185
 * idr_get_new* functions. It preallocates enough memory to satisfy
186
 * the worst possible allocation.
187
 *
188
 * If the system is REALLY out of memory this function returns 0,
189
 * otherwise 1.
190
 */
191
int idr_pre_get(struct idr *idp, u32_t gfp_mask)
192
{
193
   while (idp->id_free_cnt < IDR_FREE_MAX) {
194
       struct idr_layer *new;
195
       new = kzalloc(sizeof(struct idr_layer), gfp_mask);
196
       if (new == NULL)
197
           return (0);
198
       move_to_free_list(idp, new);
199
   }
200
   return 1;
201
}
202
 
203
static int sub_alloc(struct idr *idp, int *starting_id, struct idr_layer **pa)
204
{
205
	int n, m, sh;
206
	struct idr_layer *p, *new;
207
	int l, id, oid;
208
	unsigned long bm;
209
 
210
	id = *starting_id;
211
 restart:
212
	p = idp->top;
213
	l = idp->layers;
214
	pa[l--] = NULL;
215
	while (1) {
216
		/*
217
		 * We run around this while until we reach the leaf node...
218
		 */
219
		n = (id >> (IDR_BITS*l)) & IDR_MASK;
220
		bm = ~p->bitmap;
221
		m = find_next_bit(&bm, IDR_SIZE, n);
222
		if (m == IDR_SIZE) {
223
			/* no space available go back to previous layer. */
224
			l++;
225
			oid = id;
226
			id = (id | ((1 << (IDR_BITS * l)) - 1)) + 1;
227
 
228
			/* if already at the top layer, we need to grow */
229
			if (!(p = pa[l])) {
230
				*starting_id = id;
231
				return IDR_NEED_TO_GROW;
232
			}
233
 
234
			/* If we need to go up one layer, continue the
235
			 * loop; otherwise, restart from the top.
236
			 */
237
			sh = IDR_BITS * (l + 1);
238
			if (oid >> sh == id >> sh)
239
				continue;
240
			else
241
				goto restart;
242
		}
243
		if (m != n) {
244
			sh = IDR_BITS*l;
245
			id = ((id >> sh) ^ n ^ m) << sh;
246
		}
247
		if ((id >= MAX_ID_BIT) || (id < 0))
248
			return IDR_NOMORE_SPACE;
249
		if (l == 0)
250
			break;
251
		/*
252
		 * Create the layer below if it is missing.
253
		 */
254
		if (!p->ary[m]) {
255
			new = get_from_free_list(idp);
256
			if (!new)
257
				return -1;
258
			new->layer = l-1;
259
			rcu_assign_pointer(p->ary[m], new);
260
			p->count++;
261
		}
262
		pa[l--] = p;
263
		p = p->ary[m];
264
	}
265
 
266
	pa[l] = p;
267
	return id;
268
}
269
 
270
 
271
static int idr_get_empty_slot(struct idr *idp, int starting_id,
272
			      struct idr_layer **pa)
273
{
274
	struct idr_layer *p, *new;
275
	int layers, v, id;
276
	unsigned long flags;
277
 
278
	id = starting_id;
279
build_up:
280
	p = idp->top;
281
	layers = idp->layers;
282
	if (unlikely(!p)) {
283
		if (!(p = get_from_free_list(idp)))
284
			return -1;
285
		p->layer = 0;
286
		layers = 1;
287
	}
288
	/*
289
	 * Add a new layer to the top of the tree if the requested
290
	 * id is larger than the currently allocated space.
291
	 */
292
	while ((layers < (MAX_LEVEL - 1)) && (id >= (1 << (layers*IDR_BITS)))) {
293
		layers++;
294
		if (!p->count) {
295
			/* special case: if the tree is currently empty,
296
			 * then we grow the tree by moving the top node
297
			 * upwards.
298
			 */
299
			p->layer++;
300
			continue;
301
		}
302
		if (!(new = get_from_free_list(idp))) {
303
			/*
304
			 * The allocation failed.  If we built part of
305
			 * the structure tear it down.
306
			 */
307
//           spin_lock_irqsave(&idp->lock, flags);
308
			for (new = p; p && p != idp->top; new = p) {
309
				p = p->ary[0];
310
				new->ary[0] = NULL;
311
				new->bitmap = new->count = 0;
312
				__move_to_free_list(idp, new);
313
			}
314
//           spin_unlock_irqrestore(&idp->lock, flags);
315
			return -1;
316
		}
317
		new->ary[0] = p;
318
		new->count = 1;
319
		new->layer = layers-1;
320
		if (p->bitmap == IDR_FULL)
321
			__set_bit(0, &new->bitmap);
322
		p = new;
323
	}
324
	rcu_assign_pointer(idp->top, p);
325
	idp->layers = layers;
326
	v = sub_alloc(idp, &id, pa);
327
	if (v == IDR_NEED_TO_GROW)
328
		goto build_up;
329
	return(v);
330
}
331
 
332
static int idr_get_new_above_int(struct idr *idp, void *ptr, int starting_id)
333
{
334
	struct idr_layer *pa[MAX_LEVEL];
335
	int id;
336
 
337
	id = idr_get_empty_slot(idp, starting_id, pa);
338
	if (id >= 0) {
339
		/*
340
		 * Successfully found an empty slot.  Install the user
341
		 * pointer and mark the slot full.
342
		 */
343
		rcu_assign_pointer(pa[0]->ary[id & IDR_MASK],
344
				(struct idr_layer *)ptr);
345
		pa[0]->count++;
346
		idr_mark_full(pa, id);
347
	}
348
 
349
	return id;
350
}
351
 
352
/**
353
 * idr_get_new_above - allocate new idr entry above or equal to a start id
354
 * @idp: idr handle
355
 * @ptr: pointer you want associated with the ide
356
 * @start_id: id to start search at
357
 * @id: pointer to the allocated handle
358
 *
359
 * This is the allocate id function.  It should be called with any
360
 * required locks.
361
 *
362
 * If memory is required, it will return -EAGAIN, you should unlock
363
 * and go back to the idr_pre_get() call.  If the idr is full, it will
364
 * return -ENOSPC.
365
 *
366
 * @id returns a value in the range @starting_id ... 0x7fffffff
367
 */
368
int idr_get_new_above(struct idr *idp, void *ptr, int starting_id, int *id)
369
{
370
	int rv;
371
    rv = idr_get_new_above_int(idp, ptr, starting_id);
372
	/*
373
	 * This is a cheap hack until the IDR code can be fixed to
374
	 * return proper error values.
375
	 */
376
	if (rv < 0)
377
    {
378
        dbgprintf("fail\n");
379
        return _idr_rc_to_errno(rv);
380
    };
381
	*id = rv;
382
    return 0;
383
}
384
 
385
/**
386
 * idr_get_new - allocate new idr entry
387
 * @idp: idr handle
388
 * @ptr: pointer you want associated with the ide
389
 * @id: pointer to the allocated handle
390
 *
391
 * This is the allocate id function.  It should be called with any
392
 * required locks.
393
 *
394
 * If memory is required, it will return -EAGAIN, you should unlock
395
 * and go back to the idr_pre_get() call.  If the idr is full, it will
396
 * return -ENOSPC.
397
 *
398
 * @id returns a value in the range 0 ... 0x7fffffff
399
 */
400
int idr_get_new(struct idr *idp, void *ptr, int *id)
401
{
402
	int rv;
403
 
404
	rv = idr_get_new_above_int(idp, ptr, 0);
405
	/*
406
	 * This is a cheap hack until the IDR code can be fixed to
407
	 * return proper error values.
408
	 */
409
	if (rv < 0)
410
		return _idr_rc_to_errno(rv);
411
	*id = rv;
412
	return 0;
413
}
414
 
415
static void idr_remove_warning(int id)
416
{
417
	printk(KERN_WARNING
418
		"idr_remove called for id=%d which is not allocated.\n", id);
419
//   dump_stack();
420
}
421
 
422
static void sub_remove(struct idr *idp, int shift, int id)
423
{
424
	struct idr_layer *p = idp->top;
425
	struct idr_layer **pa[MAX_LEVEL];
426
	struct idr_layer ***paa = &pa[0];
427
	struct idr_layer *to_free;
428
	int n;
429
 
430
	*paa = NULL;
431
	*++paa = &idp->top;
432
 
433
	while ((shift > 0) && p) {
434
		n = (id >> shift) & IDR_MASK;
435
		__clear_bit(n, &p->bitmap);
436
		*++paa = &p->ary[n];
437
		p = p->ary[n];
438
		shift -= IDR_BITS;
439
	}
440
	n = id & IDR_MASK;
441
	if (likely(p != NULL && test_bit(n, &p->bitmap))){
442
		__clear_bit(n, &p->bitmap);
443
		rcu_assign_pointer(p->ary[n], NULL);
444
		to_free = NULL;
445
		while(*paa && ! --((**paa)->count)){
446
			if (to_free)
447
				free_layer(to_free);
448
			to_free = **paa;
449
			**paa-- = NULL;
450
		}
451
		if (!*paa)
452
			idp->layers = 0;
453
		if (to_free)
454
			free_layer(to_free);
455
	} else
456
		idr_remove_warning(id);
457
}
458
 
459
/**
460
 * idr_remove - remove the given id and free it's slot
461
 * @idp: idr handle
462
 * @id: unique key
463
 */
464
void idr_remove(struct idr *idp, int id)
465
{
466
	struct idr_layer *p;
467
	struct idr_layer *to_free;
468
 
469
	/* Mask off upper bits we don't use for the search. */
470
	id &= MAX_ID_MASK;
471
 
472
	sub_remove(idp, (idp->layers - 1) * IDR_BITS, id);
473
	if (idp->top && idp->top->count == 1 && (idp->layers > 1) &&
474
	    idp->top->ary[0]) {
475
		/*
476
		 * Single child at leftmost slot: we can shrink the tree.
477
		 * This level is not needed anymore since when layers are
478
		 * inserted, they are inserted at the top of the existing
479
		 * tree.
480
		 */
481
		to_free = idp->top;
482
		p = idp->top->ary[0];
483
		rcu_assign_pointer(idp->top, p);
484
		--idp->layers;
485
		to_free->bitmap = to_free->count = 0;
486
		free_layer(to_free);
487
	}
488
	while (idp->id_free_cnt >= IDR_FREE_MAX) {
489
		p = get_from_free_list(idp);
490
		/*
491
		 * Note: we don't call the rcu callback here, since the only
492
		 * layers that fall into the freelist are those that have been
493
		 * preallocated.
494
		 */
495
        kfree(p);
496
	}
497
	return;
498
}
499
 
500
 
501
/**
502
 * idr_remove_all - remove all ids from the given idr tree
503
 * @idp: idr handle
504
 *
505
 * idr_destroy() only frees up unused, cached idp_layers, but this
506
 * function will remove all id mappings and leave all idp_layers
507
 * unused.
508
 *
509
 * A typical clean-up sequence for objects stored in an idr tree, will
510
 * use idr_for_each() to free all objects, if necessay, then
511
 * idr_remove_all() to remove all ids, and idr_destroy() to free
512
 * up the cached idr_layers.
513
 */
514
void idr_remove_all(struct idr *idp)
515
{
516
	int n, id, max;
517
	struct idr_layer *p;
518
	struct idr_layer *pa[MAX_LEVEL];
519
	struct idr_layer **paa = &pa[0];
520
 
521
	n = idp->layers * IDR_BITS;
522
	p = idp->top;
523
	rcu_assign_pointer(idp->top, NULL);
524
	max = 1 << n;
525
 
526
	id = 0;
527
	while (id < max) {
528
		while (n > IDR_BITS && p) {
529
			n -= IDR_BITS;
530
			*paa++ = p;
531
			p = p->ary[(id >> n) & IDR_MASK];
532
		}
533
 
534
		id += 1 << n;
535
		while (n < fls(id)) {
536
			if (p)
537
				free_layer(p);
538
			n += IDR_BITS;
539
			p = *--paa;
540
		}
541
	}
542
	idp->layers = 0;
543
}
544
 
545
/**
546
 * idr_destroy - release all cached layers within an idr tree
547
 * idp: idr handle
548
 */
549
void idr_destroy(struct idr *idp)
550
{
551
	while (idp->id_free_cnt) {
552
		struct idr_layer *p = get_from_free_list(idp);
553
        kfree(p);
554
	}
555
}
556
 
557
 
558
/**
559
 * idr_find - return pointer for given id
560
 * @idp: idr handle
561
 * @id: lookup key
562
 *
563
 * Return the pointer given the id it has been registered with.  A %NULL
564
 * return indicates that @id is not valid or you passed %NULL in
565
 * idr_get_new().
566
 *
567
 * This function can be called under rcu_read_lock(), given that the leaf
568
 * pointers lifetimes are correctly managed.
569
 */
570
void *idr_find(struct idr *idp, int id)
571
{
572
	int n;
573
	struct idr_layer *p;
574
 
575
	p = rcu_dereference(idp->top);
576
	if (!p)
577
		return NULL;
578
	n = (p->layer+1) * IDR_BITS;
579
 
580
	/* Mask off upper bits we don't use for the search. */
581
	id &= MAX_ID_MASK;
582
 
583
	if (id >= (1 << n))
584
		return NULL;
585
	BUG_ON(n == 0);
586
 
587
	while (n > 0 && p) {
588
		n -= IDR_BITS;
589
		BUG_ON(n != p->layer*IDR_BITS);
590
		p = rcu_dereference(p->ary[(id >> n) & IDR_MASK]);
591
	}
592
	return((void *)p);
593
}
594
 
595
#if 0
596
/**
597
 * idr_for_each - iterate through all stored pointers
598
 * @idp: idr handle
599
 * @fn: function to be called for each pointer
600
 * @data: data passed back to callback function
601
 *
602
 * Iterate over the pointers registered with the given idr.  The
603
 * callback function will be called for each pointer currently
604
 * registered, passing the id, the pointer and the data pointer passed
605
 * to this function.  It is not safe to modify the idr tree while in
606
 * the callback, so functions such as idr_get_new and idr_remove are
607
 * not allowed.
608
 *
609
 * We check the return of @fn each time. If it returns anything other
610
 * than 0, we break out and return that value.
611
 *
612
 * The caller must serialize idr_for_each() vs idr_get_new() and idr_remove().
613
 */
614
int idr_for_each(struct idr *idp,
615
		 int (*fn)(int id, void *p, void *data), void *data)
616
{
617
	int n, id, max, error = 0;
618
	struct idr_layer *p;
619
	struct idr_layer *pa[MAX_LEVEL];
620
	struct idr_layer **paa = &pa[0];
621
 
622
	n = idp->layers * IDR_BITS;
623
	p = rcu_dereference(idp->top);
624
	max = 1 << n;
625
 
626
	id = 0;
627
	while (id < max) {
628
		while (n > 0 && p) {
629
			n -= IDR_BITS;
630
			*paa++ = p;
631
			p = rcu_dereference(p->ary[(id >> n) & IDR_MASK]);
632
		}
633
 
634
		if (p) {
635
			error = fn(id, (void *)p, data);
636
			if (error)
637
				break;
638
		}
639
 
640
		id += 1 << n;
641
		while (n < fls(id)) {
642
			n += IDR_BITS;
643
			p = *--paa;
644
		}
645
	}
646
 
647
	return error;
648
}
649
EXPORT_SYMBOL(idr_for_each);
650
 
651
/**
652
 * idr_get_next - lookup next object of id to given id.
653
 * @idp: idr handle
654
 * @id:  pointer to lookup key
655
 *
656
 * Returns pointer to registered object with id, which is next number to
657
 * given id.
658
 */
659
 
660
void *idr_get_next(struct idr *idp, int *nextidp)
661
{
662
	struct idr_layer *p, *pa[MAX_LEVEL];
663
	struct idr_layer **paa = &pa[0];
664
	int id = *nextidp;
665
	int n, max;
666
 
667
	/* find first ent */
668
	n = idp->layers * IDR_BITS;
669
	max = 1 << n;
670
	p = rcu_dereference(idp->top);
671
	if (!p)
672
		return NULL;
673
 
674
	while (id < max) {
675
		while (n > 0 && p) {
676
			n -= IDR_BITS;
677
			*paa++ = p;
678
			p = rcu_dereference(p->ary[(id >> n) & IDR_MASK]);
679
		}
680
 
681
		if (p) {
682
			*nextidp = id;
683
			return p;
684
		}
685
 
686
		id += 1 << n;
687
		while (n < fls(id)) {
688
			n += IDR_BITS;
689
			p = *--paa;
690
		}
691
	}
692
	return NULL;
693
}
694
 
695
 
696
 
697
/**
698
 * idr_replace - replace pointer for given id
699
 * @idp: idr handle
700
 * @ptr: pointer you want associated with the id
701
 * @id: lookup key
702
 *
703
 * Replace the pointer registered with an id and return the old value.
704
 * A -ENOENT return indicates that @id was not found.
705
 * A -EINVAL return indicates that @id was not within valid constraints.
706
 *
707
 * The caller must serialize with writers.
708
 */
709
void *idr_replace(struct idr *idp, void *ptr, int id)
710
{
711
	int n;
712
	struct idr_layer *p, *old_p;
713
 
714
	p = idp->top;
715
	if (!p)
716
		return ERR_PTR(-EINVAL);
717
 
718
	n = (p->layer+1) * IDR_BITS;
719
 
720
	id &= MAX_ID_MASK;
721
 
722
	if (id >= (1 << n))
723
		return ERR_PTR(-EINVAL);
724
 
725
	n -= IDR_BITS;
726
	while ((n > 0) && p) {
727
		p = p->ary[(id >> n) & IDR_MASK];
728
		n -= IDR_BITS;
729
	}
730
 
731
	n = id & IDR_MASK;
732
	if (unlikely(p == NULL || !test_bit(n, &p->bitmap)))
733
		return ERR_PTR(-ENOENT);
734
 
735
	old_p = p->ary[n];
736
	rcu_assign_pointer(p->ary[n], ptr);
737
 
738
	return old_p;
739
}
740
EXPORT_SYMBOL(idr_replace);
741
 
742
 
743
#endif
744
 
745
 
746
void idr_init_cache(void)
747
{
748
    //idr_layer_cache = kmem_cache_create("idr_layer_cache",
749
    //           sizeof(struct idr_layer), 0, SLAB_PANIC, NULL);
750
}
751
 
752
/**
753
 * idr_init - initialize idr handle
754
 * @idp:	idr handle
755
 *
756
 * This function is use to set up the handle (@idp) that you will pass
757
 * to the rest of the functions.
758
 */
759
void idr_init(struct idr *idp)
760
{
761
	memset(idp, 0, sizeof(struct idr));
762
 //  spin_lock_init(&idp->lock);
763
}
764
 
765
#if 0
766
 
767
/*
768
 * IDA - IDR based ID allocator
769
 *
770
 * this is id allocator without id -> pointer translation.  Memory
771
 * usage is much lower than full blown idr because each id only
772
 * occupies a bit.  ida uses a custom leaf node which contains
773
 * IDA_BITMAP_BITS slots.
774
 *
775
 * 2007-04-25  written by Tejun Heo 
776
 */
777
 
778
static void free_bitmap(struct ida *ida, struct ida_bitmap *bitmap)
779
{
780
	unsigned long flags;
781
 
782
	if (!ida->free_bitmap) {
783
		spin_lock_irqsave(&ida->idr.lock, flags);
784
		if (!ida->free_bitmap) {
785
			ida->free_bitmap = bitmap;
786
			bitmap = NULL;
787
		}
788
		spin_unlock_irqrestore(&ida->idr.lock, flags);
789
	}
790
 
791
	kfree(bitmap);
792
}
793
 
794
/**
795
 * ida_pre_get - reserve resources for ida allocation
796
 * @ida:	ida handle
797
 * @gfp_mask:	memory allocation flag
798
 *
799
 * This function should be called prior to locking and calling the
800
 * following function.  It preallocates enough memory to satisfy the
801
 * worst possible allocation.
802
 *
803
 * If the system is REALLY out of memory this function returns 0,
804
 * otherwise 1.
805
 */
806
int ida_pre_get(struct ida *ida, gfp_t gfp_mask)
807
{
808
	/* allocate idr_layers */
809
	if (!idr_pre_get(&ida->idr, gfp_mask))
810
		return 0;
811
 
812
	/* allocate free_bitmap */
813
	if (!ida->free_bitmap) {
814
		struct ida_bitmap *bitmap;
815
 
816
		bitmap = kzalloc(sizeof(struct ida_bitmap), gfp_mask);
817
		if (!bitmap)
818
			return 0;
819
 
820
		free_bitmap(ida, bitmap);
821
	}
822
 
823
	return 1;
824
}
825
EXPORT_SYMBOL(ida_pre_get);
826
 
827
/**
828
 * ida_get_new_above - allocate new ID above or equal to a start id
829
 * @ida:	ida handle
830
 * @staring_id:	id to start search at
831
 * @p_id:	pointer to the allocated handle
832
 *
833
 * Allocate new ID above or equal to @ida.  It should be called with
834
 * any required locks.
835
 *
836
 * If memory is required, it will return -EAGAIN, you should unlock
837
 * and go back to the ida_pre_get() call.  If the ida is full, it will
838
 * return -ENOSPC.
839
 *
840
 * @p_id returns a value in the range @starting_id ... 0x7fffffff.
841
 */
842
int ida_get_new_above(struct ida *ida, int starting_id, int *p_id)
843
{
844
	struct idr_layer *pa[MAX_LEVEL];
845
	struct ida_bitmap *bitmap;
846
	unsigned long flags;
847
	int idr_id = starting_id / IDA_BITMAP_BITS;
848
	int offset = starting_id % IDA_BITMAP_BITS;
849
	int t, id;
850
 
851
 restart:
852
	/* get vacant slot */
853
	t = idr_get_empty_slot(&ida->idr, idr_id, pa);
854
	if (t < 0)
855
		return _idr_rc_to_errno(t);
856
 
857
	if (t * IDA_BITMAP_BITS >= MAX_ID_BIT)
858
		return -ENOSPC;
859
 
860
	if (t != idr_id)
861
		offset = 0;
862
	idr_id = t;
863
 
864
	/* if bitmap isn't there, create a new one */
865
	bitmap = (void *)pa[0]->ary[idr_id & IDR_MASK];
866
	if (!bitmap) {
867
		spin_lock_irqsave(&ida->idr.lock, flags);
868
		bitmap = ida->free_bitmap;
869
		ida->free_bitmap = NULL;
870
		spin_unlock_irqrestore(&ida->idr.lock, flags);
871
 
872
		if (!bitmap)
873
			return -EAGAIN;
874
 
875
		memset(bitmap, 0, sizeof(struct ida_bitmap));
876
		rcu_assign_pointer(pa[0]->ary[idr_id & IDR_MASK],
877
				(void *)bitmap);
878
		pa[0]->count++;
879
	}
880
 
881
	/* lookup for empty slot */
882
	t = find_next_zero_bit(bitmap->bitmap, IDA_BITMAP_BITS, offset);
883
	if (t == IDA_BITMAP_BITS) {
884
		/* no empty slot after offset, continue to the next chunk */
885
		idr_id++;
886
		offset = 0;
887
		goto restart;
888
	}
889
 
890
	id = idr_id * IDA_BITMAP_BITS + t;
891
	if (id >= MAX_ID_BIT)
892
		return -ENOSPC;
893
 
894
	__set_bit(t, bitmap->bitmap);
895
	if (++bitmap->nr_busy == IDA_BITMAP_BITS)
896
		idr_mark_full(pa, idr_id);
897
 
898
	*p_id = id;
899
 
900
	/* Each leaf node can handle nearly a thousand slots and the
901
	 * whole idea of ida is to have small memory foot print.
902
	 * Throw away extra resources one by one after each successful
903
	 * allocation.
904
	 */
905
	if (ida->idr.id_free_cnt || ida->free_bitmap) {
906
		struct idr_layer *p = get_from_free_list(&ida->idr);
907
		if (p)
908
			kmem_cache_free(idr_layer_cache, p);
909
	}
910
 
911
	return 0;
912
}
913
EXPORT_SYMBOL(ida_get_new_above);
914
 
915
/**
916
 * ida_get_new - allocate new ID
917
 * @ida:	idr handle
918
 * @p_id:	pointer to the allocated handle
919
 *
920
 * Allocate new ID.  It should be called with any required locks.
921
 *
922
 * If memory is required, it will return -EAGAIN, you should unlock
923
 * and go back to the idr_pre_get() call.  If the idr is full, it will
924
 * return -ENOSPC.
925
 *
926
 * @id returns a value in the range 0 ... 0x7fffffff.
927
 */
928
int ida_get_new(struct ida *ida, int *p_id)
929
{
930
	return ida_get_new_above(ida, 0, p_id);
931
}
932
EXPORT_SYMBOL(ida_get_new);
933
 
934
/**
935
 * ida_remove - remove the given ID
936
 * @ida:	ida handle
937
 * @id:		ID to free
938
 */
939
void ida_remove(struct ida *ida, int id)
940
{
941
	struct idr_layer *p = ida->idr.top;
942
	int shift = (ida->idr.layers - 1) * IDR_BITS;
943
	int idr_id = id / IDA_BITMAP_BITS;
944
	int offset = id % IDA_BITMAP_BITS;
945
	int n;
946
	struct ida_bitmap *bitmap;
947
 
948
	/* clear full bits while looking up the leaf idr_layer */
949
	while ((shift > 0) && p) {
950
		n = (idr_id >> shift) & IDR_MASK;
951
		__clear_bit(n, &p->bitmap);
952
		p = p->ary[n];
953
		shift -= IDR_BITS;
954
	}
955
 
956
	if (p == NULL)
957
		goto err;
958
 
959
	n = idr_id & IDR_MASK;
960
	__clear_bit(n, &p->bitmap);
961
 
962
	bitmap = (void *)p->ary[n];
963
	if (!test_bit(offset, bitmap->bitmap))
964
		goto err;
965
 
966
	/* update bitmap and remove it if empty */
967
	__clear_bit(offset, bitmap->bitmap);
968
	if (--bitmap->nr_busy == 0) {
969
		__set_bit(n, &p->bitmap);	/* to please idr_remove() */
970
		idr_remove(&ida->idr, idr_id);
971
		free_bitmap(ida, bitmap);
972
	}
973
 
974
	return;
975
 
976
 err:
977
	printk(KERN_WARNING
978
	       "ida_remove called for id=%d which is not allocated.\n", id);
979
}
980
EXPORT_SYMBOL(ida_remove);
981
 
982
/**
983
 * ida_destroy - release all cached layers within an ida tree
984
 * ida:		ida handle
985
 */
986
void ida_destroy(struct ida *ida)
987
{
988
	idr_destroy(&ida->idr);
989
	kfree(ida->free_bitmap);
990
}
991
EXPORT_SYMBOL(ida_destroy);
992
 
993
/**
994
 * ida_init - initialize ida handle
995
 * @ida:	ida handle
996
 *
997
 * This function is use to set up the handle (@ida) that you will pass
998
 * to the rest of the functions.
999
 */
1000
void ida_init(struct ida *ida)
1001
{
1002
	memset(ida, 0, sizeof(struct ida));
1003
	idr_init(&ida->idr);
1004
 
1005
}
1006
EXPORT_SYMBOL(ida_init);
1007
 
1008
 
1009
#endif