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5222 serge 1
/* frags.h - Header file for the frag concept.
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   Copyright (C) 1987-2015 Free Software Foundation, Inc.
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   This file is part of GAS, the GNU Assembler.
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   GAS is free software; you can redistribute it and/or modify
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   it under the terms of the GNU General Public License as published by
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   the Free Software Foundation; either version 3, or (at your option)
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   any later version.
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   GAS is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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   GNU General Public License for more details.
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   You should have received a copy of the GNU General Public License
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   along with GAS; see the file COPYING.  If not, write to the Free
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   Software Foundation, 51 Franklin Street - Fifth Floor, Boston, MA
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   02110-1301, USA.  */
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#ifndef FRAGS_H
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#define FRAGS_H
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struct obstack;
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/* A code fragment (frag) is some known number of chars, followed by some
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   unknown number of chars. Typically the unknown number of chars is an
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   instruction address whose size is yet unknown. We always know the greatest
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   possible size the unknown number of chars may become, and reserve that
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   much room at the end of the frag.
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   Once created, frags do not change address during assembly.
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   We chain the frags in (a) forward-linked list(s). The object-file address
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   of the 1st char of a frag is generally not known until after relax().
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   Many things at assembly time describe an address by {object-file-address
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   of a particular frag}+offset.
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   BUG: it may be smarter to have a single pointer off to various different
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   notes for different frag kinds.  See how code pans.  */
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struct frag {
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  /* Object file address (as an octet offset).  */
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  addressT fr_address;
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  /* When relaxing multiple times, remember the address the frag had
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     in the last relax pass.  */
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  addressT last_fr_address;
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  /* (Fixed) number of octets we know we have.  May be 0.  */
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  offsetT fr_fix;
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  /* May be used for (Variable) number of octets after above.
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     The generic frag handling code no longer makes any use of fr_var.  */
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  offsetT fr_var;
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  /* For variable-length tail.  */
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  offsetT fr_offset;
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  /* For variable-length tail.  */
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  symbolS *fr_symbol;
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  /* Points to opcode low addr byte, for relaxation.  */
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  char *fr_opcode;
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  /* Chain forward; ascending address order.  Rooted in frch_root.  */
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  struct frag *fr_next;
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  /* Where the frag was created, or where it became a variant frag.  */
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  char *fr_file;
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  unsigned int fr_line;
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#ifndef NO_LISTING
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  struct list_info_struct *line;
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#endif
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  /* A serial number for a sequence of frags having at most one alignment
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     or org frag, and that at the tail of the sequence.  */
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  unsigned int region:16;
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  /* Flipped each relax pass so we can easily determine whether
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     fr_address has been adjusted.  */
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  unsigned int relax_marker:1;
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  /* Used to ensure that all insns are emitted on proper address
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     boundaries.  */
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  unsigned int has_code:1;
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  unsigned int insn_addr:6;
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  /* What state is my tail in? */
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  relax_stateT fr_type;
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  relax_substateT fr_subtype;
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#ifdef USING_CGEN
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  /* Don't include this unless using CGEN to keep frag size down.  */
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  struct {
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    /* CGEN_INSN entry for this instruction.  */
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    const struct cgen_insn *insn;
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    /* Index into operand table.  */
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    int opindex;
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    /* Target specific data, usually reloc number.  */
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    int opinfo;
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  } fr_cgen;
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#endif
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#ifdef TC_FRAG_TYPE
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  TC_FRAG_TYPE tc_frag_data;
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#endif
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#ifdef OBJ_FRAG_TYPE
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  OBJ_FRAG_TYPE obj_frag_data;
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#endif
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  /* Data begins here.  */
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  char fr_literal[1];
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};
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#define SIZEOF_STRUCT_FRAG \
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((char *) zero_address_frag.fr_literal - (char *) &zero_address_frag)
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/* We want to say fr_literal[0] above.  */
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/* Current frag we are building.  This frag is incomplete.  It is,
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   however, included in frchain_now.  The fr_fix field is bogus;
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   instead, use frag_now_fix ().  */
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COMMON fragS *frag_now;
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extern addressT frag_now_fix (void);
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extern addressT frag_now_fix_octets (void);
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/* For foreign-segment symbol fixups.  */
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COMMON fragS zero_address_frag;
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COMMON fragS predefined_address_frag;
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extern void frag_append_1_char (int);
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#define FRAG_APPEND_1_CHAR(X) frag_append_1_char (X)
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void frag_init (void);
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fragS *frag_alloc (struct obstack *);
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void frag_grow (size_t nchars);
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char *frag_more (size_t nchars);
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void frag_align (int alignment, int fill_character, int max);
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void frag_align_pattern (int alignment, const char *fill_pattern,
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			 size_t n_fill, int max);
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void frag_align_code (int alignment, int max);
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void frag_new (size_t old_frags_var_max_size);
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void frag_wane (fragS * fragP);
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size_t frag_room (void);
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char *frag_variant (relax_stateT type,
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		    size_t max_chars,
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		    size_t var,
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		    relax_substateT subtype,
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		    symbolS * symbol,
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		    offsetT offset,
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		    char *opcode);
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char *frag_var (relax_stateT type,
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		size_t max_chars,
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		size_t var,
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		relax_substateT subtype,
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		symbolS * symbol,
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		offsetT offset,
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		char *opcode);
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bfd_boolean frag_offset_fixed_p (const fragS *, const fragS *, offsetT *);
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int get_frag_count (void);
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void clear_frag_count (void);
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#endif /* FRAGS_H */