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/*
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 * Copyright © <2010>, Intel Corporation.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sub license, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
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 * the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the
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 * next paragraph) shall be included in all copies or substantial portions
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 * of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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 * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
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 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 * This file was originally licensed under the following license
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 *
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 *  Licensed under the Apache License, Version 2.0 (the "License");
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 *  you may not use this file except in compliance with the License.
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 *  You may obtain a copy of the License at
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 *
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 *      http://www.apache.org/licenses/LICENSE-2.0
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 *
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 *  Unless required by applicable law or agreed to in writing, software
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 *  distributed under the License is distributed on an "AS IS" BASIS,
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 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 *  See the License for the specific language governing permissions and
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 *  limitations under the License.
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 *
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 */
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// Module name: load_Cur_UV_8x8T.asm
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//
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// Load and transpose UV 8x8 block (NV12: 8x8U and 8x8V mixed)
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//
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//----------------------------------------------------------------
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//  Symbols need to be defined before including this module
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//
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//	Source region in :ud
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//	SRC_UD:			SRC_UD Base=rxx ElementSize=4 SrcRegion=REGION(8,1) Type=ud   (U+V for NV12) 	// 4 GRFs
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//
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//	Binding table index:
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//	BI_SRC_UV:		Binding table index of UV surface (NV12)
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//
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//----------------------------------------------------------------
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#if defined(_DEBUG)
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	mov		(1)		EntrySignatureC:w			0xDDD1:w
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#endif
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	// Read U+V blk
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#if defined(_PROGRESSIVE)
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    mov (1)	MSGSRC.0:ud		ORIX_CUR:w				{ NoDDClr } 		// Block origin
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    asr (1)	MSGSRC.1:ud		ORIY_CUR:w		1:w		{ NoDDClr, NoDDChk }	// NV12 U+V block origin y = half of Y comp
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    mov (1)	MSGSRC.2:ud		0x0007000F:ud			{ NoDDChk }			// NV12 U+V block width and height (16x8 bytes)
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    //send (8) SRC_UD(0)<1>	MSGHDRU		MSGSRC<8;8,1>:ud	DWBRMSGDSC_SC+0x00040000+BI_SRC_UV
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    mov (1)	MSGDSC	RESP_LEN(4)+DWBRMSGDSC_SC+BI_SRC_UV:ud
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#endif
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#if defined(_FIELD)
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//    cmp.z.f0.0 (1)  NULLREGW 	PicTypeC:w  	0:w						// Get pic type flag
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    and.nz.f0.1 (1) NULLREGW 	BitFields:w  	BotFieldFlag:w			// Get bottom field flag
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	// they are used later in this file
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    mov (1)	MSGSRC.0:ud		ORIX_CUR:w				{ NoDDClr } 		// Block origin
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    asr (1)	MSGSRC.1:ud		ORIY_CUR:w		1:w		{ NoDDClr, NoDDChk }	// NV12 U+V block origin y = half of Y comp
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    mov (1)	MSGSRC.2:ud		0x0007000F:ud			{ NoDDChk }			// NV12 U+V block width and height (16x8 bytes)
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    // Set message descriptor
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    // Frame picture
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//    (f0.0) mov (1)	MSGDSC	RESP_LEN(4)+DWBRMSGDSC_SC+BI_SRC_UV:ud			// Read 4 GRFs from SRC_UV
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//	(f0.0) jmpi		load_UV_8x8T
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	// Field picture
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    (f0.1) mov (1)	MSGDSC	RESP_LEN(4)+DWBRMSGDSC_SC_BF+BI_SRC_UV:ud  // Read 4 GRFs from SRC_UV bottom field
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    (-f0.1) mov (1)	MSGDSC	RESP_LEN(4)+DWBRMSGDSC_SC_TF+BI_SRC_UV:ud  // Read 4 GRFs from SRC_UV top field
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//load_UV_8x8T:
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#endif
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    send (8) SRC_UD(0)<1>	MSGHDRU		MSGSRC<8;8,1>:ud	DAPREAD	MSGDSC
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//	#include "Transpose_Cur_UV_8x8.asm"
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// End of load_UV_8x8T