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4349 Serge 1
/* sf_cos.c -- float version of s_cos.c.
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 * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com.
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 */
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/*
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 * ====================================================
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 * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
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 *
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 * Developed at SunPro, a Sun Microsystems, Inc. business.
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 * Permission to use, copy, modify, and distribute this
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 * software is freely granted, provided that this notice
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 * is preserved.
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 * ====================================================
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 */
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#include "fdlibm.h"
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#ifdef __STDC__
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static const float one=1.0;
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#else
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static float one=1.0;
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#endif
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#ifdef __STDC__
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	float cosf(float x)
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#else
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	float cosf(x)
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	float x;
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#endif
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{
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	float y[2],z=0.0;
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	__int32_t n,ix;
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	GET_FLOAT_WORD(ix,x);
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    /* |x| ~< pi/4 */
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	ix &= 0x7fffffff;
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	if(ix <= 0x3f490fd8) return __kernel_cosf(x,z);
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    /* cos(Inf or NaN) is NaN */
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	else if (!FLT_UWORD_IS_FINITE(ix)) return x-x;
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    /* argument reduction needed */
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	else {
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	    n = __ieee754_rem_pio2f(x,y);
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	    switch(n&3) {
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		case 0: return  __kernel_cosf(y[0],y[1]);
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		case 1: return -__kernel_sinf(y[0],y[1],1);
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		case 2: return -__kernel_cosf(y[0],y[1]);
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		default:
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		        return  __kernel_sinf(y[0],y[1],1);
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	    }
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	}
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}
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#ifdef _DOUBLE_IS_32BITS
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#ifdef __STDC__
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	double cos(double x)
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#else
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	double cos(x)
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	double x;
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#endif
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{
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	return (double) cosf((float) x);
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}
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#endif /* defined(_DOUBLE_IS_32BITS) */