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/*
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 * Copyright (C) 2013 Wei Gao 
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 *
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 *
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 * This file is part of FFmpeg.
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 *
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 * FFmpeg is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * FFmpeg is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with FFmpeg; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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 */
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#ifndef AVFILTER_DESHAKE_OPENCL_KERNEL_H
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#define AVFILTER_DESHAKE_OPENCL_KERNEL_H
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#include "libavutil/opencl.h"
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const char *ff_kernel_deshake_opencl = AV_OPENCL_KERNEL(
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inline unsigned char pixel(global const unsigned char *src, float x, float y,
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                           int w, int h,int stride, unsigned char def)
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{
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    return (x < 0 || y < 0 || x >= w || y >= h) ? def : src[(int)x + (int)y * stride];
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}
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unsigned char interpolate_nearest(float x, float y, global const unsigned char *src,
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                                  int width, int height, int stride, unsigned char def)
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{
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    return pixel(src, (int)(x + 0.5), (int)(y + 0.5), width, height, stride, def);
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}
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unsigned char interpolate_bilinear(float x, float y, global const unsigned char *src,
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                                   int width, int height, int stride, unsigned char def)
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{
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    int x_c, x_f, y_c, y_f;
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    int v1, v2, v3, v4;
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    if (x < -1 || x > width || y < -1 || y > height) {
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        return def;
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    } else {
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        x_f = (int)x;
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        x_c = x_f + 1;
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        y_f = (int)y;
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        y_c = y_f + 1;
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        v1 = pixel(src, x_c, y_c, width, height, stride, def);
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        v2 = pixel(src, x_c, y_f, width, height, stride, def);
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        v3 = pixel(src, x_f, y_c, width, height, stride, def);
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        v4 = pixel(src, x_f, y_f, width, height, stride, def);
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        return (v1*(x - x_f)*(y - y_f) + v2*((x - x_f)*(y_c - y)) +
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                v3*(x_c - x)*(y - y_f) + v4*((x_c - x)*(y_c - y)));
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    }
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}
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unsigned char interpolate_biquadratic(float x, float y, global const unsigned char *src,
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                                      int width, int height, int stride, unsigned char def)
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{
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    int     x_c, x_f, y_c, y_f;
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    unsigned char v1,  v2,  v3,  v4;
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    float   f1,  f2,  f3,  f4;
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    if (x < - 1 || x > width || y < -1 || y > height)
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        return def;
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    else {
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        x_f = (int)x;
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        x_c = x_f + 1;
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        y_f = (int)y;
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        y_c = y_f + 1;
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        v1 = pixel(src, x_c, y_c, width, height, stride, def);
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        v2 = pixel(src, x_c, y_f, width, height, stride, def);
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        v3 = pixel(src, x_f, y_c, width, height, stride, def);
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        v4 = pixel(src, x_f, y_f, width, height, stride, def);
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        f1 = 1 - sqrt((x_c - x) * (y_c - y));
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        f2 = 1 - sqrt((x_c - x) * (y - y_f));
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        f3 = 1 - sqrt((x - x_f) * (y_c - y));
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        f4 = 1 - sqrt((x - x_f) * (y - y_f));
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        return (v1 * f1 + v2 * f2 + v3 * f3 + v4 * f4) / (f1 + f2 + f3 + f4);
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    }
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}
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inline const float clipf(float a, float amin, float amax)
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{
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    if      (a < amin) return amin;
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    else if (a > amax) return amax;
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    else               return a;
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}
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inline int mirror(int v, int m)
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{
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    while ((unsigned)v > (unsigned)m) {
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        v = -v;
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        if (v < 0)
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            v += 2 * m;
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    }
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    return v;
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}
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kernel void avfilter_transform(global  unsigned char *src,
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                               global  unsigned char *dst,
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                               global          float *matrix,
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                               global          float *matrix2,
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                                                 int interpolate,
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                                                 int fillmethod,
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                                                 int src_stride_lu,
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                                                 int dst_stride_lu,
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                                                 int src_stride_ch,
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                                                 int dst_stride_ch,
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                                                 int height,
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                                                 int width,
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                                                 int ch,
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                                                 int cw)
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{
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     int global_id = get_global_id(0);
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     global unsigned char *dst_y = dst;
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     global unsigned char *dst_u = dst_y + height * dst_stride_lu;
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     global unsigned char *dst_v = dst_u + ch * dst_stride_ch;
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     global unsigned char *src_y = src;
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     global unsigned char *src_u = src_y + height * src_stride_lu;
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     global unsigned char *src_v = src_u + ch * src_stride_ch;
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     global unsigned char *tempdst;
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     global unsigned char *tempsrc;
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     int x;
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     int y;
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     float x_s;
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     float y_s;
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     int tempsrc_stride;
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     int tempdst_stride;
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     int temp_height;
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     int temp_width;
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     int curpos;
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     unsigned char def = 0;
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     if (global_id < width*height) {
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        y = global_id/width;
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        x = global_id%width;
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        x_s = x * matrix[0] + y * matrix[1] + matrix[2];
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        y_s = x * matrix[3] + y * matrix[4] + matrix[5];
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        tempdst = dst_y;
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        tempsrc = src_y;
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        tempsrc_stride = src_stride_lu;
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        tempdst_stride = dst_stride_lu;
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        temp_height = height;
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        temp_width = width;
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     } else if ((global_id >= width*height)&&(global_id < width*height + ch*cw)) {
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        y = (global_id - width*height)/cw;
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        x = (global_id - width*height)%cw;
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        x_s = x * matrix2[0] + y * matrix2[1] + matrix2[2];
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        y_s = x * matrix2[3] + y * matrix2[4] + matrix2[5];
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        tempdst = dst_u;
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        tempsrc = src_u;
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        tempsrc_stride = src_stride_ch;
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        tempdst_stride = dst_stride_ch;
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        temp_height = ch;
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        temp_width = cw;
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     } else {
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        y = (global_id - width*height - ch*cw)/cw;
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        x = (global_id - width*height - ch*cw)%cw;
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        x_s = x * matrix2[0] + y * matrix2[1] + matrix2[2];
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        y_s = x * matrix2[3] + y * matrix2[4] + matrix2[5];
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        tempdst = dst_v;
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        tempsrc = src_v;
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        tempsrc_stride = src_stride_ch;
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        tempdst_stride = dst_stride_ch;
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        temp_height = ch;
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        temp_width = cw;
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     }
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     curpos = y * tempdst_stride + x;
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     switch (fillmethod) {
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        case 0: //FILL_BLANK
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            def = 0;
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            break;
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        case 1: //FILL_ORIGINAL
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            def = tempsrc[y*tempsrc_stride+x];
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            break;
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        case 2: //FILL_CLAMP
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            y_s = clipf(y_s, 0, temp_height - 1);
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            x_s = clipf(x_s, 0, temp_width - 1);
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            def = tempsrc[(int)y_s * tempsrc_stride + (int)x_s];
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            break;
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        case 3: //FILL_MIRROR
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            y_s = mirror(y_s,temp_height - 1);
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            x_s = mirror(x_s,temp_width - 1);
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            def = tempsrc[(int)y_s * tempsrc_stride + (int)x_s];
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            break;
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    }
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    switch (interpolate) {
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        case 0: //INTERPOLATE_NEAREST
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            tempdst[curpos] = interpolate_nearest(x_s, y_s, tempsrc, temp_width, temp_height, tempsrc_stride, def);
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            break;
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        case 1: //INTERPOLATE_BILINEAR
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            tempdst[curpos] = interpolate_bilinear(x_s, y_s, tempsrc, temp_width, temp_height, tempsrc_stride, def);
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            break;
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        case 2: //INTERPOLATE_BIQUADRATIC
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            tempdst[curpos] = interpolate_biquadratic(x_s, y_s, tempsrc, temp_width, temp_height, tempsrc_stride, def);
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            break;
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        default:
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            return;
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    }
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}
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);
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#endif /* AVFILTER_DESHAKE_OPENCL_KERNEL_H */