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4349 Serge 1
/*
2
 * Video Decode and Presentation API for UNIX (VDPAU) is used for
3
 * HW decode acceleration for MPEG-1/2, MPEG-4 ASP, H.264 and VC-1.
4
 *
5
 * Copyright (c) 2008 NVIDIA
6
 *
7
 * This file is part of FFmpeg.
8
 *
9
 * FFmpeg is free software; you can redistribute it and/or
10
 * modify it under the terms of the GNU Lesser General Public
11
 * License as published by the Free Software Foundation; either
12
 * version 2.1 of the License, or (at your option) any later version.
13
 *
14
 * FFmpeg is distributed in the hope that it will be useful,
15
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
17
 * Lesser General Public License for more details.
18
 *
19
 * You should have received a copy of the GNU Lesser General Public
20
 * License along with FFmpeg; if not, write to the Free Software
21
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
22
 */
23
 
24
#include 
25
#include "avcodec.h"
26
#include "h264.h"
27
#include "vc1.h"
28
 
29
#undef NDEBUG
30
#include 
31
 
32
#include "vdpau.h"
33
#include "vdpau_internal.h"
34
 
35
/**
36
 * @addtogroup VDPAU_Decoding
37
 *
38
 * @{
39
 */
40
 
41
AVVDPAUContext *av_alloc_vdpaucontext(void)
42
{
43
    return av_mallocz(sizeof(AVVDPAUContext));
44
}
45
 
46
MAKE_ACCESSORS(AVVDPAUContext, vdpau_hwaccel, AVVDPAU_Render2, render2)
47
 
48
int ff_vdpau_common_start_frame(Picture *pic,
49
                                av_unused const uint8_t *buffer,
50
                                av_unused uint32_t size)
51
{
52
    struct vdpau_picture_context *pic_ctx = pic->hwaccel_picture_private;
53
 
54
    pic_ctx->bitstream_buffers_allocated = 0;
55
    pic_ctx->bitstream_buffers_used      = 0;
56
    pic_ctx->bitstream_buffers           = NULL;
57
    return 0;
58
}
59
 
60
#if CONFIG_H263_VDPAU_HWACCEL  || CONFIG_MPEG1_VDPAU_HWACCEL || \
61
    CONFIG_MPEG2_VDPAU_HWACCEL || CONFIG_MPEG4_VDPAU_HWACCEL || \
62
    CONFIG_VC1_VDPAU_HWACCEL   || CONFIG_WMV3_VDPAU_HWACCEL
63
int ff_vdpau_mpeg_end_frame(AVCodecContext *avctx)
64
{
65
    int res = 0;
66
    AVVDPAUContext *hwctx = avctx->hwaccel_context;
67
    MpegEncContext *s = avctx->priv_data;
68
    Picture *pic = s->current_picture_ptr;
69
    struct vdpau_picture_context *pic_ctx = pic->hwaccel_picture_private;
70
    VdpVideoSurface surf = ff_vdpau_get_surface_id(pic);
71
 
72
    if (!hwctx->render) {
73
        res = hwctx->render2(avctx, &pic->f, (void *)&pic_ctx->info,
74
                             pic_ctx->bitstream_buffers_used, pic_ctx->bitstream_buffers);
75
    } else
76
    hwctx->render(hwctx->decoder, surf, (void *)&pic_ctx->info,
77
                  pic_ctx->bitstream_buffers_used, pic_ctx->bitstream_buffers);
78
 
79
    ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
80
    av_freep(&pic_ctx->bitstream_buffers);
81
 
82
    return res;
83
}
84
#endif
85
 
86
int ff_vdpau_add_buffer(Picture *pic, const uint8_t *buf, uint32_t size)
87
{
88
    struct vdpau_picture_context *pic_ctx = pic->hwaccel_picture_private;
89
    VdpBitstreamBuffer *buffers = pic_ctx->bitstream_buffers;
90
 
91
    buffers = av_fast_realloc(buffers, &pic_ctx->bitstream_buffers_allocated,
92
                              (pic_ctx->bitstream_buffers_used + 1) * sizeof(*buffers));
93
    if (!buffers)
94
        return AVERROR(ENOMEM);
95
 
96
    pic_ctx->bitstream_buffers = buffers;
97
    buffers += pic_ctx->bitstream_buffers_used++;
98
 
99
    buffers->struct_version  = VDP_BITSTREAM_BUFFER_VERSION;
100
    buffers->bitstream       = buf;
101
    buffers->bitstream_bytes = size;
102
    return 0;
103
}
104
 
105
/* Obsolete non-hwaccel VDPAU support below... */
106
 
107
void ff_vdpau_h264_set_reference_frames(H264Context *h)
108
{
109
    struct vdpau_render_state *render, *render_ref;
110
    VdpReferenceFrameH264 *rf, *rf2;
111
    Picture *pic;
112
    int i, list, pic_frame_idx;
113
 
114
    render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
115
    assert(render);
116
 
117
    rf = &render->info.h264.referenceFrames[0];
118
#define H264_RF_COUNT FF_ARRAY_ELEMS(render->info.h264.referenceFrames)
119
 
120
    for (list = 0; list < 2; ++list) {
121
        Picture **lp = list ? h->long_ref : h->short_ref;
122
        int ls = list ? 16 : h->short_ref_count;
123
 
124
        for (i = 0; i < ls; ++i) {
125
            pic = lp[i];
126
            if (!pic || !pic->reference)
127
                continue;
128
            pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num;
129
 
130
            render_ref = (struct vdpau_render_state *)pic->f.data[0];
131
            assert(render_ref);
132
 
133
            rf2 = &render->info.h264.referenceFrames[0];
134
            while (rf2 != rf) {
135
                if (
136
                    (rf2->surface == render_ref->surface)
137
                    && (rf2->is_long_term == pic->long_ref)
138
                    && (rf2->frame_idx == pic_frame_idx)
139
                )
140
                    break;
141
                ++rf2;
142
            }
143
            if (rf2 != rf) {
144
                rf2->top_is_reference    |= (pic->reference & PICT_TOP_FIELD)    ? VDP_TRUE : VDP_FALSE;
145
                rf2->bottom_is_reference |= (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
146
                continue;
147
            }
148
 
149
            if (rf >= &render->info.h264.referenceFrames[H264_RF_COUNT])
150
                continue;
151
 
152
            rf->surface             = render_ref->surface;
153
            rf->is_long_term        = pic->long_ref;
154
            rf->top_is_reference    = (pic->reference & PICT_TOP_FIELD)    ? VDP_TRUE : VDP_FALSE;
155
            rf->bottom_is_reference = (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
156
            rf->field_order_cnt[0]  = pic->field_poc[0];
157
            rf->field_order_cnt[1]  = pic->field_poc[1];
158
            rf->frame_idx           = pic_frame_idx;
159
 
160
            ++rf;
161
        }
162
    }
163
 
164
    for (; rf < &render->info.h264.referenceFrames[H264_RF_COUNT]; ++rf) {
165
        rf->surface             = VDP_INVALID_HANDLE;
166
        rf->is_long_term        = 0;
167
        rf->top_is_reference    = 0;
168
        rf->bottom_is_reference = 0;
169
        rf->field_order_cnt[0]  = 0;
170
        rf->field_order_cnt[1]  = 0;
171
        rf->frame_idx           = 0;
172
    }
173
}
174
 
175
void ff_vdpau_add_data_chunk(uint8_t *data, const uint8_t *buf, int buf_size)
176
{
177
    struct vdpau_render_state *render = (struct vdpau_render_state*)data;
178
    assert(render);
179
 
180
    render->bitstream_buffers= av_fast_realloc(
181
        render->bitstream_buffers,
182
        &render->bitstream_buffers_allocated,
183
        sizeof(*render->bitstream_buffers)*(render->bitstream_buffers_used + 1)
184
    );
185
 
186
    render->bitstream_buffers[render->bitstream_buffers_used].struct_version  = VDP_BITSTREAM_BUFFER_VERSION;
187
    render->bitstream_buffers[render->bitstream_buffers_used].bitstream       = buf;
188
    render->bitstream_buffers[render->bitstream_buffers_used].bitstream_bytes = buf_size;
189
    render->bitstream_buffers_used++;
190
}
191
 
192
#if CONFIG_H264_VDPAU_DECODER
193
void ff_vdpau_h264_picture_start(H264Context *h)
194
{
195
    struct vdpau_render_state *render;
196
    int i;
197
 
198
    render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
199
    assert(render);
200
 
201
    for (i = 0; i < 2; ++i) {
202
        int foc = h->cur_pic_ptr->field_poc[i];
203
        if (foc == INT_MAX)
204
            foc = 0;
205
        render->info.h264.field_order_cnt[i] = foc;
206
    }
207
 
208
    render->info.h264.frame_num = h->frame_num;
209
}
210
 
211
void ff_vdpau_h264_picture_complete(H264Context *h)
212
{
213
    struct vdpau_render_state *render;
214
 
215
    render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
216
    assert(render);
217
 
218
    render->info.h264.slice_count = h->slice_num;
219
    if (render->info.h264.slice_count < 1)
220
        return;
221
 
222
    render->info.h264.is_reference                           = (h->cur_pic_ptr->reference & 3) ? VDP_TRUE : VDP_FALSE;
223
    render->info.h264.field_pic_flag                         = h->picture_structure != PICT_FRAME;
224
    render->info.h264.bottom_field_flag                      = h->picture_structure == PICT_BOTTOM_FIELD;
225
    render->info.h264.num_ref_frames                         = h->sps.ref_frame_count;
226
    render->info.h264.mb_adaptive_frame_field_flag           = h->sps.mb_aff && !render->info.h264.field_pic_flag;
227
    render->info.h264.constrained_intra_pred_flag            = h->pps.constrained_intra_pred;
228
    render->info.h264.weighted_pred_flag                     = h->pps.weighted_pred;
229
    render->info.h264.weighted_bipred_idc                    = h->pps.weighted_bipred_idc;
230
    render->info.h264.frame_mbs_only_flag                    = h->sps.frame_mbs_only_flag;
231
    render->info.h264.transform_8x8_mode_flag                = h->pps.transform_8x8_mode;
232
    render->info.h264.chroma_qp_index_offset                 = h->pps.chroma_qp_index_offset[0];
233
    render->info.h264.second_chroma_qp_index_offset          = h->pps.chroma_qp_index_offset[1];
234
    render->info.h264.pic_init_qp_minus26                    = h->pps.init_qp - 26;
235
    render->info.h264.num_ref_idx_l0_active_minus1           = h->pps.ref_count[0] - 1;
236
    render->info.h264.num_ref_idx_l1_active_minus1           = h->pps.ref_count[1] - 1;
237
    render->info.h264.log2_max_frame_num_minus4              = h->sps.log2_max_frame_num - 4;
238
    render->info.h264.pic_order_cnt_type                     = h->sps.poc_type;
239
    render->info.h264.log2_max_pic_order_cnt_lsb_minus4      = h->sps.poc_type ? 0 : h->sps.log2_max_poc_lsb - 4;
240
    render->info.h264.delta_pic_order_always_zero_flag       = h->sps.delta_pic_order_always_zero_flag;
241
    render->info.h264.direct_8x8_inference_flag              = h->sps.direct_8x8_inference_flag;
242
    render->info.h264.entropy_coding_mode_flag               = h->pps.cabac;
243
    render->info.h264.pic_order_present_flag                 = h->pps.pic_order_present;
244
    render->info.h264.deblocking_filter_control_present_flag = h->pps.deblocking_filter_parameters_present;
245
    render->info.h264.redundant_pic_cnt_present_flag         = h->pps.redundant_pic_cnt_present;
246
    memcpy(render->info.h264.scaling_lists_4x4, h->pps.scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4));
247
    memcpy(render->info.h264.scaling_lists_8x8[0], h->pps.scaling_matrix8[0], sizeof(render->info.h264.scaling_lists_8x8[0]));
248
    memcpy(render->info.h264.scaling_lists_8x8[1], h->pps.scaling_matrix8[3], sizeof(render->info.h264.scaling_lists_8x8[0]));
249
 
250
    ff_h264_draw_horiz_band(h, 0, h->avctx->height);
251
    render->bitstream_buffers_used = 0;
252
}
253
#endif /* CONFIG_H264_VDPAU_DECODER */
254
 
255
#if CONFIG_MPEG_VDPAU_DECODER || CONFIG_MPEG1_VDPAU_DECODER
256
void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
257
                                    int buf_size, int slice_count)
258
{
259
    struct vdpau_render_state *render, *last, *next;
260
    int i;
261
 
262
    if (!s->current_picture_ptr) return;
263
 
264
    render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
265
    assert(render);
266
 
267
    /* fill VdpPictureInfoMPEG1Or2 struct */
268
    render->info.mpeg.picture_structure          = s->picture_structure;
269
    render->info.mpeg.picture_coding_type        = s->pict_type;
270
    render->info.mpeg.intra_dc_precision         = s->intra_dc_precision;
271
    render->info.mpeg.frame_pred_frame_dct       = s->frame_pred_frame_dct;
272
    render->info.mpeg.concealment_motion_vectors = s->concealment_motion_vectors;
273
    render->info.mpeg.intra_vlc_format           = s->intra_vlc_format;
274
    render->info.mpeg.alternate_scan             = s->alternate_scan;
275
    render->info.mpeg.q_scale_type               = s->q_scale_type;
276
    render->info.mpeg.top_field_first            = s->top_field_first;
277
    render->info.mpeg.full_pel_forward_vector    = s->full_pel[0]; // MPEG-1 only.  Set 0 for MPEG-2
278
    render->info.mpeg.full_pel_backward_vector   = s->full_pel[1]; // MPEG-1 only.  Set 0 for MPEG-2
279
    render->info.mpeg.f_code[0][0]               = s->mpeg_f_code[0][0]; // For MPEG-1 fill both horiz. & vert.
280
    render->info.mpeg.f_code[0][1]               = s->mpeg_f_code[0][1];
281
    render->info.mpeg.f_code[1][0]               = s->mpeg_f_code[1][0];
282
    render->info.mpeg.f_code[1][1]               = s->mpeg_f_code[1][1];
283
    for (i = 0; i < 64; ++i) {
284
        render->info.mpeg.intra_quantizer_matrix[i]     = s->intra_matrix[i];
285
        render->info.mpeg.non_intra_quantizer_matrix[i] = s->inter_matrix[i];
286
    }
287
 
288
    render->info.mpeg.forward_reference          = VDP_INVALID_HANDLE;
289
    render->info.mpeg.backward_reference         = VDP_INVALID_HANDLE;
290
 
291
    switch(s->pict_type){
292
    case  AV_PICTURE_TYPE_B:
293
        next = (struct vdpau_render_state *)s->next_picture.f.data[0];
294
        assert(next);
295
        render->info.mpeg.backward_reference     = next->surface;
296
        // no return here, going to set forward prediction
297
    case  AV_PICTURE_TYPE_P:
298
        last = (struct vdpau_render_state *)s->last_picture.f.data[0];
299
        if (!last) // FIXME: Does this test make sense?
300
            last = render; // predict second field from the first
301
        render->info.mpeg.forward_reference      = last->surface;
302
    }
303
 
304
    ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
305
 
306
    render->info.mpeg.slice_count                = slice_count;
307
 
308
    if (slice_count)
309
        ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
310
    render->bitstream_buffers_used               = 0;
311
}
312
#endif /* CONFIG_MPEG_VDPAU_DECODER || CONFIG_MPEG1_VDPAU_DECODER */
313
 
314
#if CONFIG_VC1_VDPAU_DECODER
315
void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
316
                                 int buf_size)
317
{
318
    VC1Context *v = s->avctx->priv_data;
319
    struct vdpau_render_state *render, *last, *next;
320
 
321
    render = (struct vdpau_render_state *)s->current_picture.f.data[0];
322
    assert(render);
323
 
324
    /*  fill LvPictureInfoVC1 struct */
325
    render->info.vc1.frame_coding_mode  = v->fcm ? v->fcm + 1 : 0;
326
    render->info.vc1.postprocflag       = v->postprocflag;
327
    render->info.vc1.pulldown           = v->broadcast;
328
    render->info.vc1.interlace          = v->interlace;
329
    render->info.vc1.tfcntrflag         = v->tfcntrflag;
330
    render->info.vc1.finterpflag        = v->finterpflag;
331
    render->info.vc1.psf                = v->psf;
332
    render->info.vc1.dquant             = v->dquant;
333
    render->info.vc1.panscan_flag       = v->panscanflag;
334
    render->info.vc1.refdist_flag       = v->refdist_flag;
335
    render->info.vc1.quantizer          = v->quantizer_mode;
336
    render->info.vc1.extended_mv        = v->extended_mv;
337
    render->info.vc1.extended_dmv       = v->extended_dmv;
338
    render->info.vc1.overlap            = v->overlap;
339
    render->info.vc1.vstransform        = v->vstransform;
340
    render->info.vc1.loopfilter         = v->s.loop_filter;
341
    render->info.vc1.fastuvmc           = v->fastuvmc;
342
    render->info.vc1.range_mapy_flag    = v->range_mapy_flag;
343
    render->info.vc1.range_mapy         = v->range_mapy;
344
    render->info.vc1.range_mapuv_flag   = v->range_mapuv_flag;
345
    render->info.vc1.range_mapuv        = v->range_mapuv;
346
    /* Specific to simple/main profile only */
347
    render->info.vc1.multires           = v->multires;
348
    render->info.vc1.syncmarker         = v->s.resync_marker;
349
    render->info.vc1.rangered           = v->rangered | (v->rangeredfrm << 1);
350
    render->info.vc1.maxbframes         = v->s.max_b_frames;
351
 
352
    render->info.vc1.deblockEnable      = v->postprocflag & 1;
353
    render->info.vc1.pquant             = v->pq;
354
 
355
    render->info.vc1.forward_reference  = VDP_INVALID_HANDLE;
356
    render->info.vc1.backward_reference = VDP_INVALID_HANDLE;
357
 
358
    if (v->bi_type)
359
        render->info.vc1.picture_type = 4;
360
    else
361
        render->info.vc1.picture_type = s->pict_type - 1 + s->pict_type / 3;
362
 
363
    switch(s->pict_type){
364
    case  AV_PICTURE_TYPE_B:
365
        next = (struct vdpau_render_state *)s->next_picture.f.data[0];
366
        assert(next);
367
        render->info.vc1.backward_reference = next->surface;
368
        // no break here, going to set forward prediction
369
    case  AV_PICTURE_TYPE_P:
370
        last = (struct vdpau_render_state *)s->last_picture.f.data[0];
371
        if (!last) // FIXME: Does this test make sense?
372
            last = render; // predict second field from the first
373
        render->info.vc1.forward_reference = last->surface;
374
    }
375
 
376
    ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
377
 
378
    render->info.vc1.slice_count          = 1;
379
 
380
    ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
381
    render->bitstream_buffers_used        = 0;
382
}
383
#endif /* (CONFIG_VC1_VDPAU_DECODER */
384
 
385
#if CONFIG_MPEG4_VDPAU_DECODER
386
void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf,
387
                                   int buf_size)
388
{
389
    struct vdpau_render_state *render, *last, *next;
390
    int i;
391
 
392
    if (!s->current_picture_ptr) return;
393
 
394
    render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
395
    assert(render);
396
 
397
    /* fill VdpPictureInfoMPEG4Part2 struct */
398
    render->info.mpeg4.trd[0]                            = s->pp_time;
399
    render->info.mpeg4.trb[0]                            = s->pb_time;
400
    render->info.mpeg4.trd[1]                            = s->pp_field_time >> 1;
401
    render->info.mpeg4.trb[1]                            = s->pb_field_time >> 1;
402
    render->info.mpeg4.vop_time_increment_resolution     = s->avctx->time_base.den;
403
    render->info.mpeg4.vop_coding_type                   = 0;
404
    render->info.mpeg4.vop_fcode_forward                 = s->f_code;
405
    render->info.mpeg4.vop_fcode_backward                = s->b_code;
406
    render->info.mpeg4.resync_marker_disable             = !s->resync_marker;
407
    render->info.mpeg4.interlaced                        = !s->progressive_sequence;
408
    render->info.mpeg4.quant_type                        = s->mpeg_quant;
409
    render->info.mpeg4.quarter_sample                    = s->quarter_sample;
410
    render->info.mpeg4.short_video_header                = s->avctx->codec->id == AV_CODEC_ID_H263;
411
    render->info.mpeg4.rounding_control                  = s->no_rounding;
412
    render->info.mpeg4.alternate_vertical_scan_flag      = s->alternate_scan;
413
    render->info.mpeg4.top_field_first                   = s->top_field_first;
414
    for (i = 0; i < 64; ++i) {
415
        render->info.mpeg4.intra_quantizer_matrix[i]     = s->intra_matrix[i];
416
        render->info.mpeg4.non_intra_quantizer_matrix[i] = s->inter_matrix[i];
417
    }
418
    render->info.mpeg4.forward_reference                 = VDP_INVALID_HANDLE;
419
    render->info.mpeg4.backward_reference                = VDP_INVALID_HANDLE;
420
 
421
    switch (s->pict_type) {
422
    case AV_PICTURE_TYPE_B:
423
        next = (struct vdpau_render_state *)s->next_picture.f.data[0];
424
        assert(next);
425
        render->info.mpeg4.backward_reference     = next->surface;
426
        render->info.mpeg4.vop_coding_type        = 2;
427
        // no break here, going to set forward prediction
428
    case AV_PICTURE_TYPE_P:
429
        last = (struct vdpau_render_state *)s->last_picture.f.data[0];
430
        assert(last);
431
        render->info.mpeg4.forward_reference      = last->surface;
432
    }
433
 
434
    ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
435
 
436
    ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
437
    render->bitstream_buffers_used = 0;
438
}
439
#endif /* CONFIG_MPEG4_VDPAU_DECODER */
440
 
441
/* @}*/