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6148 serge 1
/*
2
 * AltiVec optimizations (C) 2004 Romain Dolbeau 
3
 *
4
 * based on code by Copyright (C) 2001-2003 Michael Niedermayer (michaelni@gmx.at)
5
 *
6
 * This file is part of FFmpeg.
7
 *
8
 * FFmpeg is free software; you can redistribute it and/or modify
9
 * it under the terms of the GNU General Public License as published by
10
 * the Free Software Foundation; either version 2 of the License, or
11
 * (at your option) any later version.
12
 *
13
 * FFmpeg is distributed in the hope that it will be useful,
14
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16
 * GNU General Public License for more details.
17
 *
18
 * You should have received a copy of the GNU General Public License
19
 * along with FFmpeg; if not, write to the Free Software
20
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21
 */
22
 
23
#include "libavutil/avutil.h"
24
 
25
#define ALTIVEC_TRANSPOSE_8x8_SHORT(src_a,src_b,src_c,src_d,src_e,src_f,src_g,src_h) \
26
    do {                                                          \
27
        __typeof__(src_a) tempA1, tempB1, tempC1, tempD1;         \
28
        __typeof__(src_a) tempE1, tempF1, tempG1, tempH1;         \
29
        __typeof__(src_a) tempA2, tempB2, tempC2, tempD2;         \
30
        __typeof__(src_a) tempE2, tempF2, tempG2, tempH2;         \
31
        tempA1 = vec_mergeh (src_a, src_e);                       \
32
        tempB1 = vec_mergel (src_a, src_e);                       \
33
        tempC1 = vec_mergeh (src_b, src_f);                       \
34
        tempD1 = vec_mergel (src_b, src_f);                       \
35
        tempE1 = vec_mergeh (src_c, src_g);                       \
36
        tempF1 = vec_mergel (src_c, src_g);                       \
37
        tempG1 = vec_mergeh (src_d, src_h);                       \
38
        tempH1 = vec_mergel (src_d, src_h);                       \
39
        tempA2 = vec_mergeh (tempA1, tempE1);                     \
40
        tempB2 = vec_mergel (tempA1, tempE1);                     \
41
        tempC2 = vec_mergeh (tempB1, tempF1);                     \
42
        tempD2 = vec_mergel (tempB1, tempF1);                     \
43
        tempE2 = vec_mergeh (tempC1, tempG1);                     \
44
        tempF2 = vec_mergel (tempC1, tempG1);                     \
45
        tempG2 = vec_mergeh (tempD1, tempH1);                     \
46
        tempH2 = vec_mergel (tempD1, tempH1);                     \
47
        src_a = vec_mergeh (tempA2, tempE2);                      \
48
        src_b = vec_mergel (tempA2, tempE2);                      \
49
        src_c = vec_mergeh (tempB2, tempF2);                      \
50
        src_d = vec_mergel (tempB2, tempF2);                      \
51
        src_e = vec_mergeh (tempC2, tempG2);                      \
52
        src_f = vec_mergel (tempC2, tempG2);                      \
53
        src_g = vec_mergeh (tempD2, tempH2);                      \
54
        src_h = vec_mergel (tempD2, tempH2);                      \
55
    } while (0)
56
 
57
 
58
static inline int vertClassify_altivec(uint8_t src[], int stride, PPContext *c) {
59
    /*
60
    this code makes no assumption on src or stride.
61
    One could remove the recomputation of the perm
62
    vector by assuming (stride % 16) == 0, unfortunately
63
    this is not always true.
64
    */
65
    short data_0 = ((c->nonBQP*c->ppMode.baseDcDiff)>>8) + 1;
66
    DECLARE_ALIGNED(16, short, data)[8] =
67
                    {
68
                        data_0,
69
                        data_0 * 2 + 1,
70
                        c->QP * 2,
71
                        c->QP * 4
72
                    };
73
    int numEq;
74
    uint8_t *src2 = src;
75
    vector signed short v_dcOffset;
76
    vector signed short v2QP;
77
    vector unsigned short v4QP;
78
    vector unsigned short v_dcThreshold;
79
    const int properStride = (stride % 16);
80
    const int srcAlign = ((unsigned long)src2 % 16);
81
    const int two_vectors = ((srcAlign > 8) || properStride) ? 1 : 0;
82
    const vector signed int zero = vec_splat_s32(0);
83
    const vector signed short mask = vec_splat_s16(1);
84
    vector signed int v_numEq = vec_splat_s32(0);
85
    vector signed short v_data = vec_ld(0, data);
86
    vector signed short v_srcAss0, v_srcAss1, v_srcAss2, v_srcAss3,
87
                        v_srcAss4, v_srcAss5, v_srcAss6, v_srcAss7;
88
//FIXME avoid this mess if possible
89
    register int j0 = 0,
90
                 j1 = stride,
91
                 j2 = 2 * stride,
92
                 j3 = 3 * stride,
93
                 j4 = 4 * stride,
94
                 j5 = 5 * stride,
95
                 j6 = 6 * stride,
96
                 j7 = 7 * stride;
97
    vector unsigned char v_srcA0, v_srcA1, v_srcA2, v_srcA3,
98
                         v_srcA4, v_srcA5, v_srcA6, v_srcA7;
99
 
100
    v_dcOffset = vec_splat(v_data, 0);
101
    v_dcThreshold = (vector unsigned short)vec_splat(v_data, 1);
102
    v2QP = vec_splat(v_data, 2);
103
    v4QP = (vector unsigned short)vec_splat(v_data, 3);
104
 
105
    src2 += stride * 4;
106
 
107
#define LOAD_LINE(i)                                                    \
108
    {                                                                   \
109
    vector unsigned char perm##i = vec_lvsl(j##i, src2);                \
110
    vector unsigned char v_srcA2##i;                                    \
111
    vector unsigned char v_srcA1##i = vec_ld(j##i, src2);               \
112
    if (two_vectors)                                                    \
113
        v_srcA2##i = vec_ld(j##i + 16, src2);                           \
114
    v_srcA##i =                                                         \
115
        vec_perm(v_srcA1##i, v_srcA2##i, perm##i);                      \
116
    v_srcAss##i =                                                       \
117
        (vector signed short)vec_mergeh((vector signed char)zero,       \
118
                                        (vector signed char)v_srcA##i); }
119
 
120
#define LOAD_LINE_ALIGNED(i)                                            \
121
    v_srcA##i = vec_ld(j##i, src2);                                     \
122
    v_srcAss##i =                                                       \
123
        (vector signed short)vec_mergeh((vector signed char)zero,       \
124
                                        (vector signed char)v_srcA##i)
125
 
126
    /* Special-casing the aligned case is worthwhile, as all calls from
127
     * the (transposed) horizontable deblocks will be aligned, in addition
128
     * to the naturally aligned vertical deblocks. */
129
    if (properStride && srcAlign) {
130
        LOAD_LINE_ALIGNED(0);
131
        LOAD_LINE_ALIGNED(1);
132
        LOAD_LINE_ALIGNED(2);
133
        LOAD_LINE_ALIGNED(3);
134
        LOAD_LINE_ALIGNED(4);
135
        LOAD_LINE_ALIGNED(5);
136
        LOAD_LINE_ALIGNED(6);
137
        LOAD_LINE_ALIGNED(7);
138
    } else {
139
        LOAD_LINE(0);
140
        LOAD_LINE(1);
141
        LOAD_LINE(2);
142
        LOAD_LINE(3);
143
        LOAD_LINE(4);
144
        LOAD_LINE(5);
145
        LOAD_LINE(6);
146
        LOAD_LINE(7);
147
    }
148
#undef LOAD_LINE
149
#undef LOAD_LINE_ALIGNED
150
 
151
#define ITER(i, j)                                                      \
152
    const vector signed short v_diff##i =                               \
153
        vec_sub(v_srcAss##i, v_srcAss##j);                              \
154
    const vector signed short v_sum##i =                                \
155
        vec_add(v_diff##i, v_dcOffset);                                 \
156
    const vector signed short v_comp##i =                               \
157
        (vector signed short)vec_cmplt((vector unsigned short)v_sum##i, \
158
                                       v_dcThreshold);                  \
159
    const vector signed short v_part##i = vec_and(mask, v_comp##i);
160
 
161
    {
162
        ITER(0, 1)
163
        ITER(1, 2)
164
        ITER(2, 3)
165
        ITER(3, 4)
166
        ITER(4, 5)
167
        ITER(5, 6)
168
        ITER(6, 7)
169
 
170
        v_numEq = vec_sum4s(v_part0, v_numEq);
171
        v_numEq = vec_sum4s(v_part1, v_numEq);
172
        v_numEq = vec_sum4s(v_part2, v_numEq);
173
        v_numEq = vec_sum4s(v_part3, v_numEq);
174
        v_numEq = vec_sum4s(v_part4, v_numEq);
175
        v_numEq = vec_sum4s(v_part5, v_numEq);
176
        v_numEq = vec_sum4s(v_part6, v_numEq);
177
    }
178
 
179
#undef ITER
180
 
181
    v_numEq = vec_sums(v_numEq, zero);
182
 
183
    v_numEq = vec_splat(v_numEq, 3);
184
    vec_ste(v_numEq, 0, &numEq);
185
 
186
    if (numEq > c->ppMode.flatnessThreshold){
187
        const vector unsigned char mmoP1 = (const vector unsigned char)
188
            {0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
189
             0x00, 0x01, 0x12, 0x13, 0x08, 0x09, 0x1A, 0x1B};
190
        const vector unsigned char mmoP2 = (const vector unsigned char)
191
            {0x04, 0x05, 0x16, 0x17, 0x0C, 0x0D, 0x1E, 0x1F,
192
             0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f};
193
        const vector unsigned char mmoP = (const vector unsigned char)
194
            vec_lvsl(8, (unsigned char*)0);
195
 
196
        vector signed short mmoL1 = vec_perm(v_srcAss0, v_srcAss2, mmoP1);
197
        vector signed short mmoL2 = vec_perm(v_srcAss4, v_srcAss6, mmoP2);
198
        vector signed short mmoL = vec_perm(mmoL1, mmoL2, mmoP);
199
        vector signed short mmoR1 = vec_perm(v_srcAss5, v_srcAss7, mmoP1);
200
        vector signed short mmoR2 = vec_perm(v_srcAss1, v_srcAss3, mmoP2);
201
        vector signed short mmoR = vec_perm(mmoR1, mmoR2, mmoP);
202
        vector signed short mmoDiff = vec_sub(mmoL, mmoR);
203
        vector unsigned short mmoSum = (vector unsigned short)vec_add(mmoDiff, v2QP);
204
 
205
        if (vec_any_gt(mmoSum, v4QP))
206
            return 0;
207
        else
208
            return 1;
209
    }
210
    else return 2;
211
}
212
 
213
static inline void doVertLowPass_altivec(uint8_t *src, int stride, PPContext *c) {
214
    /*
215
    this code makes no assumption on src or stride.
216
    One could remove the recomputation of the perm
217
    vector by assuming (stride % 16) == 0, unfortunately
218
    this is not always true. Quite a lot of load/stores
219
    can be removed by assuming proper alignment of
220
    src & stride :-(
221
    */
222
    uint8_t *src2 = src;
223
    const vector signed int zero = vec_splat_s32(0);
224
    const int properStride = (stride % 16);
225
    const int srcAlign = ((unsigned long)src2 % 16);
226
    DECLARE_ALIGNED(16, short, qp)[8] = {c->QP};
227
    vector signed short vqp = vec_ld(0, qp);
228
    vector signed short vb0, vb1, vb2, vb3, vb4, vb5, vb6, vb7, vb8, vb9;
229
    vector unsigned char vbA0, av_uninit(vbA1), av_uninit(vbA2), av_uninit(vbA3), av_uninit(vbA4), av_uninit(vbA5), av_uninit(vbA6), av_uninit(vbA7), av_uninit(vbA8), vbA9;
230
    vector unsigned char vbB0, av_uninit(vbB1), av_uninit(vbB2), av_uninit(vbB3), av_uninit(vbB4), av_uninit(vbB5), av_uninit(vbB6), av_uninit(vbB7), av_uninit(vbB8), vbB9;
231
    vector unsigned char vbT0, vbT1, vbT2, vbT3, vbT4, vbT5, vbT6, vbT7, vbT8, vbT9;
232
    vector unsigned char perml0, perml1, perml2, perml3, perml4,
233
                         perml5, perml6, perml7, perml8, perml9;
234
    register int j0 = 0,
235
                 j1 = stride,
236
                 j2 = 2 * stride,
237
                 j3 = 3 * stride,
238
                 j4 = 4 * stride,
239
                 j5 = 5 * stride,
240
                 j6 = 6 * stride,
241
                 j7 = 7 * stride,
242
                 j8 = 8 * stride,
243
                 j9 = 9 * stride;
244
 
245
    vqp = vec_splat(vqp, 0);
246
 
247
    src2 += stride*3;
248
 
249
#define LOAD_LINE(i)                                                    \
250
    perml##i = vec_lvsl(i * stride, src2);                              \
251
    vbA##i = vec_ld(i * stride, src2);                                  \
252
    vbB##i = vec_ld(i * stride + 16, src2);                             \
253
    vbT##i = vec_perm(vbA##i, vbB##i, perml##i);                        \
254
    vb##i =                                                             \
255
        (vector signed short)vec_mergeh((vector unsigned char)zero,     \
256
                                        (vector unsigned char)vbT##i)
257
 
258
#define LOAD_LINE_ALIGNED(i)                                            \
259
    vbT##i = vec_ld(j##i, src2);                                        \
260
    vb##i =                                                             \
261
        (vector signed short)vec_mergeh((vector signed char)zero,       \
262
                                        (vector signed char)vbT##i)
263
 
264
      /* Special-casing the aligned case is worthwhile, as all calls from
265
       * the (transposed) horizontable deblocks will be aligned, in addition
266
       * to the naturally aligned vertical deblocks. */
267
    if (properStride && srcAlign) {
268
          LOAD_LINE_ALIGNED(0);
269
          LOAD_LINE_ALIGNED(1);
270
          LOAD_LINE_ALIGNED(2);
271
          LOAD_LINE_ALIGNED(3);
272
          LOAD_LINE_ALIGNED(4);
273
          LOAD_LINE_ALIGNED(5);
274
          LOAD_LINE_ALIGNED(6);
275
          LOAD_LINE_ALIGNED(7);
276
          LOAD_LINE_ALIGNED(8);
277
          LOAD_LINE_ALIGNED(9);
278
    } else {
279
          LOAD_LINE(0);
280
          LOAD_LINE(1);
281
          LOAD_LINE(2);
282
          LOAD_LINE(3);
283
          LOAD_LINE(4);
284
          LOAD_LINE(5);
285
          LOAD_LINE(6);
286
          LOAD_LINE(7);
287
          LOAD_LINE(8);
288
          LOAD_LINE(9);
289
    }
290
#undef LOAD_LINE
291
#undef LOAD_LINE_ALIGNED
292
    {
293
        const vector unsigned short v_2 = vec_splat_u16(2);
294
        const vector unsigned short v_4 = vec_splat_u16(4);
295
 
296
        const vector signed short v_diff01 = vec_sub(vb0, vb1);
297
        const vector unsigned short v_cmp01 =
298
            (const vector unsigned short) vec_cmplt(vec_abs(v_diff01), vqp);
299
        const vector signed short v_first = vec_sel(vb1, vb0, v_cmp01);
300
        const vector signed short v_diff89 = vec_sub(vb8, vb9);
301
        const vector unsigned short v_cmp89 =
302
            (const vector unsigned short) vec_cmplt(vec_abs(v_diff89), vqp);
303
        const vector signed short v_last = vec_sel(vb8, vb9, v_cmp89);
304
 
305
        const vector signed short temp01 = vec_mladd(v_first, (vector signed short)v_4, vb1);
306
        const vector signed short temp02 = vec_add(vb2, vb3);
307
        const vector signed short temp03 = vec_add(temp01, (vector signed short)v_4);
308
        const vector signed short v_sumsB0 = vec_add(temp02, temp03);
309
 
310
        const vector signed short temp11 = vec_sub(v_sumsB0, v_first);
311
        const vector signed short v_sumsB1 = vec_add(temp11, vb4);
312
 
313
        const vector signed short temp21 = vec_sub(v_sumsB1, v_first);
314
        const vector signed short v_sumsB2 = vec_add(temp21, vb5);
315
 
316
        const vector signed short temp31 = vec_sub(v_sumsB2, v_first);
317
        const vector signed short v_sumsB3 = vec_add(temp31, vb6);
318
 
319
        const vector signed short temp41 = vec_sub(v_sumsB3, v_first);
320
        const vector signed short v_sumsB4 = vec_add(temp41, vb7);
321
 
322
        const vector signed short temp51 = vec_sub(v_sumsB4, vb1);
323
        const vector signed short v_sumsB5 = vec_add(temp51, vb8);
324
 
325
        const vector signed short temp61 = vec_sub(v_sumsB5, vb2);
326
        const vector signed short v_sumsB6 = vec_add(temp61, v_last);
327
 
328
        const vector signed short temp71 = vec_sub(v_sumsB6, vb3);
329
        const vector signed short v_sumsB7 = vec_add(temp71, v_last);
330
 
331
        const vector signed short temp81 = vec_sub(v_sumsB7, vb4);
332
        const vector signed short v_sumsB8 = vec_add(temp81, v_last);
333
 
334
        const vector signed short temp91 = vec_sub(v_sumsB8, vb5);
335
        const vector signed short v_sumsB9 = vec_add(temp91, v_last);
336
 
337
    #define COMPUTE_VR(i, j, k)                                             \
338
        const vector signed short temps1##i =                               \
339
            vec_add(v_sumsB##i, v_sumsB##k);                                \
340
        const vector signed short temps2##i =                               \
341
            vec_mladd(vb##j, (vector signed short)v_2, temps1##i);          \
342
        const vector signed short  vr##j = vec_sra(temps2##i, v_4)
343
 
344
        COMPUTE_VR(0, 1, 2);
345
        COMPUTE_VR(1, 2, 3);
346
        COMPUTE_VR(2, 3, 4);
347
        COMPUTE_VR(3, 4, 5);
348
        COMPUTE_VR(4, 5, 6);
349
        COMPUTE_VR(5, 6, 7);
350
        COMPUTE_VR(6, 7, 8);
351
        COMPUTE_VR(7, 8, 9);
352
 
353
        const vector signed char neg1 = vec_splat_s8(-1);
354
        const vector unsigned char permHH = (const vector unsigned char){0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
355
                                                                         0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F};
356
 
357
#define PACK_AND_STORE(i)                                       \
358
{   const vector unsigned char perms##i =                       \
359
        vec_lvsr(i * stride, src2);                             \
360
    const vector unsigned char vf##i =                          \
361
        vec_packsu(vr##i, (vector signed short)zero);           \
362
    const vector unsigned char vg##i =                          \
363
        vec_perm(vf##i, vbT##i, permHH);                        \
364
    const vector unsigned char mask##i =                        \
365
        vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##i); \
366
    const vector unsigned char vg2##i =                         \
367
        vec_perm(vg##i, vg##i, perms##i);                       \
368
    const vector unsigned char svA##i =                         \
369
        vec_sel(vbA##i, vg2##i, mask##i);                       \
370
    const vector unsigned char svB##i =                         \
371
        vec_sel(vg2##i, vbB##i, mask##i);                       \
372
    vec_st(svA##i, i * stride, src2);                           \
373
    vec_st(svB##i, i * stride + 16, src2);}
374
 
375
#define PACK_AND_STORE_ALIGNED(i)                               \
376
{   const vector unsigned char vf##i =                          \
377
        vec_packsu(vr##i, (vector signed short)zero);           \
378
    const vector unsigned char vg##i =                          \
379
        vec_perm(vf##i, vbT##i, permHH);                        \
380
    vec_st(vg##i, i * stride, src2);}
381
 
382
        /* Special-casing the aligned case is worthwhile, as all calls from
383
         * the (transposed) horizontable deblocks will be aligned, in addition
384
         * to the naturally aligned vertical deblocks. */
385
        if (properStride && srcAlign) {
386
            PACK_AND_STORE_ALIGNED(1)
387
            PACK_AND_STORE_ALIGNED(2)
388
            PACK_AND_STORE_ALIGNED(3)
389
            PACK_AND_STORE_ALIGNED(4)
390
            PACK_AND_STORE_ALIGNED(5)
391
            PACK_AND_STORE_ALIGNED(6)
392
            PACK_AND_STORE_ALIGNED(7)
393
            PACK_AND_STORE_ALIGNED(8)
394
        } else {
395
            PACK_AND_STORE(1)
396
            PACK_AND_STORE(2)
397
            PACK_AND_STORE(3)
398
            PACK_AND_STORE(4)
399
            PACK_AND_STORE(5)
400
            PACK_AND_STORE(6)
401
            PACK_AND_STORE(7)
402
            PACK_AND_STORE(8)
403
        }
404
    #undef PACK_AND_STORE
405
    #undef PACK_AND_STORE_ALIGNED
406
    }
407
}
408
 
409
 
410
 
411
static inline void doVertDefFilter_altivec(uint8_t src[], int stride, PPContext *c) {
412
    /*
413
    this code makes no assumption on src or stride.
414
    One could remove the recomputation of the perm
415
    vector by assuming (stride % 16) == 0, unfortunately
416
    this is not always true. Quite a lot of load/stores
417
    can be removed by assuming proper alignment of
418
    src & stride :-(
419
    */
420
    uint8_t *src2 = src + stride*3;
421
    const vector signed int zero = vec_splat_s32(0);
422
    DECLARE_ALIGNED(16, short, qp)[8] = {8*c->QP};
423
    vector signed short vqp = vec_splat(
424
                                (vector signed short)vec_ld(0, qp), 0);
425
 
426
#define LOAD_LINE(i)                                                    \
427
    const vector unsigned char perm##i =                                \
428
        vec_lvsl(i * stride, src2);                                     \
429
    const vector unsigned char vbA##i =                                 \
430
        vec_ld(i * stride, src2);                                       \
431
    const vector unsigned char vbB##i =                                 \
432
        vec_ld(i * stride + 16, src2);                                  \
433
    const vector unsigned char vbT##i =                                 \
434
        vec_perm(vbA##i, vbB##i, perm##i);                              \
435
    const vector signed short vb##i =                                   \
436
        (vector signed short)vec_mergeh((vector unsigned char)zero,     \
437
                                        (vector unsigned char)vbT##i)
438
 
439
     LOAD_LINE(1);
440
     LOAD_LINE(2);
441
     LOAD_LINE(3);
442
     LOAD_LINE(4);
443
     LOAD_LINE(5);
444
     LOAD_LINE(6);
445
     LOAD_LINE(7);
446
     LOAD_LINE(8);
447
#undef LOAD_LINE
448
 
449
     const vector signed short v_1 = vec_splat_s16(1);
450
     const vector signed short v_2 = vec_splat_s16(2);
451
     const vector signed short v_5 = vec_splat_s16(5);
452
     const vector signed short v_32 = vec_sl(v_1,
453
                                             (vector unsigned short)v_5);
454
     /* middle energy */
455
     const vector signed short l3minusl6 = vec_sub(vb3, vb6);
456
     const vector signed short l5minusl4 = vec_sub(vb5, vb4);
457
     const vector signed short twotimes_l3minusl6 = vec_mladd(v_2, l3minusl6, (vector signed short)zero);
458
     const vector signed short mE = vec_mladd(v_5, l5minusl4, twotimes_l3minusl6);
459
     const vector signed short absmE = vec_abs(mE);
460
     /* left & right energy */
461
     const vector signed short l1minusl4 = vec_sub(vb1, vb4);
462
     const vector signed short l3minusl2 = vec_sub(vb3, vb2);
463
     const vector signed short l5minusl8 = vec_sub(vb5, vb8);
464
     const vector signed short l7minusl6 = vec_sub(vb7, vb6);
465
     const vector signed short twotimes_l1minusl4 = vec_mladd(v_2, l1minusl4, (vector signed short)zero);
466
     const vector signed short twotimes_l5minusl8 = vec_mladd(v_2, l5minusl8, (vector signed short)zero);
467
     const vector signed short lE = vec_mladd(v_5, l3minusl2, twotimes_l1minusl4);
468
     const vector signed short rE = vec_mladd(v_5, l7minusl6, twotimes_l5minusl8);
469
     /* d */
470
     const vector signed short ddiff = vec_sub(absmE,
471
                                               vec_min(vec_abs(lE),
472
                                                       vec_abs(rE)));
473
     const vector signed short ddiffclamp = vec_max(ddiff, (vector signed short)zero);
474
     const vector signed short dtimes64 = vec_mladd(v_5, ddiffclamp, v_32);
475
     const vector signed short d = vec_sra(dtimes64, vec_splat_u16(6));
476
     const vector signed short minusd = vec_sub((vector signed short)zero, d);
477
     const vector signed short finald = vec_sel(minusd,
478
                                                d,
479
                                                vec_cmpgt(vec_sub((vector signed short)zero, mE),
480
                                                          (vector signed short)zero));
481
     /* q */
482
     const vector signed short qtimes2 = vec_sub(vb4, vb5);
483
     /* for a shift right to behave like /2, we need to add one
484
        to all negative integer */
485
     const vector signed short rounddown = vec_sel((vector signed short)zero,
486
                                                   v_1,
487
                                                   vec_cmplt(qtimes2, (vector signed short)zero));
488
     const vector signed short q = vec_sra(vec_add(qtimes2, rounddown), vec_splat_u16(1));
489
     /* clamp */
490
     const vector signed short dclamp_P1 = vec_max((vector signed short)zero, finald);
491
     const vector signed short dclamp_P = vec_min(dclamp_P1, q);
492
     const vector signed short dclamp_N1 = vec_min((vector signed short)zero, finald);
493
     const vector signed short dclamp_N = vec_max(dclamp_N1, q);
494
 
495
     const vector signed short dclampedfinal = vec_sel(dclamp_N,
496
                                                       dclamp_P,
497
                                                       vec_cmpgt(q, (vector signed short)zero));
498
     const vector signed short dornotd = vec_sel((vector signed short)zero,
499
                                                 dclampedfinal,
500
                                                 vec_cmplt(absmE, vqp));
501
     /* add/subtract to l4 and l5 */
502
     const vector signed short vb4minusd = vec_sub(vb4, dornotd);
503
     const vector signed short vb5plusd  = vec_add(vb5, dornotd);
504
     /* finally, stores */
505
     const vector unsigned char st4 = vec_packsu(vb4minusd, (vector signed short)zero);
506
     const vector unsigned char st5 = vec_packsu(vb5plusd,  (vector signed short)zero);
507
 
508
     const vector signed char neg1 = vec_splat_s8(-1);
509
     const vector unsigned char permHH = (const vector unsigned char){0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
510
                                                                      0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F};
511
 
512
#define STORE(i)                                                \
513
{    const vector unsigned char perms##i =                      \
514
         vec_lvsr(i * stride, src2);                            \
515
     const vector unsigned char vg##i =                         \
516
         vec_perm(st##i, vbT##i, permHH);                       \
517
     const vector unsigned char mask##i =                       \
518
         vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms##i); \
519
     const vector unsigned char vg2##i =                        \
520
         vec_perm(vg##i, vg##i, perms##i);                      \
521
     const vector unsigned char svA##i =                        \
522
         vec_sel(vbA##i, vg2##i, mask##i);                      \
523
     const vector unsigned char svB##i =                        \
524
         vec_sel(vg2##i, vbB##i, mask##i);                      \
525
     vec_st(svA##i, i * stride, src2);                          \
526
     vec_st(svB##i, i * stride + 16, src2);}
527
 
528
     STORE(4)
529
     STORE(5)
530
}
531
 
532
static inline void dering_altivec(uint8_t src[], int stride, PPContext *c) {
533
    const vector signed int vsint32_8 = vec_splat_s32(8);
534
    const vector unsigned int vuint32_4 = vec_splat_u32(4);
535
    const vector signed char neg1 = vec_splat_s8(-1);
536
 
537
    const vector unsigned char permA1 = (vector unsigned char)
538
        {0x00, 0x01, 0x02, 0x10, 0x11, 0x12, 0x1F, 0x1F,
539
         0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F};
540
    const vector unsigned char permA2 = (vector unsigned char)
541
        {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x10, 0x11,
542
         0x12, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F};
543
    const vector unsigned char permA1inc = (vector unsigned char)
544
        {0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00,
545
         0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
546
    const vector unsigned char permA2inc = (vector unsigned char)
547
        {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01,
548
         0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
549
    const vector unsigned char magic = (vector unsigned char)
550
        {0x01, 0x02, 0x01, 0x02, 0x04, 0x02, 0x01, 0x02,
551
         0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
552
    const vector unsigned char extractPerm = (vector unsigned char)
553
        {0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01,
554
         0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01};
555
    const vector unsigned char extractPermInc = (vector unsigned char)
556
        {0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01,
557
         0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01};
558
    const vector unsigned char identity = vec_lvsl(0,(unsigned char *)0);
559
    const vector unsigned char tenRight = (vector unsigned char)
560
        {0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
561
         0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
562
    const vector unsigned char eightLeft = (vector unsigned char)
563
        {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
564
         0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08};
565
 
566
    /*
567
    this code makes no assumption on src or stride.
568
    One could remove the recomputation of the perm
569
    vector by assuming (stride % 16) == 0, unfortunately
570
    this is not always true. Quite a lot of load/stores
571
    can be removed by assuming proper alignment of
572
    src & stride :-(
573
    */
574
    uint8_t *srcCopy = src;
575
    DECLARE_ALIGNED(16, uint8_t, dt)[16] = { deringThreshold };
576
    const vector signed int zero = vec_splat_s32(0);
577
    vector unsigned char v_dt = vec_splat(vec_ld(0, dt), 0);
578
 
579
#define LOAD_LINE(i)                                                  \
580
    const vector unsigned char perm##i =                              \
581
        vec_lvsl(i * stride, srcCopy);                                \
582
    vector unsigned char sA##i = vec_ld(i * stride, srcCopy);         \
583
    vector unsigned char sB##i = vec_ld(i * stride + 16, srcCopy);    \
584
    vector unsigned char src##i = vec_perm(sA##i, sB##i, perm##i)
585
 
586
    LOAD_LINE(0);
587
    LOAD_LINE(1);
588
    LOAD_LINE(2);
589
    LOAD_LINE(3);
590
    LOAD_LINE(4);
591
    LOAD_LINE(5);
592
    LOAD_LINE(6);
593
    LOAD_LINE(7);
594
    LOAD_LINE(8);
595
    LOAD_LINE(9);
596
#undef LOAD_LINE
597
 
598
    vector unsigned char v_avg;
599
    DECLARE_ALIGNED(16, signed int, S)[8];
600
    DECLARE_ALIGNED(16, int, tQP2)[4] = { c->QP/2 + 1 };
601
    vector signed int vQP2 = vec_ld(0, tQP2);
602
    vQP2 = vec_splat(vQP2, 0);
603
 
604
    {
605
    const vector unsigned char trunc_perm = (vector unsigned char)
606
        {0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08,
607
         0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18};
608
    const vector unsigned char trunc_src12 = vec_perm(src1, src2, trunc_perm);
609
    const vector unsigned char trunc_src34 = vec_perm(src3, src4, trunc_perm);
610
    const vector unsigned char trunc_src56 = vec_perm(src5, src6, trunc_perm);
611
    const vector unsigned char trunc_src78 = vec_perm(src7, src8, trunc_perm);
612
 
613
#define EXTRACT(op) do {                                                \
614
    const vector unsigned char s_1   = vec_##op(trunc_src12, trunc_src34); \
615
    const vector unsigned char s_2   = vec_##op(trunc_src56, trunc_src78); \
616
    const vector unsigned char s_6   = vec_##op(s_1, s_2);     \
617
    const vector unsigned char s_8h  = vec_mergeh(s_6, s_6);   \
618
    const vector unsigned char s_8l  = vec_mergel(s_6, s_6);   \
619
    const vector unsigned char s_9   = vec_##op(s_8h, s_8l);   \
620
    const vector unsigned char s_9h  = vec_mergeh(s_9, s_9);   \
621
    const vector unsigned char s_9l  = vec_mergel(s_9, s_9);   \
622
    const vector unsigned char s_10  = vec_##op(s_9h, s_9l);   \
623
    const vector unsigned char s_10h = vec_mergeh(s_10, s_10); \
624
    const vector unsigned char s_10l = vec_mergel(s_10, s_10); \
625
    const vector unsigned char s_11  = vec_##op(s_10h, s_10l); \
626
    const vector unsigned char s_11h = vec_mergeh(s_11, s_11); \
627
    const vector unsigned char s_11l = vec_mergel(s_11, s_11); \
628
    v_##op = vec_##op(s_11h, s_11l);                           \
629
} while (0)
630
 
631
    vector unsigned char v_min;
632
    vector unsigned char v_max;
633
    EXTRACT(min);
634
    EXTRACT(max);
635
#undef EXTRACT
636
 
637
    if (vec_all_lt(vec_sub(v_max, v_min), v_dt))
638
        return;
639
 
640
    v_avg = vec_avg(v_min, v_max);
641
    }
642
 
643
    {
644
    const vector unsigned short mask1 = (vector unsigned short)
645
                                        {0x0001, 0x0002, 0x0004, 0x0008,
646
                                         0x0010, 0x0020, 0x0040, 0x0080};
647
    const vector unsigned short mask2 = (vector unsigned short)
648
                                        {0x0100, 0x0200, 0x0000, 0x0000,
649
                                         0x0000, 0x0000, 0x0000, 0x0000};
650
 
651
    const vector unsigned int vuint32_16 = vec_sl(vec_splat_u32(1), vec_splat_u32(4));
652
    const vector unsigned int vuint32_1 = vec_splat_u32(1);
653
 
654
    vector signed int sumA2;
655
    vector signed int sumB2;
656
    vector signed int sum0, sum1, sum2, sum3, sum4;
657
    vector signed int sum5, sum6, sum7, sum8, sum9;
658
 
659
#define COMPARE(i)                                                      \
660
    do {                                                                \
661
        const vector unsigned char cmp =                                \
662
            (vector unsigned char)vec_cmpgt(src##i, v_avg);             \
663
        const vector unsigned short cmpHi =                             \
664
            (vector unsigned short)vec_mergeh(cmp, cmp);                \
665
        const vector unsigned short cmpLi =                             \
666
            (vector unsigned short)vec_mergel(cmp, cmp);                \
667
        const vector signed short cmpHf =                               \
668
            (vector signed short)vec_and(cmpHi, mask1);                 \
669
        const vector signed short cmpLf =                               \
670
            (vector signed short)vec_and(cmpLi, mask2);                 \
671
        const vector signed int sump = vec_sum4s(cmpHf, zero);          \
672
        const vector signed int sumq = vec_sum4s(cmpLf, sump);          \
673
        sum##i  = vec_sums(sumq, zero);                                 \
674
    } while (0)
675
 
676
    COMPARE(0);
677
    COMPARE(1);
678
    COMPARE(2);
679
    COMPARE(3);
680
    COMPARE(4);
681
    COMPARE(5);
682
    COMPARE(6);
683
    COMPARE(7);
684
    COMPARE(8);
685
    COMPARE(9);
686
#undef COMPARE
687
 
688
    {
689
    const vector signed int sump02 = vec_mergel(sum0, sum2);
690
    const vector signed int sump13 = vec_mergel(sum1, sum3);
691
    const vector signed int sumA = vec_mergel(sump02, sump13);
692
 
693
    const vector signed int sump46 = vec_mergel(sum4, sum6);
694
    const vector signed int sump57 = vec_mergel(sum5, sum7);
695
    const vector signed int sumB = vec_mergel(sump46, sump57);
696
 
697
    const vector signed int sump8A = vec_mergel(sum8, zero);
698
    const vector signed int sump9B = vec_mergel(sum9, zero);
699
    const vector signed int sumC = vec_mergel(sump8A, sump9B);
700
 
701
    const vector signed int tA = vec_sl(vec_nor(zero, sumA), vuint32_16);
702
    const vector signed int tB = vec_sl(vec_nor(zero, sumB), vuint32_16);
703
    const vector signed int tC = vec_sl(vec_nor(zero, sumC), vuint32_16);
704
    const vector signed int t2A = vec_or(sumA, tA);
705
    const vector signed int t2B = vec_or(sumB, tB);
706
    const vector signed int t2C = vec_or(sumC, tC);
707
    const vector signed int t3A = vec_and(vec_sra(t2A, vuint32_1),
708
                                          vec_sl(t2A, vuint32_1));
709
    const vector signed int t3B = vec_and(vec_sra(t2B, vuint32_1),
710
                                          vec_sl(t2B, vuint32_1));
711
    const vector signed int t3C = vec_and(vec_sra(t2C, vuint32_1),
712
                                          vec_sl(t2C, vuint32_1));
713
    const vector signed int yA = vec_and(t2A, t3A);
714
    const vector signed int yB = vec_and(t2B, t3B);
715
    const vector signed int yC = vec_and(t2C, t3C);
716
 
717
    const vector unsigned char strangeperm1 = vec_lvsl(4, (unsigned char*)0);
718
    const vector unsigned char strangeperm2 = vec_lvsl(8, (unsigned char*)0);
719
    const vector signed int sumAd4 = vec_perm(yA, yB, strangeperm1);
720
    const vector signed int sumAd8 = vec_perm(yA, yB, strangeperm2);
721
    const vector signed int sumBd4 = vec_perm(yB, yC, strangeperm1);
722
    const vector signed int sumBd8 = vec_perm(yB, yC, strangeperm2);
723
    const vector signed int sumAp = vec_and(yA,
724
                                            vec_and(sumAd4,sumAd8));
725
    const vector signed int sumBp = vec_and(yB,
726
                                            vec_and(sumBd4,sumBd8));
727
    sumA2 = vec_or(sumAp,
728
                   vec_sra(sumAp,
729
                           vuint32_16));
730
    sumB2  = vec_or(sumBp,
731
                    vec_sra(sumBp,
732
                            vuint32_16));
733
    }
734
    vec_st(sumA2, 0, S);
735
    vec_st(sumB2, 16, S);
736
    }
737
 
738
    /* I'm not sure the following is actually faster
739
       than straight, unvectorized C code :-( */
740
 
741
#define F_INIT()                                       \
742
    vector unsigned char tenRightM = tenRight;         \
743
    vector unsigned char permA1M = permA1;             \
744
    vector unsigned char permA2M = permA2;             \
745
    vector unsigned char extractPermM = extractPerm
746
 
747
#define F2(i, j, k, l)                                                  \
748
    if (S[i] & (1 << (l+1))) {                                          \
749
        const vector unsigned char a_A = vec_perm(src##i, src##j, permA1M); \
750
        const vector unsigned char a_B = vec_perm(a_A, src##k, permA2M); \
751
        const vector signed int a_sump =                                \
752
            (vector signed int)vec_msum(a_B, magic, (vector unsigned int)zero);\
753
        vector signed int F = vec_sr(vec_sums(a_sump, vsint32_8), vuint32_4); \
754
        const vector signed int p =                                     \
755
            (vector signed int)vec_perm(src##j, (vector unsigned char)zero, \
756
                                        extractPermM);                  \
757
        const vector signed int sum  = vec_add(p, vQP2);                \
758
        const vector signed int diff = vec_sub(p, vQP2);                \
759
        vector signed int newpm;                                        \
760
        vector unsigned char newpm2, mask;                              \
761
        F = vec_splat(F, 3);                                            \
762
        if (vec_all_lt(sum, F))                                         \
763
            newpm = sum;                                                \
764
        else if (vec_all_gt(diff, F))                                   \
765
            newpm = diff;                                               \
766
        else newpm = F;                                                 \
767
        newpm2 = vec_splat((vector unsigned char)newpm, 15);            \
768
        mask = vec_add(identity, tenRightM);                            \
769
        src##j = vec_perm(src##j, newpm2, mask);                        \
770
    }                                                                   \
771
    permA1M = vec_add(permA1M, permA1inc);                              \
772
    permA2M = vec_add(permA2M, permA2inc);                              \
773
    tenRightM = vec_sro(tenRightM, eightLeft);                          \
774
    extractPermM = vec_add(extractPermM, extractPermInc)
775
 
776
#define ITER(i, j, k) do {                      \
777
    F_INIT();                                   \
778
    F2(i, j, k, 0);                             \
779
    F2(i, j, k, 1);                             \
780
    F2(i, j, k, 2);                             \
781
    F2(i, j, k, 3);                             \
782
    F2(i, j, k, 4);                             \
783
    F2(i, j, k, 5);                             \
784
    F2(i, j, k, 6);                             \
785
    F2(i, j, k, 7);                             \
786
} while (0)
787
 
788
    ITER(0, 1, 2);
789
    ITER(1, 2, 3);
790
    ITER(2, 3, 4);
791
    ITER(3, 4, 5);
792
    ITER(4, 5, 6);
793
    ITER(5, 6, 7);
794
    ITER(6, 7, 8);
795
    ITER(7, 8, 9);
796
 
797
#define STORE_LINE(i) do {                              \
798
    const vector unsigned char permST =                 \
799
        vec_lvsr(i * stride, srcCopy);                  \
800
    const vector unsigned char maskST =                 \
801
        vec_perm((vector unsigned char)zero,            \
802
                 (vector unsigned char)neg1, permST);   \
803
    src##i = vec_perm(src##i ,src##i, permST);          \
804
    sA##i= vec_sel(sA##i, src##i, maskST);              \
805
    sB##i= vec_sel(src##i, sB##i, maskST);              \
806
    vec_st(sA##i, i * stride, srcCopy);                 \
807
    vec_st(sB##i, i * stride + 16, srcCopy);            \
808
} while (0)
809
 
810
    STORE_LINE(1);
811
    STORE_LINE(2);
812
    STORE_LINE(3);
813
    STORE_LINE(4);
814
    STORE_LINE(5);
815
    STORE_LINE(6);
816
    STORE_LINE(7);
817
    STORE_LINE(8);
818
 
819
#undef STORE_LINE
820
#undef ITER
821
#undef F2
822
}
823
 
824
#define doHorizLowPass_altivec(a...) doHorizLowPass_C(a)
825
#define doHorizDefFilter_altivec(a...) doHorizDefFilter_C(a)
826
#define do_a_deblock_altivec(a...) do_a_deblock_C(a)
827
 
828
static inline void tempNoiseReducer_altivec(uint8_t *src, int stride,
829
                                            uint8_t *tempBlurred, uint32_t *tempBlurredPast, int *maxNoise)
830
{
831
    const vector signed char neg1 = vec_splat_s8(-1);
832
    const vector unsigned char permHH = (const vector unsigned char){0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
833
                                                                     0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F};
834
 
835
    const vector signed int zero = vec_splat_s32(0);
836
    const vector signed short vsint16_1 = vec_splat_s16(1);
837
    vector signed int v_dp = zero;
838
    vector signed int v_sysdp = zero;
839
    int d, sysd, i;
840
 
841
#define LOAD_LINE(src, i)                                               \
842
    register int j##src##i = i * stride;                                \
843
    vector unsigned char perm##src##i = vec_lvsl(j##src##i, src);       \
844
    const vector unsigned char v_##src##A1##i = vec_ld(j##src##i, src); \
845
    const vector unsigned char v_##src##A2##i = vec_ld(j##src##i + 16, src); \
846
    const vector unsigned char v_##src##A##i =                          \
847
        vec_perm(v_##src##A1##i, v_##src##A2##i, perm##src##i);         \
848
    vector signed short v_##src##Ass##i =                               \
849
        (vector signed short)vec_mergeh((vector signed char)zero,       \
850
                                        (vector signed char)v_##src##A##i)
851
 
852
    LOAD_LINE(src, 0);
853
    LOAD_LINE(src, 1);
854
    LOAD_LINE(src, 2);
855
    LOAD_LINE(src, 3);
856
    LOAD_LINE(src, 4);
857
    LOAD_LINE(src, 5);
858
    LOAD_LINE(src, 6);
859
    LOAD_LINE(src, 7);
860
 
861
    LOAD_LINE(tempBlurred, 0);
862
    LOAD_LINE(tempBlurred, 1);
863
    LOAD_LINE(tempBlurred, 2);
864
    LOAD_LINE(tempBlurred, 3);
865
    LOAD_LINE(tempBlurred, 4);
866
    LOAD_LINE(tempBlurred, 5);
867
    LOAD_LINE(tempBlurred, 6);
868
    LOAD_LINE(tempBlurred, 7);
869
#undef LOAD_LINE
870
 
871
#define ACCUMULATE_DIFFS(i) do {                                \
872
        vector signed short v_d = vec_sub(v_tempBlurredAss##i,  \
873
                                          v_srcAss##i);         \
874
        v_dp = vec_msums(v_d, v_d, v_dp);                       \
875
        v_sysdp = vec_msums(v_d, vsint16_1, v_sysdp);           \
876
    } while (0)
877
 
878
    ACCUMULATE_DIFFS(0);
879
    ACCUMULATE_DIFFS(1);
880
    ACCUMULATE_DIFFS(2);
881
    ACCUMULATE_DIFFS(3);
882
    ACCUMULATE_DIFFS(4);
883
    ACCUMULATE_DIFFS(5);
884
    ACCUMULATE_DIFFS(6);
885
    ACCUMULATE_DIFFS(7);
886
#undef ACCUMULATE_DIFFS
887
 
888
    tempBlurredPast[127]= maxNoise[0];
889
    tempBlurredPast[128]= maxNoise[1];
890
    tempBlurredPast[129]= maxNoise[2];
891
 
892
    v_dp = vec_sums(v_dp, zero);
893
    v_sysdp = vec_sums(v_sysdp, zero);
894
 
895
    v_dp = vec_splat(v_dp, 3);
896
    v_sysdp = vec_splat(v_sysdp, 3);
897
 
898
    vec_ste(v_dp, 0, &d);
899
    vec_ste(v_sysdp, 0, &sysd);
900
 
901
    i = d;
902
    d = (4*d
903
         +(*(tempBlurredPast-256))
904
         +(*(tempBlurredPast-1))+ (*(tempBlurredPast+1))
905
         +(*(tempBlurredPast+256))
906
         +4)>>3;
907
 
908
    *tempBlurredPast=i;
909
 
910
    if (d > maxNoise[1]) {
911
        if (d < maxNoise[2]) {
912
#define OP(i) v_tempBlurredAss##i = vec_avg(v_tempBlurredAss##i, v_srcAss##i);
913
 
914
            OP(0);
915
            OP(1);
916
            OP(2);
917
            OP(3);
918
            OP(4);
919
            OP(5);
920
            OP(6);
921
            OP(7);
922
#undef OP
923
        } else {
924
#define OP(i) v_tempBlurredAss##i = v_srcAss##i;
925
 
926
            OP(0);
927
            OP(1);
928
            OP(2);
929
            OP(3);
930
            OP(4);
931
            OP(5);
932
            OP(6);
933
            OP(7);
934
#undef OP
935
        }
936
    } else {
937
        if (d < maxNoise[0]) {
938
            const vector signed short vsint16_7 = vec_splat_s16(7);
939
            const vector signed short vsint16_4 = vec_splat_s16(4);
940
            const vector unsigned short vuint16_3 = vec_splat_u16(3);
941
 
942
#define OP(i) do {                                                      \
943
            const vector signed short v_temp =                          \
944
                vec_mladd(v_tempBlurredAss##i, vsint16_7, v_srcAss##i); \
945
            const vector signed short v_temp2 = vec_add(v_temp, vsint16_4); \
946
            v_tempBlurredAss##i = vec_sr(v_temp2, vuint16_3);           \
947
        } while (0)
948
 
949
            OP(0);
950
            OP(1);
951
            OP(2);
952
            OP(3);
953
            OP(4);
954
            OP(5);
955
            OP(6);
956
            OP(7);
957
#undef OP
958
        } else {
959
            const vector signed short vsint16_3 = vec_splat_s16(3);
960
            const vector signed short vsint16_2 = vec_splat_s16(2);
961
 
962
#define OP(i) do {                                              \
963
            const vector signed short v_temp =                  \
964
                vec_mladd(v_tempBlurredAss##i, vsint16_3, v_srcAss##i); \
965
            const vector signed short v_temp2 = vec_add(v_temp, vsint16_2); \
966
            v_tempBlurredAss##i =                                       \
967
                vec_sr(v_temp2, (vector unsigned short)vsint16_2);      \
968
        } while (0)
969
 
970
            OP(0);
971
            OP(1);
972
            OP(2);
973
            OP(3);
974
            OP(4);
975
            OP(5);
976
            OP(6);
977
            OP(7);
978
#undef OP
979
        }
980
    }
981
 
982
#define PACK_AND_STORE(src, i) do {                                      \
983
    const vector unsigned char perms = vec_lvsr(i * stride, src);        \
984
    const vector unsigned char vf =                                      \
985
        vec_packsu(v_tempBlurredAss##1, (vector signed short)zero);     \
986
    const vector unsigned char vg = vec_perm(vf, v_##src##A##i, permHH); \
987
    const vector unsigned char mask =                                    \
988
        vec_perm((vector unsigned char)zero, (vector unsigned char)neg1, perms); \
989
    const vector unsigned char vg2 = vec_perm(vg, vg, perms);            \
990
    const vector unsigned char svA = vec_sel(v_##src##A1##i, vg2, mask); \
991
    const vector unsigned char svB = vec_sel(vg2, v_##src##A2##i, mask); \
992
    vec_st(svA, i * stride, src);                                        \
993
    vec_st(svB, i * stride + 16, src);                                   \
994
} while (0)
995
 
996
    PACK_AND_STORE(src, 0);
997
    PACK_AND_STORE(src, 1);
998
    PACK_AND_STORE(src, 2);
999
    PACK_AND_STORE(src, 3);
1000
    PACK_AND_STORE(src, 4);
1001
    PACK_AND_STORE(src, 5);
1002
    PACK_AND_STORE(src, 6);
1003
    PACK_AND_STORE(src, 7);
1004
    PACK_AND_STORE(tempBlurred, 0);
1005
    PACK_AND_STORE(tempBlurred, 1);
1006
    PACK_AND_STORE(tempBlurred, 2);
1007
    PACK_AND_STORE(tempBlurred, 3);
1008
    PACK_AND_STORE(tempBlurred, 4);
1009
    PACK_AND_STORE(tempBlurred, 5);
1010
    PACK_AND_STORE(tempBlurred, 6);
1011
    PACK_AND_STORE(tempBlurred, 7);
1012
#undef PACK_AND_STORE
1013
}
1014
 
1015
static inline void transpose_16x8_char_toPackedAlign_altivec(unsigned char* dst, unsigned char* src, int stride) {
1016
    const vector unsigned char zero = vec_splat_u8(0);
1017
 
1018
#define LOAD_DOUBLE_LINE(i, j)                                          \
1019
    vector unsigned char perm1##i = vec_lvsl(i * stride, src);          \
1020
    vector unsigned char perm2##i = vec_lvsl(j * stride, src);          \
1021
    vector unsigned char srcA##i = vec_ld(i * stride, src);             \
1022
    vector unsigned char srcB##i = vec_ld(i * stride + 16, src);        \
1023
    vector unsigned char srcC##i = vec_ld(j * stride, src);             \
1024
    vector unsigned char srcD##i = vec_ld(j * stride+ 16, src);         \
1025
    vector unsigned char src##i = vec_perm(srcA##i, srcB##i, perm1##i); \
1026
    vector unsigned char src##j = vec_perm(srcC##i, srcD##i, perm2##i)
1027
 
1028
    LOAD_DOUBLE_LINE(0, 1);
1029
    LOAD_DOUBLE_LINE(2, 3);
1030
    LOAD_DOUBLE_LINE(4, 5);
1031
    LOAD_DOUBLE_LINE(6, 7);
1032
#undef LOAD_DOUBLE_LINE
1033
 
1034
    vector unsigned char tempA = vec_mergeh(src0, zero);
1035
    vector unsigned char tempB = vec_mergel(src0, zero);
1036
    vector unsigned char tempC = vec_mergeh(src1, zero);
1037
    vector unsigned char tempD = vec_mergel(src1, zero);
1038
    vector unsigned char tempE = vec_mergeh(src2, zero);
1039
    vector unsigned char tempF = vec_mergel(src2, zero);
1040
    vector unsigned char tempG = vec_mergeh(src3, zero);
1041
    vector unsigned char tempH = vec_mergel(src3, zero);
1042
    vector unsigned char tempI = vec_mergeh(src4, zero);
1043
    vector unsigned char tempJ = vec_mergel(src4, zero);
1044
    vector unsigned char tempK = vec_mergeh(src5, zero);
1045
    vector unsigned char tempL = vec_mergel(src5, zero);
1046
    vector unsigned char tempM = vec_mergeh(src6, zero);
1047
    vector unsigned char tempN = vec_mergel(src6, zero);
1048
    vector unsigned char tempO = vec_mergeh(src7, zero);
1049
    vector unsigned char tempP = vec_mergel(src7, zero);
1050
 
1051
    vector unsigned char temp0  = vec_mergeh(tempA, tempI);
1052
    vector unsigned char temp1  = vec_mergel(tempA, tempI);
1053
    vector unsigned char temp2  = vec_mergeh(tempB, tempJ);
1054
    vector unsigned char temp3  = vec_mergel(tempB, tempJ);
1055
    vector unsigned char temp4  = vec_mergeh(tempC, tempK);
1056
    vector unsigned char temp5  = vec_mergel(tempC, tempK);
1057
    vector unsigned char temp6  = vec_mergeh(tempD, tempL);
1058
    vector unsigned char temp7  = vec_mergel(tempD, tempL);
1059
    vector unsigned char temp8  = vec_mergeh(tempE, tempM);
1060
    vector unsigned char temp9  = vec_mergel(tempE, tempM);
1061
    vector unsigned char temp10 = vec_mergeh(tempF, tempN);
1062
    vector unsigned char temp11 = vec_mergel(tempF, tempN);
1063
    vector unsigned char temp12 = vec_mergeh(tempG, tempO);
1064
    vector unsigned char temp13 = vec_mergel(tempG, tempO);
1065
    vector unsigned char temp14 = vec_mergeh(tempH, tempP);
1066
    vector unsigned char temp15 = vec_mergel(tempH, tempP);
1067
 
1068
    tempA = vec_mergeh(temp0, temp8);
1069
    tempB = vec_mergel(temp0, temp8);
1070
    tempC = vec_mergeh(temp1, temp9);
1071
    tempD = vec_mergel(temp1, temp9);
1072
    tempE = vec_mergeh(temp2, temp10);
1073
    tempF = vec_mergel(temp2, temp10);
1074
    tempG = vec_mergeh(temp3, temp11);
1075
    tempH = vec_mergel(temp3, temp11);
1076
    tempI = vec_mergeh(temp4, temp12);
1077
    tempJ = vec_mergel(temp4, temp12);
1078
    tempK = vec_mergeh(temp5, temp13);
1079
    tempL = vec_mergel(temp5, temp13);
1080
    tempM = vec_mergeh(temp6, temp14);
1081
    tempN = vec_mergel(temp6, temp14);
1082
    tempO = vec_mergeh(temp7, temp15);
1083
    tempP = vec_mergel(temp7, temp15);
1084
 
1085
    temp0  = vec_mergeh(tempA, tempI);
1086
    temp1  = vec_mergel(tempA, tempI);
1087
    temp2  = vec_mergeh(tempB, tempJ);
1088
    temp3  = vec_mergel(tempB, tempJ);
1089
    temp4  = vec_mergeh(tempC, tempK);
1090
    temp5  = vec_mergel(tempC, tempK);
1091
    temp6  = vec_mergeh(tempD, tempL);
1092
    temp7  = vec_mergel(tempD, tempL);
1093
    temp8  = vec_mergeh(tempE, tempM);
1094
    temp9  = vec_mergel(tempE, tempM);
1095
    temp10 = vec_mergeh(tempF, tempN);
1096
    temp11 = vec_mergel(tempF, tempN);
1097
    temp12 = vec_mergeh(tempG, tempO);
1098
    temp13 = vec_mergel(tempG, tempO);
1099
    temp14 = vec_mergeh(tempH, tempP);
1100
    temp15 = vec_mergel(tempH, tempP);
1101
 
1102
    vec_st(temp0,    0, dst);
1103
    vec_st(temp1,   16, dst);
1104
    vec_st(temp2,   32, dst);
1105
    vec_st(temp3,   48, dst);
1106
    vec_st(temp4,   64, dst);
1107
    vec_st(temp5,   80, dst);
1108
    vec_st(temp6,   96, dst);
1109
    vec_st(temp7,  112, dst);
1110
    vec_st(temp8,  128, dst);
1111
    vec_st(temp9,  144, dst);
1112
    vec_st(temp10, 160, dst);
1113
    vec_st(temp11, 176, dst);
1114
    vec_st(temp12, 192, dst);
1115
    vec_st(temp13, 208, dst);
1116
    vec_st(temp14, 224, dst);
1117
    vec_st(temp15, 240, dst);
1118
}
1119
 
1120
static inline void transpose_8x16_char_fromPackedAlign_altivec(unsigned char* dst, unsigned char* src, int stride) {
1121
    const vector unsigned char zero = vec_splat_u8(0);
1122
    const vector signed   char neg1 = vec_splat_s8(-1);
1123
 
1124
#define LOAD_DOUBLE_LINE(i, j)                                  \
1125
    vector unsigned char src##i = vec_ld(i * 16, src);            \
1126
    vector unsigned char src##j = vec_ld(j * 16, src)
1127
 
1128
    LOAD_DOUBLE_LINE(0, 1);
1129
    LOAD_DOUBLE_LINE(2, 3);
1130
    LOAD_DOUBLE_LINE(4, 5);
1131
    LOAD_DOUBLE_LINE(6, 7);
1132
    LOAD_DOUBLE_LINE(8, 9);
1133
    LOAD_DOUBLE_LINE(10, 11);
1134
    LOAD_DOUBLE_LINE(12, 13);
1135
    LOAD_DOUBLE_LINE(14, 15);
1136
#undef LOAD_DOUBLE_LINE
1137
 
1138
    vector unsigned char tempA = vec_mergeh(src0, src8);
1139
    vector unsigned char tempB;
1140
    vector unsigned char tempC = vec_mergeh(src1, src9);
1141
    vector unsigned char tempD;
1142
    vector unsigned char tempE = vec_mergeh(src2, src10);
1143
    vector unsigned char tempG = vec_mergeh(src3, src11);
1144
    vector unsigned char tempI = vec_mergeh(src4, src12);
1145
    vector unsigned char tempJ;
1146
    vector unsigned char tempK = vec_mergeh(src5, src13);
1147
    vector unsigned char tempL;
1148
    vector unsigned char tempM = vec_mergeh(src6, src14);
1149
    vector unsigned char tempO = vec_mergeh(src7, src15);
1150
 
1151
    vector unsigned char temp0 = vec_mergeh(tempA, tempI);
1152
    vector unsigned char temp1 = vec_mergel(tempA, tempI);
1153
    vector unsigned char temp2;
1154
    vector unsigned char temp3;
1155
    vector unsigned char temp4 = vec_mergeh(tempC, tempK);
1156
    vector unsigned char temp5 = vec_mergel(tempC, tempK);
1157
    vector unsigned char temp6;
1158
    vector unsigned char temp7;
1159
    vector unsigned char temp8 = vec_mergeh(tempE, tempM);
1160
    vector unsigned char temp9 = vec_mergel(tempE, tempM);
1161
    vector unsigned char temp12 = vec_mergeh(tempG, tempO);
1162
    vector unsigned char temp13 = vec_mergel(tempG, tempO);
1163
 
1164
    tempA = vec_mergeh(temp0, temp8);
1165
    tempB = vec_mergel(temp0, temp8);
1166
    tempC = vec_mergeh(temp1, temp9);
1167
    tempD = vec_mergel(temp1, temp9);
1168
    tempI = vec_mergeh(temp4, temp12);
1169
    tempJ = vec_mergel(temp4, temp12);
1170
    tempK = vec_mergeh(temp5, temp13);
1171
    tempL = vec_mergel(temp5, temp13);
1172
 
1173
    temp0 = vec_mergeh(tempA, tempI);
1174
    temp1 = vec_mergel(tempA, tempI);
1175
    temp2 = vec_mergeh(tempB, tempJ);
1176
    temp3 = vec_mergel(tempB, tempJ);
1177
    temp4 = vec_mergeh(tempC, tempK);
1178
    temp5 = vec_mergel(tempC, tempK);
1179
    temp6 = vec_mergeh(tempD, tempL);
1180
    temp7 = vec_mergel(tempD, tempL);
1181
 
1182
 
1183
#define STORE_DOUBLE_LINE(i, j) do {                                    \
1184
    vector unsigned char dstAi = vec_ld(i * stride, dst);               \
1185
    vector unsigned char dstBi = vec_ld(i * stride + 16, dst);          \
1186
    vector unsigned char dstAj = vec_ld(j * stride, dst);               \
1187
    vector unsigned char dstBj = vec_ld(j * stride+ 16, dst);           \
1188
    vector unsigned char aligni = vec_lvsr(i * stride, dst);            \
1189
    vector unsigned char alignj = vec_lvsr(j * stride, dst);            \
1190
    vector unsigned char maski =                                        \
1191
        vec_perm(zero, (vector unsigned char)neg1, aligni);             \
1192
    vector unsigned char maskj =                                        \
1193
        vec_perm(zero, (vector unsigned char)neg1, alignj);             \
1194
    vector unsigned char dstRi = vec_perm(temp##i, temp##i, aligni);    \
1195
    vector unsigned char dstRj = vec_perm(temp##j, temp##j, alignj);    \
1196
    vector unsigned char dstAFi = vec_sel(dstAi, dstRi, maski);         \
1197
    vector unsigned char dstBFi = vec_sel(dstRi, dstBi, maski);         \
1198
    vector unsigned char dstAFj = vec_sel(dstAj, dstRj, maskj);         \
1199
    vector unsigned char dstBFj = vec_sel(dstRj, dstBj, maskj);         \
1200
    vec_st(dstAFi, i * stride, dst);                                    \
1201
    vec_st(dstBFi, i * stride + 16, dst);                               \
1202
    vec_st(dstAFj, j * stride, dst);                                    \
1203
    vec_st(dstBFj, j * stride + 16, dst);                               \
1204
} while (0)
1205
 
1206
    STORE_DOUBLE_LINE(0,1);
1207
    STORE_DOUBLE_LINE(2,3);
1208
    STORE_DOUBLE_LINE(4,5);
1209
    STORE_DOUBLE_LINE(6,7);
1210
}