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5131 clevermous 1
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>SDL_VideoInfo
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NAME="GENERATOR"
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CONTENT="Modular DocBook HTML Stylesheet Version 1.64
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">
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REL="HOME"
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TITLE="SDL Library Documentation"
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HREF="index.html">
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REL="UP"
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TITLE="Video"
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HREF="video.html">
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REL="PREVIOUS"
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TITLE="SDL_Surface"
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HREF="sdlsurface.html">
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REL="NEXT"
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TITLE="SDL_Overlay"
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HREF="sdloverlay.html">
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>
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CLASS="REFENTRY"
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BGCOLOR="#FFF8DC"
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TEXT="#000000"
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LINK="#0000ee"
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VLINK="#551a8b"
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ALINK="#ff0000"
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>
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CLASS="NAVHEADER"
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>
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WIDTH="100%"
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BORDER="0"
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CELLPADDING="0"
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CELLSPACING="0"
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>
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>
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COLSPAN="3"
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ALIGN="center"
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>SDL Library Documentation
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WIDTH="10%"
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ALIGN="left"
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VALIGN="bottom"
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>
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HREF="sdlsurface.html"
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>Prev
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WIDTH="80%"
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ALIGN="center"
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VALIGN="bottom"
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WIDTH="10%"
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ALIGN="right"
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VALIGN="bottom"
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>
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HREF="sdloverlay.html"
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>Next
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ALIGN="LEFT"
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WIDTH="100%">
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>
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NAME="SDLVIDEOINFO"
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>SDL_VideoInfo
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CLASS="REFNAMEDIV"
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NAME="AEN2968"
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>Name
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>SDL_VideoInfo -- Video Target information
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CLASS="REFSECT1"
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NAME="AEN2971"
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>Structure Definition
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>
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CLASS="PROGRAMLISTING"
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>typedef struct{
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  Uint32 hw_available:1;
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  Uint32 wm_available:1;
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  Uint32 blit_hw:1;
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  Uint32 blit_hw_CC:1;
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  Uint32 blit_hw_A:1;
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  Uint32 blit_sw:1;
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  Uint32 blit_sw_CC:1;
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  Uint32 blit_sw_A:1;
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  Uint32 blit_fill;
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  Uint32 video_mem;
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  SDL_PixelFormat *vfmt;
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} SDL_VideoInfo;
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>
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CLASS="REFSECT1"
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NAME="AEN2974"
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>Structure Data
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CLASS="INFORMALTABLE"
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NAME="AEN2976"
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BORDER="0"
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CLASS="CALSTABLE"
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ALIGN="LEFT"
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VALIGN="TOP"
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CLASS="STRUCTFIELD"
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>
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>hw_available
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ALIGN="LEFT"
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VALIGN="TOP"
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>Is it possible to create hardware surfaces?
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ALIGN="LEFT"
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VALIGN="TOP"
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CLASS="STRUCTFIELD"
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>wm_available
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ALIGN="LEFT"
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VALIGN="TOP"
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>Is there a window manager available
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>
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ALIGN="LEFT"
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VALIGN="TOP"
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CLASS="STRUCTFIELD"
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>blit_hw
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ALIGN="LEFT"
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VALIGN="TOP"
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>Are hardware to hardware blits accelerated?
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ALIGN="LEFT"
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VALIGN="TOP"
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CLASS="STRUCTFIELD"
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>blit_hw_CC
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ALIGN="LEFT"
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VALIGN="TOP"
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>Are hardware to hardware colorkey blits accelerated?
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ALIGN="LEFT"
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VALIGN="TOP"
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>
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CLASS="STRUCTFIELD"
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>
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>blit_hw_A
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ALIGN="LEFT"
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VALIGN="TOP"
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>Are hardware to hardware alpha blits accelerated?
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ALIGN="LEFT"
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VALIGN="TOP"
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CLASS="STRUCTFIELD"
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>blit_sw
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ALIGN="LEFT"
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VALIGN="TOP"
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>Are software to hardware blits accelerated?
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ALIGN="LEFT"
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VALIGN="TOP"
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CLASS="STRUCTFIELD"
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>blit_sw_CC
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ALIGN="LEFT"
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VALIGN="TOP"
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>Are software to hardware colorkey blits accelerated?
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ALIGN="LEFT"
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VALIGN="TOP"
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CLASS="STRUCTFIELD"
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>
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>blit_sw_A
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ALIGN="LEFT"
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VALIGN="TOP"
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>Are software to hardware alpha blits accelerated?
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ALIGN="LEFT"
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VALIGN="TOP"
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CLASS="STRUCTFIELD"
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>
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>blit_fill
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ALIGN="LEFT"
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VALIGN="TOP"
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>Are color fills accelerated?
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ALIGN="LEFT"
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VALIGN="TOP"
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CLASS="STRUCTFIELD"
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>video_mem
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ALIGN="LEFT"
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VALIGN="TOP"
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>Total amount of video memory in Kilobytes
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>
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ALIGN="LEFT"
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VALIGN="TOP"
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CLASS="STRUCTFIELD"
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>vfmt
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ALIGN="LEFT"
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VALIGN="TOP"
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HREF="sdlpixelformat.html"
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>Pixel format
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> of the video device
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CLASS="REFSECT1"
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NAME="AEN3024"
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>Description
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>
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>This (read-only) structure is returned by 
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HREF="sdlgetvideoinfo.html"
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>
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CLASS="FUNCTION"
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>SDL_GetVideoInfo
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>
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>. It contains information on either the 'best' available mode  (if called before 
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HREF="sdlsetvideomode.html"
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CLASS="FUNCTION"
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>SDL_SetVideoMode
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>) or the current video mode.
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CLASS="REFSECT1"
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NAME="AEN3031"
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>See Also
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>
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HREF="sdlpixelformat.html"
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CLASS="STRUCTNAME"
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>SDL_PixelFormat
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>,
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HREF="sdlgetvideoinfo.html"
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CLASS="FUNCTION"
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>SDL_GetVideoInfo
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CLASS="NAVFOOTER"
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ALIGN="LEFT"
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WIDTH="100%">
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WIDTH="100%"
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BORDER="0"
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CELLPADDING="0"
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CELLSPACING="0"
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>
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WIDTH="33%"
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ALIGN="left"
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VALIGN="top"
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HREF="sdlsurface.html"
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>Prev
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WIDTH="34%"
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ALIGN="center"
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VALIGN="top"
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HREF="index.html"
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>Home
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>
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WIDTH="33%"
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ALIGN="right"
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VALIGN="top"
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>
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HREF="sdloverlay.html"
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>Next
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>
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>
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>
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WIDTH="33%"
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ALIGN="left"
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VALIGN="top"
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>SDL_Surface
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WIDTH="34%"
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ALIGN="center"
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VALIGN="top"
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HREF="video.html"
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>Up
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>
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>
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WIDTH="33%"
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ALIGN="right"
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VALIGN="top"
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>SDL_Overlay
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>