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clevermous |
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>SDL_SetColors |
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NAME="GENERATOR" |
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CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
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"> |
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REL="HOME" |
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TITLE="SDL Library Documentation" |
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HREF="index.html"> |
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REL="UP" |
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TITLE="Video" |
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HREF="video.html"> |
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REL="PREVIOUS" |
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TITLE="SDL_Flip" |
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HREF="sdlflip.html"> |
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REL="NEXT" |
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TITLE="SDL_SetPalette" |
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HREF="sdlsetpalette.html"> |
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> |
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CLASS="REFENTRY" |
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BGCOLOR="#FFF8DC" |
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VLINK="#551a8b" |
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ALINK="#ff0000" |
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> |
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>
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BORDER="0" |
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CELLSPACING="0" |
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> | |
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COLSPAN="3" |
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ALIGN="center" |
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>SDL Library Documentation |
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> |
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WIDTH="10%" |
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ALIGN="left" |
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VALIGN="bottom" |
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HREF="sdlflip.html" |
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>Prev |
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WIDTH="80%" |
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ALIGN="center" |
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VALIGN="bottom" |
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WIDTH="10%" |
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ALIGN="right" |
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VALIGN="bottom" |
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> |
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HREF="sdlsetpalette.html" |
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>Next |
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ALIGN="LEFT" |
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WIDTH="100%"> |
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NAME="SDLSETCOLORS" |
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>SDL_SetColors |
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CLASS="REFNAMEDIV" |
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NAME="AEN1047" |
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>Name |
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>SDL_SetColors -- Sets a portion of the colormap for the given 8-bit surface. |
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CLASS="REFSYNOPSISDIV" |
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NAME="AEN1050" |
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> |
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> |
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>Synopsis |
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CLASS="FUNCSYNOPSIS" |
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NAME="AEN1051" |
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> |
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CLASS="FUNCSYNOPSISINFO" |
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>#include "SDL.h" |
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>
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CLASS="FUNCDEF" |
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>int |
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CLASS="FSFUNC" |
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>SDL_SetColors |
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> |
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>(SDL_Surface *surface, SDL_Color *colors, int firstcolor, int ncolors); |
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CLASS="REFSECT1" |
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NAME="AEN1057" |
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>Description |
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>Sets a portion of the colormap for the given 8-bit surface. |
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> |
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>When |
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CLASS="PARAMETER" |
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>surface |
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> is the surface associated with the current |
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display, the display colormap will be updated with the requested colors. If |
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CLASS="LITERAL" |
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>SDL_HWPALETTE |
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> was set in |
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HREF="sdlsetvideomode.html" |
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>SDL_SetVideoMode |
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> flags, |
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CLASS="FUNCTION" |
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>SDL_SetColors |
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> will always return |
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CLASS="RETURNVALUE" |
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>1 |
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>, |
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and the palette is guaranteed to be set the way you desire, even if the window |
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colormap has to be warped or run under emulation. |
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> |
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>The color components of a |
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HREF="sdlcolor.html" |
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CLASS="STRUCTNAME" |
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>SDL_Color |
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structure are 8-bits in size, giving you a total of 256 |
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>3 |
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=16777216 colors. |
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>Palettized (8-bit) screen surfaces with the |
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CLASS="LITERAL" |
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>SDL_HWPALETTE |
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> |
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flag have two palettes, a logical palette that is used for mapping blits |
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to/from the surface and a physical palette (that determines how the |
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hardware will map the colors to the display). |
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CLASS="FUNCTION" |
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>SDL_SetColors |
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> |
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modifies both palettes (if present), and is equivalent to calling |
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HREF="sdlsetpalette.html" |
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>SDL_SetPalette |
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> with the |
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CLASS="PARAMETER" |
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> |
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>flags |
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> |
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> set to |
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CLASS="LITERAL" |
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>(SDL_LOGPAL | SDL_PHYSPAL) |
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>. |
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> |
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> |
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CLASS="REFSECT1" |
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NAME="AEN1076" |
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> |
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> |
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>Return Value |
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>If |
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CLASS="PARAMETER" |
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>surface |
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> is not a palettized surface, this function |
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does nothing, returning |
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CLASS="RETURNVALUE" |
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>0 |
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>. If all of the colors were set |
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as passed to |
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CLASS="FUNCTION" |
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>SDL_SetColors |
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>, it will return |
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CLASS="RETURNVALUE" |
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>1 |
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>. If not all the color entries were set exactly as |
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given, it will return |
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CLASS="RETURNVALUE" |
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>0 |
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>, and you should look at the |
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surface palette to determine the actual color palette. |
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> |
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> |
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CLASS="REFSECT1" |
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NAME="AEN1084" |
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> |
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> |
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>Example |
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> |
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CLASS="PROGRAMLISTING" |
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>/* Create a display surface with a grayscale palette */ |
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SDL_Surface *screen; |
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SDL_Color colors[256]; |
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int i; |
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. |
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. |
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. |
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/* Fill colors with color information */ |
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for(i=0;i<256;i++){ |
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colors[i].r=i; |
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colors[i].g=i; |
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colors[i].b=i; |
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} |
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/* Create display */ |
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screen=SDL_SetVideoMode(640, 480, 8, SDL_HWPALETTE); |
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if(!screen){ |
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printf("Couldn't set video mode: %s\n", SDL_GetError()); |
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exit(-1); |
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} |
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/* Set palette */ |
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SDL_SetColors(screen, colors, 0, 256); |
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. |
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. |
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. |
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. |
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CLASS="REFSECT1" |
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NAME="AEN1087" |
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> |
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>See Also |
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HREF="sdlcolor.html" |
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CLASS="STRUCTNAME" |
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>SDL_Color |
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HREF="sdlsurface.html" |
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CLASS="STRUCTNAME" |
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>SDL_Surface |
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> |
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>, |
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HREF="sdlsetpalette.html" |
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CLASS="FUNCTION" |
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>SDL_SetPalette |
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>, |
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HREF="sdlsetvideomode.html" |
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CLASS="FUNCTION" |
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>SDL_SetVideoMode |
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CLASS="NAVFOOTER" |
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>
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ALIGN="LEFT" |
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WIDTH="100%"> |
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> |
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> |