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5131 | clevermous | 1 | /*! |
2 | \file Draw_VLine.c |
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3 | \author Mario Palomo |
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4 | \author Jose M. de la Huerga Fernández |
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5 | \author Pepe González Mora |
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6 | \date 05-2002 |
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7 | |||
8 | This library is free software; you can redistribute it and/or |
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9 | modify it under the terms of the GNU Library General Public |
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10 | License as published by the Free Software Foundation; either |
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11 | version 2 of the License, or (at your option) any later version. |
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12 | |||
13 | This library is distributed in the hope that it will be useful, |
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14 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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16 | Library General Public License for more details. |
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17 | |||
18 | You should have received a copy of the GNU Library General Public |
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19 | License along with this library; if not, write to the Free Foundation, |
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20 | Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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21 | */ |
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22 | |||
23 | #if SDL_DRAW_BPP == 1 |
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24 | #define SDL_DRAW_PUTPIXEL \ |
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25 | i = y1-y0+1; \ |
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26 | switch( i % 4 ) { \ |
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27 | do{ \ |
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28 | case 0: *p = color; p+=super->pitch; \ |
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29 | case 3: *p = color; p+=super->pitch; \ |
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30 | case 2: *p = color; p+=super->pitch; \ |
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31 | case 1: *p = color; p+=super->pitch; \ |
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32 | }while( (i-=4) > 0 ); \ |
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33 | } |
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34 | |||
35 | #elif SDL_DRAW_BPP == 2 |
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36 | #define SDL_DRAW_PUTPIXEL \ |
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37 | i = y1-y0+1; \ |
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38 | switch( i % 4 ) { \ |
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39 | do{ \ |
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40 | case 0: *(Uint16*)p = color; p+=super->pitch; \ |
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41 | case 3: *(Uint16*)p = color; p+=super->pitch; \ |
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42 | case 2: *(Uint16*)p = color; p+=super->pitch; \ |
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43 | case 1: *(Uint16*)p = color; p+=super->pitch; \ |
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44 | }while( (i-=4) > 0 ); \ |
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45 | } |
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46 | |||
47 | #elif SDL_DRAW_BPP == 3 |
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48 | #define SDL_DRAW_PUTPIXEL_BPP_3_AUX \ |
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49 | if (SDL_BYTEORDER == SDL_BIG_ENDIAN) { \ |
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50 | p[0] = colorbyte2; \ |
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51 | p[1] = colorbyte1; \ |
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52 | p[2] = colorbyte0; \ |
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53 | } else { \ |
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54 | p[0] = colorbyte0; \ |
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55 | p[1] = colorbyte1; \ |
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56 | p[2] = colorbyte2; \ |
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57 | } |
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58 | |||
59 | #define SDL_DRAW_PUTPIXEL \ |
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60 | i = y1-y0+1; \ |
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61 | switch( i % 4 ) { \ |
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62 | do{ \ |
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63 | case 0: SDL_DRAW_PUTPIXEL_BPP_3_AUX p+=super->pitch; \ |
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64 | case 3: SDL_DRAW_PUTPIXEL_BPP_3_AUX p+=super->pitch; \ |
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65 | case 2: SDL_DRAW_PUTPIXEL_BPP_3_AUX p+=super->pitch; \ |
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66 | case 1: SDL_DRAW_PUTPIXEL_BPP_3_AUX p+=super->pitch; \ |
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67 | }while( (i-=4) > 0 ); \ |
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68 | } |
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69 | |||
70 | |||
71 | #elif SDL_DRAW_BPP == 4 |
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72 | #define SDL_DRAW_PUTPIXEL \ |
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73 | i = y1-y0+1; \ |
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74 | switch( i % 4 ) { \ |
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75 | do{ \ |
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76 | case 0: *(Uint32*)p = color; p+=super->pitch; \ |
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77 | case 3: *(Uint32*)p = color; p+=super->pitch; \ |
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78 | case 2: *(Uint32*)p = color; p+=super->pitch; \ |
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79 | case 1: *(Uint32*)p = color; p+=super->pitch; \ |
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80 | }while( (i-=4) > 0 ); \ |
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81 | } |
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82 | |||
83 | #endif /*SDL_DRAW_BPP*/ |
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84 | |||
85 | |||
86 | void SDL_DRAWFUNCTION(SDL_Surface *super, |
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87 | Sint16 x0,Sint16 y0, Sint16 y1, |
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88 | Uint32 color) |
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89 | { |
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90 | #if SDL_DRAW_BPP == 3 |
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91 | Uint8 colorbyte0 = (Uint8) (color & 0xff); |
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92 | Uint8 colorbyte1 = (Uint8) ((color >> 8) & 0xff); |
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93 | Uint8 colorbyte2 = (Uint8) ((color >> 16) & 0xff); |
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94 | #endif |
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95 | |||
96 | register Uint8 *p; |
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97 | register Sint16 i; |
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98 | |||
99 | if (y0 > y1) { i=y1; y1=y0; y0=i; } |
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100 | p = (Uint8*)super->pixels + y0 * super->pitch + x0 * SDL_DRAW_BPP; |
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101 | |||
102 | SDL_DRAW_PUTPIXEL |
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103 | |||
104 | }/*Draw_VLine*/ |
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105 | |||
106 | |||
107 | #undef SDL_DRAW_PUTPIXEL |
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108 | #undef SDL_DRAW_PUTPIXEL_BPP_3_AUX |
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109 |