Subversion Repositories Kolibri OS

Rev

Go to most recent revision | Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
4358 Serge 1
/*
2
 * Mesa 3-D graphics library
3
 *
4
 * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
5
 *
6
 * Permission is hereby granted, free of charge, to any person obtaining a
7
 * copy of this software and associated documentation files (the "Software"),
8
 * to deal in the Software without restriction, including without limitation
9
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10
 * and/or sell copies of the Software, and to permit persons to whom the
11
 * Software is furnished to do so, subject to the following conditions:
12
 *
13
 * The above copyright notice and this permission notice shall be included
14
 * in all copies or substantial portions of the Software.
15
 *
16
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22
 * OTHER DEALINGS IN THE SOFTWARE.
23
 *
24
 * Authors:
25
 *    Keith Whitwell 
26
 */
27
 
28
 
29
#include "main/glheader.h"
30
#include "main/colormac.h"
31
#include "main/macros.h"
32
#include "main/imports.h"
33
#include "main/mtypes.h"
34
 
35
#include "math/m_xform.h"
36
 
37
#include "t_context.h"
38
#include "t_pipeline.h"
39
 
40
 
41
struct normal_stage_data {
42
   normal_func NormalTransform;
43
   GLvector4f normal;
44
};
45
 
46
#define NORMAL_STAGE_DATA(stage) ((struct normal_stage_data *)stage->privatePtr)
47
 
48
 
49
static GLboolean
50
run_normal_stage(struct gl_context *ctx, struct tnl_pipeline_stage *stage)
51
{
52
   struct normal_stage_data *store = NORMAL_STAGE_DATA(stage);
53
   struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
54
   const GLfloat *lengths;
55
 
56
   if (!store->NormalTransform)
57
      return GL_TRUE;
58
 
59
   /* We can only use the display list's saved normal lengths if we've
60
    * got a transformation matrix with uniform scaling.
61
    */
62
   if (_math_matrix_is_general_scale(ctx->ModelviewMatrixStack.Top))
63
      lengths = NULL;
64
   else
65
      lengths = VB->NormalLengthPtr;
66
 
67
   store->NormalTransform( ctx->ModelviewMatrixStack.Top,
68
			   ctx->_ModelViewInvScale,
69
			   VB->AttribPtr[_TNL_ATTRIB_NORMAL],  /* input normals */
70
			   lengths,
71
			   &store->normal ); /* resulting normals */
72
 
73
   if (VB->AttribPtr[_TNL_ATTRIB_NORMAL]->count > 1) {
74
      store->normal.stride = 4 * sizeof(GLfloat);
75
   }
76
   else {
77
      store->normal.stride = 0;
78
   }
79
 
80
   VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &store->normal;
81
 
82
   VB->NormalLengthPtr = NULL;	/* no longer valid */
83
   return GL_TRUE;
84
}
85
 
86
 
87
/**
88
 * Examine current GL state and set the store->NormalTransform pointer
89
 * to point to the appropriate normal transformation routine.
90
 */
91
static void
92
validate_normal_stage(struct gl_context *ctx, struct tnl_pipeline_stage *stage)
93
{
94
   struct normal_stage_data *store = NORMAL_STAGE_DATA(stage);
95
 
96
   if (ctx->VertexProgram._Current ||
97
       (!ctx->Light.Enabled &&
98
	!(ctx->Texture._GenFlags & TEXGEN_NEED_NORMALS))) {
99
      store->NormalTransform = NULL;
100
      return;
101
   }
102
 
103
   if (ctx->_NeedEyeCoords) {
104
      /* Eye coordinates are needed, for whatever reasons.
105
       * Do lighting in eye coordinates, as the GL spec says.
106
       */
107
      GLuint transform = NORM_TRANSFORM_NO_ROT;
108
 
109
      if (_math_matrix_has_rotation(ctx->ModelviewMatrixStack.Top)) {
110
         /* need to do full (3x3) matrix transform */
111
	 transform = NORM_TRANSFORM;
112
      }
113
 
114
      if (ctx->Transform.Normalize) {
115
	 store->NormalTransform = _mesa_normal_tab[transform | NORM_NORMALIZE];
116
      }
117
      else if (ctx->Transform.RescaleNormals &&
118
               ctx->_ModelViewInvScale != 1.0) {
119
	 store->NormalTransform = _mesa_normal_tab[transform | NORM_RESCALE];
120
      }
121
      else {
122
	 store->NormalTransform = _mesa_normal_tab[transform];
123
      }
124
   }
125
   else {
126
      /* We don't need eye coordinates.
127
       * Do lighting in object coordinates.  Thus, we don't need to fully
128
       * transform normal vectors (just leave them in object coordinates)
129
       * but we still need to do normalization/rescaling if enabled.
130
       */
131
      if (ctx->Transform.Normalize) {
132
	 store->NormalTransform = _mesa_normal_tab[NORM_NORMALIZE];
133
      }
134
      else if (!ctx->Transform.RescaleNormals &&
135
	       ctx->_ModelViewInvScale != 1.0) {
136
	 store->NormalTransform = _mesa_normal_tab[NORM_RESCALE];
137
      }
138
      else {
139
	 store->NormalTransform = NULL;
140
      }
141
   }
142
}
143
 
144
 
145
/**
146
 * Allocate stage's private data (storage for transformed normals).
147
 */
148
static GLboolean
149
alloc_normal_data(struct gl_context *ctx, struct tnl_pipeline_stage *stage)
150
{
151
   TNLcontext *tnl = TNL_CONTEXT(ctx);
152
   struct normal_stage_data *store;
153
 
154
   stage->privatePtr = malloc(sizeof(*store));
155
   store = NORMAL_STAGE_DATA(stage);
156
   if (!store)
157
      return GL_FALSE;
158
 
159
   _mesa_vector4f_alloc( &store->normal, 0, tnl->vb.Size, 32 );
160
   return GL_TRUE;
161
}
162
 
163
 
164
/**
165
 * Free stage's private data.
166
 */
167
static void
168
free_normal_data(struct tnl_pipeline_stage *stage)
169
{
170
   struct normal_stage_data *store = NORMAL_STAGE_DATA(stage);
171
   if (store) {
172
      _mesa_vector4f_free( &store->normal );
173
      free( store );
174
      stage->privatePtr = NULL;
175
   }
176
}
177
 
178
 
179
const struct tnl_pipeline_stage _tnl_normal_transform_stage =
180
{
181
   "normal transform",		/* name */
182
   NULL,			/* privatePtr */
183
   alloc_normal_data,		/* create */
184
   free_normal_data,		/* destroy */
185
   validate_normal_stage,	/* validate */
186
   run_normal_stage             /* run */
187
};