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4358 Serge 1
/*
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 * Mesa 3-D graphics library
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 *
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 * Copyright (C) 2010 LunarG Inc.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the "Software"),
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 * to deal in the Software without restriction, including without limitation
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 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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 * and/or sell copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included
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 * in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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 * DEALINGS IN THE SOFTWARE.
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 *
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 * Authors:
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 *    Chia-I Wu 
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 */
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#include "main/texobj.h"
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#include "main/teximage.h"
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#include "util/u_inlines.h"
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#include "util/u_format.h"
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#include "st_cb_eglimage.h"
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#include "st_cb_fbo.h"
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#include "st_context.h"
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#include "st_texture.h"
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#include "st_format.h"
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#include "st_manager.h"
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/**
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 * Return the base format just like _mesa_base_fbo_format does.
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 */
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static GLenum
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st_pipe_format_to_base_format(enum pipe_format format)
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{
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   GLenum base_format;
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   if (util_format_is_depth_or_stencil(format)) {
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      if (util_format_is_depth_and_stencil(format)) {
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         base_format = GL_DEPTH_STENCIL;
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      }
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      else {
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         if (format == PIPE_FORMAT_S8_UINT)
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            base_format = GL_STENCIL_INDEX;
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         else
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            base_format = GL_DEPTH_COMPONENT;
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      }
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   }
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   else {
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      /* is this enough? */
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      if (util_format_has_alpha(format))
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         base_format = GL_RGBA;
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      else
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         base_format = GL_RGB;
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   }
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   return base_format;
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}
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static void
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st_egl_image_target_renderbuffer_storage(struct gl_context *ctx,
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					 struct gl_renderbuffer *rb,
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					 GLeglImageOES image_handle)
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{
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   struct st_context *st = st_context(ctx);
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   struct st_renderbuffer *strb = st_renderbuffer(rb);
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   struct pipe_surface *ps;
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   ps = st_manager_get_egl_image_surface(st, (void *) image_handle);
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   if (ps) {
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      strb->Base.Width = ps->width;
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      strb->Base.Height = ps->height;
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      strb->Base.Format = st_pipe_format_to_mesa_format(ps->format);
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      strb->Base._BaseFormat = st_pipe_format_to_base_format(ps->format);
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      strb->Base.InternalFormat = strb->Base._BaseFormat;
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      pipe_surface_reference(&strb->surface, ps);
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      pipe_resource_reference(&strb->texture, ps->texture);
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      pipe_surface_reference(&ps, NULL);
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   }
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}
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static void
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st_bind_surface(struct gl_context *ctx, GLenum target,
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                struct gl_texture_object *texObj,
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                struct gl_texture_image *texImage,
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                struct pipe_surface *ps)
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{
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   struct st_texture_object *stObj;
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   struct st_texture_image *stImage;
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   GLenum internalFormat;
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   gl_format texFormat;
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   /* map pipe format to base format */
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   if (util_format_get_component_bits(ps->format, UTIL_FORMAT_COLORSPACE_RGB, 3) > 0)
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      internalFormat = GL_RGBA;
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   else
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      internalFormat = GL_RGB;
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   stObj = st_texture_object(texObj);
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   stImage = st_texture_image(texImage);
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   /* switch to surface based */
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   if (!stObj->surface_based) {
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      _mesa_clear_texture_object(ctx, texObj);
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      stObj->surface_based = GL_TRUE;
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   }
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   texFormat = st_pipe_format_to_mesa_format(ps->format);
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   _mesa_init_teximage_fields(ctx, texImage,
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                              ps->width, ps->height, 1, 0, internalFormat,
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                              texFormat);
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   /* FIXME create a non-default sampler view from the pipe_surface? */
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   pipe_resource_reference(&stObj->pt, ps->texture);
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   pipe_sampler_view_reference(&stObj->sampler_view, NULL);
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   pipe_resource_reference(&stImage->pt, stObj->pt);
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   stObj->width0 = ps->width;
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   stObj->height0 = ps->height;
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   stObj->depth0 = 1;
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   stObj->surface_format = ps->format;
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   _mesa_dirty_texobj(ctx, texObj, GL_TRUE);
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}
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static void
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st_egl_image_target_texture_2d(struct gl_context *ctx, GLenum target,
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			       struct gl_texture_object *texObj,
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			       struct gl_texture_image *texImage,
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			       GLeglImageOES image_handle)
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{
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   struct st_context *st = st_context(ctx);
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   struct pipe_surface *ps;
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   ps = st_manager_get_egl_image_surface(st, (void *) image_handle);
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   if (ps) {
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      st_bind_surface(ctx, target, texObj, texImage, ps);
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      pipe_surface_reference(&ps, NULL);
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   }
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}
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void
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st_init_eglimage_functions(struct dd_function_table *functions)
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{
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   functions->EGLImageTargetTexture2D = st_egl_image_target_texture_2d;
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   functions->EGLImageTargetRenderbufferStorage = st_egl_image_target_renderbuffer_storage;
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}