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4358 | Serge | 1 | /************************************************************************** |
2 | * |
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3 | * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. |
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4 | * All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the |
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8 | * "Software"), to deal in the Software without restriction, including |
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9 | * without limitation the rights to use, copy, modify, merge, publish, |
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10 | * distribute, sub license, and/or sell copies of the Software, and to |
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11 | * permit persons to whom the Software is furnished to do so, subject to |
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12 | * the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice (including the |
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15 | * next paragraph) shall be included in all copies or substantial portions |
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16 | * of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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20 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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21 | * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
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22 | * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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23 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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24 | * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | **************************************************************************/ |
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27 | |||
28 | /* |
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29 | * Authors: |
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30 | * Keith Whitwell |
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31 | */ |
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32 | |||
33 | #include "main/macros.h" |
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34 | #include "st_context.h" |
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35 | #include "st_atom.h" |
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36 | #include "pipe/p_context.h" |
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37 | #include "pipe/p_defines.h" |
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38 | #include "cso_cache/cso_context.h" |
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39 | |||
40 | |||
41 | static GLuint translate_fill( GLenum mode ) |
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42 | { |
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43 | switch (mode) { |
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44 | case GL_POINT: |
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45 | return PIPE_POLYGON_MODE_POINT; |
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46 | case GL_LINE: |
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47 | return PIPE_POLYGON_MODE_LINE; |
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48 | case GL_FILL: |
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49 | return PIPE_POLYGON_MODE_FILL; |
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50 | default: |
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51 | assert(0); |
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52 | return 0; |
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53 | } |
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54 | } |
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55 | |||
56 | |||
57 | |||
58 | static void update_raster_state( struct st_context *st ) |
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59 | { |
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60 | struct gl_context *ctx = st->ctx; |
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61 | struct pipe_rasterizer_state *raster = &st->state.rasterizer; |
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62 | const struct gl_vertex_program *vertProg = ctx->VertexProgram._Current; |
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63 | const struct gl_fragment_program *fragProg = ctx->FragmentProgram._Current; |
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64 | uint i; |
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65 | |||
66 | memset(raster, 0, sizeof(*raster)); |
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67 | |||
68 | /* _NEW_POLYGON, _NEW_BUFFERS |
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69 | */ |
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70 | { |
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71 | raster->front_ccw = (ctx->Polygon.FrontFace == GL_CCW); |
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72 | |||
73 | /* |
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74 | * Gallium's surfaces are Y=0=TOP orientation. OpenGL is the |
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75 | * opposite. Window system surfaces are Y=0=TOP. Mesa's FBOs |
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76 | * must match OpenGL conventions so FBOs use Y=0=BOTTOM. In that |
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77 | * case, we must invert Y and flip the notion of front vs. back. |
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78 | */ |
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79 | if (st_fb_orientation(ctx->DrawBuffer) == Y_0_BOTTOM) { |
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80 | /* Drawing to an FBO. The viewport will be inverted. */ |
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81 | raster->front_ccw ^= 1; |
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82 | } |
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83 | } |
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84 | |||
85 | /* _NEW_LIGHT |
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86 | */ |
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87 | raster->flatshade = ctx->Light.ShadeModel == GL_FLAT; |
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88 | |||
89 | raster->flatshade_first = ctx->Light.ProvokingVertex == |
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90 | GL_FIRST_VERTEX_CONVENTION_EXT; |
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91 | |||
92 | /* _NEW_LIGHT | _NEW_PROGRAM */ |
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93 | raster->light_twoside = ctx->VertexProgram._TwoSideEnabled; |
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94 | |||
95 | /*_NEW_LIGHT | _NEW_BUFFERS */ |
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96 | raster->clamp_vertex_color = !st->clamp_vert_color_in_shader && |
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97 | ctx->Light._ClampVertexColor; |
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98 | |||
99 | /* _NEW_POLYGON |
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100 | */ |
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101 | if (ctx->Polygon.CullFlag) { |
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102 | switch (ctx->Polygon.CullFaceMode) { |
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103 | case GL_FRONT: |
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104 | raster->cull_face = PIPE_FACE_FRONT; |
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105 | break; |
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106 | case GL_BACK: |
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107 | raster->cull_face = PIPE_FACE_BACK; |
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108 | break; |
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109 | case GL_FRONT_AND_BACK: |
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110 | raster->cull_face = PIPE_FACE_FRONT_AND_BACK; |
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111 | break; |
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112 | } |
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113 | } |
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114 | else { |
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115 | raster->cull_face = PIPE_FACE_NONE; |
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116 | } |
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117 | |||
118 | /* _NEW_POLYGON |
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119 | */ |
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120 | { |
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121 | raster->fill_front = translate_fill( ctx->Polygon.FrontMode ); |
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122 | raster->fill_back = translate_fill( ctx->Polygon.BackMode ); |
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123 | |||
124 | /* Simplify when culling is active: |
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125 | */ |
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126 | if (raster->cull_face & PIPE_FACE_FRONT) { |
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127 | raster->fill_front = raster->fill_back; |
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128 | } |
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129 | |||
130 | if (raster->cull_face & PIPE_FACE_BACK) { |
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131 | raster->fill_back = raster->fill_front; |
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132 | } |
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133 | } |
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134 | |||
135 | /* _NEW_POLYGON |
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136 | */ |
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137 | if (ctx->Polygon.OffsetPoint || |
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138 | ctx->Polygon.OffsetLine || |
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139 | ctx->Polygon.OffsetFill) { |
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140 | raster->offset_point = ctx->Polygon.OffsetPoint; |
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141 | raster->offset_line = ctx->Polygon.OffsetLine; |
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142 | raster->offset_tri = ctx->Polygon.OffsetFill; |
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143 | raster->offset_units = ctx->Polygon.OffsetUnits; |
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144 | raster->offset_scale = ctx->Polygon.OffsetFactor; |
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145 | } |
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146 | |||
147 | raster->poly_smooth = ctx->Polygon.SmoothFlag; |
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148 | raster->poly_stipple_enable = ctx->Polygon.StippleFlag; |
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149 | |||
150 | /* _NEW_POINT |
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151 | */ |
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152 | raster->point_size = ctx->Point.Size; |
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153 | raster->point_smooth = !ctx->Point.PointSprite && ctx->Point.SmoothFlag; |
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154 | |||
155 | /* _NEW_POINT | _NEW_PROGRAM |
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156 | */ |
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157 | if (ctx->Point.PointSprite) { |
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158 | /* origin */ |
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159 | if ((ctx->Point.SpriteOrigin == GL_UPPER_LEFT) ^ |
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160 | (st_fb_orientation(ctx->DrawBuffer) == Y_0_BOTTOM)) |
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161 | raster->sprite_coord_mode = PIPE_SPRITE_COORD_UPPER_LEFT; |
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162 | else |
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163 | raster->sprite_coord_mode = PIPE_SPRITE_COORD_LOWER_LEFT; |
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164 | |||
165 | /* Coord replacement flags. If bit 'k' is set that means |
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166 | * that we need to replace GENERIC[k] attrib with an automatically |
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167 | * computed texture coord. |
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168 | */ |
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169 | for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { |
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170 | if (ctx->Point.CoordReplace[i]) { |
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171 | raster->sprite_coord_enable |= 1 << i; |
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172 | } |
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173 | } |
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174 | if (fragProg->Base.InputsRead & VARYING_BIT_PNTC) { |
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175 | raster->sprite_coord_enable |= |
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176 | 1 << (VARYING_SLOT_PNTC - VARYING_SLOT_TEX0); |
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177 | } |
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178 | |||
179 | raster->point_quad_rasterization = 1; |
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180 | } |
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181 | |||
182 | /* ST_NEW_VERTEX_PROGRAM |
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183 | */ |
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184 | if (vertProg) { |
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185 | if (vertProg->Base.Id == 0) { |
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186 | if (vertProg->Base.OutputsWritten & BITFIELD64_BIT(VARYING_SLOT_PSIZ)) { |
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187 | /* generated program which emits point size */ |
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188 | raster->point_size_per_vertex = TRUE; |
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189 | } |
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190 | } |
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191 | else if (ctx->VertexProgram.PointSizeEnabled) { |
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192 | /* user-defined program and GL_VERTEX_PROGRAM_POINT_SIZE set */ |
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193 | raster->point_size_per_vertex = ctx->VertexProgram.PointSizeEnabled; |
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194 | } |
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195 | } |
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196 | if (!raster->point_size_per_vertex) { |
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197 | /* clamp size now */ |
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198 | raster->point_size = CLAMP(ctx->Point.Size, |
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199 | ctx->Point.MinSize, |
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200 | ctx->Point.MaxSize); |
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201 | } |
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202 | |||
203 | /* _NEW_LINE |
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204 | */ |
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205 | raster->line_smooth = ctx->Line.SmoothFlag; |
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206 | if (ctx->Line.SmoothFlag) { |
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207 | raster->line_width = CLAMP(ctx->Line.Width, |
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208 | ctx->Const.MinLineWidthAA, |
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209 | ctx->Const.MaxLineWidthAA); |
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210 | } |
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211 | else { |
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212 | raster->line_width = CLAMP(ctx->Line.Width, |
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213 | ctx->Const.MinLineWidth, |
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214 | ctx->Const.MaxLineWidth); |
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215 | } |
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216 | |||
217 | raster->line_stipple_enable = ctx->Line.StippleFlag; |
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218 | raster->line_stipple_pattern = ctx->Line.StipplePattern; |
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219 | /* GL stipple factor is in [1,256], remap to [0, 255] here */ |
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220 | raster->line_stipple_factor = ctx->Line.StippleFactor - 1; |
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221 | |||
222 | /* _NEW_MULTISAMPLE */ |
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223 | raster->multisample = ctx->Multisample._Enabled; |
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224 | |||
225 | /* _NEW_SCISSOR */ |
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226 | raster->scissor = ctx->Scissor.Enabled; |
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227 | |||
228 | /* _NEW_FRAG_CLAMP */ |
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229 | raster->clamp_fragment_color = !st->clamp_frag_color_in_shader && |
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230 | ctx->Color._ClampFragmentColor; |
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231 | |||
232 | raster->half_pixel_center = 1; |
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233 | if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) |
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234 | raster->bottom_edge_rule = 1; |
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235 | |||
236 | /* ST_NEW_RASTERIZER */ |
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237 | raster->rasterizer_discard = ctx->RasterDiscard; |
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238 | |||
239 | /* _NEW_TRANSFORM */ |
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240 | raster->depth_clip = ctx->Transform.DepthClamp == GL_FALSE; |
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241 | raster->clip_plane_enable = ctx->Transform.ClipPlanesEnabled; |
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242 | |||
243 | cso_set_rasterizer(st->cso_context, raster); |
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244 | } |
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245 | |||
246 | const struct st_tracked_state st_update_rasterizer = { |
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247 | "st_update_rasterizer", /* name */ |
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248 | { |
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249 | (_NEW_BUFFERS | |
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250 | _NEW_LIGHT | |
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251 | _NEW_LINE | |
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252 | _NEW_MULTISAMPLE | |
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253 | _NEW_POINT | |
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254 | _NEW_POLYGON | |
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255 | _NEW_PROGRAM | |
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256 | _NEW_SCISSOR | |
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257 | _NEW_FRAG_CLAMP | |
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258 | _NEW_TRANSFORM), /* mesa state dependencies*/ |
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259 | (ST_NEW_VERTEX_PROGRAM | |
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260 | ST_NEW_RASTERIZER), /* state tracker dependencies */ |
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261 | }, |
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262 | update_raster_state /* update function */ |
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263 | };><>><>> |