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4358 | Serge | 1 | /************************************************************************** |
2 | * |
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3 | * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. |
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4 | * All Rights Reserved. |
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5 | * |
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6 | * Permission is hereby granted, free of charge, to any person obtaining a |
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7 | * copy of this software and associated documentation files (the |
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8 | * "Software"), to deal in the Software without restriction, including |
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9 | * without limitation the rights to use, copy, modify, merge, publish, |
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10 | * distribute, sub license, and/or sell copies of the Software, and to |
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11 | * permit persons to whom the Software is furnished to do so, subject to |
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12 | * the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice (including the |
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15 | * next paragraph) shall be included in all copies or substantial portions |
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16 | * of the Software. |
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17 | * |
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18 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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19 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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20 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
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21 | * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
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22 | * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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23 | * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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24 | * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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25 | * |
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26 | **************************************************************************/ |
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27 | |||
28 | /* |
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29 | * Authors: |
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30 | * Keith Whitwell |
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31 | * Brian Paul |
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32 | * Zack Rusin |
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33 | */ |
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34 | |||
35 | |||
36 | #include |
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37 | |||
38 | #include "st_context.h" |
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39 | #include "st_atom.h" |
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40 | #include "pipe/p_context.h" |
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41 | #include "pipe/p_defines.h" |
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42 | #include "cso_cache/cso_context.h" |
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43 | |||
44 | #include "main/core.h" |
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45 | #include "main/stencil.h" |
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46 | |||
47 | |||
48 | /** |
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49 | * Convert an OpenGL compare mode to a pipe tokens. |
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50 | */ |
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51 | GLuint |
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52 | st_compare_func_to_pipe(GLenum func) |
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53 | { |
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54 | /* Same values, just biased */ |
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55 | STATIC_ASSERT(PIPE_FUNC_NEVER == GL_NEVER - GL_NEVER); |
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56 | STATIC_ASSERT(PIPE_FUNC_LESS == GL_LESS - GL_NEVER); |
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57 | STATIC_ASSERT(PIPE_FUNC_EQUAL == GL_EQUAL - GL_NEVER); |
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58 | STATIC_ASSERT(PIPE_FUNC_LEQUAL == GL_LEQUAL - GL_NEVER); |
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59 | STATIC_ASSERT(PIPE_FUNC_GREATER == GL_GREATER - GL_NEVER); |
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60 | STATIC_ASSERT(PIPE_FUNC_NOTEQUAL == GL_NOTEQUAL - GL_NEVER); |
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61 | STATIC_ASSERT(PIPE_FUNC_GEQUAL == GL_GEQUAL - GL_NEVER); |
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62 | STATIC_ASSERT(PIPE_FUNC_ALWAYS == GL_ALWAYS - GL_NEVER); |
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63 | assert(func >= GL_NEVER); |
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64 | assert(func <= GL_ALWAYS); |
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65 | return func - GL_NEVER; |
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66 | } |
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67 | |||
68 | |||
69 | /** |
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70 | * Convert GLenum stencil op tokens to pipe tokens. |
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71 | */ |
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72 | static GLuint |
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73 | gl_stencil_op_to_pipe(GLenum func) |
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74 | { |
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75 | switch (func) { |
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76 | case GL_KEEP: |
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77 | return PIPE_STENCIL_OP_KEEP; |
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78 | case GL_ZERO: |
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79 | return PIPE_STENCIL_OP_ZERO; |
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80 | case GL_REPLACE: |
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81 | return PIPE_STENCIL_OP_REPLACE; |
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82 | case GL_INCR: |
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83 | return PIPE_STENCIL_OP_INCR; |
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84 | case GL_DECR: |
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85 | return PIPE_STENCIL_OP_DECR; |
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86 | case GL_INCR_WRAP: |
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87 | return PIPE_STENCIL_OP_INCR_WRAP; |
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88 | case GL_DECR_WRAP: |
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89 | return PIPE_STENCIL_OP_DECR_WRAP; |
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90 | case GL_INVERT: |
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91 | return PIPE_STENCIL_OP_INVERT; |
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92 | default: |
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93 | assert("invalid GL token in gl_stencil_op_to_pipe()" == NULL); |
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94 | return 0; |
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95 | } |
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96 | } |
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97 | |||
98 | static void |
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99 | update_depth_stencil_alpha(struct st_context *st) |
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100 | { |
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101 | struct pipe_depth_stencil_alpha_state *dsa = &st->state.depth_stencil; |
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102 | struct pipe_stencil_ref sr; |
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103 | struct gl_context *ctx = st->ctx; |
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104 | |||
105 | memset(dsa, 0, sizeof(*dsa)); |
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106 | memset(&sr, 0, sizeof(sr)); |
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107 | |||
108 | if (ctx->Depth.Test && ctx->DrawBuffer->Visual.depthBits > 0) { |
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109 | dsa->depth.enabled = 1; |
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110 | dsa->depth.writemask = ctx->Depth.Mask; |
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111 | dsa->depth.func = st_compare_func_to_pipe(ctx->Depth.Func); |
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112 | } |
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113 | |||
114 | if (ctx->Stencil.Enabled && ctx->DrawBuffer->Visual.stencilBits > 0) { |
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115 | dsa->stencil[0].enabled = 1; |
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116 | dsa->stencil[0].func = st_compare_func_to_pipe(ctx->Stencil.Function[0]); |
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117 | dsa->stencil[0].fail_op = gl_stencil_op_to_pipe(ctx->Stencil.FailFunc[0]); |
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118 | dsa->stencil[0].zfail_op = gl_stencil_op_to_pipe(ctx->Stencil.ZFailFunc[0]); |
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119 | dsa->stencil[0].zpass_op = gl_stencil_op_to_pipe(ctx->Stencil.ZPassFunc[0]); |
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120 | dsa->stencil[0].valuemask = ctx->Stencil.ValueMask[0] & 0xff; |
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121 | dsa->stencil[0].writemask = ctx->Stencil.WriteMask[0] & 0xff; |
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122 | sr.ref_value[0] = _mesa_get_stencil_ref(ctx, 0); |
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123 | |||
124 | if (ctx->Stencil._TestTwoSide) { |
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125 | const GLuint back = ctx->Stencil._BackFace; |
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126 | dsa->stencil[1].enabled = 1; |
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127 | dsa->stencil[1].func = st_compare_func_to_pipe(ctx->Stencil.Function[back]); |
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128 | dsa->stencil[1].fail_op = gl_stencil_op_to_pipe(ctx->Stencil.FailFunc[back]); |
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129 | dsa->stencil[1].zfail_op = gl_stencil_op_to_pipe(ctx->Stencil.ZFailFunc[back]); |
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130 | dsa->stencil[1].zpass_op = gl_stencil_op_to_pipe(ctx->Stencil.ZPassFunc[back]); |
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131 | dsa->stencil[1].valuemask = ctx->Stencil.ValueMask[back] & 0xff; |
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132 | dsa->stencil[1].writemask = ctx->Stencil.WriteMask[back] & 0xff; |
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133 | sr.ref_value[1] = _mesa_get_stencil_ref(ctx, back); |
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134 | } |
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135 | else { |
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136 | /* This should be unnecessary. Drivers must not expect this to |
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137 | * contain valid data, except the enabled bit |
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138 | */ |
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139 | dsa->stencil[1] = dsa->stencil[0]; |
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140 | dsa->stencil[1].enabled = 0; |
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141 | sr.ref_value[1] = sr.ref_value[0]; |
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142 | } |
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143 | } |
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144 | |||
145 | if (ctx->Color.AlphaEnabled) { |
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146 | dsa->alpha.enabled = 1; |
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147 | dsa->alpha.func = st_compare_func_to_pipe(ctx->Color.AlphaFunc); |
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148 | dsa->alpha.ref_value = ctx->Color.AlphaRefUnclamped; |
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149 | } |
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150 | |||
151 | cso_set_depth_stencil_alpha(st->cso_context, dsa); |
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152 | cso_set_stencil_ref(st->cso_context, &sr); |
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153 | } |
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154 | |||
155 | |||
156 | const struct st_tracked_state st_update_depth_stencil_alpha = { |
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157 | "st_update_depth_stencil", /* name */ |
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158 | { /* dirty */ |
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159 | (_NEW_DEPTH|_NEW_STENCIL|_NEW_COLOR|_NEW_BUFFERS),/* mesa */ |
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160 | 0, /* st */ |
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161 | }, |
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162 | update_depth_stencil_alpha /* update */ |
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163 | };=> |