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Rev | Author | Line No. | Line |
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4358 | Serge | 1 | /* |
2 | * Mesa 3-D graphics library |
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3 | * |
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4 | * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. |
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5 | * Copyright (C) 2009 VMware, Inc. All Rights Reserved. |
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6 | * |
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7 | * Permission is hereby granted, free of charge, to any person obtaining a |
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8 | * copy of this software and associated documentation files (the "Software"), |
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9 | * to deal in the Software without restriction, including without limitation |
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10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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11 | * and/or sell copies of the Software, and to permit persons to whom the |
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12 | * Software is furnished to do so, subject to the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice shall be included |
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15 | * in all copies or substantial portions of the Software. |
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16 | * |
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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20 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
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21 | * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
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22 | * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
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23 | * OTHER DEALINGS IN THE SOFTWARE. |
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24 | */ |
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25 | |||
26 | #include "mtypes.h" |
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27 | #include "attrib.h" |
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28 | #include "colormac.h" |
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29 | #include "enums.h" |
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30 | #include "formats.h" |
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31 | #include "hash.h" |
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32 | #include "imports.h" |
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33 | #include "debug.h" |
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34 | #include "get.h" |
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35 | #include "pixelstore.h" |
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36 | #include "readpix.h" |
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37 | #include "texobj.h" |
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38 | |||
39 | |||
40 | static const char * |
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41 | tex_target_name(GLenum tgt) |
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42 | { |
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43 | static const struct { |
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44 | GLenum target; |
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45 | const char *name; |
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46 | } tex_targets[] = { |
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47 | { GL_TEXTURE_1D, "GL_TEXTURE_1D" }, |
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48 | { GL_TEXTURE_2D, "GL_TEXTURE_2D" }, |
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49 | { GL_TEXTURE_3D, "GL_TEXTURE_3D" }, |
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50 | { GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP" }, |
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51 | { GL_TEXTURE_RECTANGLE, "GL_TEXTURE_RECTANGLE" }, |
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52 | { GL_TEXTURE_1D_ARRAY_EXT, "GL_TEXTURE_1D_ARRAY" }, |
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53 | { GL_TEXTURE_2D_ARRAY_EXT, "GL_TEXTURE_2D_ARRAY" }, |
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54 | { GL_TEXTURE_CUBE_MAP_ARRAY, "GL_TEXTURE_CUBE_MAP_ARRAY" }, |
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55 | { GL_TEXTURE_BUFFER, "GL_TEXTURE_BUFFER" }, |
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56 | { GL_TEXTURE_2D_MULTISAMPLE, "GL_TEXTURE_2D_MULTISAMPLE" }, |
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57 | { GL_TEXTURE_2D_MULTISAMPLE_ARRAY, "GL_TEXTURE_2D_MULTISAMPLE_ARRAY" }, |
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58 | { GL_TEXTURE_EXTERNAL_OES, "GL_TEXTURE_EXTERNAL_OES" } |
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59 | }; |
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60 | GLuint i; |
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61 | STATIC_ASSERT(Elements(tex_targets) == NUM_TEXTURE_TARGETS); |
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62 | for (i = 0; i < Elements(tex_targets); i++) { |
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63 | if (tex_targets[i].target == tgt) |
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64 | return tex_targets[i].name; |
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65 | } |
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66 | return "UNKNOWN TEX TARGET"; |
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67 | } |
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68 | |||
69 | |||
70 | void |
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71 | _mesa_print_state( const char *msg, GLuint state ) |
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72 | { |
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73 | _mesa_debug(NULL, |
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74 | "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", |
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75 | msg, |
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76 | state, |
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77 | (state & _NEW_MODELVIEW) ? "ctx->ModelView, " : "", |
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78 | (state & _NEW_PROJECTION) ? "ctx->Projection, " : "", |
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79 | (state & _NEW_TEXTURE_MATRIX) ? "ctx->TextureMatrix, " : "", |
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80 | (state & _NEW_COLOR) ? "ctx->Color, " : "", |
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81 | (state & _NEW_DEPTH) ? "ctx->Depth, " : "", |
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82 | (state & _NEW_EVAL) ? "ctx->Eval/EvalMap, " : "", |
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83 | (state & _NEW_FOG) ? "ctx->Fog, " : "", |
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84 | (state & _NEW_HINT) ? "ctx->Hint, " : "", |
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85 | (state & _NEW_LIGHT) ? "ctx->Light, " : "", |
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86 | (state & _NEW_LINE) ? "ctx->Line, " : "", |
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87 | (state & _NEW_PIXEL) ? "ctx->Pixel, " : "", |
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88 | (state & _NEW_POINT) ? "ctx->Point, " : "", |
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89 | (state & _NEW_POLYGON) ? "ctx->Polygon, " : "", |
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90 | (state & _NEW_POLYGONSTIPPLE) ? "ctx->PolygonStipple, " : "", |
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91 | (state & _NEW_SCISSOR) ? "ctx->Scissor, " : "", |
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92 | (state & _NEW_STENCIL) ? "ctx->Stencil, " : "", |
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93 | (state & _NEW_TEXTURE) ? "ctx->Texture, " : "", |
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94 | (state & _NEW_TRANSFORM) ? "ctx->Transform, " : "", |
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95 | (state & _NEW_VIEWPORT) ? "ctx->Viewport, " : "", |
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96 | (state & _NEW_ARRAY) ? "ctx->Array, " : "", |
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97 | (state & _NEW_RENDERMODE) ? "ctx->RenderMode, " : "", |
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98 | (state & _NEW_BUFFERS) ? "ctx->Visual, ctx->DrawBuffer,, " : ""); |
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99 | } |
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100 | |||
101 | |||
102 | |||
103 | /** |
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104 | * Print information about this Mesa version and build options. |
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105 | */ |
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106 | void _mesa_print_info( void ) |
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107 | { |
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108 | _mesa_debug(NULL, "Mesa GL_VERSION = %s\n", |
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109 | (char *) _mesa_GetString(GL_VERSION)); |
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110 | _mesa_debug(NULL, "Mesa GL_RENDERER = %s\n", |
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111 | (char *) _mesa_GetString(GL_RENDERER)); |
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112 | _mesa_debug(NULL, "Mesa GL_VENDOR = %s\n", |
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113 | (char *) _mesa_GetString(GL_VENDOR)); |
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114 | _mesa_debug(NULL, "Mesa GL_EXTENSIONS = %s\n", |
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115 | (char *) _mesa_GetString(GL_EXTENSIONS)); |
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116 | #if defined(THREADS) |
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117 | _mesa_debug(NULL, "Mesa thread-safe: YES\n"); |
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118 | #else |
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119 | _mesa_debug(NULL, "Mesa thread-safe: NO\n"); |
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120 | #endif |
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121 | #if defined(USE_X86_ASM) |
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122 | _mesa_debug(NULL, "Mesa x86-optimized: YES\n"); |
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123 | #else |
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124 | _mesa_debug(NULL, "Mesa x86-optimized: NO\n"); |
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125 | #endif |
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126 | #if defined(USE_SPARC_ASM) |
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127 | _mesa_debug(NULL, "Mesa sparc-optimized: YES\n"); |
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128 | #else |
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129 | _mesa_debug(NULL, "Mesa sparc-optimized: NO\n"); |
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130 | #endif |
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131 | } |
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132 | |||
133 | |||
134 | /** |
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135 | * Set verbose logging flags. When these flags are set, GL API calls |
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136 | * in the various categories will be printed to stderr. |
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137 | * \param str a comma-separated list of keywords |
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138 | */ |
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139 | static void |
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140 | set_verbose_flags(const char *str) |
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141 | { |
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142 | #ifdef DEBUG |
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4525 | Serge | 143 | MESA_VERBOSE = VERBOSE_TEXTURE; |
144 | |||
4358 | Serge | 145 | struct option { |
146 | const char *name; |
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147 | GLbitfield flag; |
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148 | }; |
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149 | static const struct option opts[] = { |
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150 | { "varray", VERBOSE_VARRAY }, |
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151 | { "tex", VERBOSE_TEXTURE }, |
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152 | { "mat", VERBOSE_MATERIAL }, |
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153 | { "pipe", VERBOSE_PIPELINE }, |
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154 | { "driver", VERBOSE_DRIVER }, |
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155 | { "state", VERBOSE_STATE }, |
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156 | { "api", VERBOSE_API }, |
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157 | { "list", VERBOSE_DISPLAY_LIST }, |
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158 | { "lighting", VERBOSE_LIGHTING }, |
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159 | { "disassem", VERBOSE_DISASSEM }, |
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160 | { "draw", VERBOSE_DRAW }, |
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161 | { "swap", VERBOSE_SWAPBUFFERS } |
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162 | }; |
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163 | GLuint i; |
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164 | |||
165 | if (!str) |
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166 | return; |
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167 | |||
168 | MESA_VERBOSE = 0x0; |
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169 | for (i = 0; i < Elements(opts); i++) { |
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170 | if (strstr(str, opts[i].name) || strcmp(str, "all") == 0) |
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171 | MESA_VERBOSE |= opts[i].flag; |
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172 | } |
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4525 | Serge | 173 | MESA_VERBOSE|= VERBOSE_TEXTURE; |
4358 | Serge | 174 | #endif |
175 | } |
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176 | |||
177 | |||
178 | /** |
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179 | * Set debugging flags. When these flags are set, Mesa will do additional |
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180 | * debug checks or actions. |
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181 | * \param str a comma-separated list of keywords |
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182 | */ |
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183 | static void |
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184 | set_debug_flags(const char *str) |
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185 | { |
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186 | #ifdef DEBUG |
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4525 | Serge | 187 | MESA_DEBUG_FLAGS = DEBUG_INCOMPLETE_TEXTURE|DEBUG_INCOMPLETE_FBO; |
188 | |||
4358 | Serge | 189 | struct option { |
190 | const char *name; |
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191 | GLbitfield flag; |
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192 | }; |
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193 | static const struct option opts[] = { |
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194 | { "silent", DEBUG_SILENT }, /* turn off debug messages */ |
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195 | { "flush", DEBUG_ALWAYS_FLUSH }, /* flush after each drawing command */ |
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196 | { "incomplete_tex", DEBUG_INCOMPLETE_TEXTURE }, |
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197 | { "incomplete_fbo", DEBUG_INCOMPLETE_FBO } |
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198 | }; |
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199 | GLuint i; |
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200 | |||
201 | if (!str) |
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202 | return; |
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203 | |||
204 | MESA_DEBUG_FLAGS = 0x0; |
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205 | for (i = 0; i < Elements(opts); i++) { |
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206 | if (strstr(str, opts[i].name)) |
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207 | MESA_DEBUG_FLAGS |= opts[i].flag; |
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208 | } |
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4525 | Serge | 209 | MESA_DEBUG_FLAGS = DEBUG_INCOMPLETE_TEXTURE|DEBUG_INCOMPLETE_FBO; |
4358 | Serge | 210 | #endif |
211 | } |
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212 | |||
213 | |||
214 | /** |
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215 | * Initialize debugging variables from env vars. |
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216 | */ |
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217 | void |
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218 | _mesa_init_debug( struct gl_context *ctx ) |
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219 | { |
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220 | set_debug_flags(_mesa_getenv("MESA_DEBUG")); |
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221 | set_verbose_flags(_mesa_getenv("MESA_VERBOSE")); |
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222 | } |
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223 | |||
224 | |||
225 | /* |
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226 | * Write ppm file |
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227 | */ |
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228 | static void |
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229 | write_ppm(const char *filename, const GLubyte *buffer, int width, int height, |
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230 | int comps, int rcomp, int gcomp, int bcomp, GLboolean invert) |
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231 | { |
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232 | FILE *f = fopen( filename, "w" ); |
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233 | if (f) { |
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234 | int x, y; |
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235 | const GLubyte *ptr = buffer; |
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236 | fprintf(f,"P6\n"); |
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237 | fprintf(f,"# ppm-file created by osdemo.c\n"); |
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238 | fprintf(f,"%i %i\n", width,height); |
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239 | fprintf(f,"255\n"); |
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240 | fclose(f); |
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241 | f = fopen( filename, "ab" ); /* reopen in binary append mode */ |
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242 | for (y=0; y < height; y++) { |
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243 | for (x = 0; x < width; x++) { |
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244 | int yy = invert ? (height - 1 - y) : y; |
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245 | int i = (yy * width + x) * comps; |
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246 | fputc(ptr[i+rcomp], f); /* write red */ |
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247 | fputc(ptr[i+gcomp], f); /* write green */ |
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248 | fputc(ptr[i+bcomp], f); /* write blue */ |
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249 | } |
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250 | } |
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251 | fclose(f); |
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252 | } |
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253 | else { |
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254 | fprintf(stderr, "Unable to create %s in write_ppm()\n", filename); |
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255 | } |
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256 | } |
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257 | |||
258 | |||
259 | /** |
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260 | * Write a texture image to a ppm file. |
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261 | * \param face cube face in [0,5] |
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262 | * \param level mipmap level |
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263 | */ |
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264 | static void |
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265 | write_texture_image(struct gl_texture_object *texObj, |
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266 | GLuint face, GLuint level) |
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267 | { |
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268 | struct gl_texture_image *img = texObj->Image[face][level]; |
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269 | if (img) { |
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270 | GET_CURRENT_CONTEXT(ctx); |
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271 | struct gl_pixelstore_attrib store; |
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272 | GLubyte *buffer; |
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273 | char s[100]; |
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274 | |||
275 | buffer = malloc(img->Width * img->Height |
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276 | * img->Depth * 4); |
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277 | |||
278 | store = ctx->Pack; /* save */ |
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279 | ctx->Pack = ctx->DefaultPacking; |
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280 | |||
281 | ctx->Driver.GetTexImage(ctx, GL_RGBA, GL_UNSIGNED_BYTE, buffer, img); |
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282 | |||
283 | /* make filename */ |
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284 | _mesa_snprintf(s, sizeof(s), "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face); |
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285 | |||
286 | printf(" Writing image level %u to %s\n", level, s); |
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287 | write_ppm(s, buffer, img->Width, img->Height, 4, 0, 1, 2, GL_FALSE); |
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288 | |||
289 | ctx->Pack = store; /* restore */ |
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290 | |||
291 | free(buffer); |
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292 | } |
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293 | } |
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294 | |||
295 | |||
296 | /** |
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297 | * Write renderbuffer image to a ppm file. |
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298 | */ |
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299 | void |
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300 | _mesa_write_renderbuffer_image(const struct gl_renderbuffer *rb) |
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301 | { |
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302 | GET_CURRENT_CONTEXT(ctx); |
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303 | GLubyte *buffer; |
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304 | char s[100]; |
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305 | GLenum format, type; |
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306 | |||
307 | if (rb->_BaseFormat == GL_RGB || |
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308 | rb->_BaseFormat == GL_RGBA) { |
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309 | format = GL_RGBA; |
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310 | type = GL_UNSIGNED_BYTE; |
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311 | } |
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312 | else if (rb->_BaseFormat == GL_DEPTH_STENCIL) { |
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313 | format = GL_DEPTH_STENCIL; |
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314 | type = GL_UNSIGNED_INT_24_8; |
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315 | } |
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316 | else { |
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317 | _mesa_debug(NULL, |
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318 | "Unsupported BaseFormat 0x%x in " |
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319 | "_mesa_write_renderbuffer_image()\n", |
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320 | rb->_BaseFormat); |
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321 | return; |
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322 | } |
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323 | |||
324 | buffer = malloc(rb->Width * rb->Height * 4); |
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325 | |||
326 | ctx->Driver.ReadPixels(ctx, 0, 0, rb->Width, rb->Height, |
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327 | format, type, &ctx->DefaultPacking, buffer); |
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328 | |||
329 | /* make filename */ |
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330 | _mesa_snprintf(s, sizeof(s), "/tmp/renderbuffer%u.ppm", rb->Name); |
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331 | _mesa_snprintf(s, sizeof(s), "C:\\renderbuffer%u.ppm", rb->Name); |
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332 | |||
333 | printf(" Writing renderbuffer image to %s\n", s); |
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334 | |||
335 | _mesa_debug(NULL, " Writing renderbuffer image to %s\n", s); |
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336 | |||
337 | write_ppm(s, buffer, rb->Width, rb->Height, 4, 0, 1, 2, GL_TRUE); |
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338 | |||
339 | free(buffer); |
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340 | } |
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341 | |||
342 | |||
343 | /** How many texture images (mipmap levels, faces) to write to files */ |
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344 | #define WRITE_NONE 0 |
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345 | #define WRITE_ONE 1 |
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346 | #define WRITE_ALL 2 |
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347 | |||
348 | static GLuint WriteImages; |
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349 | |||
350 | |||
351 | static void |
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352 | dump_texture(struct gl_texture_object *texObj, GLuint writeImages) |
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353 | { |
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354 | const GLuint numFaces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1; |
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355 | GLboolean written = GL_FALSE; |
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356 | GLuint i, j; |
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357 | |||
358 | printf("Texture %u\n", texObj->Name); |
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359 | printf(" Target %s\n", tex_target_name(texObj->Target)); |
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360 | for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { |
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361 | for (j = 0; j < numFaces; j++) { |
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362 | struct gl_texture_image *texImg = texObj->Image[j][i]; |
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363 | if (texImg) { |
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364 | printf(" Face %u level %u: %d x %d x %d, format %s\n", |
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365 | j, i, |
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366 | texImg->Width, texImg->Height, texImg->Depth, |
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367 | _mesa_get_format_name(texImg->TexFormat)); |
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368 | if (writeImages == WRITE_ALL || |
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369 | (writeImages == WRITE_ONE && !written)) { |
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370 | write_texture_image(texObj, j, i); |
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371 | written = GL_TRUE; |
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372 | } |
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373 | } |
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374 | } |
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375 | } |
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376 | } |
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377 | |||
378 | |||
379 | /** |
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380 | * Dump a single texture. |
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381 | */ |
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382 | void |
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383 | _mesa_dump_texture(GLuint texture, GLuint writeImages) |
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384 | { |
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385 | GET_CURRENT_CONTEXT(ctx); |
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386 | struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, texture); |
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387 | if (texObj) { |
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388 | dump_texture(texObj, writeImages); |
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389 | } |
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390 | } |
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391 | |||
392 | |||
393 | static void |
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394 | dump_texture_cb(GLuint id, void *data, void *userData) |
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395 | { |
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396 | struct gl_texture_object *texObj = (struct gl_texture_object *) data; |
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397 | (void) userData; |
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398 | dump_texture(texObj, WriteImages); |
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399 | } |
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400 | |||
401 | |||
402 | /** |
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403 | * Print basic info about all texture objext to stdout. |
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404 | * If dumpImages is true, write PPM of level[0] image to a file. |
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405 | */ |
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406 | void |
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407 | _mesa_dump_textures(GLuint writeImages) |
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408 | { |
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409 | GET_CURRENT_CONTEXT(ctx); |
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410 | WriteImages = writeImages; |
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411 | _mesa_HashWalk(ctx->Shared->TexObjects, dump_texture_cb, ctx); |
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412 | } |
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413 | |||
414 | |||
415 | static void |
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416 | dump_renderbuffer(const struct gl_renderbuffer *rb, GLboolean writeImage) |
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417 | { |
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418 | printf("Renderbuffer %u: %u x %u IntFormat = %s\n", |
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419 | rb->Name, rb->Width, rb->Height, |
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420 | _mesa_lookup_enum_by_nr(rb->InternalFormat)); |
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421 | if (writeImage) { |
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422 | _mesa_write_renderbuffer_image(rb); |
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423 | } |
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424 | } |
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425 | |||
426 | |||
427 | static void |
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428 | dump_renderbuffer_cb(GLuint id, void *data, void *userData) |
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429 | { |
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430 | const struct gl_renderbuffer *rb = (const struct gl_renderbuffer *) data; |
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431 | (void) userData; |
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432 | dump_renderbuffer(rb, WriteImages); |
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433 | } |
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434 | |||
435 | |||
436 | /** |
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437 | * Print basic info about all renderbuffers to stdout. |
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438 | * If dumpImages is true, write PPM of level[0] image to a file. |
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439 | */ |
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440 | void |
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441 | _mesa_dump_renderbuffers(GLboolean writeImages) |
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442 | { |
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443 | GET_CURRENT_CONTEXT(ctx); |
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444 | WriteImages = writeImages; |
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445 | _mesa_HashWalk(ctx->Shared->RenderBuffers, dump_renderbuffer_cb, ctx); |
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446 | } |
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447 | |||
448 | |||
449 | |||
450 | void |
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451 | _mesa_dump_color_buffer(const char *filename) |
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452 | { |
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453 | GET_CURRENT_CONTEXT(ctx); |
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454 | const GLuint w = ctx->DrawBuffer->Width; |
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455 | const GLuint h = ctx->DrawBuffer->Height; |
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456 | GLubyte *buf; |
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457 | |||
458 | buf = malloc(w * h * 4); |
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459 | |||
460 | _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); |
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461 | _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); |
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462 | _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE); |
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463 | |||
464 | _mesa_ReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, buf); |
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465 | |||
466 | printf("ReadBuffer %p 0x%x DrawBuffer %p 0x%x\n", |
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467 | (void *) ctx->ReadBuffer->_ColorReadBuffer, |
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468 | ctx->ReadBuffer->ColorReadBuffer, |
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469 | (void *) ctx->DrawBuffer->_ColorDrawBuffers[0], |
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470 | ctx->DrawBuffer->ColorDrawBuffer[0]); |
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471 | printf("Writing %d x %d color buffer to %s\n", w, h, filename); |
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472 | write_ppm(filename, buf, w, h, 4, 0, 1, 2, GL_TRUE); |
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473 | |||
474 | _mesa_PopClientAttrib(); |
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475 | |||
476 | free(buf); |
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477 | } |
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478 | |||
479 | |||
480 | void |
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481 | _mesa_dump_depth_buffer(const char *filename) |
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482 | { |
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483 | GET_CURRENT_CONTEXT(ctx); |
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484 | const GLuint w = ctx->DrawBuffer->Width; |
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485 | const GLuint h = ctx->DrawBuffer->Height; |
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486 | GLuint *buf; |
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487 | GLubyte *buf2; |
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488 | GLuint i; |
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489 | |||
490 | buf = malloc(w * h * 4); /* 4 bpp */ |
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491 | buf2 = malloc(w * h * 3); /* 3 bpp */ |
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492 | |||
493 | _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); |
||
494 | _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); |
||
495 | _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE); |
||
496 | |||
497 | _mesa_ReadPixels(0, 0, w, h, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, buf); |
||
498 | |||
499 | /* spread 24 bits of Z across R, G, B */ |
||
500 | for (i = 0; i < w * h; i++) { |
||
501 | buf2[i*3+0] = (buf[i] >> 24) & 0xff; |
||
502 | buf2[i*3+1] = (buf[i] >> 16) & 0xff; |
||
503 | buf2[i*3+2] = (buf[i] >> 8) & 0xff; |
||
504 | } |
||
505 | |||
506 | printf("Writing %d x %d depth buffer to %s\n", w, h, filename); |
||
507 | write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE); |
||
508 | |||
509 | _mesa_PopClientAttrib(); |
||
510 | |||
511 | free(buf); |
||
512 | free(buf2); |
||
513 | } |
||
514 | |||
515 | |||
516 | void |
||
517 | _mesa_dump_stencil_buffer(const char *filename) |
||
518 | { |
||
519 | GET_CURRENT_CONTEXT(ctx); |
||
520 | const GLuint w = ctx->DrawBuffer->Width; |
||
521 | const GLuint h = ctx->DrawBuffer->Height; |
||
522 | GLubyte *buf; |
||
523 | GLubyte *buf2; |
||
524 | GLuint i; |
||
525 | |||
526 | buf = malloc(w * h); /* 1 bpp */ |
||
527 | buf2 = malloc(w * h * 3); /* 3 bpp */ |
||
528 | |||
529 | _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); |
||
530 | _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); |
||
531 | _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE); |
||
532 | |||
533 | _mesa_ReadPixels(0, 0, w, h, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, buf); |
||
534 | |||
535 | for (i = 0; i < w * h; i++) { |
||
536 | buf2[i*3+0] = buf[i]; |
||
537 | buf2[i*3+1] = (buf[i] & 127) * 2; |
||
538 | buf2[i*3+2] = (buf[i] - 128) * 2; |
||
539 | } |
||
540 | |||
541 | printf("Writing %d x %d stencil buffer to %s\n", w, h, filename); |
||
542 | write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE); |
||
543 | |||
544 | _mesa_PopClientAttrib(); |
||
545 | |||
546 | free(buf); |
||
547 | free(buf2); |
||
548 | } |
||
549 | |||
550 | |||
551 | void |
||
552 | _mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h, |
||
553 | GLenum format, GLenum type) |
||
554 | { |
||
555 | GLboolean invert = GL_TRUE; |
||
556 | |||
557 | if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { |
||
558 | write_ppm(filename, image, w, h, 4, 0, 1, 2, invert); |
||
559 | } |
||
560 | else if (format == GL_BGRA && type == GL_UNSIGNED_BYTE) { |
||
561 | write_ppm(filename, image, w, h, 4, 2, 1, 0, invert); |
||
562 | } |
||
563 | else if (format == GL_LUMINANCE_ALPHA && type == GL_UNSIGNED_BYTE) { |
||
564 | write_ppm(filename, image, w, h, 2, 1, 0, 0, invert); |
||
565 | } |
||
566 | else if (format == GL_RED && type == GL_UNSIGNED_BYTE) { |
||
567 | write_ppm(filename, image, w, h, 1, 0, 0, 0, invert); |
||
568 | } |
||
569 | else if (format == GL_RGBA && type == GL_FLOAT) { |
||
570 | /* convert floats to ubyte */ |
||
571 | GLubyte *buf = malloc(w * h * 4 * sizeof(GLubyte)); |
||
572 | const GLfloat *f = (const GLfloat *) image; |
||
573 | GLuint i; |
||
574 | for (i = 0; i < w * h * 4; i++) { |
||
575 | UNCLAMPED_FLOAT_TO_UBYTE(buf[i], f[i]); |
||
576 | } |
||
577 | write_ppm(filename, buf, w, h, 4, 0, 1, 2, invert); |
||
578 | free(buf); |
||
579 | } |
||
580 | else if (format == GL_RED && type == GL_FLOAT) { |
||
581 | /* convert floats to ubyte */ |
||
582 | GLubyte *buf = malloc(w * h * sizeof(GLubyte)); |
||
583 | const GLfloat *f = (const GLfloat *) image; |
||
584 | GLuint i; |
||
585 | for (i = 0; i < w * h; i++) { |
||
586 | UNCLAMPED_FLOAT_TO_UBYTE(buf[i], f[i]); |
||
587 | } |
||
588 | write_ppm(filename, buf, w, h, 1, 0, 0, 0, invert); |
||
589 | free(buf); |
||
590 | } |
||
591 | else { |
||
592 | _mesa_problem(NULL, |
||
593 | "Unsupported format 0x%x / type 0x%x in _mesa_dump_image()", |
||
594 | format, type); |
||
595 | } |
||
596 | } |
||
597 | |||
598 | |||
599 | /** |
||
600 | * Quick and dirty function to "print" a texture to stdout. |
||
601 | */ |
||
602 | void |
||
603 | _mesa_print_texture(struct gl_context *ctx, struct gl_texture_image *img) |
||
604 | { |
||
605 | const GLint slice = 0; |
||
606 | GLint srcRowStride; |
||
607 | GLuint i, j, c; |
||
608 | GLubyte *data; |
||
609 | |||
610 | ctx->Driver.MapTextureImage(ctx, img, slice, |
||
611 | 0, 0, img->Width, img->Height, GL_MAP_READ_BIT, |
||
612 | &data, &srcRowStride); |
||
613 | |||
614 | if (!data) { |
||
615 | printf("No texture data\n"); |
||
616 | } |
||
617 | else { |
||
618 | /* XXX add more formats or make into a new format utility function */ |
||
619 | switch (img->TexFormat) { |
||
620 | case MESA_FORMAT_A8: |
||
621 | case MESA_FORMAT_L8: |
||
622 | case MESA_FORMAT_I8: |
||
623 | c = 1; |
||
624 | break; |
||
625 | case MESA_FORMAT_AL88: |
||
626 | case MESA_FORMAT_AL88_REV: |
||
627 | c = 2; |
||
628 | break; |
||
629 | case MESA_FORMAT_RGB888: |
||
630 | case MESA_FORMAT_BGR888: |
||
631 | c = 3; |
||
632 | break; |
||
633 | case MESA_FORMAT_RGBA8888: |
||
634 | case MESA_FORMAT_ARGB8888: |
||
635 | c = 4; |
||
636 | break; |
||
637 | default: |
||
638 | _mesa_problem(NULL, "error in PrintTexture\n"); |
||
639 | return; |
||
640 | } |
||
641 | |||
642 | for (i = 0; i < img->Height; i++) { |
||
643 | for (j = 0; j < img->Width; j++) { |
||
644 | if (c==1) |
||
645 | printf("%02x ", data[0]); |
||
646 | else if (c==2) |
||
647 | printf("%02x%02x ", data[0], data[1]); |
||
648 | else if (c==3) |
||
649 | printf("%02x%02x%02x ", data[0], data[1], data[2]); |
||
650 | else if (c==4) |
||
651 | printf("%02x%02x%02x%02x ", data[0], data[1], data[2], data[3]); |
||
652 | data += (srcRowStride - img->Width) * c; |
||
653 | } |
||
654 | /* XXX use img->ImageStride here */ |
||
655 | printf("\n"); |
||
656 | |||
657 | } |
||
658 | } |
||
659 | |||
660 | ctx->Driver.UnmapTextureImage(ctx, img, slice); |
||
661 | }>>>>>>>>>>>>> |