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4358 Serge 1
/*
2
 * Copyright (C) 2009-2010 Francisco Jerez.
3
 * All Rights Reserved.
4
 *
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 * Permission is hereby granted, free of charge, to any person obtaining
6
 * a copy of this software and associated documentation files (the
7
 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sublicense, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
11
 * the following conditions:
12
 *
13
 * The above copyright notice and this permission notice (including the
14
 * next paragraph) shall be included in all copies or substantial
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 * portions of the Software.
16
 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
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 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23
 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
25
 */
26
 
27
#include "nouveau_driver.h"
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#include "nouveau_context.h"
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#include "nouveau_fbo.h"
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#include "nouveau_util.h"
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#include "nv04_3d.xml.h"
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#include "nv04_driver.h"
33
 
34
static GLboolean
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texunit_needs_combiners(struct gl_texture_unit *u)
36
{
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	struct gl_texture_object *t = u->_Current;
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	struct gl_texture_image *ti = t->Image[0][t->BaseLevel];
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40
	return ti->TexFormat == MESA_FORMAT_A8 ||
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		ti->TexFormat == MESA_FORMAT_L8 ||
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		u->EnvMode == GL_COMBINE ||
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		u->EnvMode == GL_COMBINE4_NV ||
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		u->EnvMode == GL_BLEND ||
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		u->EnvMode == GL_ADD;
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}
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48
struct nouveau_object *
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nv04_context_engine(struct gl_context *ctx)
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{
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	struct nv04_context *nctx = to_nv04_context(ctx);
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	struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw;
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	struct nouveau_pushbuf *push = context_push(ctx);
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	struct nouveau_object *fahrenheit;
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56
	if ((ctx->Texture.Unit[0]._ReallyEnabled &&
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	     texunit_needs_combiners(&ctx->Texture.Unit[0])) ||
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	    ctx->Texture.Unit[1]._ReallyEnabled ||
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	    ctx->Stencil.Enabled ||
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	    !(ctx->Color.ColorMask[0][RCOMP] &&
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	      ctx->Color.ColorMask[0][GCOMP] &&
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	      ctx->Color.ColorMask[0][BCOMP] &&
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	      ctx->Color.ColorMask[0][ACOMP]))
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		fahrenheit = hw->eng3dm;
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	else
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		fahrenheit = hw->eng3d;
67
 
68
	if (fahrenheit != nctx->eng3d) {
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		BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
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		PUSH_DATA (push, fahrenheit->handle);
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		nctx->eng3d = fahrenheit;
72
	}
73
 
74
	return fahrenheit;
75
}
76
 
77
static void
78
nv04_hwctx_init(struct gl_context *ctx)
79
{
80
	struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw;
81
	struct nouveau_pushbuf *push = context_push(ctx);
82
	struct nv04_fifo *fifo = hw->chan->data;
83
 
84
	BEGIN_NV04(push, NV01_SUBC(SURF, OBJECT), 1);
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	PUSH_DATA (push, hw->surf3d->handle);
86
	BEGIN_NV04(push, NV04_SF3D(DMA_NOTIFY), 3);
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	PUSH_DATA (push, hw->ntfy->handle);
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	PUSH_DATA (push, fifo->vram);
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	PUSH_DATA (push, fifo->vram);
90
 
91
	BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
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	PUSH_DATA (push, hw->eng3d->handle);
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	BEGIN_NV04(push, NV04_TTRI(DMA_NOTIFY), 4);
94
	PUSH_DATA (push, hw->ntfy->handle);
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	PUSH_DATA (push, fifo->vram);
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	PUSH_DATA (push, fifo->gart);
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	PUSH_DATA (push, hw->surf3d->handle);
98
 
99
	BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1);
100
	PUSH_DATA (push, hw->eng3dm->handle);
101
	BEGIN_NV04(push, NV04_MTRI(DMA_NOTIFY), 4);
102
	PUSH_DATA (push, hw->ntfy->handle);
103
	PUSH_DATA (push, fifo->vram);
104
	PUSH_DATA (push, fifo->gart);
105
	PUSH_DATA (push, hw->surf3d->handle);
106
 
107
	PUSH_KICK (push);
108
}
109
 
110
static void
111
init_dummy_texture(struct gl_context *ctx)
112
{
113
	struct nouveau_surface *s = &to_nv04_context(ctx)->dummy_texture;
114
 
115
	nouveau_surface_alloc(ctx, s, SWIZZLED,
116
			      NOUVEAU_BO_MAP | NOUVEAU_BO_VRAM,
117
			      MESA_FORMAT_ARGB8888, 1, 1);
118
 
119
	nouveau_bo_map(s->bo, NOUVEAU_BO_WR, context_client(ctx));
120
	*(uint32_t *)s->bo->map = 0xffffffff;
121
}
122
 
123
static void
124
nv04_context_destroy(struct gl_context *ctx)
125
{
126
	struct nouveau_context *nctx = to_nouveau_context(ctx);
127
 
128
	nv04_surface_takedown(ctx);
129
	nv04_render_destroy(ctx);
130
	nouveau_surface_ref(NULL, &to_nv04_context(ctx)->dummy_texture);
131
 
132
	nouveau_object_del(&nctx->hw.eng3d);
133
	nouveau_object_del(&nctx->hw.eng3dm);
134
	nouveau_object_del(&nctx->hw.surf3d);
135
 
136
	nouveau_context_deinit(ctx);
137
	free(ctx);
138
}
139
 
140
static struct gl_context *
141
nv04_context_create(struct nouveau_screen *screen, const struct gl_config *visual,
142
		    struct gl_context *share_ctx)
143
{
144
	struct nv04_context *nctx;
145
	struct nouveau_hw_state *hw;
146
	struct gl_context *ctx;
147
	int ret;
148
 
149
	nctx = CALLOC_STRUCT(nv04_context);
150
	if (!nctx)
151
		return NULL;
152
 
153
	ctx = &nctx->base.base;
154
	hw = &nctx->base.hw;
155
 
156
	if (!nouveau_context_init(ctx, screen, visual, share_ctx))
157
		goto fail;
158
 
159
	/* GL constants. */
160
	ctx->Const.MaxTextureLevels = 11;
161
	ctx->Const.MaxTextureCoordUnits = NV04_TEXTURE_UNITS;
162
	ctx->Const.FragmentProgram.MaxTextureImageUnits = NV04_TEXTURE_UNITS;
163
	ctx->Const.MaxTextureUnits = NV04_TEXTURE_UNITS;
164
	ctx->Const.MaxTextureMaxAnisotropy = 2;
165
	ctx->Const.MaxTextureLodBias = 15;
166
 
167
	/* 2D engine. */
168
	ret = nv04_surface_init(ctx);
169
	if (!ret)
170
		goto fail;
171
 
172
	/* 3D engine. */
173
	ret = nouveau_object_new(context_chan(ctx), 0xbeef0001,
174
				 NV04_TEXTURED_TRIANGLE_CLASS, NULL, 0,
175
				 &hw->eng3d);
176
	if (ret)
177
		goto fail;
178
 
179
	ret = nouveau_object_new(context_chan(ctx), 0xbeef0002,
180
				 NV04_MULTITEX_TRIANGLE_CLASS, NULL, 0,
181
				 &hw->eng3dm);
182
	if (ret)
183
		goto fail;
184
 
185
	ret = nouveau_object_new(context_chan(ctx), 0xbeef0003,
186
				 NV04_SURFACE_3D_CLASS, NULL, 0,
187
				 &hw->surf3d);
188
	if (ret)
189
		goto fail;
190
 
191
	init_dummy_texture(ctx);
192
	nv04_hwctx_init(ctx);
193
	nv04_render_init(ctx);
194
 
195
	return ctx;
196
 
197
fail:
198
	nv04_context_destroy(ctx);
199
	return NULL;
200
}
201
 
202
const struct nouveau_driver nv04_driver = {
203
	.context_create = nv04_context_create,
204
	.context_destroy = nv04_context_destroy,
205
	.surface_copy = nv04_surface_copy,
206
	.surface_fill = nv04_surface_fill,
207
	.emit = (nouveau_state_func[]) {
208
		nv04_defer_control,
209
		nouveau_emit_nothing,
210
		nv04_defer_blend,
211
		nv04_defer_blend,
212
		nouveau_emit_nothing,
213
		nouveau_emit_nothing,
214
		nouveau_emit_nothing,
215
		nouveau_emit_nothing,
216
		nouveau_emit_nothing,
217
		nouveau_emit_nothing,
218
		nv04_defer_control,
219
		nouveau_emit_nothing,
220
		nv04_defer_control,
221
		nouveau_emit_nothing,
222
		nv04_defer_control,
223
		nv04_defer_control,
224
		nouveau_emit_nothing,
225
		nv04_emit_framebuffer,
226
		nv04_defer_blend,
227
		nouveau_emit_nothing,
228
		nouveau_emit_nothing,
229
		nouveau_emit_nothing,
230
		nouveau_emit_nothing,
231
		nouveau_emit_nothing,
232
		nouveau_emit_nothing,
233
		nouveau_emit_nothing,
234
		nouveau_emit_nothing,
235
		nouveau_emit_nothing,
236
		nouveau_emit_nothing,
237
		nouveau_emit_nothing,
238
		nouveau_emit_nothing,
239
		nouveau_emit_nothing,
240
		nouveau_emit_nothing,
241
		nouveau_emit_nothing,
242
		nouveau_emit_nothing,
243
		nouveau_emit_nothing,
244
		nouveau_emit_nothing,
245
		nouveau_emit_nothing,
246
		nouveau_emit_nothing,
247
		nouveau_emit_nothing,
248
		nouveau_emit_nothing,
249
		nouveau_emit_nothing,
250
		nouveau_emit_nothing,
251
		nouveau_emit_nothing,
252
		nouveau_emit_nothing,
253
		nouveau_emit_nothing,
254
		nouveau_emit_nothing,
255
		nouveau_emit_nothing,
256
		nv04_emit_scissor,
257
		nv04_defer_blend,
258
		nv04_defer_control,
259
		nv04_defer_control,
260
		nv04_defer_control,
261
		nv04_emit_tex_env,
262
		nv04_emit_tex_env,
263
		nouveau_emit_nothing,
264
		nouveau_emit_nothing,
265
		nouveau_emit_nothing,
266
		nouveau_emit_nothing,
267
		nouveau_emit_nothing,
268
		nouveau_emit_nothing,
269
		nouveau_emit_nothing,
270
		nouveau_emit_nothing,
271
		nouveau_emit_nothing,
272
		nouveau_emit_nothing,
273
		nv04_emit_tex_obj,
274
		nv04_emit_tex_obj,
275
		nouveau_emit_nothing,
276
		nouveau_emit_nothing,
277
		nouveau_emit_nothing,
278
		nv04_emit_blend,
279
		nv04_emit_control,
280
	},
281
	.num_emit = NUM_NV04_STATE,
282
};