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4358 | Serge | 1 | /* |
2 | * Copyright © 2011 Intel Corporation |
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3 | * |
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4 | * Permission is hereby granted, free of charge, to any person obtaining a |
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5 | * copy of this software and associated documentation files (the "Software"), |
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6 | * to deal in the Software without restriction, including without limitation |
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7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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8 | * and/or sell copies of the Software, and to permit persons to whom the |
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9 | * Software is furnished to do so, subject to the following conditions: |
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10 | * |
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11 | * The above copyright notice and this permission notice (including the next |
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12 | * paragraph) shall be included in all copies or substantial portions of the |
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13 | * Software. |
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14 | * |
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15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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18 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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19 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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20 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
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21 | * IN THE SOFTWARE. |
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22 | */ |
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23 | |||
24 | #pragma once |
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25 | |||
26 | #include |
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27 | |||
28 | #ifdef __cplusplus |
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29 | extern "C" { |
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30 | #endif |
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31 | |||
32 | /** |
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33 | * For an overview of the HiZ operations, see the following sections of the |
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34 | * Sandy Bridge PRM, Volume 1, Part2: |
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35 | * - 7.5.3.1 Depth Buffer Clear |
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36 | * - 7.5.3.2 Depth Buffer Resolve |
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37 | * - 7.5.3.3 Hierarchical Depth Buffer Resolve |
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38 | * |
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39 | * Of these, two get entered in the resolve map as needing to be done to the |
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40 | * buffer: depth resolve and hiz resolve. |
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41 | */ |
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42 | enum gen6_hiz_op { |
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43 | GEN6_HIZ_OP_DEPTH_CLEAR, |
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44 | GEN6_HIZ_OP_DEPTH_RESOLVE, |
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45 | GEN6_HIZ_OP_HIZ_RESOLVE, |
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46 | GEN6_HIZ_OP_NONE, |
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47 | }; |
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48 | |||
49 | /** |
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50 | * \brief Map of miptree slices to needed resolves. |
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51 | * |
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52 | * The map is implemented as a linear doubly-linked list. |
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53 | * |
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54 | * In the intel_resolve_map*() functions, the \c head argument is not |
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55 | * inspected for its data. It only serves as an anchor for the list. |
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56 | * |
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57 | * \par Design Discussion |
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58 | * |
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59 | * There are two possible ways to record which miptree slices need |
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60 | * resolves. 1) Maintain a flag for every miptree slice in the texture, |
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61 | * likely in intel_mipmap_level::slice, or 2) maintain a list of only |
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62 | * those slices that need a resolve. |
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63 | * |
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64 | * Immediately before drawing, a full depth resolve performed on each |
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65 | * enabled depth texture. If design 1 were chosen, then at each draw call |
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66 | * it would be necessary to iterate over each miptree slice of each |
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67 | * enabled depth texture in order to query if each slice needed a resolve. |
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68 | * In the worst case, this would require 2^16 iterations: 16 texture |
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69 | * units, 16 miplevels, and 256 depth layers (assuming maximums for OpenGL |
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70 | * 2.1). |
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71 | * |
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72 | * By choosing design 2, the number of iterations is exactly the minimum |
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73 | * necessary. |
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74 | */ |
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75 | struct intel_resolve_map { |
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76 | uint32_t level; |
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77 | uint32_t layer; |
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78 | enum gen6_hiz_op need; |
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79 | |||
80 | struct intel_resolve_map *next; |
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81 | struct intel_resolve_map *prev; |
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82 | }; |
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83 | |||
84 | void |
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85 | intel_resolve_map_set(struct intel_resolve_map *head, |
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86 | uint32_t level, |
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87 | uint32_t layer, |
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88 | enum gen6_hiz_op need); |
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89 | |||
90 | struct intel_resolve_map* |
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91 | intel_resolve_map_get(struct intel_resolve_map *head, |
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92 | uint32_t level, |
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93 | uint32_t layer); |
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94 | |||
95 | void |
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96 | intel_resolve_map_remove(struct intel_resolve_map *elem); |
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97 | |||
98 | void |
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99 | intel_resolve_map_clear(struct intel_resolve_map *head); |
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100 | |||
101 | #ifdef __cplusplus |
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102 | } /* extern "C" */ |
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103 | #endif |
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104 |